mirror of
https://github.com/photonstorm/phaser
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239 lines
12 KiB
HTML
239 lines
12 KiB
HTML
<!doctype html>
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<html>
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<head>
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<meta charset="UTF-8" />
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<title>phaser</title>
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<base href="../"></base>
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<script src="_site/js/jquery-2.0.3.min.js" type="text/javascript"></script>
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<script src="_site/js/purl.js" type="text/javascript"></script>
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<script src="_site/js/gamecontroller.js" type="text/javascript"></script>
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<!--
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If you're wondering why we embed each script separately, and not just the single-file phaser lib
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it's because it makes debugging *significantly* easier for us. Feel free to replace all the below
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with just a call to ../dist/phaser.js instead if you prefer.
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-->
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<script src="../build/p2.js"></script>
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<script src="../src/Intro.js"></script>
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<script src="../src/pixi/Pixi.js"></script>
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<script src="../src/Phaser.js"></script>
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<script src="../src/utils/Utils.js"></script>
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<script src="../src/geom/Circle.js"></script>
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<script src="../src/geom/Polygon.js"></script>
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<script src="../src/pixi/core/Matrix.js"></script>
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<script src="../src/pixi/display/Sprite.js"></script>
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<script src="../src/pixi/display/SpriteBatch.js"></script>
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<script src="../src/pixi/filters/FilterBlock.js"></script>
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<script src="../src/pixi/text/BitmapText.js"></script>
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<script src="../src/pixi/utils/EventTarget.js"></script>
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<script src="../src/pixi/utils/Polyk.js"></script>
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<script src="../src/pixi/renderers/webgl/utils/WebGLShaderUtils.js"></script>
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<script src="../src/pixi/renderers/webgl/shaders/PixiFastShader.js"></script>
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<script src="../src/pixi/renderers/webgl/shaders/StripShader.js"></script>
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<script src="../src/pixi/renderers/webgl/shaders/PrimitiveShader.js"></script>
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<script src="../src/pixi/renderers/webgl/utils/WebGLGraphics.js"></script>
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<script src="../src/pixi/renderers/webgl/utils/WebGLMaskManager.js"></script>
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<script src="../src/pixi/renderers/webgl/utils/WebGLShaderManager.js"></script>
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<script src="../src/pixi/renderers/webgl/utils/WebGLSpriteBatch.js"></script>
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<script src="../src/pixi/renderers/webgl/utils/WebGLFastSpriteBatch.js"></script>
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<script src="../src/pixi/renderers/webgl/utils/WebGLFilterManager.js"></script>
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<script src="../src/pixi/renderers/webgl/utils/FilterTexture.js"></script>
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<script src="../src/pixi/renderers/canvas/utils/CanvasMaskManager.js"></script>
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<script src="../src/pixi/renderers/canvas/utils/CanvasTinter.js"></script>
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<script src="../src/pixi/renderers/canvas/CanvasRenderer.js"></script>
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<script src="../src/pixi/renderers/canvas/CanvasGraphics.js"></script>
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<script src="../src/pixi/primitives/Graphics.js"></script>
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<script src="../src/pixi/extras/TilingSprite.js"></script>
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<script src="../src/pixi/textures/BaseTexture.js"></script>
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<script src="../src/pixi/textures/Texture.js"></script>
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<script src="../src/pixi/textures/RenderTexture.js"></script>
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<script src="../src/core/Camera.js"></script>
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<script src="../src/core/State.js"></script>
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<script src="../src/core/StateManager.js"></script>
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<script src="../src/core/LinkedList.js"></script>
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<script src="../src/core/Signal.js"></script>
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<script src="../src/core/SignalBinding.js"></script>
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<script src="../src/core/Filter.js"></script>
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<script src="../src/core/Plugin.js"></script>
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<script src="../src/core/PluginManager.js"></script>
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<script src="../src/core/Stage.js"></script>
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<script src="../src/core/Group.js"></script>
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<script src="../src/core/World.js"></script>
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<script src="../src/core/Game.js"></script>
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<script src="../src/input/Input.js"></script>
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<script src="../src/input/Key.js"></script>
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<script src="../src/input/Keyboard.js"></script>
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<script src="../src/input/Mouse.js"></script>
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<script src="../src/input/MSPointer.js"></script>
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<script src="../src/input/Pointer.js"></script>
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<script src="../src/input/Touch.js"></script>
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<script src="../src/input/Gamepad.js"></script>
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<script src="../src/input/SinglePad.js"></script>
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<script src="../src/input/GamepadButton.js"></script>
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<script src="../src/input/InputHandler.js"></script>
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<script src="../src/gameobjects/Events.js"></script>
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<script src="../src/gameobjects/GameObjectCreator.js"></script>
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<script src="../src/gameobjects/GameObjectFactory.js"></script>
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<script src="../src/gameobjects/BitmapData.js"></script>
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<script src="../src/gameobjects/Sprite.js"></script>
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<script src="../src/gameobjects/Image.js"></script>
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<script src="../src/gameobjects/TileSprite.js"></script>
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<script src="../src/gameobjects/Text.js"></script>
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<script src="../src/gameobjects/BitmapText.js"></script>
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<script src="../src/gameobjects/Button.js"></script>
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<script src="../src/gameobjects/Graphics.js"></script>
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<script src="../src/gameobjects/RenderTexture.js"></script>
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<script src="../src/gameobjects/SpriteBatch.js"></script>
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<script src="../src/gameobjects/BitmapFont.js"></script>
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<script src="../src/system/Canvas.js"></script>
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<script src="../src/system/StageScaleMode.js"></script>
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<script src="../src/system/Device.js"></script>
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<script src="../src/system/RequestAnimationFrame.js"></script>
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<script src="../src/math/Math.js"></script>
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<script src="../src/math/RandomDataGenerator.js"></script>
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<script src="../src/net/Net.js"></script>
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<script src="../src/tween/TweenManager.js"></script>
