phaser/src/tweens/Timeline.js
2018-04-10 14:19:51 +02:00

863 lines
20 KiB
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var Class = require('../utils/Class');
var EventEmitter = require('eventemitter3');
var TweenBuilder = require('./builders/TweenBuilder');
var TWEEN_CONST = require('./tween/const');
/**
* @classdesc
* [description]
*
* @class Timeline
* @memberOf Phaser.Tweens
* @extends Phaser.Events.EventEmitter
* @constructor
* @since 3.0.0
*
* @param {Phaser.Tweens.TweenManager} manager - [description]
*/
var Timeline = new Class({
Extends: EventEmitter,
initialize:
function Timeline (manager)
{
EventEmitter.call(this);
/**
* [description]
*
* @name Phaser.Tweens.Timeline#manager
* @type {Phaser.Tweens.TweenManager}
* @since 3.0.0
*/
this.manager = manager;
/**
* [description]
*
* @name Phaser.Tweens.Timeline#isTimeline
* @type {boolean}
* @default true
* @since 3.0.0
*/
this.isTimeline = true;
/**
* An array of Tween objects, each containing a unique property and target being tweened.
*
* @name Phaser.Tweens.Timeline#data
* @type {array}
* @default []
* @since 3.0.0
*/
this.data = [];
/**
* data array doesn't usually change, so we can cache the length
*
* @name Phaser.Tweens.Timeline#totalData
* @type {number}
* @default 0
* @since 3.0.0
*/
this.totalData = 0;
/**
* If true then duration, delay, etc values are all frame totals.
*
* @name Phaser.Tweens.Timeline#useFrames
* @type {boolean}
* @default false
* @since 3.0.0
*/
this.useFrames = false;
/**
* Scales the time applied to this Tween. A value of 1 runs in real-time. A value of 0.5 runs 50% slower, and so on.
* Value isn't used when calculating total duration of the tween, it's a run-time delta adjustment only.
*
* @name Phaser.Tweens.Timeline#timeScale
* @type {number}
* @default 1
* @since 3.0.0
*/
this.timeScale = 1;
/**
* Loop this tween? Can be -1 for an infinite loop, or an integer.
* When enabled it will play through ALL TweenDatas again (use TweenData.repeat to loop a single TD)
*
* @name Phaser.Tweens.Timeline#loop
* @type {number}
* @default 0
* @since 3.0.0
*/
this.loop = 0;
/**
* Time in ms/frames before the tween loops.
*
* @name Phaser.Tweens.Timeline#loopDelay
* @type {number}
* @default 0
* @since 3.0.0
*/
this.loopDelay = 0;
/**
* How many loops are left to run?
*
* @name Phaser.Tweens.Timeline#loopCounter
* @type {number}
* @default 0
* @since 3.0.0
*/
this.loopCounter = 0;
/**
* Time in ms/frames before the 'onComplete' event fires. This never fires if loop = true (as it never completes)
*
* @name Phaser.Tweens.Timeline#completeDelay
* @type {number}
* @default 0
* @since 3.0.0
*/
this.completeDelay = 0;
/**
* Countdown timer (used by loopDelay and completeDelay)
*
* @name Phaser.Tweens.Timeline#countdown
* @type {number}
* @default 0
* @since 3.0.0
*/
this.countdown = 0;
/**
* The current state of the tween
*
* @name Phaser.Tweens.Timeline#state
* @type {integer}
* @since 3.0.0
*/
this.state = TWEEN_CONST.PENDING_ADD;
/**
* The state of the tween when it was paused (used by Resume)
*
* @name Phaser.Tweens.Timeline#_pausedState
* @type {integer}
* @private
* @since 3.0.0
*/
this._pausedState = TWEEN_CONST.PENDING_ADD;
/**
* Does the Tween start off paused? (if so it needs to be started with Tween.play)
*
* @name Phaser.Tweens.Timeline#paused
* @type {boolean}
* @default false
* @since 3.0.0
*/
this.paused = false;
/**
* Elapsed time in ms/frames of this run through the Tween.
