mirror of
https://github.com/photonstorm/phaser
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32 lines
501 B
JavaScript
32 lines
501 B
JavaScript
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var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render });
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function preload() {
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}
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var snake;
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var bmd;
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var cursors;
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function create() {
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bmd = game.add.bitmapData(32, 32);
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bmd.context.fillStyle = 'rgb(0, 255, 0)';
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bmd.context.fillRect(0, 0, 32, 32);
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snake = game.add.group();
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sprite = game.add.sprite(game.world.randomX - 32, game.world.randomY - 64, bmd);
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}
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function update() {
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}
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function render() {
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}
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