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actions
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Much better docs and more concise function code.
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2022-10-26 23:02:50 +01:00 |
animations
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All events have a type of string. Fix #6136
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2022-09-21 22:01:03 +01:00 |
cache
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All events have a type of string. Fix #6136
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2022-09-21 22:01:03 +01:00 |
cameras
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Camera.isSceneCamera is a new boolean that controls if the Camera belongs to a Scene (the default), or a Texture. You can set this via the Camera.setScene method. Once set the Camera.updateSystem method is skipped, preventing the WebGL Renderer from setting a scissor every frame.
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2022-10-03 15:49:40 +01:00 |
core
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If in debug mode, add to window
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2022-10-28 17:53:41 +01:00 |
create
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
curves
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
data
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All events have a type of string. Fix #6136
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2022-09-21 22:01:03 +01:00 |
device
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Added stableSort and fixed final canvas read warning in Chrome
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2022-10-04 17:08:09 +01:00 |
display
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The BitmapMask now registers itself with the Game Object Factory. This means you can do this.add.bitmapMask() from within a Scene, for easier creation.
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2022-10-03 22:13:25 +01:00 |
dom
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Switch setTimeout order to avoid double-length frames
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2022-08-31 17:11:01 +01:00 |
events
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
gameobjects
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Fix #6264
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2022-10-26 15:24:41 +01:00 |
geom
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Replace the typedef of the last parameter with the more appropriate 'Phaser.Math.Vector2Like'
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2022-10-26 08:58:55 +02:00 |
input
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Update InputPlugin.js
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2022-10-28 17:57:43 +01:00 |
loader
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All events have a type of string. Fix #6136
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2022-09-21 22:01:03 +01:00 |
math
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fix: Wrap documentation
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2022-07-28 15:42:18 +01:00 |
physics
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Only checkWorldBounds in Body.reset if the Body collides with it
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2022-10-11 01:45:21 +01:00 |
plugins
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
polyfills
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1, add missing polyfill for IE9,10
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2021-12-21 17:09:55 +08:00 |
renderer
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Clear TEXTURE1. Fix #6248
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2022-10-13 22:03:33 +01:00 |
scale
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ScaleManager.listeners has been renamed to domlisteners to avoid conflicting with the EventEmitter listeners object. Fix #6260
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2022-10-26 15:08:52 +01:00 |
scene
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Fixed type def
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2022-10-10 17:54:34 +01:00 |
sound
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All events have a type of string. Fix #6136
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2022-09-21 22:01:03 +01:00 |
structs
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Improved jsdocs
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2022-10-19 21:14:31 +01:00 |
textures
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If in debug mode, add texture key to Spector meta data
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2022-10-28 17:53:55 +01:00 |
tilemaps
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Lint fix
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2022-09-20 22:23:09 +01:00 |
time
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If you create a repeating or looping TimerEvent with a delay of zero it will now throw a runtime error as it would lead to an infinite loop. Fix #6225
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2022-09-29 15:02:02 +01:00 |
tweens
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Added getTarget and setTargetValue methods
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2022-10-26 15:22:35 +01:00 |
utils
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Use new features.stableSort
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2022-10-04 17:08:18 +01:00 |
const.js
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Preparing for Beta 14
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2022-10-26 17:09:49 +01:00 |
phaser-arcade-physics.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
phaser-core.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
phaser-ie9.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
phaser.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |