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bitmaptext
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Better post pipeline call (less code)
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2020-11-26 09:51:40 +00:00 |
blitter
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Better post pipeline call (less code)
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2020-11-26 09:51:40 +00:00 |
components
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Update TransformMatrix.js
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2020-12-04 12:00:31 +00:00 |
container
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Update Container.js
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2020-12-07 13:11:49 +00:00 |
domelement
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Removed use of _tempMatrix from all renderers
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2020-11-06 09:44:29 +00:00 |
events
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
extern
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Now uses GetCalcMatrix
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2020-09-14 15:22:16 +01:00 |
graphics
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Better post pipeline call (less code)
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2020-11-26 09:51:40 +00:00 |
group
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More integer to number changes
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2020-11-23 10:32:00 +00:00 |
image
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More integer to number changes
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2020-11-23 10:32:00 +00:00 |
layer
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Swap queue order
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2020-12-04 12:55:26 +00:00 |
lights
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No need for dirty property
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2020-12-03 14:31:54 +00:00 |
mesh
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Defaults to renderer aspect ratio to help with issues like #5444
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2020-12-11 11:05:47 +00:00 |
particles
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Better post pipeline call (less code)
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2020-11-26 09:51:40 +00:00 |
pathfollower
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More integer to number changes
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2020-11-23 10:32:00 +00:00 |
pointlight
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Add attenuation parameter and fixed color divisor
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2020-12-03 12:52:36 +00:00 |
rendertexture
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Send dimensions and reset scissors
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2020-12-10 18:07:41 +00:00 |
rope
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Update Rope.js
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2020-12-07 13:09:45 +00:00 |
shader
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The Shader Game Object now supports being able to use a Render Texture as a sampler2D texture on the shader. Fix #5423
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2020-12-07 12:19:42 +00:00 |
shape
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Better post pipeline call (less code)
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2020-11-26 09:51:40 +00:00 |
sprite
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Update SpriteWebGLRenderer.js
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2020-12-08 16:15:16 +00:00 |
text
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Better post pipeline call (less code)
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2020-11-26 09:51:40 +00:00 |
tilesprite
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Better post pipeline call (less code)
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2020-11-26 09:51:40 +00:00 |
typedefs
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More integer to number changes
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2020-11-23 10:32:00 +00:00 |
video
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Better post pipeline call (less code)
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2020-11-26 09:51:40 +00:00 |
zone
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
BuildGameObject.js
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
BuildGameObjectAnimation.js
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More integer to number changes
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2020-11-23 10:32:00 +00:00 |
DisplayList.js
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Added new displayList property and Layer documentation
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2020-11-27 11:13:59 +00:00 |
GameObject.js
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Moved event emitter. Fix #5427
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2020-12-03 14:34:32 +00:00 |
GameObjectCreator.js
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GameObjectCreator.events is a new property that references the Scene's Event Emitter. This is now used internally.
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2020-08-24 19:19:19 +01:00 |
GameObjectFactory.js
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Update GameObjectFactory.js
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2020-09-30 16:30:12 +01:00 |
GetCalcMatrix.js
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GameObjects.GetCalcMatrix is a new function that is used to calculate the transformed Game Object matrix, based on the given Game Object, Camera and Parent. This function is now used by the following Game Objects: BitmapText (Static and Dynamic), Graphics , Mesh , Rope , Shader , Arc , Curve , Ellipse , Grid , IsoBox , IsoTriangle , Line , Polygon , Rectangle , Star and Triangle . This dramatically reduces the amount of duplicate code across the API.
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2020-09-14 15:01:40 +01:00 |
index.js
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Fixed functions not appearing in the namespace. Fix #5432
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2020-12-07 10:11:47 +00:00 |
UpdateList.js
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |