phaser/src
2019-06-12 11:19:00 +01:00
..
actions License link update 2019-05-10 16:15:04 +01:00
animations License link update 2019-05-10 16:15:04 +01:00
cache License link update 2019-05-10 16:15:04 +01:00
cameras Camera Manager will now listen for RESIZE event and resize full-sized cameras automatically 2019-06-06 15:57:51 +01:00
core Added support for a desynchronized context and alpha support in 2D 2019-06-04 19:13:49 +01:00
create License link update 2019-05-10 16:15:04 +01:00
curves License link update 2019-05-10 16:15:04 +01:00
data License link update 2019-05-10 16:15:04 +01:00
device License link update 2019-05-10 16:15:04 +01:00
display The default BaseShader vertex shader has a new uniform uResolution which is set during the Shader init and load to be the size of the Game Object to which the shader is bound. 2019-05-16 17:44:59 +01:00
dom License link update 2019-05-10 16:15:04 +01:00
events License link update 2019-05-10 16:15:04 +01:00
gameobjects If you had a Graphics object in the display list immediately after an object with a Bitmap Mask it would throw an error Uncaught TypeError: Cannot set property 'TL' of undefined. Fix #4581 2019-06-11 17:58:57 +01:00
geom License link update 2019-05-10 16:15:04 +01:00
input Added button property and methods for leftButtonReleased, rightButtonReleased and so on. 2019-06-12 11:19:00 +01:00
loader License link update 2019-05-10 16:15:04 +01:00
math License link update 2019-05-10 16:15:04 +01:00
physics Calling Arcade Physics Body.reset on a Game Object that doesn't have any bounds, like a Container, would throw an error about being unable to access getTopLeft. If this is the case, it will now set the position to the given x/y values 2019-06-11 18:20:56 +01:00
plugins Warn when plugin entry is missing plugin property 2019-05-21 13:29:58 -07:00
polyfills Removed bind polyfill as it's in IE9+ anyway 2018-07-19 16:22:43 +01:00
renderer Use the event constant instead of a string 2019-06-06 15:56:45 +01:00
scale Handle sending previous size to event and updating canvas size in setGameSize. Cleaned-up workflow. 2019-06-06 15:58:23 +01:00
scene License link update 2019-05-10 16:15:04 +01:00
sound New decodeAudio method for decoding base64 audio into webaudio 2019-06-11 14:31:43 +01:00
structs License link update 2019-05-10 16:15:04 +01:00
textures License link update 2019-05-10 16:15:04 +01:00
tilemaps Added new Tiled Object and Object Layer defs. Fix #4364 2019-06-06 11:20:40 +01:00
time License link update 2019-05-10 16:15:04 +01:00
tweens Add TimelineBuilderConfig type and callbacks 2019-06-03 12:12:01 -07:00
utils Added base64 to ArrayBuffer and ArrayBuffer to base64 2019-06-11 14:14:31 +01:00
const.js Preparing for 3.18 dev 2019-05-10 18:32:03 +01:00
phaser-arcade-physics.js License link update 2019-05-10 16:15:04 +01:00
phaser-core.js License link update 2019-05-10 16:15:04 +01:00
phaser.js License link update 2019-05-10 16:15:04 +01:00