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boot
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Testing Particle renderer.
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2017-01-18 01:06:34 +00:00 |
cache
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invalid variable name files instead of files in functions
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2017-01-16 22:55:04 +01:00 |
camera
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Added in new Util functions, and fixed some left-over ES6 values.
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2016-12-15 17:15:47 +00:00 |
components
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Merge pull request #2959 from vulvulune/basetransform-bug1
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2017-01-16 23:00:50 +00:00 |
device
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Updated CanvasPool to store the type (2d or webgl), so it doesn't give incorrect canvases back out again. Updated Features to use proper canvases when feature testing. Added Interpolation code. Cached the Smoothing prefix.
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2016-11-26 02:32:59 +00:00 |
dom
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remove always true if condition
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2017-01-17 20:20:14 +01:00 |
events
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Cutting out the noise.
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2016-12-06 15:25:24 +00:00 |
gameobjects
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Fixed renderer references.
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2017-01-16 23:05:27 +00:00 |
geom
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Added GetAABB and Reverse. Trying alternative Area calculation.
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2017-01-07 01:42:09 +00:00 |
input/keyboard
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Keyboard Input functions.
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2017-01-08 14:14:21 +00:00 |
loader
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Swapped Set.add for Set.set.
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2016-12-12 22:35:47 +00:00 |
math
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fix signature
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2017-01-16 23:02:33 +01:00 |
polyfills
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Added new Dynamic FX Generator.
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2017-01-11 04:38:15 +00:00 |
renderer
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better syntax to declare var indexB
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2017-01-18 10:28:21 +01:00 |
sound
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Added new Dynamic FX Generator.
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2017-01-11 04:38:15 +00:00 |
state
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Updated Loader so you can pass in your own XHRSettings object with any file, and have that override the XHR defaults for the specific file.
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2016-12-12 22:27:53 +00:00 |
structs
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Lots of Math component exports added.
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2016-12-13 16:12:25 +00:00 |
textures
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Lots of Canvas Renderer fixes.
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2017-01-16 22:44:02 +00:00 |
utils
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Lots of Canvas Renderer fixes.
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2017-01-16 22:44:02 +00:00 |
checksum.js
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Fixed Particle Renderer errors
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2017-01-17 22:51:33 -03:00 |
const.js
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Adding in WebGL Renderer.
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2016-12-07 02:28:22 +00:00 |
phaser.js
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Lots of Canvas Renderer fixes.
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2017-01-16 22:44:02 +00:00 |