phaser/resources/PhysicsEditor Exporter/phaser.json

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{ {% for body in bodies %}
{% if not forloop.first %}, {% endif %}
"{{body.name}}": [
{% for fixture in body.fixtures %}{% if not forloop.first %} ,{% endif %}
{
{% if fixture.fixtureKey %}
"fixtureKey": "{{fixture.fixtureKey}}",
{% endif %}
"isSensor": {{fixture.isSensor}},
"filter": {
"group": {{fixture.filter_groupIndex}},
"categoryBits": {{fixture.filter_categoryBits}},
"maskBits": {{fixture.filter_maskBits}}
},
{% if fixture.isCircle %}
"circle": {
"radius": {{fixture.radius|floatformat:3}},
"position": [
{{fixture.center.x|floatformat:3}},
{{fixture.center.y|floatformat:3}}
]
}
{% else %}
"polygons":[
{% for polygon in fixture.polygons %}{% if not forloop.first %} ,{% endif %}
[ {% for point in polygon %} {% if not forloop.first %}, {% endif %} {{point.x}}, {{point.y}} {% endfor %} ]
{% endfor %}
]
{% endif %}
}
{% endfor %}
]
{% endfor %}
}