phaser/src/gameobjects
2020-12-11 11:05:47 +00:00
..
bitmaptext Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
blitter Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
components Update TransformMatrix.js 2020-12-04 12:00:31 +00:00
container Update Container.js 2020-12-07 13:11:49 +00:00
domelement Removed use of _tempMatrix from all renderers 2020-11-06 09:44:29 +00:00
events Replace integer with number 2020-11-23 10:22:13 +00:00
extern Now uses GetCalcMatrix 2020-09-14 15:22:16 +01:00
graphics Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
group More integer to number changes 2020-11-23 10:32:00 +00:00
image More integer to number changes 2020-11-23 10:32:00 +00:00
layer Swap queue order 2020-12-04 12:55:26 +00:00
lights No need for dirty property 2020-12-03 14:31:54 +00:00
mesh Defaults to renderer aspect ratio to help with issues like #5444 2020-12-11 11:05:47 +00:00
particles Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
pathfollower More integer to number changes 2020-11-23 10:32:00 +00:00
pointlight Add attenuation parameter and fixed color divisor 2020-12-03 12:52:36 +00:00
rendertexture Send dimensions and reset scissors 2020-12-10 18:07:41 +00:00
rope Update Rope.js 2020-12-07 13:09:45 +00:00
shader The Shader Game Object now supports being able to use a Render Texture as a sampler2D texture on the shader. Fix #5423 2020-12-07 12:19:42 +00:00
shape Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
sprite Update SpriteWebGLRenderer.js 2020-12-08 16:15:16 +00:00
text Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
tilesprite Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
typedefs More integer to number changes 2020-11-23 10:32:00 +00:00
video Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
zone Replace integer with number 2020-11-23 10:22:13 +00:00
BuildGameObject.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
BuildGameObjectAnimation.js More integer to number changes 2020-11-23 10:32:00 +00:00
DisplayList.js Added new displayList property and Layer documentation 2020-11-27 11:13:59 +00:00
GameObject.js Moved event emitter. Fix #5427 2020-12-03 14:34:32 +00:00
GameObjectCreator.js GameObjectCreator.events is a new property that references the Scene's Event Emitter. This is now used internally. 2020-08-24 19:19:19 +01:00
GameObjectFactory.js Update GameObjectFactory.js 2020-09-30 16:30:12 +01:00
GetCalcMatrix.js GameObjects.GetCalcMatrix is a new function that is used to calculate the transformed Game Object matrix, based on the given Game Object, Camera and Parent. This function is now used by the following Game Objects: BitmapText (Static and Dynamic), Graphics, Mesh, Rope, Shader, Arc, Curve, Ellipse, Grid, IsoBox, IsoTriangle, Line, Polygon, Rectangle, Star and Triangle. This dramatically reduces the amount of duplicate code across the API. 2020-09-14 15:01:40 +01:00
index.js Fixed functions not appearing in the namespace. Fix #5432 2020-12-07 10:11:47 +00:00
UpdateList.js Replace integer with number 2020-11-23 10:22:13 +00:00