phaser/src/gameobjects/mesh
2020-12-11 11:44:21 +00:00
..
Mesh.js All Game Objects will now listen for ADDED_TO_SCENE and REMOVED_FROM_SCENE events and call the handlers. Therefore, removed GO specific implementations. 2020-12-11 11:44:21 +00:00
MeshCanvasRenderer.js Merged the Mesh Game Object back in 2020-10-05 16:52:01 +01:00
MeshCreator.js Updated Mesh to include new functions and docs 2020-10-08 13:24:23 +01:00
MeshFactory.js More integer to number changes 2020-11-23 10:32:00 +00:00
MeshRender.js Merged the Mesh Game Object back in 2020-10-05 16:52:01 +01:00
MeshWebGLRenderer.js Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00