mirror of
https://github.com/photonstorm/phaser
synced 2024-12-04 18:40:59 +00:00
35 lines
833 B
JavaScript
35 lines
833 B
JavaScript
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var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update });
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function preload() {
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game.load.bitmapFont('desyrel', 'assets/fonts/desyrel.png', 'assets/fonts/desyrel.xml', null, 0, -32);
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game.load.bitmapFont('carrier', 'assets/fonts/carrier_command.png', 'assets/fonts/carrier_command.xml', null, 0, 24);
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}
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var text;
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var text2;
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function create() {
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text = game.add.bitmapText(100, 100, 'carrier', 'Phaser and Pixi\nrocking!', 32);
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text2 = game.add.bitmapText(100, 300, 'desyrel', 'Phaser & Pixi\nrocking!', 64);
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game.input.onDown.add(change, this);
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}
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function change() {
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text.align = 'center';
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text2.tint = Math.random() * 0xFFFFFF;
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}
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function update() {
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// text.text = 'Phaser & Pixi\nrocking!\n' + Math.round(game.time.now);
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}
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