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6365 lines
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103 KiB
HTML
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<a href="Phaser.Easing.html">Easing</a>
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<a href="Phaser.Physics.html">Physics</a>
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<a href="Phaser.Physics.Arcade.Body.html">Body</a>
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<a href="Phaser.Physics.Ninja.Body.html">Body</a>
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<a href="Phaser.Physics.Ninja.Tile.html">Tile</a>
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<a href="Phaser.Physics.P2.html">P2</a>
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<a href="Phaser.Physics.P2.Body.html">Body</a>
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<a href="Phaser.Physics.P2.BodyDebug.html">BodyDebug</a>
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<a href="Phaser.Physics.P2.CollisionGroup.html">CollisionGroup</a>
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<a href="Phaser.Physics.P2.ContactMaterial.html">ContactMaterial</a>
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.DistanceConstraint.html">DistanceConstraint</a>
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.FixtureList.html">FixtureList</a>
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.GearConstraint.html">GearConstraint</a>
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.InversePointProxy.html">InversePointProxy</a>
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</li>
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.LockConstraint.html">LockConstraint</a>
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.Material.html">Material</a>
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.PointProxy.html">PointProxy</a>
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</li>
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.PrismaticConstraint.html">PrismaticConstraint</a>
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</li>
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.RevoluteConstraint.html">RevoluteConstraint</a>
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</li>
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.RotationalSpring.html">RotationalSpring</a>
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</li>
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.Spring.html">Spring</a>
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<a href="Phaser.Plugin.html">Plugin</a>
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<a href="Phaser.Plugin.PathManager.html">PathManager</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.PluginManager.html">PluginManager</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Point.html">Point</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Pointer.html">Pointer</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.PointerMode.html">PointerMode</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Polygon.html">Polygon</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.QuadTree.html">QuadTree</a>
|
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</li>
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<li class="class-depth-1">
|
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<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
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</li>
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<li class="class-depth-1">
|
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<a href="Phaser.Rectangle.html">Rectangle</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.RenderTexture.html">RenderTexture</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
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</li>
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<li class="class-depth-1">
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<a href="Phaser.RetroFont.html">RetroFont</a>
|
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</li>
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<li class="class-depth-1">
|
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<a href="Phaser.Rope.html">Rope</a>
|
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</li>
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<li class="class-depth-1">
|
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<a href="Phaser.RoundedRectangle.html">RoundedRectangle</a>
|
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</li>
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<li class="class-depth-1">
|
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<a href="Phaser.ScaleManager.html">ScaleManager</a>
|
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Signal.html">Signal</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.SignalBinding.html">SignalBinding</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.SinglePad.html">SinglePad</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Sound.html">Sound</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.SoundManager.html">SoundManager</a>
|
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</li>
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<li class="class-depth-1">
|
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<a href="Phaser.Sprite.html">Sprite</a>
|
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</li>
|
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<li class="class-depth-1">
|
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<a href="Phaser.SpriteBatch.html">SpriteBatch</a>
|
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Stage.html">Stage</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.State.html">State</a>
|
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</li>
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<li class="class-depth-1">
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<a href="Phaser.StateManager.html">StateManager</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Text.html">Text</a>
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<li class="class-depth-1">
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<a href="Phaser.Tile.html">Tile</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Tilemap.html">Tilemap</a>
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<li class="class-depth-1">
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<a href="Phaser.TilemapLayer.html">TilemapLayer</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.TilemapParser.html">TilemapParser</a>
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<li class="class-depth-1">
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<a href="Phaser.Tileset.html">Tileset</a>
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<li class="class-depth-1">
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<a href="Phaser.TileSprite.html">TileSprite</a>
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<li class="class-depth-1">
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<a href="Phaser.Time.html">Time</a>
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<li class="class-depth-1">
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<a href="Phaser.Timer.html">Timer</a>
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<li class="class-depth-1">
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<a href="Phaser.TimerEvent.html">TimerEvent</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Touch.html">Touch</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Tween.html">Tween</a>
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<li class="class-depth-1">
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<a href="Phaser.TweenData.html">TweenData</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.TweenManager.html">TweenManager</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Utils.html">Utils</a>
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</li>
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<li class="class-depth-2">
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<a href="Phaser.Utils.Debug.html">Debug</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Video.html">Video</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Weapon.html">Weapon</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.World.html">World</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.AbstractFilter.html">AbstractFilter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.BaseTexture.html">BaseTexture</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.CanvasBuffer.html">CanvasBuffer</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.CanvasGraphics.html">CanvasGraphics</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.CanvasMaskManager.html">CanvasMaskManager</a>
|
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</li>
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<li class="class-depth-1">
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<a href="PIXI.CanvasPool.html">CanvasPool</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.CanvasRenderer.html">CanvasRenderer</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.CanvasTinter.html">CanvasTinter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.ComplexPrimitiveShader.html">ComplexPrimitiveShader</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.DisplayObjectContainer.html">DisplayObjectContainer</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.EarCut.html">EarCut</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.Event.html">Event</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.EventTarget.html">EventTarget</a>
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<li class="class-depth-1">
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<a href="PIXI.FilterTexture.html">FilterTexture</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.Graphics.html">Graphics</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.GraphicsData.html">GraphicsData</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.PIXI.html">PIXI</a>
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</li>
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<li class="class-depth-2">
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<a href="PIXI.PIXI.DisplayObject.html">DisplayObject</a>
|
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</li>
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<li class="class-depth-1">
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<a href="PIXI.PixiFastShader.html">PixiFastShader</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.PixiShader.html">PixiShader</a>
|
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</li>
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<li class="class-depth-1">
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<a href="PIXI.PrimitiveShader.html">PrimitiveShader</a>
|
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</li>
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<li class="class-depth-1">
|
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<a href="PIXI.RenderTexture.html">RenderTexture</a>
|
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.Rope.html">Rope</a>
|
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</li>
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|
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<li class="class-depth-1">
|
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<a href="PIXI.Sprite.html">Sprite</a>
|
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</li>
|
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|
<li class="class-depth-1">
|
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<a href="PIXI.SpriteBatch.html">SpriteBatch</a>
|
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</li>
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|
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<li class="class-depth-1">
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<a href="PIXI.Strip.html">Strip</a>
|
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</li>
|
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<li class="class-depth-1">
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<a href="PIXI.StripShader.html">StripShader</a>
|
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</li>
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<li class="class-depth-1">
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<a href="PIXI.Texture.html">Texture</a>
|
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</li>
