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cursor key movement.js
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Lots of renderTexture updates and examples added
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2013-11-13 06:49:24 +00:00 |
drag several sprites.js
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
drag.js
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
drop limitation.js
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
follow mouse.js
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
game scale.js
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
key.js
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
keyboard hotkeys.js
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
keyboard justpressed.js
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Group.callAll now supports nested functions and a context, making it really powerful!
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2013-11-01 17:29:57 +00:00 |
keyboard.js
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ArcadePhysics.updateMotion applies the dt to the velocity calculations as well as position now (thanks jcs)
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2013-11-05 16:14:24 +00:00 |
motion lock - horizontal.js
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
motion lock - vertical.js
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
multi touch.js
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
override default controls.js
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
pixel perfect click detection.js
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Pixel Perfect click detection now works even if the Sprite is part of a texture atlas.
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2013-10-25 05:40:46 +01:00 |
pixelpick - atlas.js
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Pixel Perfect click detection now works even if the Sprite is part of a texture atlas.
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2013-10-25 05:40:46 +01:00 |
pixelpick - scrolling effect.js
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
pixelpick - spritesheet.js
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Pixel Perfect click detection now works even if the Sprite is part of a texture atlas.
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2013-10-25 05:40:46 +01:00 |
snap on drag.js
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |