.. |
assets
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SoundManager overhaul nearly finished. Proper Web Audio / Audio tag split, working across desktop and mobile. Includes iOS touch unlock restriction handling, auto decoding, global volume management, audio sprite support (for both web audio and audio tags) and playhead monitoring.
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2013-07-16 14:45:08 +01:00 |
audio
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SoundManager overhaul nearly finished. Proper Web Audio / Audio tag split, working across desktop and mobile. Includes iOS touch unlock restriction handling, auto decoding, global volume management, audio sprite support (for both web audio and audio tags) and playhead monitoring.
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2013-07-16 14:45:08 +01:00 |
buttons
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Added the new Button game object and various other input and tilemap fixes.
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2013-07-12 03:28:46 +01:00 |
cameras
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Merged Advanced Physics with core.
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2013-06-26 05:44:56 +01:00 |
groups
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Updated Loader component and fixed a few Pointer issues.
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2013-06-05 02:58:16 +01:00 |
input
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Merged Advanced Physics with core.
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2013-06-26 05:44:56 +01:00 |
misc
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Added ability to detect if a given point is within a sprite or not, taking rotation and scaling into account.
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2013-06-12 19:53:48 +01:00 |
mobile
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Updated Loader component and fixed a few Pointer issues.
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2013-06-05 02:58:16 +01:00 |
particles
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New Texture and Transform components which are now used by Sprite, Group and Camera.
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2013-06-06 02:47:08 +01:00 |
physics
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Added todo items to repo
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2013-07-13 12:38:59 +01:00 |
scrollzones
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Merged Advanced Physics with core.
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2013-06-26 05:44:56 +01:00 |
sprites
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Added todo items to repo
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2013-07-13 12:38:59 +01:00 |
states
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Updated Loader component and fixed a few Pointer issues.
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2013-06-05 02:58:16 +01:00 |
tilemaps
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Lots of Tilemap updates, moved the renderer out, added components and new tests.
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2013-07-02 23:41:25 +01:00 |
tweens
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New Texture and Transform components which are now used by Sprite, Group and Camera.
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2013-06-06 02:47:08 +01:00 |
.gitignore
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Tidying up and adding gitignore for OS X
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2013-04-13 13:28:35 +01:00 |
index.php
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Fixed world drag support and other input modifications.
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2013-06-07 07:35:28 +01:00 |
Phaser Tests.sublime-project
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First push to github
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2013-04-12 17:19:56 +01:00 |
phaser-fx.js
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Physics updates
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2013-06-26 14:18:48 +01:00 |
phaser-mobile.css
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Added FullScreen API support and fixed numerous StageScaleMode issues.
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2013-05-14 03:37:38 +01:00 |
phaser.css
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New Input handler implemented.
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2013-05-16 02:36:58 +01:00 |
phaser.js
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SoundManager overhaul nearly finished. Proper Web Audio / Audio tag split, working across desktop and mobile. Includes iOS touch unlock restriction handling, auto decoding, global volume management, audio sprite support (for both web audio and audio tags) and playhead monitoring.
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2013-07-16 14:45:08 +01:00 |
Tests.csproj
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SoundManager overhaul nearly finished. Proper Web Audio / Audio tag split, working across desktop and mobile. Includes iOS touch unlock restriction handling, auto decoding, global volume management, audio sprite support (for both web audio and audio tags) and playhead monitoring.
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2013-07-16 14:45:08 +01:00 |