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<li class="class-depth-1">
|
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<a href="PIXI.TilingSprite.html">TilingSprite</a>
|
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</li>
|
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|
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<li class="class-depth-1">
|
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<a href="PIXI.WebGLBlendModeManager.html">WebGLBlendModeManager</a>
|
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</li>
|
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|
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<li class="class-depth-1">
|
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<a href="PIXI.WebGLFastSpriteBatch.html">WebGLFastSpriteBatch</a>
|
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</li>
|
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|
|
<li class="class-depth-1">
|
|
<a href="PIXI.WebGLFilterManager.html">WebGLFilterManager</a>
|
|
</li>
|
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|
|
<li class="class-depth-1">
|
|
<a href="PIXI.WebGLRenderer.html">WebGLRenderer</a>
|
|
</li>
|
|
|
|
|
|
</ul>
|
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</li>
|
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|
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<li class="dropdown">
|
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<a href="global.html" class="dropdown-toggle" data-toggle="dropdown">Global<b
|
|
class="caret"></b></a>
|
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|
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<ul class="dropdown-menu ">
|
|
|
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<li class="class-depth-0">
|
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<a href="global.html#ANGLE_DOWN">ANGLE_DOWN</a>
|
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</li>
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|
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<li class="class-depth-0">
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<a href="global.html#ANGLE_LEFT">ANGLE_LEFT</a>
|
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</li>
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|
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<li class="class-depth-0">
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<a href="global.html#ANGLE_NORTH_EAST">ANGLE_NORTH_EAST</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#ANGLE_NORTH_WEST">ANGLE_NORTH_WEST</a>
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</li>
|
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<li class="class-depth-0">
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<a href="global.html#ANGLE_RIGHT">ANGLE_RIGHT</a>
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</li>
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|
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<li class="class-depth-0">
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<a href="global.html#ANGLE_SOUTH_EAST">ANGLE_SOUTH_EAST</a>
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</li>
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|
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<li class="class-depth-0">
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<a href="global.html#ANGLE_SOUTH_WEST">ANGLE_SOUTH_WEST</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#ANGLE_UP">ANGLE_UP</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#AUTO">AUTO</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#BITMAPDATA">BITMAPDATA</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#BITMAPTEXT">BITMAPTEXT</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#blendModes">blendModes</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#BOTTOM_CENTER">BOTTOM_CENTER</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#BOTTOM_LEFT">BOTTOM_LEFT</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#BOTTOM_RIGHT">BOTTOM_RIGHT</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#BUTTON">BUTTON</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#CANVAS">CANVAS</a>
|
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</li>
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<li class="class-depth-0">
|
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<a href="global.html#CANVAS_FILTER">CANVAS_FILTER</a>
|
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</li>
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|
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<li class="class-depth-0">
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<a href="global.html#CENTER">CENTER</a>
|
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</li>
|
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<li class="class-depth-0">
|
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<a href="global.html#CIRCLE">CIRCLE</a>
|
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</li>
|
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|
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<li class="class-depth-0">
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<a href="global.html#CREATURE">CREATURE</a>
|
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</li>
|
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<li class="class-depth-0">
|
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<a href="global.html#displayList">displayList</a>
|
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</li>
|
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|
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<li class="class-depth-0">
|
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<a href="global.html#DOWN">DOWN</a>
|
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</li>
|
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|
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<li class="class-depth-0">
|
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<a href="global.html#ELLIPSE">ELLIPSE</a>
|
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</li>
|
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|
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<li class="class-depth-0">
|
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<a href="global.html#emit">emit</a>
|
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</li>
|
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|
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<li class="class-depth-0">
|
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<a href="global.html#EMITTER">EMITTER</a>
|
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</li>
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|
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<li class="class-depth-0">
|
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<a href="global.html#GAMES">GAMES</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#GRAPHICS">GRAPHICS</a>
|
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</li>
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<li class="class-depth-0">
|
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<a href="global.html#GROUP">GROUP</a>
|
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</li>
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<li class="class-depth-0">
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<a href="global.html#HEADLESS">HEADLESS</a>
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</li>
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<li class="class-depth-0">
|
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<a href="global.html#HORIZONTAL">HORIZONTAL</a>
|
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</li>
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<li class="class-depth-0">
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<a href="global.html#IMAGE">IMAGE</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#LANDSCAPE">LANDSCAPE</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#LEFT">LEFT</a>
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</li>
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<li class="class-depth-0">
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<a href="global.html#LEFT_BOTTOM">LEFT_BOTTOM</a>
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</li>
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|
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<li class="class-depth-0">
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<a href="global.html#LEFT_CENTER">LEFT_CENTER</a>
|
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</li>
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|
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<li class="class-depth-0">
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<a href="global.html#LEFT_TOP">LEFT_TOP</a>
|
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</li>
|
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|
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<li class="class-depth-0">
|
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<a href="global.html#LINE">LINE</a>
|
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</li>
|
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<li class="class-depth-0">
|
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<a href="global.html#listeners">listeners</a>
|
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</li>
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<li class="class-depth-0">
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<a href="global.html#MATRIX">MATRIX</a>
|
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</li>
|
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|
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<li class="class-depth-0">
|
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<a href="global.html#mixin">mixin</a>
|
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</li>
|
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|
|
<li class="class-depth-0">
|
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<a href="global.html#NONE">NONE</a>
|
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</li>
|
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|
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<li class="class-depth-0">
|
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<a href="global.html#off">off</a>
|
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</li>
|
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|
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<li class="class-depth-0">
|
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<a href="global.html#on">on</a>
|
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</li>
|
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<li class="class-depth-0">
|
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<a href="global.html#once">once</a>
|
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</li>
|
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|
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<li class="class-depth-0">
|
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<a href="global.html#PENDING_ATLAS">PENDING_ATLAS</a>
|
|
</li>
|
|
|
|
<li class="class-depth-2">
|
|
<a href="global.html#Phaser.Path#numPointsreturn%257Bnumber%257DThetotalnumberofPathPointsinthisPath.">Phaser.Path#numPoints
|
|
return {number} The total number of PathPoints in this Path.</a>
|
|
</li>
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|
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<li class="class-depth-0">
|
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<a href="global.html#POINT">POINT</a>
|
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</li>
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<li class="class-depth-0">
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<a href="global.html#POINTER">POINTER</a>
|
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</li>
|
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<li class="class-depth-0">
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<a href="global.html#POLYGON">POLYGON</a>
|
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</li>
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|
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<li class="class-depth-0">
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<a href="global.html#PORTRAIT">PORTRAIT</a>
|
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</li>
|
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|
