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ArcadePhysics.collideSpriteVsSprite checks if both objects have bodies before processing. |
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.. | ||
ninja.js | ||
ninja.min.js | ||
p2.js | ||
p2.min.js | ||
phaser-no-libs.js | ||
phaser-no-libs.min.js | ||
phaser-no-physics.js | ||
phaser-no-physics.min.js | ||
pixi.js | ||
pixi.min.js |