phaser/src/renderer/canvas/utils
2018-08-03 19:02:43 +01:00
..
BlitImage.js Changed canvasData to remove duplicate properties. 2018-07-04 17:01:29 +01:00
DrawImage.js The Blend Mode is now set directly in all Canvas Renderers without comparing it to what's stored in the Canvas Renderer. This fixes problems where the blend mode would be lost between two different Game Objects because they restored the context, but didn't update the renderer flag. Game Objects in Canvas can now mix and match blend modes across the display list. 2018-08-03 01:29:18 +01:00
GetBlendModes.js Added jsdocs 2018-02-12 16:01:21 +00:00
SetTransform.js SetTransform is a new Canvas Renderer function that consolidates the process of preparing a Game Object for rendering, without actually rendering it. This is used internally by the Graphics and Bitmap Text classes. 2018-08-03 19:02:43 +01:00