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<li class="class-depth-0">
|
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<a href="global.html#RECTANGLE">RECTANGLE</a>
|
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</li>
|
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|
|
<li class="class-depth-0">
|
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<a href="global.html#removeAllListeners">removeAllListeners</a>
|
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</li>
|
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|
|
<li class="class-depth-0">
|
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<a href="global.html#RENDERTEXTURE">RENDERTEXTURE</a>
|
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</li>
|
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|
|
<li class="class-depth-0">
|
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<a href="global.html#RETROFONT">RETROFONT</a>
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<a href="global.html#SPRITEBATCH">SPRITEBATCH</a>
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<a href="global.html#stopImmediatePropagation">stopImmediatePropagation</a>
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|
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<a href="global.html#stopPropagation">stopPropagation</a>
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<a href="global.html#TEXT">TEXT</a>
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<a href="global.html#TILEMAP">TILEMAP</a>
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<a href="global.html#TILEMAPLAYER">TILEMAPLAYER</a>
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<a href="global.html#TILESPRITE">TILESPRITE</a>
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<a href="global.html#TOP_LEFT">TOP_LEFT</a>
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<a href="global.html#TOP_RIGHT">TOP_RIGHT</a>
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<a href="global.html#UP">UP</a>
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<a href="global.html#VERSION">VERSION</a>
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<li class="class-depth-0">
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<a href="global.html#VERTICAL">VERTICAL</a>
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<a href="global.html#VIDEO">VIDEO</a>
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<a href="global.html#WEBGL">WEBGL</a>
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<a href="global.html#WEBGL_FILTER">WEBGL_FILTER</a>
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</ul>
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<li class="dropdown">
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<a href="#" class="dropdown-toggle" data-toggle="dropdown">Core<b class="caret"></b></a>
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<ul class="dropdown-menu ">
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<li class="class-depth-1"><a href="Phaser.Game.html">Game</a></li>
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<li class="class-depth-1"><a href="Phaser.Group.html">Group</a></li>
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<li class="class-depth-1"><a href="Phaser.World.html">World</a></li>
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<li class="class-depth-1"><a href="Phaser.Camera.html">Camera</a></li>
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<li class="class-depth-1"><a href="Phaser.StateManager.html">State Manager</a></li>
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<li class="class-depth-1"><a href="Phaser.TweenManager.html">Tween Manager</a></li>
|
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<li class="class-depth-1"><a href="Phaser.SoundManager.html">Sound Manager</a></li>
|
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<li class="class-depth-1"><a href="Phaser.Input.html">Input Manager</a></li>
|
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<li class="class-depth-1"><a href="Phaser.ScaleManager.html">Scale Manager</a></li>
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</ul>
|
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</li>
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<li class="dropdown">
|
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<a href="#" class="dropdown-toggle" data-toggle="dropdown">Game Objects<b class="caret"></b></a>
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<ul class="dropdown-menu ">
|
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<li class="class-depth-1"><a href="Phaser.GameObjectFactory.html">Factory (game.add)</a></li>
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<li class="class-depth-1"><a href="Phaser.GameObjectCreator.html">Creator (game.make)</a></li>
|
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<li class="class-depth-1"><a href="Phaser.Sprite.html">Sprite</a></li>
|
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<li class="class-depth-1"><a href="Phaser.Image.html">Image</a></li>
|
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<li class="class-depth-1"><a href="Phaser.Sound.html">Sound</a></li>
|
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<li class="class-depth-1"><a href="Phaser.Video.html">Video</a></li>
|
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<li class="class-depth-1"><a href="Phaser.Particles.Arcade.Emitter.html">Particle Emitter</a></li>
|
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<li class="class-depth-1"><a href="Phaser.Particle.html">Particle</a></li>
|
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<li class="class-depth-1"><a href="Phaser.Text.html">Text</a></li>
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<li class="class-depth-1"><a href="Phaser.Tween.html">Tween</a></li>
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<li class="class-depth-1"><a href="Phaser.BitmapText.html">BitmapText</a></li>
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<li class="class-depth-1"><a href="Phaser.Tilemap.html">Tilemap</a></li>
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<li class="class-depth-1"><a href="Phaser.BitmapData.html">BitmapData</a></li>
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<li class="class-depth-1"><a href="Phaser.RetroFont.html">RetroFont</a></li>
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<li class="class-depth-1"><a href="Phaser.Button.html">Button</a></li>
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<li class="class-depth-1"><a href="Phaser.Animation.html">Animation</a></li>
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<li class="class-depth-1"><a href="Phaser.Graphics.html">Graphics</a></li>
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<li class="class-depth-1"><a href="Phaser.RenderTexture.html">RenderTexture</a></li>
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<li class="class-depth-1"><a href="Phaser.TileSprite.html">TileSprite</a></li>
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</ul>
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</li>
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<li class="dropdown">
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<a href="#" class="dropdown-toggle" data-toggle="dropdown">Geometry<b class="caret"></b></a>
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<ul class="dropdown-menu ">
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<li class="class-depth-1"><a href="Phaser.Circle.html">Circle</a></li>
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<li class="class-depth-1"><a href="Phaser.Ellipse.html">Ellipse</a></li>
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<li class="class-depth-1"><a href="Phaser.Line.html">Line</a></li>
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<li class="class-depth-1"><a href="Phaser.Matrix.html">Matrix</a></li>
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<li class="class-depth-1"><a href="Phaser.Point.html">Point</a></li>
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<li class="class-depth-1"><a href="Phaser.Polygon.html">Polygon</a></li>
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<li class="class-depth-1"><a href="Phaser.Rectangle.html">Rectangle</a></li>
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<li class="class-depth-1"><a href="Phaser.RoundedRectangle.html">Rounded Rectangle</a></li>
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</ul>
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</li>
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<li class="dropdown">
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<a href="#" class="dropdown-toggle" data-toggle="dropdown">Physics<b class="caret"></b></a>
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<ul class="dropdown-menu ">
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<li class="class-depth-1"><a href="Phaser.Physics.Arcade.html">Arcade Physics</a></li>
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<li class="class-depth-2"><a href="Phaser.Weapon.html">Weapon</a></li>
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<li class="class-depth-1"><a href="Phaser.Physics.P2.html">P2 Physics</a></li>
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<li class="class-depth-2"><a href="Phaser.Physics.P2.Body.html">Body</a></li>
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<li class="class-depth-2"><a href="Phaser.Physics.P2.Spring.html">Spring</a></li>
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<li class="class-depth-2"><a href="Phaser.Physics.P2.CollisionGroup.html">CollisionGroup</a></li>
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<li class="class-depth-1"><a href="Phaser.Physics.Ninja.html">Ninja Physics</a></li>
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<li class="dropdown">
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<a href="#" class="dropdown-toggle" data-toggle="dropdown">Input<b class="caret"></b></a>
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<ul class="dropdown-menu ">
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<li class="class-depth-1"><a href="Phaser.InputHandler.html">Input Handler</a></li>
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<li class="class-depth-1"><a href="Phaser.Pointer.html">Pointer</a></li>
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<li class="class-depth-1"><a href="Phaser.DeviceButton.html">Device Button</a></li>
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<li class="class-depth-1"><a href="Phaser.Keyboard.html">Keyboard</a></li>
|
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<li class="class-depth-1"><a href="Phaser.Key.html">Key</a></li>
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<li class="class-depth-1"><a href="Phaser.KeyCode.html">Key Codes</a></li>
|
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<li class="class-depth-1"><a href="Phaser.Gamepad.html">Gamepad</a></li>
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</ul>
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<li class="dropdown">
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<a href="#" class="dropdown-toggle" data-toggle="dropdown">Community<b class="caret"></b></a>
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<ul class="dropdown-menu ">
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<li class="class-depth-1"><a href="http://phaser.io">Phaser Web Site</a></li>
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<li class="class-depth-1"><a href="https://github.com/photonstorm/phaser">Phaser Github</a></li>
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<li class="class-depth-1"><a href="http://phaser.io/examples">Phaser Examples</a></li>
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<li class="class-depth-1"><a href="https://github.com/photonstorm/phaser-plugins">Phaser Plugins</a></li>
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<li class="class-depth-1"><a href="http://www.html5gamedevs.com/forum/14-phaser/">Forum</a></li>
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<li class="class-depth-1"><a href="http://stackoverflow.com/questions/tagged/phaser-framework">Stack Overflow</a></li>
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<li class="class-depth-1"><a href="http://phaser.io/learn">Tutorials</a></li>
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<li class="class-depth-1"><a href="https://www.codeandweb.com/texturepacker/phaser">Texture Packer</a></li>
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</div>
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</div>
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<div class="row-fluid">
