phaser/src/gameobjects
Charles Black 6363b35e26 docs typo
2014-07-14 11:01:21 -04:00
..
BitmapData.js Fix getPixel for pixels with zero red value. 2014-06-09 23:34:06 +02:00
BitmapText.js Destroying an object with an input handler during its onDown event would throw Signals dispatch errors (thanks @jflowers45, fix #746) 2014-04-22 01:43:22 +01:00
Button.js Restored old Image object. 2014-07-11 18:02:40 +01:00
Events.js Trim trailing whitespace. 2014-03-25 14:56:04 -07:00
GameObjectCreator.js Trim trailing whitespace. 2014-03-25 14:56:04 -07:00
GameObjectFactory.js docs typo 2014-07-14 11:01:21 -04:00
Graphics.js Graphics.drawTriangles will draw an array of vertices to the Graphics object (thanks @codevinsky, #795) 2014-05-14 00:04:31 +01:00
Image.js Restored old Image object. 2014-07-11 18:02:40 +01:00
Particle.js Corrected initial particle scale. 2014-04-11 03:26:14 +01:00
RenderTexture.js Phaser.RenderTexture incorrectly passed the scaleMode to Pixi.RenderTexture, causing the renderer to error. 2014-05-27 13:35:47 +01:00
RetroFont.js Rebuild on offset change. 2014-05-28 01:08:28 +01:00
Sprite.js Merge pull request #990 from lucbloom/warn-texture-not-found 2014-07-10 19:16:07 +01:00
SpriteBatch.js GameObjectFactory.spriteBatch now lets you specify null as a parameter for the parent and automatically adds the batch to game.world as a result. Also fixed jsdocs issues (@petarov #1000) 2014-07-14 12:56:05 +01:00
Text.js Text.updateText now sets the lineCap to round to avoid occassional font glitching issues in Chrome. 2014-04-28 15:17:47 +01:00
TileSprite.js Merge pull request #990 from lucbloom/warn-texture-not-found 2014-07-10 19:16:07 +01:00