phaser/src/phaser.js
2018-01-16 23:18:02 +00:00

57 lines
1.4 KiB
JavaScript

require('./polyfills');
var CONST = require('./const');
var Extend = require('./utils/object/Extend');
// This object is exported globally
var Phaser = {
Actions: require('./actions/'),
Animation: require('./animations/'),
Cache: require('./cache/'),
Cameras: require('./cameras/'),
Class: require('./utils/Class'),
Create: require('./create/'),
Curves: require('./curves/'),
Display: require('./display/'),
DOM: require('./dom/'),
EventEmitter: require('./events/EventEmitter'),
Game: require('./boot/Game'),
GameObjects: require('./gameobjects/'),
Geom: require('./geom/'),
Input: require('./input/'),
Loader: require('./loader/'),
Math: require('./math/'),
Physics: require('./physics/'),
Scene: require('./scene/Scene'),
Sound: require('./sound/'),
Structs: require('./structs/'),
Textures: require('./textures/'),
Time: require('./time/'),
Tweens: require('./tweens/'),
Utils: require('./utils/')
};
// Merge in the consts
Phaser = Extend(false, Phaser, CONST);
// Export it
module.exports = Phaser;
global.Phaser = Phaser;
/*
* "Documentation is like sex: when it is good, it is very, very good;
* and when it is bad, it is better than nothing."
* -- Dick Brandon
*/
/*
* "Sometimes, the elegant implementation is just a function.
* Not a method. Not a class. Not a framework. Just a function."
* -- John Carmack
*/