mirror of
https://github.com/photonstorm/phaser
synced 2024-11-30 08:31:01 +00:00
47 lines
922 B
JavaScript
47 lines
922 B
JavaScript
var mainMenu = {
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preload: function () {
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// game.load.image('bg', 'assets/bg.png');
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// game.load.image('mainstart', 'assets/mainstart.png');
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game.load.image('bg', 'assets/pics/louie-inga.png');
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game.load.image('mainstart', 'assets/pics/contra2.png');
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},
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create: function () {
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game.add.sprite(0, 0, 'bg');
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var mainstart = game.add.sprite(0, 0, 'mainstart');
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mainstart.name = "mainstart";
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mainstart.inputEnabled = true;
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mainstart.events.onInputDown.add(this.listener, this);
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},
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listener: function ()
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{
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game.state.start('levelMenu', true, true);
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}
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}
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var levelSelect = {
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preload: function () {
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},
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create: function () {
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game.add.sprite(0, 0, 'bg');
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}
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}
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var game = new Phaser.Game(640, 480);
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game.state.add('menu', mainMenu, true);
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game.state.add('levelMenu', levelSelect);
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