phaser/v3/src
2017-11-17 15:28:27 +01:00
..
actions Renamed GetPointsOnLine as it conflicts with the new GetPoints function. 2017-10-26 16:38:22 +01:00
animations JSDoc blocks added. 2017-10-13 12:12:59 +01:00
boot moved create method meant for instantiating global sound manager object form BaseSoundManager class to dedicated SoundManagerCreator class 2017-11-10 19:05:26 +01:00
cache changed cache key for storing audio data from sound to audio (see https://english.stackexchange.com/a/8425) 2017-11-10 18:51:19 +01:00
camera Tidying-up the namespace. 2017-10-11 17:06:13 +01:00
create Tidying-up the namespace. 2017-10-11 17:06:13 +01:00
curves Fix incorrect and unnecessary uses of closePath 2017-11-03 13:45:55 +01:00
device added a TODO to implement more accurate Web Audio support check 2017-11-09 14:43:56 +01:00
display Fixed binding null shader error. Particles can be used as mask without the need to render them to the screen 2017-11-16 12:47:23 -03:00
dom JSDocs added. 2017-10-12 15:09:52 +01:00
events Added optional scope to all event bindings 2017-11-07 17:05:51 +00:00
gameobjects World to Tile conversion on maps and layers - both accounting for camera scroll 2017-11-16 20:36:45 -06:00
geom Added Contains as a local method in geometry objects that support it 2017-10-29 21:46:23 +00:00
input Input area should use realWidth and realHeight 2017-11-07 14:55:33 +00:00
loader passing audio context to AudioFile constructor instead of sound manager 2017-11-13 13:19:07 +01:00
math Vector2.setToPolar implemented. 2017-11-09 15:32:43 +00:00
physics Physics Group now added to the update list properly 2017-11-16 00:42:03 +00:00
polyfills removing URL polyfill 2017-10-11 17:10:02 +02:00
renderer Fixed binding null shader error. Particles can be used as mask without the need to render them to the screen 2017-11-16 12:47:23 -03:00
scene Removed the Pool classes and Manager as Group can now take on this role 2017-11-14 16:06:56 +00:00
sound stopping source buffer if sound is already playing on play for WebAudioSound 2017-11-17 15:28:27 +01:00
structs Added new ProcessQueue struct for classes that need this pattern a lot 2017-11-09 23:55:59 +00:00
textures Removed logs. Added setTrim if frame requires it. 2017-11-03 13:16:51 +00:00
time Fixed a bug in the destroy method 2017-11-06 04:49:57 +00:00
tweens Tween.stop can now optionally seek to the strat or end of the tween 2017-11-07 15:08:34 +00:00
utils 3 new helpers for 'hasOwnProperty' checks 2017-10-30 02:22:39 +00:00
const.js Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts. 2017-08-02 17:06:27 +01:00
phaser.js Exposed Arcade Physics in the namespace 2017-11-13 01:04:45 +00:00