phaser/src
2015-07-09 15:51:24 +01:00
..
animation jshint fixes. 2015-05-18 13:36:22 +01:00
core Fixed small texture bug. 2015-07-09 15:51:24 +01:00
gameobjects BitmapData.clear has 4 new optional parameters: x, y, width and height, that define the area to be cleared. If left undefined it works exactly the same as before and clears the entire canvas. 2015-07-09 11:44:21 +01:00
geom Line.rotate allows you to rotate a line by the given amount around its center point. 2015-06-13 05:20:43 +01:00
input Updated addKeys to take an object instead of 2 arrays - it's just cleaner and reads easier in code. 2015-07-09 14:28:58 +01:00
loader BitmapData.generateTexture will take a snapshot of the BitmapDatas canvas at that moment in time and convert it into an Image, which is then stored in the Phaser image Cache based on the key given. You can then use the new texture for any future sprites or texture based objects. 2015-07-09 00:19:07 +01:00
math RandomDataGenerator.weightedPick has been tweaked slightly to allow for a more even distribution of weights. It still favors the earlier array elements, but will accurately include 'distance' elements as well (thanks @gingerbeardman #1751) 2015-07-08 17:20:36 +01:00
net Copyright date change. 2015-02-25 03:36:23 +00:00
particles When an Emitter is destroyed via Emitter.destroy it now removes itself from the Phaser Particle Manager, freeing it up for garbage collection and stopping it from being processed. 2015-03-25 05:07:39 +00:00
physics Lots of jsdoc updates (#1644) 2015-07-08 15:10:41 +01:00
pixi jsdoc tweak. 2015-07-08 16:40:40 +01:00
sound Trying out new Text pivot and mute handling. 2015-06-24 19:57:40 +01:00
stubs Converted tabs to spaces. 2015-04-29 09:21:02 -04:00
system Device.windowsPhone should now correctly identify Windows Phone 8.1 devices, which also think they are iOS and Androids. If you find a device that gets around this check please send us its ua string! (thanks @jounii #1496) 2015-07-08 15:22:32 +01:00
tilemap TilemapLayer.resize allows you to resize a TilemapLayer. It will update the internal canvas object and corresponding texture dimensions (#1881) 2015-07-07 03:27:28 +01:00
time jsdoc update #1864 2015-07-02 13:31:26 +01:00
tween When reusing a Tween created with an array of properties the values would get exponentially added to the TweenData internal array each time the tween was re-run (thanks @SBCGames #1747) 2015-07-07 04:21:55 +01:00
utils Rope.segments used the wrong vertices property, causing a runtime error. 2015-07-08 16:40:26 +01:00
Intro.js Copyright date change. 2015-02-25 03:36:23 +00:00
Outro.js Copyright date change. 2015-02-25 03:36:23 +00:00
Phaser.js Updated jsdocs and added align parameter to method call. 2015-06-03 05:28:24 +01:00
PixiDefaults.js Added BitmapText global. 2015-06-03 05:28:24 +01:00
polyfills.js Copyright date change. 2015-02-25 03:36:23 +00:00