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<div class="span8">
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<div id="main">
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<!--<h1 class="page-title">Class: Sound</h1>-->
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<section>
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<header>
|
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<h2>
|
|
<span class="ancestors"><a href="Phaser.html">Phaser</a>.</span>
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|
|
Sound
|
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</h2>
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</header>
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<article>
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<div class="container-overview">
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<dt>
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<h4 class="name "
|
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id="Sound"><span class="type-signature"></span>new Sound<span class="signature">(game, key, <span class="optional">volume</span>, <span class="optional">loop</span>)</span><span class="type-signature"></span></h4>
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</dt>
|
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<dd>
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<div class="description">
|
|
<p>The Sound class constructor.</p>
|
|
</div>
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<h5>Parameters:</h5>
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<table class="params table table-striped">
|
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<thead>
|
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th>Argument</th>
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<th>Default</th>
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<th class="last">Description</th>
|
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</tr>
|
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>game</code></td>
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<td class="type">
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<span class="param-type"><a href="Phaser.Game.html">Phaser.Game</a></span>
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</td>
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<td class="attributes">
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</td>
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<td class="default">
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</td>
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<td class="description last"><p>Reference to the current game instance.</p></td>
|
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</tr>
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<tr>
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<td class="name"><code>key</code></td>
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<td class="type">
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<span class="param-type">string</span>
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</td>
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<td class="attributes">
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</td>
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<td class="default">
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</td>
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<td class="description last"><p>Asset key for the sound.</p></td>
|
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</tr>
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<tr>
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|
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<td class="name"><code>volume</code></td>
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<td class="type">
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|
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<span class="param-type">number</span>
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</td>
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<td class="attributes">
|
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<optional><br>
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</td>
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<td class="default">
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1
|
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|
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</td>
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|
|
<td class="description last"><p>Default value for the volume, between 0 and 1.</p></td>
|
|
</tr>
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<tr>
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|
|
<td class="name"><code>loop</code></td>
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|
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<td class="type">
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|
|
<span class="param-type">boolean</span>
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</td>
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<td class="attributes">
|
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|
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<optional><br>
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</td>
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<td class="default">
|
|
|
|
false
|
|
|
|
</td>
|
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|
|
|
|
<td class="description last"><p>Whether or not the sound will loop.</p></td>
|
|
</tr>
|
|
|
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|
|
</tbody>
|
|
</table>
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|
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<dl class="details">
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|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-17">line 17</a>
|
|
</dt>
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</dl>
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</dd>
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</div>
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<h3 class="subsection-title">Members</h3>
|
|
|
|
<dl>
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="allowMultiple"><span class="type-signature"></span>allowMultiple<span class="type-signature"> :boolean</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>This will allow you to have multiple instances of this Sound playing at once. This is only useful when running under Web Audio, and we recommend you implement a local pooling system to not flood the sound channels.</p>
|
|
</div>
|
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<dl class="details">
|
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|
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<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-144">line 144</a>
|
|
</dt>
|
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</dl>
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</dd>
|
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<dt>
|
|
<h4 class="name "
|
|
id="autoplay"><span class="type-signature"></span>autoplay<span class="type-signature"> :boolean</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Boolean indicating whether the sound should start automatically.</p>
|
|
</div>
|
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<dl class="details">
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<dt class="tag-source">Source -
|
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<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-57">line 57</a>
|
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</dt>
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</dl>
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</dd>
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<dt>
|
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<h4 class="name "
|
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id="context"><span class="type-signature"></span>context<span class="type-signature"> :AudioContext</span></h4>
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</dt>
|
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<dd>
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<div class="description">
|
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<p>Reference to the AudioContext instance.</p>
|
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</div>
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<dl class="details">
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<dt class="tag-source">Source -
|
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<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-52">line 52</a>
|
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</dt>
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</dl>
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</dd>
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<dt>
|
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<h4 class="name "
|
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id="currentMarker"><span class="type-signature"></span>currentMarker<span class="type-signature"> :string</span></h4>
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</dt>
|
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<dd>
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<div class="description">
|
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<p>The string ID of the currently playing marker, if any.</p>
|
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</div>
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<dl class="details">
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<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-121">line 121</a>
|
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</dt>
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</dl>
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</dd>
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<dt>
|
|
<h4 class="name "
|
|
id="currentTime"><span class="type-signature"></span>currentTime<span class="type-signature"> :number</span></h4>
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|
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</dt>
|
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<dd>
|
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|
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<div class="description">
|
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<p>The current time the sound is at.</p>
|
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</div>
|
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<dl class="details">
|
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<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-73">line 73</a>
|
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</dt>
|
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</dl>
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</dd>
|
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<dt>
|
|
<h4 class="name "
|
|
id="duration"><span class="type-signature"></span>duration<span class="type-signature"> :number</span></h4>
|
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|
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</dt>
|
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<dd>
|
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|
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<div class="description">
|
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<p>The duration of the current sound marker in seconds.</p>
|
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</div>
|
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<dl class="details">
|
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<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-78">line 78</a>
|
|
</dt>
|
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</dl>
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</dd>
|
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<dt>
|
|
<h4 class="name "
|
|
id="durationMS"><span class="type-signature"></span>durationMS<span class="type-signature"> :number</span></h4>
|
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|
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</dt>
|
|
<dd>
|
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|
|
<div class="description">
|
|
<p>The duration of the current sound marker in ms.</p>
|
|
</div>
|
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<dl class="details">
