phaser/src/physics/impact
2018-01-23 22:00:01 -06:00
..
components Moved repository location 2018-01-09 21:43:56 +00:00
Body.js Moved repository location 2018-01-09 21:43:56 +00:00
COLLIDES.js Moved repository location 2018-01-09 21:43:56 +00:00
CollisionMap.js Moved repository location 2018-01-09 21:43:56 +00:00
DefaultDefs.js Moved repository location 2018-01-09 21:43:56 +00:00
Factory.js Moved repository location 2018-01-09 21:43:56 +00:00
GetVelocity.js Moved repository location 2018-01-09 21:43:56 +00:00
ImpactBody.js Moved repository location 2018-01-09 21:43:56 +00:00
ImpactImage.js Moved repository location 2018-01-09 21:43:56 +00:00
ImpactPhysics.js Plugins now check to see if the Scene is already booted and adapt accordingly. 2018-01-18 14:00:31 +00:00
ImpactSprite.js Moved repository location 2018-01-09 21:43:56 +00:00
index.js Moved Arcade and Impact Physics over to the new plugin system 2018-01-17 03:41:58 +00:00
SeperateX.js Moved repository location 2018-01-09 21:43:56 +00:00
SeperateY.js Moved repository location 2018-01-09 21:43:56 +00:00
Solver.js Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly. 2018-01-12 17:09:21 +00:00
TYPE.js Moved repository location 2018-01-09 21:43:56 +00:00
UpdateMotion.js Moved repository location 2018-01-09 21:43:56 +00:00
World.js setCollisionMapFromTilemapLayer - load slope mapping via object or Tiled properties 2018-01-23 22:00:01 -06:00