phaser/src/renderer/webgl
2023-01-23 17:16:43 +00:00
..
pipelines Optionally pass ColorMatrix to ciopySprite method 2023-01-23 17:16:43 +00:00
shaders The Light fragment shader will now use the outTintEffect attribute meaning the Light Pipeline will now correctly light both tinted and fill-tinted Game Objects. Fix #5452 2022-11-17 17:25:47 +00:00
typedefs Updated copyright year 2023-01-02 17:36:27 +00:00
const.js Updated copyright year 2023-01-02 17:36:27 +00:00
index.js Updated copyright year 2023-01-02 17:36:27 +00:00
PipelineManager.js Updated copyright year 2023-01-02 17:36:27 +00:00
RenderTarget.js Updated copyright year 2023-01-02 17:36:27 +00:00
Utils.js Updated copyright year 2023-01-02 17:36:27 +00:00
WebGLPipeline.js Updated copyright year 2023-01-02 17:36:27 +00:00
WebGLRenderer.js Updated copyright year 2023-01-02 17:36:27 +00:00
WebGLShader.js Updated copyright year 2023-01-02 17:36:27 +00:00