|
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|
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<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-83">line 83</a>
|
|
</dt>
|
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</dl>
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</dd>
|
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|
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<dt>
|
|
<h4 class="name "
|
|
id="externalNode"><span class="type-signature"></span>externalNode<span class="type-signature"> :object</span></h4>
|
|
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|
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</dt>
|
|
<dd>
|
|
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|
|
<div class="description">
|
|
<p>If defined this Sound won't connect to the SoundManager master gain node, but will instead connect to externalNode.</p>
|
|
</div>
|
|
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<dl class="details">
|
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|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-160">line 160</a>
|
|
</dt>
|
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</dl>
|
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</dd>
|
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|
|
<dt>
|
|
<h4 class="name "
|
|
id="fadeTween"><span class="type-signature"></span>fadeTween<span class="type-signature"> :<a href="Phaser.Tween.html">Phaser.Tween</a></span></h4>
|
|
|
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|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>The tween that fades the audio, set via Sound.fadeIn and Sound.fadeOut.</p>
|
|
</div>
|
|
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<dl class="details">
|
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|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-126">line 126</a>
|
|
</dt>
|
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|
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</dl>
|
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|
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</dd>
|
|
|
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|
|
<dt>
|
|
<h4 class="name "
|
|
id="gainNode"><span class="type-signature"></span>gainNode<span class="type-signature"> :object</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>The gain node in a Web Audio system.</p>
|
|
</div>
|
|
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|
|
<dl class="details">
|
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|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-170">line 170</a>
|
|
</dt>
|
|
|
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|
|
</dl>
|
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|
|
</dd>
|
|
|
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|
|
<dt>
|
|
<h4 class="name "
|
|
id="game"><span class="type-signature"></span>game<span class="type-signature"> :<a href="Phaser.Game.html">Phaser.Game</a></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>A reference to the currently running Game.</p>
|
|
</div>
|
|
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|
|
<dl class="details">
|
|
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|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-27">line 27</a>
|
|
</dt>
|
|
|
|
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|
|
</dl>
|
|
|
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|
|
</dd>
|
|
|
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|
|
<dt>
|
|
<h4 class="name "
|
|
id="isDecoded"><span class="type-signature"><readonly> </span>isDecoded<span class="type-signature"> :boolean</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Returns true if the sound file has decoded.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
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|
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|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-1087">line 1087</a>
|
|
</dt>
|
|
|
|
|
|
|
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|
|
</dl>
|
|
|
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|
|
</dd>
|
|
|
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|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="isDecoding"><span class="type-signature"><readonly> </span>isDecoding<span class="type-signature"> :boolean</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Returns true if the sound file is still decoding.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
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|
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|
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|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-1074">line 1074</a>
|
|
</dt>
|
|
|
|
|
|
|
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|
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|
|
</dl>
|
|
|
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|
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</dd>
|
|
|
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|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="isPlaying"><span class="type-signature"></span>isPlaying<span class="type-signature"> :boolean</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>true if the sound is currently playing, otherwise false.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
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|
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|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-115">line 115</a>
|
|
</dt>
|
|
|
|
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</dl>
|
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</dd>
|
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|
|
<dt>
|
|
<h4 class="name "
|
|
id="key"><span class="type-signature"></span>key<span class="type-signature"> :string</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Asset key for the sound.</p>
|
|
</div>
|
|
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|
|
<dl class="details">
|
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|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-37">line 37</a>
|
|
</dt>
|
|
|
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|
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</dl>
|
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|
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</dd>
|
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|
|
<dt>
|
|
<h4 class="name "
|
|
id="loop"><span class="type-signature"></span>loop<span class="type-signature"> :boolean</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Whether or not the sound or current sound marker will loop.</p>
|
|
</div>
|
|
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|
|
<dl class="details">
|
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|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-42">line 42</a>
|
|
</dt>
|
|
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</dl>
|
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|
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</dd>
|
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|
|
<dt>
|
|
<h4 class="name "
|
|
id="markers"><span class="type-signature"></span>markers<span class="type-signature"> :object</span></h4>
|
|
|
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|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>The sound markers.</p>
|
|
</div>
|
|
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|
|
<dl class="details">
|
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|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-47">line 47</a>
|
|
</dt>
|
|
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</dl>
|
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|
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</dd>
|
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|
|
<dt>
|
|
<h4 class="name "
|
|
id="masterGainNode"><span class="type-signature"></span>masterGainNode<span class="type-signature"> :object</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>The master gain node in a Web Audio system.</p>
|
|
</div>
|
|
|
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|
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<dl class="details">
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<dt class="tag-source">Source -
|
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<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-165">line 165</a>
|
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</dt>
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</dl>
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</dd>
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<dt>
|
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<h4 class="name "
|
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id="mute"><span class="type-signature"></span>mute<span class="type-signature"> :boolean</span></h4>
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</dt>
|
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<dd>
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<div class="description">
|
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<p>Gets or sets the muted state of this sound.</p>
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</div>
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<dl class="details">
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<dt class="tag-source">Source -
|
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<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-1100">line 1100</a>
|
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</dt>
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</dl>
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</dd>
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<dt>
|
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<h4 class="name "
|
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id="name"><span class="type-signature"></span>name<span class="type-signature"> :string</span></h4>
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</dt>
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<dd>
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<div class="description">
|
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<p>Name of the sound.</p>
|
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</div>
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<dl class="details">
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<dt class="tag-source">Source -
|
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<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-32">line 32</a>
|
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</dt>
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</dl>
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</dd>
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<dt>
|
|
<h4 class="name "
|
|
id="onDecoded"><span class="type-signature"></span>onDecoded<span class="type-signature"> :<a href="Phaser.Signal.html">Phaser.Signal</a></span></h4>
|
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</dt>
|
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<dd>
|
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<div class="description">
|
|
<p>The onDecoded event is dispatched when the sound has finished decoding (typically for mp3 files)</p>
|
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</div>
|
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<dl class="details">
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<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-220">line 220</a>
|
|
</dt>
|
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</dl>
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</dd>
|
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<dt>
|
|
<h4 class="name "
|
|
id="onFadeComplete"><span class="type-signature"></span>onFadeComplete<span class="type-signature"> :<a href="Phaser.Signal.html">Phaser.Signal</a></span></h4>
|
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</dt>
|
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<dd>
|
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|
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<div class="description">
|
|
<p>The onFadeComplete event is dispatched when this sound finishes fading either in or out.</p>
|
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</div>
|
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<dl class="details">
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<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-260">line 260</a>