*
* @name Phaser.Tweens.Timeline#elapsed
* @type {number}
* @default 0
* @since 3.0.0
*/
this.elapsed = 0;
/**
* Total elapsed time in ms/frames of the entire Tween, including looping.
*
* @name Phaser.Tweens.Timeline#totalElapsed
* @type {number}
* @default 0
* @since 3.0.0
*/
this.totalElapsed = 0;
/**
* Time in ms/frames for the whole Tween to play through once, excluding loop amounts and loop delays.
*
* @name Phaser.Tweens.Timeline#duration
* @type {number}
* @default 0
* @since 3.0.0
*/
this.duration = 0;
/**
* Value between 0 and 1. The amount through the Tween, excluding loops.
*
* @name Phaser.Tweens.Timeline#progress
* @type {number}
* @default 0
* @since 3.0.0
*/
this.progress = 0;
/**
* Time in ms/frames for all Tweens to complete (including looping)
*
* @name Phaser.Tweens.Timeline#totalDuration
* @type {number}
* @default 0
* @since 3.0.0
*/
this.totalDuration = 0;
/**
* Value between 0 and 1. The amount through the entire Tween, including looping.
*
* @name Phaser.Tweens.Timeline#totalProgress
* @type {number}
* @default 0
* @since 3.0.0
*/
this.totalProgress = 0;
this.callbacks = {
onComplete: null,
onLoop: null,
onStart: null,
onUpdate: null,
onYoyo: null
};
this.callbackScope;
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#setTimeScale
* @since 3.0.0
*
* @param {number} value - [description]
*
* @return {Phaser.Tweens.Timeline} This Timeline object.
*/
setTimeScale: function (value)
{
this.timeScale = value;
return this;
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#getTimeScale
* @since 3.0.0
*
* @return {number} [description]
*/
getTimeScale: function ()
{
return this.timeScale;
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#isPlaying
* @since 3.0.0
*
* @return {boolean} [description]
*/
isPlaying: function ()
{
return (this.state === TWEEN_CONST.ACTIVE);
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#add
* @since 3.0.0
*
* @param {object} config - [description]
*
* @return {Phaser.Tweens.Timeline} This Timeline object.
*/
add: function (config)
{
return this.queue(TweenBuilder(this, config));
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#queue
* @since 3.0.0
*
* @param {Phaser.Tweens.Tween} tween - [description]
*
* @return {Phaser.Tweens.Timeline} This Timeline object.
*/
queue: function (tween)
{
if (!this.isPlaying())
{
tween.parent = this;
tween.parentIsTimeline = true;
this.data.push(tween);
this.totalData = this.data.length;
}
return this;
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#hasOffset
* @since 3.0.0
*
* @param {Phaser.Tweens.Tween} tween - [description]
*
* @return {boolean} [description]
*/
hasOffset: function (tween)
{
return (tween.offset !== null);
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#isOffsetAbsolute
* @since 3.0.0
*
* @param {number} value - [description]
*
* @return {boolean} [description]
*/
isOffsetAbsolute: function (value)
{
return (typeof(value) === 'number');
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#isOffsetRelative
* @since 3.0.0
*
* @param {string} value - [description]
*
* @return {boolean} [description]
*/
isOffsetRelative: function (value)
{
var t = typeof(value);
if (t === 'string')
{
var op = value[0];
if (op === '-' || op === '+')
{
return true;
}
}
return false;
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#getRelativeOffset
* @since 3.0.0
*
* @param {string} value - [description]
* @param {number} base - [description]
*
* @return {number} [description]
*/
getRelativeOffset: function (value, base)
{
var op = value[0];
var num = parseFloat(value.substr(2));
var result = base;
switch (op)
{
case '+':
result += num;
break;
case '-':
result -= num;
break;
}
// Cannot ever be < 0
return Math.max(0, result);
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#calcDuration
* @since 3.0.0
*/
calcDuration: function ()
{
var prevEnd = 0;
var totalDuration = 0;
var offsetDuration = 0;
for (var i = 0; i < this.totalData; i++)
{
var tween = this.data[i];
