mirror of
https://github.com/photonstorm/phaser
synced 2024-12-14 15:22:57 +00:00
39 lines
990 B
TypeScript
39 lines
990 B
TypeScript
/// <reference path="../../../math/Vec2.ts" />
|
|
/// <reference path="../Manager.ts" />
|
|
/// <reference path="../Body.ts" />
|
|
/// <reference path="Shape.ts" />
|
|
/// <reference path="ShapePoly.ts" />
|
|
|
|
/**
|
|
* Phaser - Advanced Physics - Shapes - Box
|
|
*
|
|
* Based on the work Ju Hyung Lee started in JS PhyRus.
|
|
*/
|
|
|
|
module Phaser.Physics.Advanced.Shapes {
|
|
|
|
export class Box extends Phaser.Physics.Advanced.ShapePoly {
|
|
|
|
// Give in pixels
|
|
constructor(x, y, width, height) {
|
|
|
|
x = Manager.pixelsToMeters(x);
|
|
y = Manager.pixelsToMeters(y);
|
|
width = Manager.pixelsToMeters(width);
|
|
height = Manager.pixelsToMeters(height);
|
|
|
|
var hw = width * 0.5;
|
|
var hh = height * 0.5;
|
|
|
|
super([
|
|
new Phaser.Vec2(-hw + x, +hh + y),
|
|
new Phaser.Vec2(-hw + x, -hh + y),
|
|
new Phaser.Vec2(+hw + x, -hh + y),
|
|
new Phaser.Vec2(+hw + x, +hh + y)
|
|
]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|