mirror of
https://github.com/photonstorm/phaser
synced 2024-12-21 02:23:29 +00:00
110 lines
No EOL
4 KiB
HTML
110 lines
No EOL
4 KiB
HTML
<html lang='en' xml:lang='en' xmlns='http://www.w3.org/1999/xhtml'>
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<head>
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<meta content='text/html; charset=utf-8' http-equiv='Content-Type'>
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<script src='http://code.jquery.com/jquery-latest.min.js' type='text/javascript'></script>
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<script src="https://google-code-prettify.googlecode.com/svn/loader/run_prettify.js"></script>
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<script src='./js/application.js' type='text/javascript'></script>
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<link href='./css/stylesheet.css' media='screen' rel='stylesheet' type='text/css'>
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</head>
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<body>
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<div class="header">
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<div class="box100 no-padding">
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<div class="phaser-version">
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<span>Phaser Version: 1.0.6</span>
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<a href="#" class="version-button">Update to 1.0.7</a>
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</div>
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</div>
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<div class="clear"></div>
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<div class="line">
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<div class="box20">
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<ul class="nav-links">
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<li class="link-home"><a href="#">Back to examples</a></li>
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</ul>
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</div>
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<div class="box60 txt-center">
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<span class="main-title">Starstruck</span>
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</div>
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<div class="box20">
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<div class="phaser-logo"></div>
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</div>
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</div>
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<div class="game-panel centered">
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<img src="./img/screenshot.jpg" alt="" class="game-screen"/>
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<div class="game-controls">
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<ul class="left-controls">
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<li class="controls-label"></li>
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<li class="up-label"></li>
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<li class="down-label"></li>
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<li class="left-label"></li>
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<li class="right-label"></li>
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<li class="space-label"></li>
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</ul>
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<ul class="right-controls">
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<li class="pause-button"></li>
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<li class="mute-button"></li>
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<li class="reset-button"></li>
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</ul>
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</div>
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</div>
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</div>
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<div class="clear filler"></div>
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<div class="gradient helvetica">
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<p class="centered px800">Lorem ipsum dolor sit amet enim. Etiam ullamcorper. Suspendisse a pellentesque dui, non felis. Maecenas malesuada elit lectus felis, malesuada ultricies. </p>
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<p class="centered px800">Curabitur et ligula. Ut molestie a, ultricies porta urna. Vestibulum commodo volutpat a, convallis ac, laoreet enim. Phasellus fermentum in, dolor. Pellentesque facilisis. Nulla imperdiet sit amet magna. </p>
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<pre class="code-block prettyprint centered">
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var Phaser;
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(function (Phaser) {
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var Basic = (function () {
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function Basic(game) {
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this.name = 'Space Harrier';
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this._game = game;
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this.ID = -1;
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this.exists = true;
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this.active = true;
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}
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Basic.prototype.destroy =
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function () {
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};
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// Code Comment
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Basic.prototype.toString =
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function () {
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return "";
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};
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return Basic;
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})();
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Phaser.Basic = Basic;
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})(Phaser || (Phaser = {}));
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</pre>
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<div class="clear20"></div>
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</div>
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<div class="clear"></div>
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<div class="footer">
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<div class="main-container centered">
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<div class="clear25"></div>
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<div class="line">
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<div class="box20 helvetica">
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<a href="#" class="photonstorm-logo"></a>
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© 2013 Photon Storm Ltd.<br/>
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All rights reserved.
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</div>
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<div class="box5">
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<div class="flixel-logo"></div>
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</div>
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<div class="box15 helvetica">
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Looking for a flash game framework?<br/>
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<a href="#">Try flixel!</a>
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</div>
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<div class="box55 helvetica float-right">
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<ul class="footer-links">
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<li><a class="forums-icon" href="#">Phaser Forums</a></li>
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<li><a class="twitter-icon" href="#">@Photonstorm</a></li>
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<li><a class="github-icon" href="#">Phaser on Github</a></li>
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</ul>
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</div>
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</div>
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</div>
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</div>
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</body>
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</html> |