|
|
</dt>
|
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</dl>
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</dd>
|
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|
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<dt>
|
|
<h4 class="name "
|
|
id="onLoop"><span class="type-signature"></span>onLoop<span class="type-signature"> :<a href="Phaser.Signal.html">Phaser.Signal</a></span></h4>
|
|
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|
|
</dt>
|
|
<dd>
|
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|
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<div class="description">
|
|
<p>The onLoop event is dispatched when this sound loops during playback.</p>
|
|
</div>
|
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<dl class="details">
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<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-240">line 240</a>
|
|
</dt>
|
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</dl>
|
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</dd>
|
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|
|
<dt>
|
|
<h4 class="name "
|
|
id="onMarkerComplete"><span class="type-signature"></span>onMarkerComplete<span class="type-signature"> :<a href="Phaser.Signal.html">Phaser.Signal</a></span></h4>
|
|
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|
|
|
</dt>
|
|
<dd>
|
|
|
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|
|
<div class="description">
|
|
<p>The onMarkerComplete event is dispatched when a marker within this sound completes playback.</p>
|
|
</div>
|
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<dl class="details">
|
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|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-255">line 255</a>
|
|
</dt>
|
|
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</dl>
|
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</dd>
|
|
|
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|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="onMute"><span class="type-signature"></span>onMute<span class="type-signature"> :<a href="Phaser.Signal.html">Phaser.Signal</a></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>The onMute event is dispatched when this sound is muted.</p>
|
|
</div>
|
|
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|
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<dl class="details">
|
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|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-250">line 250</a>
|
|
</dt>
|
|
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|
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|
|
</dl>
|
|
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|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="onPause"><span class="type-signature"></span>onPause<span class="type-signature"> :<a href="Phaser.Signal.html">Phaser.Signal</a></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>The onPause event is dispatched when this sound is paused.</p>
|
|
</div>
|
|
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|
|
<dl class="details">
|
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|
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|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-230">line 230</a>
|
|
</dt>
|
|
|
|
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|
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|
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|
|
</dl>
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="onPlay"><span class="type-signature"></span>onPlay<span class="type-signature"> :<a href="Phaser.Signal.html">Phaser.Signal</a></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>The onPlay event is dispatched each time this sound is played.</p>
|
|
</div>
|
|
|
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|
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|
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|
|
<dl class="details">
|
|
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|
|
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|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-225">line 225</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="onResume"><span class="type-signature"></span>onResume<span class="type-signature"> :<a href="Phaser.Signal.html">Phaser.Signal</a></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>The onResume event is dispatched when this sound is resumed from a paused state.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-235">line 235</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="onStop"><span class="type-signature"></span>onStop<span class="type-signature"> :<a href="Phaser.Signal.html">Phaser.Signal</a></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>The onStop event is dispatched when this sound stops playback.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
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|
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|
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|
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|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-245">line 245</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="override"><span class="type-signature"></span>override<span class="type-signature"> :boolean</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>if true when you play this sound it will always start from the beginning.</p>
|
|
</div>
|
|
|
|
|
|
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|
|
|
<dl class="details">
|
|
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|
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|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-138">line 138</a>
|
|
</dt>
|
|
|
|
|
|
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|
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|
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|
|
</dl>
|
|
|
|
|
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|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="paused"><span class="type-signature"></span>paused<span class="type-signature"> :boolean</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>true if the sound is paused, otherwise false.</p>
|
|
</div>
|
|
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|
|
|
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|
|
<dl class="details">
|
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|
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|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-99">line 99</a>
|
|
</dt>
|
|
|
|
|
|
|
|
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|
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|
|
</dl>
|
|
|
|
|
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|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="pausedPosition"><span class="type-signature"></span>pausedPosition<span class="type-signature"> :number</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>The position the sound had reached when it was paused.</p>
|
|
</div>
|
|
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|
|
<dl class="details">
|
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|
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|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-104">line 104</a>
|
|
</dt>
|
|
|
|
|
|
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|
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|
|
</dl>
|
|
|
|
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|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="pausedTime"><span class="type-signature"></span>pausedTime<span class="type-signature"> :number</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>The game time at which the sound was paused.</p>
|
|
</div>
|
|
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|
|
<dl class="details">
|
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|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-109">line 109</a>
|
|
</dt>
|
|
|
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|
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|
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</dl>
|
|
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|
|
</dd>
|
|
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<dt>
|
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<h4 class="name "
|
|
id="pendingPlayback"><span class="type-signature"><readonly> </span>pendingPlayback<span class="type-signature"> :boolean</span></h4>
|
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</dt>
|
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<dd>
|
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<div class="description">
|
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<p>true if the sound file is pending playback</p>
|
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</div>
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<dl class="details">
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<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-132">line 132</a>
|
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</dt>
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</dl>
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</dd>
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<dt>
|
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<h4 class="name "
|
|
id="position"><span class="type-signature"></span>position<span class="type-signature"> :number</span></h4>
|
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</dt>
|
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<dd>
|
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<div class="description">
|
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<p>The position of the current sound marker.</p>
|
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</div>
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<dl class="details">
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<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-88">line 88</a>
|
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</dt>
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</dl>
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</dd>
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<dt>
|
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<h4 class="name "
|
|
id="startTime"><span class="type-signature"></span>startTime<span class="type-signature"> :number</span></h4>
|
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|
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</dt>
|
|
<dd>
|
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|
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<div class="description">
|
|
<p>The time the Sound starts at (typically 0 unless starting from a marker)</p>
|
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</div>
|
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<dl class="details">
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|
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<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-68">line 68</a>
|
|
</dt>
|
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</dl>
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</dd>
|
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|
|
<dt>
|
|
<h4 class="name "
|
|
id="stopTime"><span class="type-signature"></span>stopTime<span class="type-signature"> :number</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>The time the sound stopped.</p>
|
|
</div>
|
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|
|
<dl class="details">
|
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|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-93">line 93</a>
|
|
</dt>
|
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</dl>
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</dd>
|
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|
|
<dt>
|
|
<h4 class="name "
|
|
id="totalDuration"><span class="type-signature"></span>totalDuration<span class="type-signature"> :number</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>The total duration of the sound in seconds.</p>
|
|
</div>
|
|
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|
|
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|
|
<dl class="details">
|
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|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-62">line 62</a>
|
|
</dt>
|
|
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|
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</dl>