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<script src="../src/tween/Tween.js"></script>
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<script src="../src/tween/Easing.js"></script>
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<script src="../src/time/Time.js"></script>
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<script src="../src/time/Timer.js"></script>
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<script src="../src/time/TimerEvent.js"></script>
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<script src="../src/animation/AnimationManager.js"></script>
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<script src="../src/animation/Animation.js"></script>
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<script src="../src/animation/Frame.js"></script>
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<script src="../src/animation/FrameData.js"></script>
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<script src="../src/animation/AnimationParser.js"></script>
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<script src="../src/loader/Cache.js"></script>
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<script src="../src/loader/Loader.js"></script>
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<script src="../src/loader/LoaderParser.js"></script>
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<script src="../src/sound/Sound.js"></script>
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<script src="../src/sound/SoundManager.js"></script>
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<script src="../src/utils/Debug.js"></script>
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<script src="../src/utils/Color.js"></script>
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<script src="../src/physics/World.js"></script>
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<script src="../src/physics/PointProxy.js"></script>
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<script src="../src/physics/InversePointProxy.js"></script>
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<script src="../src/physics/Body.js"></script>
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<script src="../src/physics/Spring.js"></script>
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<script src="../src/physics/Material.js"></script>
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<script src="../src/physics/ContactMaterial.js"></script>
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<script src="../src/physics/CollisionGroup.js"></script>
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<script src="../src/particles/Particles.js"></script>
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<script src="../src/particles/arcade/ArcadeParticles.js"></script>
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<script src="../src/particles/arcade/Emitter.js"></script>
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<script src="../src/tilemap/Tile.js"></script>
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<script src="../src/tilemap/Tilemap.js"></script>
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<script src="../src/tilemap/TilemapLayer.js"></script>
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<script src="../src/tilemap/TilemapParser.js"></script>
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<script src="../src/tilemap/Tileset.js"></script>
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<script src="_site/js/phaser-viewer.js" type="text/javascript"></script>
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<script src="_site/js/run_prettify.js"></script>
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<link href="_site/css/phaser-examples.css" media="screen" rel="stylesheet" type="text/css">
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<link href="_site/css/desert.css" rel="stylesheet" type="text/css">
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</head>
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<body>
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<div class="header">
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<div class="box100 no-padding">
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<div class="phaser-version">
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<span>Phaser Version: 1.2</span>
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<a id="upgrade" href="https://github.com/photonstorm/phaser" class="version-button">New version: </a>
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</div>
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</div>
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<div class="clear"></div>
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<div class="line">
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<div class="box20">
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<ul class="nav-links">
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<li class="link-home"><a href="index.html">Back to examples</a></li>
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</ul>
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</div>
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<div class="box60 txt-center">
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<span id="title" class="main-title"></span>
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</div>
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<div class="box20">
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<div class="phaser-logo"></div>
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</div>
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</div>
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<div class="game-panel centered">
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<div id="phaser-example"></div>
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<div class="game-controls">
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<ul class="left-controls">
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<li class="controls-label"></li>
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<li class="up-label"></li>
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<li class="down-label"></li>
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<li class="left-label"></li>
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<li class="right-label"></li>
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<li class="space-label"></li>
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</ul>
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<ul class="right-controls">
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<li class="pause-button"></li>
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<li class="mute-button"></li>
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<li class="reset-button"></li>
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</ul>
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</div>
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</div>
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</div>
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<div class="clear filler"></div>
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<p class="centered px800">Source code:</p>
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<pre id="sourcecode" class="code-block centered prettyprint"></pre>
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<div class="clear"></div>
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<div id="footer" class="footer">
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<div class="main-container centered">
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<div class="prize-bg">
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<a href="http://www.html5gamedevs.com/topic/1813-the-monthly-phaser-examples-contest/" class="prize-button">View details & submit</a>
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</div>
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<div class="line">
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<div class="box20">
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<a href="http://www.photonstorm.com" class="photonstorm-logo"></a>
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© 2014 Photon Storm Ltd.<br/>
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All rights reserved.
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</div>
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<div class="box5">
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<div class="flixel-logo"></div>
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</div>
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<div class="box15">
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Looking for a flash game framework?<br/>
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<a href="http://flixel.org">Try Flixel</a>
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</div>
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<div class="box55 float-right">
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<ul class="footer-links">
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<li><a class="github-icon" href="https://github.com/photonstorm/phaser">Phaser on Github</a></li>
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<li><a class="twitter-icon" href="https://twitter.com/photonstorm">@photonstorm</a></li>
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<li><a class="forums-icon" href="http://www.html5gamedevs.com/forum/14-phaser/">Phaser Forums</a></li>
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</ul>
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</div>
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</div>
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</div>
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</div>
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</body>
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</html>
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