phaser/src/core
2014-04-22 02:52:58 +01:00
..
Camera.js Trim trailing whitespace. 2014-03-25 14:56:04 -07:00
Filter.js Fix jshint issues in src/core 2014-03-25 14:56:05 -07:00
Game.js PluginManager parent parameter removed as it's redundant. Also most core functions tidied up and jsdocs fixed. 2014-04-09 16:12:25 +01:00
Group.js Destroying an object with an input handler during its onDown event would throw Signals dispatch errors (thanks @jflowers45, fix #746) 2014-04-22 01:43:22 +01:00
LinkedList.js Fix jshint issues in src/core 2014-03-25 14:56:05 -07:00
Plugin.js Trim trailing whitespace. 2014-03-25 14:56:04 -07:00
PluginManager.js jshint fixes. 2014-04-10 00:57:46 +01:00
ScaleManager.js Fix jshint issues in src/core 2014-03-25 14:56:05 -07:00
Signal.js Fix jshint issues in src/core 2014-03-25 14:56:05 -07:00
SignalBinding.js jsdoc fixes for SignalBindings. 2014-04-11 00:19:37 +01:00
Stage.js Fix jshint issues in src/core 2014-03-25 14:56:05 -07:00
State.js Lots of jsdocs updates in the State class to make it more clear what the various properties and methods do. 2014-04-22 02:52:58 +01:00
StateManager.js StateManager.restart incorrectly skipped the first additional parameter after clearCache (thanks @mariusbrn, fix #722) 2014-04-14 23:34:13 +01:00
World.js World.wrap will take a game object and if its x/y coordinates fall outside of the world bounds it will be repositioned on the opposite side, for a wrap-around effect. 2014-04-16 22:59:19 +01:00