|
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|
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</dd>
|
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|
|
<dt>
|
|
<h4 class="name "
|
|
id="usingAudioTag"><span class="type-signature"></span>usingAudioTag<span class="type-signature"> :boolean</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>true if the sound is being played via the Audio tag.</p>
|
|
</div>
|
|
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|
|
|
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|
|
<dl class="details">
|
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|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-155">line 155</a>
|
|
</dt>
|
|
|
|
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|
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|
|
</dl>
|
|
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|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="usingWebAudio"><span class="type-signature"><readonly> </span>usingWebAudio<span class="type-signature"> :boolean</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>true if this sound is being played with Web Audio.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
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|
|
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|
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|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-150">line 150</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
</dl>
|
|
|
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|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="volume"><span class="type-signature"></span>volume<span class="type-signature"> :number</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Gets or sets the volume of this sound, a value between 0 and 1. The value given is clamped to the range 0 to 1.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
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|
|
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|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-1155">line 1155</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
<h3 class="subsection-title">Methods</h3>
|
|
|
|
<dl>
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="addMarker"><span class="type-signature"></span>addMarker<span class="signature">(name, start, <span class="optional">duration</span>, <span class="optional">volume</span>, <span class="optional">loop</span>)</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Adds a marker into the current Sound. A marker is represented by a unique key and a start time and duration.<br>This allows you to bundle multiple sounds together into a single audio file and use markers to jump between them for playback.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Parameters:</h5>
|
|
|
|
|
|
<table class="params table table-striped">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
<th>Argument</th>
|
|
|
|
|
|
|
|
<th>Default</th>
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>name</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">string</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>A unique name for this marker, i.e. 'explosion', 'gunshot', etc.</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>start</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>The start point of this marker in the audio file, given in seconds. 2.5 = 2500ms, 0.5 = 500ms, etc.</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>duration</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
1
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>The duration of the marker in seconds. 2.5 = 2500ms, 0.5 = 500ms, etc.</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>volume</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
1
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>The volume the sound will play back at, between 0 (silent) and 1 (full volume).</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>loop</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">boolean</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
false
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>Sets if the sound will loop or not.</p></td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-348">line 348</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
</dl>
|
|
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|
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="destroy"><span class="type-signature"></span>destroy<span class="signature">(<span class="optional">remove</span>)</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Destroys this sound and all associated events and removes it from the SoundManager.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Parameters:</h5>
|
|
|
|
|
|
<table class="params table table-striped">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
<th>Argument</th>
|
|
|
|
|
|
|
|
<th>Default</th>
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>remove</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">boolean</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
true
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>If true this Sound is automatically removed from the SoundManager.</p></td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-1035">line 1035</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
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|
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|
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|
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|
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|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="fadeIn"><span class="type-signature"></span>fadeIn<span class="signature">(<span class="optional">duration</span>, <span class="optional">loop</span>, <span class="optional">marker</span>)</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Starts this sound playing (or restarts it if already doing so) and sets the volume to zero.<br>Then increases the volume from 0 to 1 over the duration specified.</p>
|
|
<p>At the end of the fade Sound.onFadeComplete is dispatched with this Sound object as the first parameter,<br>and the final volume (1) as the second parameter.</p>
|
|
</div>
|
|
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|
|
|
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|
|
|
|
<h5>Parameters:</h5>
|
|
|
|
|
|
<table class="params table table-striped">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
<th>Argument</th>
|
|
|
|
|
|
|
|
<th>Default</th>
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>duration</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
1000
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>The time in milliseconds over which the Sound should fade in.</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>loop</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">boolean</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
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|
|
|
|
<td class="default">
|
|
|
|
false
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>Should the Sound be set to loop? Note that this doesn't cause the fade to repeat.</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>marker</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">string</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
(current marker)
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>The marker to start at; defaults to the current (last played) marker. To start playing from the beginning specify specify a marker of <code>''</code>.</p></td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
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|
|
|
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|
|
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|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-924">line 924</a>
|
|
</dt>
|
|
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|
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|
|
|
</dl>
|
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|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="fadeOut"><span class="type-signature"></span>fadeOut<span class="signature">(<span class="optional">duration</span>)</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Decreases the volume of this Sound from its current value to 0 over the duration specified.<br>At the end of the fade Sound.onFadeComplete is dispatched with this Sound object as the first parameter,<br>and the final volume (0) as the second parameter.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Parameters:</h5>
|
|
|
|
|
|
<table class="params table table-striped">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
<th>Argument</th>
|
|
|
|
|
|
|
|
<th>Default</th>
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>duration</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
1000
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>The time in milliseconds over which the Sound should fade out.</p></td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-952">line 952</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="fadeTo"><span class="type-signature"></span>fadeTo<span class="signature">(<span class="optional">duration</span>, <span class="optional">volume</span>)</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Fades the volume of this Sound from its current value to the given volume over the duration specified.<br>At the end of the fade Sound.onFadeComplete is dispatched with this Sound object as the first parameter,<br>and the final volume (volume) as the second parameter.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Parameters:</h5>
|
|
|
|
|
|
<table class="params table table-striped">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
<th>Argument</th>
|
|
|
|
|
|
|
|
<th>Default</th>
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>duration</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
1000
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>The time in milliseconds during which the Sound should fade out.</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>volume</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>The volume which the Sound should fade to. This is a value between 0 and 1.</p></td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-966">line 966</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="loopFull"><span class="type-signature"></span>loopFull<span class="signature">(<span class="optional">volume</span>)</span><span class="type-signature"> → {<a href="Phaser.Sound.html">Phaser.Sound</a>}</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Loops this entire sound. If you need to loop a section of it then use Sound.play and the marker and loop parameters.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Parameters:</h5>
|
|
|
|
|
|
<table class="params table table-striped">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
<th>Argument</th>
|
|
|
|
|
|
|
|
<th>Default</th>
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>volume</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
1
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>Volume of the sound you want to play. If none is given it will use the volume given to the Sound when it was created (which defaults to 1 if none was specified).</p></td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
<h5>Returns:</h5>
|
|
<div class="returns">
|
|
|
|
|
|
|
|
<div class="returns-type">
|
|
|
|
<span class="param-type"><a href="Phaser.Sound.html">Phaser.Sound</a></span>
|
|
|
|
-
|
|
</div>
|
|
|
|
<div class="returns-desc param-desc">
|
|
<p>This sound instance.</p>
|
|
</div>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-492">line 492</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="onEndedHandler"><span class="type-signature"><internal> </span>onEndedHandler<span class="signature">()</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Called automatically by the AudioContext when the sound stops playing.<br>Doesn't get called if the sound is set to loop or is a section of an Audio Sprite.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="important tag-deprecated">Internal:</dt>
|
|
<dd class="tag-deprecated"><ul>
|
|
|
|
<li>This member is <em>internal (protected)</em> and may be modified or removed in the future.</li>
|
|
|
|
