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actions
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Renamed GetPointsOnLine as it conflicts with the new GetPoints function.
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2017-10-26 16:38:22 +01:00 |
animations
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JSDoc blocks added.
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2017-10-13 12:12:59 +01:00 |
boot
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moved create method meant for instantiating global sound manager object form BaseSoundManager class to dedicated SoundManagerCreator class
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2017-11-10 19:05:26 +01:00 |
cache
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changed cache key for storing audio data from sound to audio (see https://english.stackexchange.com/a/8425)
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2017-11-10 18:51:19 +01:00 |
camera
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Tidying-up the namespace.
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2017-10-11 17:06:13 +01:00 |
create
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Tidying-up the namespace.
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2017-10-11 17:06:13 +01:00 |
curves
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Fix incorrect and unnecessary uses of closePath
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2017-11-03 13:45:55 +01:00 |
device
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added a TODO to implement more accurate Web Audio support check
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2017-11-09 14:43:56 +01:00 |
display
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Fixed binding null shader error. Particles can be used as mask without the need to render them to the screen
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2017-11-16 12:47:23 -03:00 |
dom
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JSDocs added.
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2017-10-12 15:09:52 +01:00 |
events
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Added optional scope to all event bindings
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2017-11-07 17:05:51 +00:00 |
gameobjects
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World to Tile conversion on maps and layers - both accounting for camera scroll
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2017-11-16 20:36:45 -06:00 |
geom
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Added Contains as a local method in geometry objects that support it
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2017-10-29 21:46:23 +00:00 |
input
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Input area should use realWidth and realHeight
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2017-11-07 14:55:33 +00:00 |
loader
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passing audio context to AudioFile constructor instead of sound manager
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2017-11-13 13:19:07 +01:00 |
math
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Vector2.setToPolar implemented.
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2017-11-09 15:32:43 +00:00 |
physics
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Physics Group now added to the update list properly
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2017-11-16 00:42:03 +00:00 |
polyfills
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removing URL polyfill
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2017-10-11 17:10:02 +02:00 |
renderer
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Fixed binding null shader error. Particles can be used as mask without the need to render them to the screen
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2017-11-16 12:47:23 -03:00 |
scene
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Removed the Pool classes and Manager as Group can now take on this role
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2017-11-14 16:06:56 +00:00 |
sound
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stopping source buffer if sound is already playing on play for WebAudioSound
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2017-11-17 15:28:27 +01:00 |
structs
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Added new ProcessQueue struct for classes that need this pattern a lot
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2017-11-09 23:55:59 +00:00 |
textures
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Removed logs. Added setTrim if frame requires it.
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2017-11-03 13:16:51 +00:00 |
time
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Fixed a bug in the destroy method
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2017-11-06 04:49:57 +00:00 |
tweens
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Tween.stop can now optionally seek to the strat or end of the tween
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2017-11-07 15:08:34 +00:00 |
utils
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3 new helpers for 'hasOwnProperty' checks
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2017-10-30 02:22:39 +00:00 |
const.js
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Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts.
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2017-08-02 17:06:27 +01:00 |
phaser.js
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Exposed Arcade Physics in the namespace
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2017-11-13 01:04:45 +00:00 |