phaser/src
2022-10-28 17:57:43 +01:00
..
actions Much better docs and more concise function code. 2022-10-26 23:02:50 +01:00
animations All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
cache All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
cameras Camera.isSceneCamera is a new boolean that controls if the Camera belongs to a Scene (the default), or a Texture. You can set this via the Camera.setScene method. Once set the Camera.updateSystem method is skipped, preventing the WebGL Renderer from setting a scissor every frame. 2022-10-03 15:49:40 +01:00
core If in debug mode, add to window 2022-10-28 17:53:41 +01:00
create Updated copyright year 2022-02-28 14:29:51 +00:00
curves Updated copyright year 2022-02-28 14:29:51 +00:00
data All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
device Added stableSort and fixed final canvas read warning in Chrome 2022-10-04 17:08:09 +01:00
display The BitmapMask now registers itself with the Game Object Factory. This means you can do this.add.bitmapMask() from within a Scene, for easier creation. 2022-10-03 22:13:25 +01:00
dom Switch setTimeout order to avoid double-length frames 2022-08-31 17:11:01 +01:00
events Updated copyright year 2022-02-28 14:29:51 +00:00
gameobjects Fix #6264 2022-10-26 15:24:41 +01:00
geom Replace the typedef of the last parameter with the more appropriate 'Phaser.Math.Vector2Like' 2022-10-26 08:58:55 +02:00
input Update InputPlugin.js 2022-10-28 17:57:43 +01:00
loader All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
math fix: Wrap documentation 2022-07-28 15:42:18 +01:00
physics Only checkWorldBounds in Body.reset if the Body collides with it 2022-10-11 01:45:21 +01:00
plugins Updated copyright year 2022-02-28 14:29:51 +00:00
polyfills 1, add missing polyfill for IE9,10 2021-12-21 17:09:55 +08:00
renderer Clear TEXTURE1. Fix #6248 2022-10-13 22:03:33 +01:00
scale ScaleManager.listeners has been renamed to domlisteners to avoid conflicting with the EventEmitter listeners object. Fix #6260 2022-10-26 15:08:52 +01:00
scene Fixed type def 2022-10-10 17:54:34 +01:00
sound All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
structs Improved jsdocs 2022-10-19 21:14:31 +01:00
textures If in debug mode, add texture key to Spector meta data 2022-10-28 17:53:55 +01:00
tilemaps Lint fix 2022-09-20 22:23:09 +01:00
time If you create a repeating or looping TimerEvent with a delay of zero it will now throw a runtime error as it would lead to an infinite loop. Fix #6225 2022-09-29 15:02:02 +01:00
tweens Added getTarget and setTargetValue methods 2022-10-26 15:22:35 +01:00
utils Use new features.stableSort 2022-10-04 17:08:18 +01:00
const.js Preparing for Beta 14 2022-10-26 17:09:49 +01:00
phaser-arcade-physics.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser-core.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser-ie9.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser.js Updated copyright year 2022-02-28 14:29:51 +00:00