mirror of
https://github.com/photonstorm/phaser
synced 2024-12-18 00:53:42 +00:00
94 lines
No EOL
1.5 KiB
PHP
94 lines
No EOL
1.5 KiB
PHP
<!DOCTYPE HTML>
|
|
<html>
|
|
<head>
|
|
<title>phaser.js - a new beginning</title>
|
|
<?php
|
|
require('js.php');
|
|
?>
|
|
</head>
|
|
<body>
|
|
|
|
<script type="text/javascript">
|
|
|
|
(function () {
|
|
|
|
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create });
|
|
|
|
function preload() {
|
|
game.load.image('sonic', 'assets/sprites/sonic_havok_sanity.png');
|
|
game.load.image('card', 'assets/sprites/mana_card.png');
|
|
}
|
|
|
|
var group;
|
|
var s;
|
|
var a;
|
|
var b;
|
|
var c;
|
|
var d;
|
|
var e;
|
|
var f;
|
|
var g;
|
|
var h;
|
|
var i;
|
|
|
|
var group2;
|
|
var a2;
|
|
var b2;
|
|
var c2;
|
|
|
|
function create() {
|
|
|
|
group = game.add.group(null, 'group1');
|
|
|
|
a = group.create(70, 200, 'sonic');
|
|
b = group.create(140, 200, 'sonic');
|
|
c = group.create(210, 200, 'sonic');
|
|
d = group.create(280, 200, 'sonic');
|
|
e = group.create(350, 200, 'sonic');
|
|
f = group.create(420, 200, 'sonic');
|
|
g = group.create(50, 300, 'sonic');
|
|
h = group.create(80, 300, 'sonic');
|
|
i = group.create(110, 300, 'sonic');
|
|
|
|
a.name = 'A';
|
|
b.name = 'B';
|
|
c.name = 'C';
|
|
d.name = 'D';
|
|
e.name = 'E';
|
|
f.name = 'F';
|
|
g.name = 'g';
|
|
h.name = 'h';
|
|
i.name = 'i';
|
|
|
|
/*
|
|
group2 = game.add.group(group, 'group2');
|
|
|
|
a2 = group2.create(500, 200, 'card');
|
|
b2 = group2.create(550, 200, 'card');
|
|
c2 = group2.create(600, 200, 'card');
|
|
a2.name = 'A2';
|
|
b2.name = 'B2';
|
|
c2.name = 'C2';
|
|
*/
|
|
|
|
// console.log(group2._container.parent);
|
|
|
|
group.dump(true);
|
|
|
|
game.input.onUp.add(runChange, this);
|
|
|
|
}
|
|
|
|
function runChange () {
|
|
|
|
group.swap(a, i);
|
|
group.dump(true);
|
|
|
|
}
|
|
|
|
})();
|
|
|
|
</script>
|
|
|
|
</body>
|
|
</html>
|