phaser/resources
2014-09-11 20:56:01 +01:00
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Asset Pack JSON Format Updated Asset Pack Format documentation. 2014-05-29 17:37:17 +01:00
Flash to Phaser JSFL User guides for the Flash to Phaser JSFL script. 2014-05-28 02:27:25 +01:00
IE9 Polyfill Added Uint32Array polyfill for BitmapData manipulation, and optional dataview polyfill for IE9 P2 requirements in the resources folder. 2014-04-29 02:09:58 +01:00
Ninja Physics Debug Tiles Renamed px2p and p2px to: pxm and mpx (px to meters and meters to px). Also removed from Math. 2014-03-12 00:07:27 +00:00
Phaser Logo Updated docs. 2014-06-29 21:19:37 +01:00
PhysicsEditor Exporter PhysicsEditor expoerter updated. Added fixtureKey field. Changed id from lime-json to phaser-json. This ID is used by PhysicEditor to select the appropriate exporter. You have to select Phaser Exporter from the Dropdown list again when you update the exporter. No other breaking changes. 2014-03-31 11:23:39 +03:00
Project Templates If Game Objects change their frame, such as with an animated Sprite, and the change goes from a previously trimmed frame to a non-trimmed (full size) one, then the previous trim values were still left active, causing it to glitch (thanks stupot) 2014-09-11 20:56:01 +01:00
Screen Shots readme update + screen shot 2014-09-11 10:38:38 +01:00
tutorials Docs updates, preparing for Rope merge. 2014-08-28 01:59:10 +01:00
Migration Guide.md Update Migration Guide.md 2014-03-23 22:34:50 +02:00
release-names.txt Version 2.1.1. of Phaser is an emergency point release. It addresses a potential race condition that could happen in States that tried to change state from the create method but had an empty preloader or pre-cached assets. 2014-09-11 10:38:40 +01:00
zwoptex-phaser.template Tidying up the repo and adding in new documentation. 2013-10-23 14:00:29 +01:00