mirror of
https://github.com/photonstorm/phaser
synced 2024-12-18 09:03:29 +00:00
48 lines
No EOL
1.6 KiB
HTML
48 lines
No EOL
1.6 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<head>
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<title>phaser.js - a(nother) new beginning</title>
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<script src="../src/Phaser.js"></script>
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<script src="../src/system/RequestAnimationFrame.js"></script>
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<script src="../src/system/Device.js"></script>
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<script src="../src/core/SignalBinding.js"></script>
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<script src="../src/core/Signal.js"></script>
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<script src="../src/math/RandomDataGenerator.js"></script>
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<script src="../src/math/Math.js"></script>
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<script src="../src/geom/Point.js"></script>
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<script src="../src/geom/Circle.js"></script>
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<script src="../src/net/Net.js"></script>
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<script src="../src/tween/TweenManager.js"></script>
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<script src="../src/tween/Tween.js"></script>
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<script src="../src/tween/Easing.js"></script>
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<script src="../src/time/Time.js"></script>
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<script src="../src/animation/Animation.js"></script>
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<script src="../src/animation/Frame.js"></script>
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<script src="../src/animation/FrameData.js"></script>
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<script src="../src/animation/Parser.js"></script>
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<script src="../src/loader/Cache.js"></script>
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<script src="../src/loader/Loader.js"></script>
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<script src="../src/Game.js"></script>
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</head>
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<body>
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<script type="text/javascript">
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var game = new Phaser.Game(this, '', 800, 600);
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var data = game.math.sinCosGenerator(10);
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console.log('Sin', data.sin);
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console.log('Cos', data.cos);
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console.log('Shift value 1', game.math.shift(data.sin));
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console.log('Shift value 2', game.math.shift(data.sin));
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console.log('Shift value 3', game.math.shift(data.sin));
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console.log('Shift value 4', game.math.shift(data.sin));
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console.log('Sin', data.sin);
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</script>
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</body>
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</html> |