phaser/src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextRender.js
2018-01-09 21:43:56 +00:00

19 lines
366 B
JavaScript

var renderWebGL = require('../../../utils/NOOP');
var renderCanvas = require('../../../utils/NOOP');
if (WEBGL_RENDERER)
{
renderWebGL = require('./DynamicBitmapTextWebGLRenderer');
}
if (CANVAS_RENDERER)
{
renderCanvas = require('./DynamicBitmapTextCanvasRenderer');
}
module.exports = {
renderWebGL: renderWebGL,
renderCanvas: renderCanvas
};