phaser/v3/src/gameobjects/graphics
2017-09-14 01:32:10 +01:00
..
Commands.js Internal Transform Stack for Graphics 2017-05-08 17:13:48 -03:00
Graphics.js Tidied up generateTexture and added default origins 2017-08-17 03:15:15 +01:00
GraphicsCanvasRenderer.js All Game Objects now use GameObject.RENDER_MASK to compare against instead of a local property. 2017-09-13 00:58:25 +01:00
GraphicsCreator.js Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
GraphicsFactory.js Refactored the GameObjectFactory so it's now populated by the GameObjects directly, avoids globbing all GOs into it 2017-09-14 01:32:10 +01:00
GraphicsRender.js The Canvas and WebGL Renderers are now included based on Webpack feature flags, allowing us to build a 'WebGL only' or 'Canvas only' version of Phaser 3. 2017-09-13 15:28:17 +01:00
GraphicsWebGLRenderer.js All Game Objects now use GameObject.RENDER_MASK to compare against instead of a local property. 2017-09-13 00:58:25 +01:00