phaser/tasks/manifests
2015-07-23 16:00:45 +01:00
..
animation.json New grunt manifests. 2015-02-19 05:01:30 +00:00
bitmapdata.json More grunt work. Nearly there. 2015-02-19 06:03:42 +00:00
bitmaptext.json More grunt work. Nearly there. 2015-02-19 06:03:42 +00:00
components.json New grunt manifests. 2015-02-19 05:01:30 +00:00
core.json Added Phaser.Create in, fixes build task (#1897) 2015-07-10 17:27:01 +01:00
creature-global.json Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required. 2015-07-23 16:00:45 +01:00
creature.json Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required. 2015-07-23 16:00:45 +01:00
debug.json Custom build scripts are go! 2015-02-19 15:27:44 +00:00
debug.stub.json Stubbed Net and Debug so they can be properly excluded during a custom build. 2015-04-29 09:07:06 -04:00
gameobjects.json More grunt work. Nearly there. 2015-02-19 06:03:42 +00:00
gamepad.json Consolidated all Pointer buttons into the new DeviceButton class. 2015-07-17 13:52:09 +01:00
geom.json New grunt manifests. 2015-02-19 05:01:30 +00:00
graphics.json Split out rope and tilesprite as custom tasks. 2015-07-22 12:44:03 +01:00
input.json Consolidated all Pointer buttons into the new DeviceButton class. 2015-07-17 13:52:09 +01:00
intro.json Custom build scripts are go! 2015-02-19 15:27:44 +00:00
keyboard.json More grunt work. Nearly there. 2015-02-19 06:03:42 +00:00
loader.json New grunt manifests. 2015-02-19 05:01:30 +00:00
math.json New grunt manifests. 2015-02-19 05:01:30 +00:00
net.json New grunt manifests. 2015-02-19 05:01:30 +00:00
net.stub.json Stubbed Net and Debug so they can be properly excluded during a custom build. 2015-04-29 09:07:06 -04:00
outro.json New grunt manifests. 2015-02-19 05:01:30 +00:00
p2.json Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required. 2015-07-23 16:00:45 +01:00
particles.json New grunt manifests. 2015-02-19 05:01:30 +00:00
particles.stub.json Grunt file now properly includes stub files for Game core managers. 2015-03-04 00:32:33 +00:00
phaser.json Custom build scripts are go! 2015-02-19 15:27:44 +00:00
physics.arcade.json Custom build scripts are go! 2015-02-19 15:27:44 +00:00
physics.arcade.tilemaps.json Custom build scripts are go! 2015-02-19 15:27:44 +00:00
physics.json New grunt manifests. 2015-02-19 05:01:30 +00:00
physics.ninja.json New grunt manifests. 2015-02-19 05:01:30 +00:00
physics.p2.json Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required. 2015-07-23 16:00:45 +01:00
pixi-intro.json Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required. 2015-07-23 16:00:45 +01:00
pixi-outro.json Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required. 2015-07-23 16:00:45 +01:00
pixi-rope.json Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required. 2015-07-23 16:00:45 +01:00
pixi-tilesprite.json Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required. 2015-07-23 16:00:45 +01:00
rendertexture.json More grunt work. Nearly there. 2015-02-19 06:03:42 +00:00
retrofont.json More grunt work. Nearly there. 2015-02-19 06:03:42 +00:00
rope.json Phaser 2.4.0a release - includes build file fixes for missing PIXI classes like TilingSprite. 2015-07-23 13:25:08 +01:00
sound.json New grunt manifests. 2015-02-19 05:01:30 +00:00
sound.stub.json Grunt file now properly includes stub files for Game core managers. 2015-03-04 00:32:33 +00:00
system.json Split out rope and tilesprite as custom tasks. 2015-07-22 12:44:03 +01:00
text.json More grunt work. Nearly there. 2015-02-19 06:03:42 +00:00
tilemaps.json Tiled Image Collection support is now available and has been added to the TilemapParser and Tilemap classes (thanks @asyed94 #1879) 2015-07-02 13:53:02 +01:00
tilesprite.json Phaser 2.4.0a release - includes build file fixes for missing PIXI classes like TilingSprite. 2015-07-23 13:25:08 +01:00
time.json New grunt manifests. 2015-02-19 05:01:30 +00:00
tweens.json New grunt manifests. 2015-02-19 05:01:30 +00:00
tweens.stub.json Grunt file now properly includes stub files for Game core managers. 2015-03-04 00:32:33 +00:00
utils.json Custom build scripts are go! 2015-02-19 15:27:44 +00:00
video.json Added Video to gruntfile. 2015-05-06 07:58:04 +01:00