</ul></dd>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-388">line 388</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="pause"><span class="type-signature"></span>pause<span class="signature">()</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Pauses the sound.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-763">line 763</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="play"><span class="type-signature"></span>play<span class="signature">(<span class="optional">marker</span>, <span class="optional">position</span>, <span class="optional">volume</span>, <span class="optional">loop</span>, <span class="optional">forceRestart</span>)</span><span class="type-signature"> → {<a href="Phaser.Sound.html">Phaser.Sound</a>}</span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Play this sound, or a marked section of it.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Parameters:</h5>
|
|
|
|
|
|
<table class="params table table-striped">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
<th>Argument</th>
|
|
|
|
|
|
|
|
<th>Default</th>
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>marker</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">string</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
''
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>If you want to play a marker then give the key here, otherwise leave blank to play the full sound.</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>position</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
0
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>The starting position to play the sound from - this is ignored if you provide a marker.</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>volume</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
1
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>Volume of the sound you want to play. If none is given it will use the volume given to the Sound when it was created (which defaults to 1 if none was specified).</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>loop</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">boolean</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
false
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>Loop when finished playing? If not using a marker / audio sprite the looping will be done via the WebAudio loop property, otherwise it's time based.</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>forceRestart</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">boolean</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
true
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>If the sound is already playing you can set forceRestart to restart it from the beginning.</p></td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
<h5>Returns:</h5>
|
|
<div class="returns">
|
|
|
|
|
|
|
|
<div class="returns-type">
|
|
|
|
<span class="param-type"><a href="Phaser.Sound.html">Phaser.Sound</a></span>
|
|
|
|
-
|
|
</div>
|
|
|
|
<div class="returns-desc param-desc">
|
|
<p>This sound instance.</p>
|
|
</div>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-505">line 505</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="removeMarker"><span class="type-signature"></span>removeMarker<span class="signature">(name)</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Removes a marker from the sound.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Parameters:</h5>
|
|
|
|
|
|
<table class="params table table-striped">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>name</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">string</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
|
|
|
|
<td class="description last"><p>The key of the marker to remove.</p></td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-377">line 377</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="restart"><span class="type-signature"></span>restart<span class="signature">(<span class="optional">marker</span>, <span class="optional">position</span>, <span class="optional">volume</span>, <span class="optional">loop</span>)</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Restart the sound, or a marked section of it.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Parameters:</h5>
|
|
|
|
|
|
<table class="params table table-striped">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
<th>Argument</th>
|
|
|
|
|
|
|
|
<th>Default</th>
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>marker</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">string</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
''
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>If you want to play a marker then give the key here, otherwise leave blank to play the full sound.</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>position</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
0
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>The starting position to play the sound from - this is ignored if you provide a marker.</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>volume</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
1
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>Volume of the sound you want to play.</p></td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>loop</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">boolean</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="attributes">
|
|
|
|
<optional><br>
|
|
|
|
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="default">
|
|
|
|
false
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last"><p>Loop when it finished playing?</p></td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-743">line 743</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="resume"><span class="type-signature"></span>resume<span class="signature">()</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Resumes the sound.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-782">line 782</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="soundHasUnlocked"><span class="type-signature"><internal> </span>soundHasUnlocked<span class="signature">(key)</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Called automatically when this sound is unlocked.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Parameters:</h5>
|
|
|
|
|
|
<table class="params table table-striped">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>key</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">string</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
|
|
|
|
<td class="description last"><p>The Phaser.Cache key of the sound file to check for decoding.</p></td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="important tag-deprecated">Internal:</dt>
|
|
<dd class="tag-deprecated"><ul>
|
|
|
|
<li>This member is <em>internal (protected)</em> and may be modified or removed in the future.</li>
|
|
|
|
</ul></dd>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-332">line 332</a>
|
|
</dt>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name "
|
|
id="stop"><span class="type-signature"></span>stop<span class="signature">()</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
|
|
<div class="description">
|
|
<p>Stop playing this sound.</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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<dt class="tag-source">Source -
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<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-858">line 858</a>
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</dt>
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</dl>
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</dd>
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<dt>
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<h4 class="name "
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id="update"><span class="type-signature"><internal> </span>update<span class="signature">()</span><span class="type-signature"></span></h4>
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</dt>
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<dd>
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<div class="description">
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<p>Called automatically by Phaser.SoundManager.</p>
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</div>
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<dl class="details">
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<dt class="important tag-deprecated">Internal:</dt>
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<dd class="tag-deprecated"><ul>
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<li>This member is <em>internal (protected)</em> and may be modified or removed in the future.</li>
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</ul></dd>
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<dt class="tag-source">Source -
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<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-404">line 404</a>
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</dt>
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</dl>
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</dd>
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<dt>
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<h4 class="name "
|
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id="updateGlobalVolume"><span class="type-signature"><internal> </span>updateGlobalVolume<span class="signature">(globalVolume)</span><span class="type-signature"></span></h4>
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</dt>
|
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<dd>
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<div class="description">
|
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<p>Called automatically by SoundManager.volume.</p>
|
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<p>Sets the volume of AudioTag Sounds as a percentage of the Global Volume.</p>
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<p>You should not normally call this directly.</p>
|
|
</div>
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<h5>Parameters:</h5>
|
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<table class="params table table-striped">
|
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<thead>
|
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
|
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</tr>
|
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</thead>
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<tbody>
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<tr>
|
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|
|
<td class="name"><code>globalVolume</code></td>
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<td class="type">
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|
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<span class="param-type">float</span>
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</td>
|
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<td class="description last"><p>The global SoundManager volume.</p></td>
|
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</tr>
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</tbody>
|
|
</table>
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<dl class="details">
|
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|
|
<dt class="important tag-deprecated">Internal:</dt>
|
|
<dd class="tag-deprecated"><ul>
|
|
|
|
<li>This member is <em>internal (protected)</em> and may be modified or removed in the future.</li>
|
|
|
|
</ul></dd>
|
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<dt class="tag-source">Source -
|
|
<a href="src_sound_Sound.js.html">sound/Sound.js</a>, <a href="src_sound_Sound.js.html#sunlight-1-line-1013">line 1013</a>
|
|
</dt>
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</dl>
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</dd>
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</dl>
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</article>
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</section>
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</div>
|
|
|
|
<div class="clearfix"></div>
|
|
<footer>
|
|
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|
|
|
<span class="copyright">
|
|
Phaser Copyright © 2012-2016 Photon Storm Ltd.
|
|
</span>
|
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<br />
|
|
|
|
<span class="jsdoc-message">
|
|
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.4.0</a>
|
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on Fri Aug 26 2016 01:16:17 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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</span>
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</footer>
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