phaser/src/core
2014-02-19 15:06:22 +00:00
..
Camera.js Removed PixiPatch as it's no longer needed. Re-worked all of the Sprite autoCull and inWorld checks and cached the bounds. Fixed the Body calculations so physics is working again. 2014-02-09 03:48:31 +00:00
Filter.js Tilemap.createCollisionObjects will parse Tiled data for objectgroups and convert polyline instances into physics objects you can collide with in the world. 2014-02-18 03:01:51 +00:00
Game.js Fixed some doc typos. 2014-02-19 03:51:48 +00:00
Group.js Fix typos in Phaser.Group#forEachExists for docs #447 2014-02-19 15:06:22 +00:00
LinkedList.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
Plugin.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
PluginManager.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
Signal.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
SignalBinding.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
Stage.js You can now set the Stage.backgroundColor using either hex or numeric values. 2014-02-16 14:54:04 +00:00
State.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
StateManager.js Updated TileSprite so it just directly extends the Pixi original. This means no input events or body for a TileSprite. 2014-02-13 15:03:46 +00:00
World.js Added Spring class. Fixed reason why World wasn't pre and post updating (Stage didn't have an exists property). 2014-02-15 02:19:37 +00:00