mirror of
https://github.com/photonstorm/phaser
synced 2024-12-04 18:40:59 +00:00
45 lines
785 B
JavaScript
45 lines
785 B
JavaScript
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var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render });
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function preload() {
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game.load.image('pic', 'assets/pics/backscroll.png');
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}
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var image;
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var sprite;
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function create() {
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console.log('wtf');
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image = game.add.image(game.world.centerX, game.world.centerY, 'pic');
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image.anchor.set(0.5);
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// sprite = game.add.sprite(game.world.centerX, game.world.centerY, 'pic');
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// sprite.anchor.set(0.5);
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game.input.onDown.add(tint, this);
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}
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function tint() {
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image.tint = Math.random() * 0xFFFFFF;
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// sprite.tint = Math.random() * 0xFFFFFF;
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}
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function update() {
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image.angle += 1;
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// sprite.angle += 1;
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}
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function render() {
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// game.debug.renderText(sprite.position.y, 32, 32);
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}
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