phaser/src
2019-02-10 17:33:51 +00:00
..
actions Happy New Year 2019-01-15 16:20:22 +00:00
animations JSDoc fixes 2019-02-04 11:49:34 +00:00
cache Added Camera Fade and Game Object Destroy events. 2019-01-18 14:21:45 +00:00
cameras JSDoc fixes 2019-02-04 11:45:17 +00:00
core Moved jsdoc comment to stop weird TS module generation 2019-02-08 13:08:32 +00:00
create Happy New Year 2019-01-15 16:20:22 +00:00
curves Happy New Year 2019-01-15 16:20:22 +00:00
data DataManager.pop would emit the DataManager instance, instead of the parent, as the first event argument. It now emits the parent as it should do. Fix #4186 2019-01-24 11:11:07 +00:00
device Added suffix support, removed div creation, added Safari 5.1 hack and active property. 2019-01-23 00:12:26 +00:00
display Numerous jsdoc and TS related fixes 2019-02-04 17:16:08 +00:00
dom DOM.GetTarget is a new helper function that will return a reference to a DOM Element based on the given string or node. 2019-01-31 11:10:40 +00:00
events Happy New Year 2019-01-15 16:20:22 +00:00
gameobjects Added Zone.setBlendMode method as a NOOP function, fixing a bug where if you added a Zone to a Container when running under Canvas it would fail. Fix #4295 2019-02-10 17:30:01 +00:00
geom Happy New Year 2019-01-15 16:20:22 +00:00
input Refactored the game over and out handling to work with the non-legacy input system. Fix #4344 2019-02-10 17:10:13 +00:00
loader Lots of namespace and jsdoc fixes 2019-02-01 18:02:58 +00:00
math Tidying up the code format. 2019-01-18 16:11:59 +00:00
physics Removed un-used package 2019-02-10 17:33:51 +00:00
plugins Lots of namespace and jsdoc fixes 2019-02-01 18:02:58 +00:00
polyfills Removed bind polyfill as it's in IE9+ anyway 2018-07-19 16:22:43 +01:00
renderer Don't set if game is being destroyed 2019-02-04 23:29:22 +00:00
scale Entering Fullscreen mode in the Scale Manager and then pressing ESC would leave the injected fullsceen div in the DOM, causing it to fail with a node insertion failure the second time you wanted to enter fullscreen mode. Fix #4352 2019-02-10 16:13:45 +00:00
scene Bumped version number 2019-02-08 13:37:07 +00:00
sound Don't create a promise unless the context exists 2019-02-04 23:29:39 +00:00
structs Added Size.resize and Size.setAspectRatio methods. 2019-01-25 12:13:26 +00:00
textures Added dirty rect arguments to putData method 2019-02-08 19:45:58 +00:00
tilemaps Numerous jsdoc and TS related fixes 2019-02-04 17:16:08 +00:00
time doc fix: wrong argument type 2019-01-25 11:00:40 +08:00
tweens A Tween Timeline will now set it's internal destroy state _before_ calling either the onComplete callback or sending the COMPLETE event. This means you can now call methods that will change the state of the Timeline, such as play, during the callback handlers, where-as before doing this would have had the internal state changed immediately, preventing it 2019-01-30 15:49:08 +00:00
utils Lots more jsdoc fixes and new documentation 2019-01-31 14:47:50 +00:00
const.js 3.16.2 2019-02-08 13:32:34 +00:00
phaser-arcade-physics.js Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM 2019-01-29 15:42:27 +00:00
phaser-core.js Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM 2019-01-29 15:42:27 +00:00
phaser.js Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM 2019-01-29 15:42:27 +00:00