mirror of
https://github.com/photonstorm/phaser
synced 2024-11-30 08:31:01 +00:00
35 lines
890 B
JavaScript
35 lines
890 B
JavaScript
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var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { create: create, update: update, render: render });
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function create() {
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game.rnd.sow([123]);
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console.log('A');
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console.log(game.rnd.integer());
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console.log(game.rnd.integer());
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console.log(game.rnd.integer());
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console.log(game.rnd.integer());
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console.log(game.rnd.integer());
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game.rnd.sow([0]);
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console.log('B');
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console.log(game.rnd.integer());
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console.log(game.rnd.integer());
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console.log(game.rnd.integer());
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console.log(game.rnd.integer());
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console.log(game.rnd.integer());
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game.rnd.sow([123]);
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console.log('C');
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console.log(game.rnd.integer());
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console.log(game.rnd.integer());
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console.log(game.rnd.integer());
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console.log(game.rnd.integer());
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console.log(game.rnd.integer());
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}
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function update() {
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}
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function render() {
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}
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