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https://github.com/photonstorm/phaser
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21 lines
704 B
JavaScript
21 lines
704 B
JavaScript
/**
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* @author Richard Davey <rich@phaser.io>
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* @copyright 2013-2024 Phaser Studio Inc.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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/**
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* The Video Game Object Seeking Event.
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*
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* This event is dispatched when a Video _begins_ seeking to a new point in its timeline.
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* When the seek is complete, it will dispatch the `VIDEO_SEEKED` event to conclude.
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*
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* Listen for it from a Video Game Object instance using `Video.on('seeking', listener)`.
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*
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* @event Phaser.GameObjects.Events#VIDEO_SEEKING
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* @type {string}
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* @since 3.20.0
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*
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* @param {Phaser.GameObjects.Video} video - The Video Game Object which started seeking.
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*/
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module.exports = 'seeking';
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