tween.init();
if (this.hasOffset(tween))
{
if (this.isOffsetAbsolute(tween.offset))
{
// An actual number, so it defines the start point from the beginning of the timeline
tween.calculatedOffset = tween.offset;
if (tween.offset === 0)
{
offsetDuration = 0;
}
}
else if (this.isOffsetRelative(tween.offset))
{
// A relative offset (i.e. '-=1000', so starts at 'offset' ms relative to the PREVIOUS Tweens ending time)
tween.calculatedOffset = this.getRelativeOffset(tween.offset, prevEnd);
}
}
else
{
// Sequential
tween.calculatedOffset = offsetDuration;
}
prevEnd = tween.totalDuration + tween.calculatedOffset;
totalDuration += tween.totalDuration;
offsetDuration += tween.totalDuration;
}
// Excludes loop values
this.duration = totalDuration;
this.loopCounter = (this.loop === -1) ? 999999999999 : this.loop;
if (this.loopCounter > 0)
{
this.totalDuration = this.duration + this.completeDelay + ((this.duration + this.loopDelay) * this.loopCounter);
}
else
{
this.totalDuration = this.duration + this.completeDelay;
}
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#init
* @since 3.0.0
*
* @return {boolean} [description]
*/
init: function ()
{
this.calcDuration();
this.progress = 0;
this.totalProgress = 0;
if (this.paused)
{
this.state = TWEEN_CONST.PAUSED;
return false;
}
else
{
return true;
}
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#resetTweens
* @since 3.0.0
*
* @param {boolean} resetFromLoop - [description]
*/
resetTweens: function (resetFromLoop)
{
for (var i = 0; i < this.totalData; i++)
{
var tween = this.data[i];
tween.play(resetFromLoop);
}
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#setCallback
* @since 3.0.0
*
* @param {string} type - [description]
* @param {function} callback - [description]
* @param {array} [params] - [description]
* @param {object} [scope] - [description]
*
* @return {Phaser.Tweens.Timeline} This Timeline object.
*/
setCallback: function (type, callback, params, scope)
{
if (Timeline.TYPES.indexOf(type) !== -1)
{
this.callbacks[type] = { func: callback, scope: scope, params: params };
}
return this;
},
/**
* Delegates #makeActive to the Tween manager.
*
* @method Phaser.Tweens.Timeline#makeActive
* @since 3.3.0
*
* @param {Phaser.Tweens.Tween} tween - The tween object to make active.
*
* @return {Phaser.Tweens.TweenManager} The Timeline's Tween Manager object.
*/
makeActive: function (tween)
{
return this.manager.makeActive(tween);
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#play
* @since 3.0.0
*/
play: function ()
{
if (this.state === TWEEN_CONST.ACTIVE)
{
return;
}
if (this.paused)
{
this.paused = false;
this.manager.makeActive(this);
return;
}
else
{
this.resetTweens(false);
this.state = TWEEN_CONST.ACTIVE;
}
var onStart = this.callbacks.onStart;
if (onStart)
{
onStart.func.apply(onStart.scope, onStart.params);
}
this.emit('start', this);
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#nextState
* @since 3.0.0
*/
nextState: function ()
{
if (this.loopCounter > 0)
{
// Reset the elapsed time
// TODO: Probably ought to be set to the remainder from elapsed - duration
// as the tweens nearly always over-run by a few ms due to rAf
this.elapsed = 0;
this.progress = 0;
this.loopCounter--;
var onLoop = this.callbacks.onLoop;
if (onLoop)
{
onLoop.func.apply(onLoop.scope, onLoop.params);
}
this.emit('loop', this, this.loopCounter);
this.resetTweens(true);
if (this.loopDelay > 0)
{
this.countdown = this.loopDelay;
this.state = TWEEN_CONST.LOOP_DELAY;
}
else
{
this.state = TWEEN_CONST.ACTIVE;
}
}
else if (this.completeDelay > 0)
{
this.countdown = this.completeDelay;
this.state = TWEEN_CONST.COMPLETE_DELAY;
}
else
{
var onComplete = this.callbacks.onComplete;
if (onComplete)
{
onComplete.func.apply(onComplete.scope, onComplete.params);
}
this.emit('complete', this);
this.state = TWEEN_CONST.PENDING_REMOVE;
}
},
/**
* Returns 'true' if this Timeline has finished and should be removed from the Tween Manager.
