.. |
actions
|
Added SetHitArea action
|
2017-07-13 02:35:29 +01:00 |
animation
|
Renaming from State to Scene internally.
|
2017-07-14 14:50:51 +01:00 |
boot
|
Added option to disable context menu
|
2017-07-25 12:33:37 +01:00 |
cache
|
Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
|
2017-06-30 15:47:51 +01:00 |
camera
|
Move vars lower if we bail sooner
|
2017-07-18 13:54:42 +01:00 |
canvas
|
New canvas GetContext function.
|
2017-02-07 18:44:35 +00:00 |
create
|
Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
|
2017-06-30 15:47:51 +01:00 |
device
|
Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
|
2017-06-30 15:47:51 +01:00 |
dom
|
Smoothing exposed via Phaser.DOM
|
2017-06-08 15:05:18 +01:00 |
events
|
Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
|
2017-06-30 15:47:51 +01:00 |
gameobjects
|
Exposed the alpha corner values and implemented into the Sprite Batch.
|
2017-07-25 22:28:02 +01:00 |
geom
|
Merging in the draggable input handler
|
2017-07-27 03:40:58 +01:00 |
graphics
|
Fixed issue with Tint array being copied to the prototype
|
2017-07-05 01:21:47 +01:00 |
input
|
Fixed splice bug.
|
2017-07-27 03:50:21 +01:00 |
loader
|
Renaming from State to Scene internally.
|
2017-07-14 14:50:51 +01:00 |
math
|
RDG now proper class.
|
2017-07-04 13:10:40 +01:00 |
paths
|
Moved Hermite Path to class format.
|
2017-07-04 13:11:07 +01:00 |
physics
|
Removed un-used file and tidying up.
|
2017-06-27 15:24:49 +01:00 |
plugins
|
Merging in the draggable input handler
|
2017-07-27 03:40:58 +01:00 |
polyfills
|
Fixed polyfill errors and added direction consts.
|
2017-06-27 02:35:38 +01:00 |
renderer
|
Exposed the alpha corner values and implemented into the Sprite Batch.
|
2017-07-25 22:28:02 +01:00 |
scene
|
Systems.depthSort renamed to queueDepthSort as that is what it does. depthSort now does an immediate sort (if the flag is set).
|
2017-07-20 12:48:35 +01:00 |
sound
|
Updated to new class structure, fixed lots of ESLint errors and moved EarCut into the geom folder and used the un-minified and latest version.
|
2017-07-04 14:48:18 +01:00 |
structs
|
Exposed RTree
|
2017-07-12 00:48:56 +01:00 |
textures
|
Added getPixel method to the Texture Manager.
|
2017-07-16 12:44:45 +01:00 |
time
|
Renaming from State to Scene internally.
|
2017-07-14 14:50:51 +01:00 |
tween
|
Renaming from State to Scene internally.
|
2017-07-14 14:50:51 +01:00 |
utils
|
Added GetFastValue for when no config key nesting is ever required.
|
2017-06-28 22:21:39 +01:00 |
checksum.js
|
Fixed splice bug.
|
2017-07-27 03:50:21 +01:00 |
const.js
|
Fixed polyfill errors and added direction consts.
|
2017-06-27 02:35:38 +01:00 |
phaser.js
|
Renaming from State to Scene internally.
|
2017-07-14 14:50:51 +01:00 |