mirror of
https://github.com/photonstorm/phaser
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4e05ad0655
If the global top only flag is on and a scene consumes an input event then they won't flow any further down the scene list. This is optional (but on by default), allowing you to now correctly create a UI Scene above a game scene without the input events polluting one to the other. |
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.. | ||
gamepad | ||
keyboard | ||
mouse | ||
touch | ||
index.js | ||
InputManager.js | ||
InputPlugin.js | ||
InteractiveObject.js | ||
Pointer.js |