phaser/src
2014-06-06 04:12:35 +01:00
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animation Finally managed to get crop x/y/width/height working across all texture types. Needs optimising for the trim rect, but works. 2014-06-06 04:12:16 +01:00
core Testing frame crop support. 2014-06-05 02:33:29 +01:00
gameobjects Finally managed to get crop x/y/width/height working across all texture types. Needs optimising for the trim rect, but works. 2014-06-06 04:12:16 +01:00
geom Fix Phaser.Line.intersectsPoints for floating point inaccuracy. Round the result to 3 decimals, should be enough precision and solves the problems. 2014-05-31 12:13:59 +02:00
input Updated doc for Input#deleteMoveCallback 2014-06-04 20:36:56 +10:00
loader Loader.pack will allow you to load in a new Phaser Asset Pack JSON file. An Asset Pack is a specially structured file that allows you to define all assets for your game in an external file. The file can be split into sections, allowing you to control loading a specific set of files from it. An example JSON file can be found in the resources folder and examples of use in the Phaser Examples repository. 2014-05-29 17:05:13 +01:00
math Added RandomDataGenerator.between (an alias for integerInRange) 2014-06-06 04:12:35 +01:00
net Trim trailing whitespace. 2014-03-25 14:56:04 -07:00
particles Emitter.start has a new parameter: forceQuantity which will force the quantity of a flow of particles to be the given value (request #853) 2014-06-02 01:15:58 +01:00
physics ArcadePhysics.Body has a new boolean property enable. If false the body won't be checked for any collision or overlaps, or have its pre or post update methods called. Use this for easy toggling of physics bodies without having to destroy or re-create the Body object itself. 2014-05-27 11:22:58 +01:00
pixi RetroFont.text would throw WebGL errors due to an issue with Pixi.RenderTexture. Fixed in Phaser and submitted code to Pixi. 2014-05-15 15:32:59 +01:00
sound Update to #868 2014-06-05 13:17:32 +01:00
system Canvas.create has deprecated the noCocoon parameter as it's no longer required. The parameter is still in the signature, but no longer used in the method. 2014-05-30 02:03:07 +01:00
tilemap updated doc for Phaser.Tilemap#createBlankLayer 2014-06-04 19:01:10 +10:00
time Time.add allows you to add an existing Phaser.Timer to the timer pool (request #864) 2014-06-02 00:54:42 +01:00
tween Updated docs for Tween.onUpdateCallback to indicate that you can specify the context 2014-06-03 23:56:49 -04:00
utils Tidying up. 2014-05-30 05:33:30 +01:00
Intro.js Brand new Grunt task - creates each core library as its own file and a combined phaser.js. 2014-02-28 09:30:53 +00:00
Outro.js More Timer tests. 2014-04-26 16:16:18 +01:00
Phaser.js Preparing for 2.0.6 "Jornhill" development. 2014-05-20 10:56:45 +01:00