phaser/src/gameobjects/bitmaptext
Richard Davey 6943989f46 The BitmapText Game Object has two new read-only properties displayWidth and displayHeight. This allows the BitmapText to correctly use the GetBounds component.
The `BitmapText` Game Object now has the `GetBounds` component added to it, meaning you can now correctly get its dimensions as part of a Container. Fix #6237
2022-11-08 18:42:05 +00:00
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dynamic Added link to SnowBMF 2022-08-17 16:41:40 +01:00
static The BitmapText Game Object has two new read-only properties displayWidth and displayHeight. This allows the BitmapText to correctly use the GetBounds component. 2022-11-08 18:42:05 +00:00
typedefs Move BitmapTextCharacter typedef to proper location 2022-10-10 17:05:56 +02:00
BatchChar.js Updated copyright year 2022-02-28 14:29:51 +00:00
const.js Updated copyright year 2022-02-28 14:29:51 +00:00
GetBitmapTextSize.js Add raw character index to bitmap text bounds 2022-08-20 12:29:47 +02:00
ParseFromAtlas.js Updated copyright year 2022-02-28 14:29:51 +00:00
ParseRetroFont.js Updated copyright year 2022-02-28 14:29:51 +00:00
ParseXMLBitmapFont.js Updated copyright year 2022-02-28 14:29:51 +00:00
RetroFont.js Updated copyright year 2022-02-28 14:29:51 +00:00