phaser/plugins/spine/src
2021-01-04 13:02:51 -06:00
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container Pass the container to willRender 2020-12-11 13:13:08 +00:00
events Updated date 2020-08-25 15:36:08 +01:00
gameobject Added new renderDirect hook which RenderTexture can use. Fix #5431 2020-12-11 13:40:53 +00:00
runtimes Rebuilt for latest Spine Runtimes 2020-12-05 11:18:05 +00:00
SpineFile.js fixed spine texture bug when using prefixes 2021-01-04 13:02:51 -06:00
SpinePlugin.js The Spine Plugin now uses a single instance of the Scene Renderer when running under WebGL. All instances of the plugin (installed per Scene) share the same base Scene Renderer, avoiding duplicate allocations and resizing events under multi-Scene games. Fix #5286 2020-10-16 13:51:40 +01:00