phaser/src/gameobjects/shape
2023-09-27 18:53:36 +01:00
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arc Updated copyright year 2023-01-02 17:36:27 +00:00
curve Updated copyright year 2023-01-02 17:36:27 +00:00
ellipse Updated copyright year 2023-01-02 17:36:27 +00:00
grid Updated copyright year 2023-01-02 17:36:27 +00:00
isobox Updated copyright year 2023-01-02 17:36:27 +00:00
isotriangle Updated copyright year 2023-01-02 17:36:27 +00:00
line Calling the Line.setLineWidth method on the Line Shape Game Object would result in a line with double the thickness it should have had in WebGL. In Canvas it was the correct width. Both renderers now match. Fix #6604 2023-09-27 18:53:36 +01:00
polygon Updated copyright year 2023-01-02 17:36:27 +00:00
rectangle Updated copyright year 2023-01-02 17:36:27 +00:00
star Updated copyright year 2023-01-02 17:36:27 +00:00
triangle Updated copyright year 2023-01-02 17:36:27 +00:00
FillPathWebGL.js Updated copyright year 2023-01-02 17:36:27 +00:00
FillStyleCanvas.js Updated copyright year 2023-01-02 17:36:27 +00:00
LineStyleCanvas.js Updated copyright year 2023-01-02 17:36:27 +00:00
Shape.js Refactored so FX is a class sitting on a property, rather than a mixin. 2023-02-16 18:39:14 +00:00
StrokePathWebGL.js Updated copyright year 2023-01-02 17:36:27 +00:00