* Otherwise, returns false.
*
* @method Phaser.Tweens.Timeline#update
* @since 3.0.0
*
* @param {number} timestamp - [description]
* @param {number} delta - [description]
*
* @return {boolean} Returns `true` if this Timeline has finished and should be removed from the Tween Manager.
*/
update: function (timestamp, delta)
{
if (this.state === TWEEN_CONST.PAUSED)
{
return;
}
var rawDelta = delta;
if (this.useFrames)
{
delta = 1 * this.manager.timeScale;
}
delta *= this.timeScale;
this.elapsed += delta;
this.progress = Math.min(this.elapsed / this.duration, 1);
this.totalElapsed += delta;
this.totalProgress = Math.min(this.totalElapsed / this.totalDuration, 1);
switch (this.state)
{
case TWEEN_CONST.ACTIVE:
var stillRunning = this.totalData;
for (var i = 0; i < this.totalData; i++)
{
var tween = this.data[i];
if (tween.update(timestamp, rawDelta))
{
stillRunning--;
}
}
var onUpdate = this.callbacks.onUpdate;
if (onUpdate)
{
onUpdate.func.apply(onUpdate.scope, onUpdate.params);
}
this.emit('update', this);
// Anything still running? If not, we're done
if (stillRunning === 0)
{
this.nextState();
}
break;
case TWEEN_CONST.LOOP_DELAY:
this.countdown -= delta;
if (this.countdown <= 0)
{
this.state = TWEEN_CONST.ACTIVE;
}
break;
case TWEEN_CONST.COMPLETE_DELAY:
this.countdown -= delta;
if (this.countdown <= 0)
{
var onComplete = this.callbacks.onComplete;
if (onComplete)
{
onComplete.func.apply(onComplete.scope, onComplete.params);
}
this.emit('complete', this);
this.state = TWEEN_CONST.PENDING_REMOVE;
}
break;
}
return (this.state === TWEEN_CONST.PENDING_REMOVE);
},
/**
* Stops the Tween immediately, whatever stage of progress it is at and flags it for removal by the TweenManager.
*
* @method Phaser.Tweens.Timeline#stop
* @since 3.0.0
*/
stop: function ()
{
this.state = TWEEN_CONST.PENDING_REMOVE;
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#pause
* @since 3.0.0
*
* @return {Phaser.Tweens.Timeline} This Timeline object.
*/
pause: function ()
{
if (this.state === TWEEN_CONST.PAUSED)
{
return;
}
this.paused = true;
this._pausedState = this.state;
this.state = TWEEN_CONST.PAUSED;
this.emit('pause', this);
return this;
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#resume
* @since 3.0.0
*
* @return {Phaser.Tweens.Timeline} This Timeline object.
*/
resume: function ()
{
if (this.state === TWEEN_CONST.PAUSED)
{
this.paused = false;
this.state = this._pausedState;
}
this.emit('resume', this);
return this;
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#hasTarget
* @since 3.0.0
*
* @param {object} target - [description]
*
* @return {boolean} [description]
*/
hasTarget: function (target)
{
for (var i = 0; i < this.data.length; i++)
{
if (this.data[i].hasTarget(target))
{
return true;
}
}
return false;
},
/**
* [description]
*
* @method Phaser.Tweens.Timeline#destroy
* @since 3.0.0
*/
destroy: function ()
{
for (var i = 0; i < this.data.length; i++)
{
this.data[i].stop();
}
}
});
Timeline.TYPES = [ 'onStart', 'onUpdate', 'onLoop', 'onComplete', 'onYoyo' ];
module.exports = Timeline;