mirror of
https://github.com/photonstorm/phaser
synced 2024-11-27 07:01:20 +00:00
72 lines
No EOL
1.8 KiB
TypeScript
72 lines
No EOL
1.8 KiB
TypeScript
/// <reference path="../../Game.ts" />
|
|
|
|
/**
|
|
* Phaser
|
|
*/
|
|
|
|
module Phaser {
|
|
|
|
export class Frame {
|
|
|
|
constructor(x: number, y: number, width: number, height: number, name: string) {
|
|
|
|
this.x = x;
|
|
this.y = y;
|
|
this.width = width;
|
|
this.height = height;
|
|
this.name = name;
|
|
|
|
this.rotated = false;
|
|
this.trimmed = false;
|
|
|
|
}
|
|
|
|
// Position within the image to cut from
|
|
public x: number;
|
|
public y: number;
|
|
public width: number;
|
|
public height: number;
|
|
|
|
// Useful for Sprite Sheets
|
|
public index: number;
|
|
|
|
// Useful for Texture Atlas files (is set to the filename value)
|
|
public name: string = '';
|
|
|
|
// Rotated? (not yet implemented)
|
|
public rotated: bool = false;
|
|
|
|
// Either cw or ccw, rotation is always 90 degrees
|
|
public rotationDirection: string = 'cw';
|
|
|
|
// Was it trimmed when packed?
|
|
public trimmed: bool;
|
|
|
|
// The coordinates of the trimmed sprite inside the original sprite
|
|
public sourceSizeW: number;
|
|
public sourceSizeH: number;
|
|
public spriteSourceSizeX: number;
|
|
public spriteSourceSizeY: number;
|
|
public spriteSourceSizeW: number;
|
|
public spriteSourceSizeH: number;
|
|
|
|
public setRotation(rotated: bool, rotationDirection: string) {
|
|
// Not yet supported
|
|
}
|
|
|
|
public setTrim(trimmed: bool, actualWidth, actualHeight, destX, destY, destWidth, destHeight, ) {
|
|
|
|
this.trimmed = trimmed;
|
|
|
|
this.sourceSizeW = actualWidth;
|
|
this.sourceSizeH = actualHeight;
|
|
this.spriteSourceSizeX = destX;
|
|
this.spriteSourceSizeY = destY;
|
|
this.spriteSourceSizeW = destWidth;
|
|
this.spriteSourceSizeH = destHeight;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} |