mirror of
https://github.com/photonstorm/phaser
synced 2024-12-20 18:14:13 +00:00
93 lines
3.5 KiB
JavaScript
93 lines
3.5 KiB
JavaScript
/**
|
|
* @author Richard Davey <rich@photonstorm.com>
|
|
* @copyright 2018 Photon Storm Ltd.
|
|
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
|
*/
|
|
|
|
/**
|
|
* @namespace Phaser.GameObjects
|
|
*/
|
|
|
|
var GameObjects = {
|
|
|
|
DisplayList: require('./DisplayList'),
|
|
GameObjectCreator: require('./GameObjectCreator'),
|
|
GameObjectFactory: require('./GameObjectFactory'),
|
|
UpdateList: require('./UpdateList'),
|
|
|
|
Components: require('./components'),
|
|
|
|
BuildGameObject: require('./BuildGameObject'),
|
|
BuildGameObjectAnimation: require('./BuildGameObjectAnimation'),
|
|
GameObject: require('./GameObject'),
|
|
BitmapText: require('./bitmaptext/static/BitmapText'),
|
|
Blitter: require('./blitter/Blitter'),
|
|
DynamicBitmapText: require('./bitmaptext/dynamic/DynamicBitmapText'),
|
|
Graphics: require('./graphics/Graphics.js'),
|
|
Group: require('./group/Group'),
|
|
Image: require('./image/Image'),
|
|
Particles: require('./particles/ParticleEmitterManager'),
|
|
PathFollower: require('./pathfollower/PathFollower'),
|
|
RenderTexture: require('./rendertexture/RenderTexture'),
|
|
Sprite3D: require('./sprite3d/Sprite3D'),
|
|
Sprite: require('./sprite/Sprite'),
|
|
Text: require('./text/static/Text'),
|
|
TileSprite: require('./tilesprite/TileSprite'),
|
|
Zone: require('./zone/Zone'),
|
|
|
|
// Game Object Factories
|
|
|
|
Factories: {
|
|
Blitter: require('./blitter/BlitterFactory'),
|
|
DynamicBitmapText: require('./bitmaptext/dynamic/DynamicBitmapTextFactory'),
|
|
Graphics: require('./graphics/GraphicsFactory'),
|
|
Group: require('./group/GroupFactory'),
|
|
Image: require('./image/ImageFactory'),
|
|
Particles: require('./particles/ParticleManagerFactory'),
|
|
PathFollower: require('./pathfollower/PathFollowerFactory'),
|
|
RenderTexture: require('./rendertexture/RenderTextureFactory'),
|
|
Sprite3D: require('./sprite3d/Sprite3DFactory'),
|
|
Sprite: require('./sprite/SpriteFactory'),
|
|
StaticBitmapText: require('./bitmaptext/static/BitmapTextFactory'),
|
|
Text: require('./text/static/TextFactory'),
|
|
TileSprite: require('./tilesprite/TileSpriteFactory'),
|
|
Zone: require('./zone/ZoneFactory')
|
|
},
|
|
|
|
Creators: {
|
|
Blitter: require('./blitter/BlitterCreator'),
|
|
DynamicBitmapText: require('./bitmaptext/dynamic/DynamicBitmapTextCreator'),
|
|
Graphics: require('./graphics/GraphicsCreator'),
|
|
Group: require('./group/GroupCreator'),
|
|
Image: require('./image/ImageCreator'),
|
|
Particles: require('./particles/ParticleManagerCreator'),
|
|
RenderTexture: require('./rendertexture/RenderTextureCreator'),
|
|
Sprite3D: require('./sprite3d/Sprite3DCreator'),
|
|
Sprite: require('./sprite/SpriteCreator'),
|
|
StaticBitmapText: require('./bitmaptext/static/BitmapTextCreator'),
|
|
Text: require('./text/static/TextCreator'),
|
|
TileSprite: require('./tilesprite/TileSpriteCreator'),
|
|
Zone: require('./zone/ZoneCreator')
|
|
}
|
|
|
|
};
|
|
|
|
if (WEBGL_RENDERER)
|
|
{
|
|
// WebGL only Game Objects
|
|
GameObjects.Mesh = require('./mesh/Mesh');
|
|
GameObjects.Quad = require('./quad/Quad');
|
|
|
|
GameObjects.Factories.Mesh = require('./mesh/MeshFactory');
|
|
GameObjects.Factories.Quad = require('./quad/QuadFactory');
|
|
|
|
GameObjects.Creators.Mesh = require('./mesh/MeshCreator');
|
|
GameObjects.Creators.Quad = require('./quad/QuadCreator');
|
|
|
|
GameObjects.Light = require('./lights/Light');
|
|
|
|
require('./lights/LightsManager');
|
|
require('./lights/LightsPlugin');
|
|
}
|
|
|
|
module.exports = GameObjects;
|