phaser/build/custom/phaser-minimum.min.js
2016-09-21 23:22:08 +01:00

16 lines
No EOL
379 KiB
JavaScript

/* Phaser v3.0.0 - http://phaser.io - @photonstorm - (c) 2016 Photon Storm Ltd. */
(function(){function a(a,b,c,e){var f=a.createTexture();return a.bindTexture(a.TEXTURE_2D,f),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,e===d.scaleModes.LINEAR?a.LINEAR:a.NEAREST),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,e===d.scaleModes.LINEAR?a.LINEAR:a.NEAREST),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,b,c,0,a.RGBA,a.UNSIGNED_BYTE,null),f}function b(b,c,d,f,g){var h=b.createFramebuffer(),i=b.createRenderbuffer(),j=null,k=0;return b.activeTexture(b.TEXTURE0+g),b.bindFramebuffer(b.FRAMEBUFFER,h),b.bindRenderbuffer(b.RENDERBUFFER,i),b.framebufferRenderbuffer(b.FRAMEBUFFER,b.DEPTH_STENCIL_ATTACHMENT,b.RENDERBUFFER,this.renderBuffer),j=a(b,c,d,f),b.framebufferTexture2D(b.FRAMEBUFFER,b.COLOR_ATTACHMENT0,b.TEXTURE_2D,j,0),k=b.checkFramebufferStatus(b.FRAMEBUFFER),k!==b.FRAMEBUFFER_COMPLETE&&console.error("Incomplete GL framebuffer. ",e[k]),h.width=c,h.height=d,h.targetTexture=j,h.renderBuffer=i,h}var c=this,d=d||{};d.game=null,d.WEBGL_RENDERER=0,d.CANVAS_RENDERER=1,d.VERSION="v2.2.9",d._UID=0,"undefined"!=typeof Float32Array?(d.Float32Array=Float32Array,d.Uint16Array=Uint16Array,d.Uint32Array=Uint32Array,d.ArrayBuffer=ArrayBuffer):(d.Float32Array=Array,d.Uint16Array=Array),d.PI_2=2*Math.PI,d.RAD_TO_DEG=180/Math.PI,d.DEG_TO_RAD=Math.PI/180,d.RETINA_PREFIX="@2x",d.DisplayObject=function(){this.position=new d.Point(0,0),this.scale=new d.Point(1,1),this.pivot=new d.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.renderable=!1,this.parent=null,this.worldAlpha=1,this.worldTransform=new d.Matrix,this.worldPosition=new d.Point(0,0),this.worldScale=new d.Point(1,1),this.worldRotation=0,this.filterArea=null,this._sr=0,this._cr=1,this._bounds=new d.Rectangle(0,0,0,0),this._currentBounds=null,this._mask=null,this._cacheAsBitmap=!1,this._cacheIsDirty=!1},d.DisplayObject.prototype.constructor=d.DisplayObject,d.DisplayObject.prototype={destroy:function(){if(this.children){for(var a=this.children.length;a--;)this.children[a].destroy();this.children=[]}this.hitArea=null,this.parent=null,this.worldTransform=null,this.filterArea=null,this.renderable=!1,this._bounds=null,this._currentBounds=null,this._mask=null,this._destroyCachedSprite()},updateTransform:function(a){if(!a&&!this.parent&&!this.game)return this;var b=this.parent;a?b=a:this.parent||(b=this.game.world);var c,e,f,g,h,i,j=b.worldTransform,k=this.worldTransform;return this.rotation%d.PI_2?(this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation)),c=this._cr*this.scale.x,e=this._sr*this.scale.x,f=-this._sr*this.scale.y,g=this._cr*this.scale.y,h=this.position.x,i=this.position.y,(this.pivot.x||this.pivot.y)&&(h-=this.pivot.x*c+this.pivot.y*f,i-=this.pivot.x*e+this.pivot.y*g),k.a=c*j.a+e*j.c,k.b=c*j.b+e*j.d,k.c=f*j.a+g*j.c,k.d=f*j.b+g*j.d,k.tx=h*j.a+i*j.c+j.tx,k.ty=h*j.b+i*j.d+j.ty):(c=this.scale.x,g=this.scale.y,h=this.position.x-this.pivot.x*c,i=this.position.y-this.pivot.y*g,k.a=c*j.a,k.b=c*j.b,k.c=g*j.c,k.d=g*j.d,k.tx=h*j.a+i*j.c+j.tx,k.ty=h*j.b+i*j.d+j.ty),this.worldAlpha=this.alpha*b.worldAlpha,this.worldPosition.set(k.tx,k.ty),this.worldScale.set(this.scale.x*Math.sqrt(k.a*k.a+k.c*k.c),this.scale.y*Math.sqrt(k.b*k.b+k.d*k.d)),this.worldRotation=Math.atan2(-k.c,k.d),this._currentBounds=null,this.transformCallback&&this.transformCallback.call(this.transformCallbackContext,k,j),this},preUpdate:function(){},generateTexture:function(a,b,c){var e=this.getLocalBounds(),f=new d.RenderTexture(0|e.width,0|e.height,c,b,a);return d.DisplayObject._tempMatrix.tx=-e.x,d.DisplayObject._tempMatrix.ty=-e.y,f.render(this,d.DisplayObject._tempMatrix),f},updateCache:function(){return this._generateCachedSprite(),this},toGlobal:function(a){return this.updateTransform(),this.worldTransform.apply(a)},toLocal:function(a,b){return b&&(a=b.toGlobal(a)),this.updateTransform(),this.worldTransform.applyInverse(a)},_renderCachedSprite:function(a){this._cachedSprite.worldAlpha=this.worldAlpha,a.gl?d.Sprite.prototype._renderWebGL.call(this._cachedSprite,a):d.Sprite.prototype._renderCanvas.call(this._cachedSprite,a)},_generateCachedSprite:function(){this._cacheAsBitmap=!1;var a=this.getLocalBounds();if(a.width=Math.max(1,Math.ceil(a.width)),a.height=Math.max(1,Math.ceil(a.height)),this.updateTransform(),this._cachedSprite)this._cachedSprite.texture.resize(a.width,a.height);else{var b=0;this.texture&&this.texture.baseTexture&&d._enableMultiTextureToggle&&(b=this.texture.baseTexture.textureIndex);var c=new d.RenderTexture(a.width,a.height,null,null,null,b);this._cachedSprite=new d.Sprite(c),this._cachedSprite.worldTransform=this.worldTransform}var e=this._filters;this._filters=null,this._cachedSprite.filters=e,d.DisplayObject._tempMatrix.tx=-a.x,d.DisplayObject._tempMatrix.ty=-a.y,this._cachedSprite.texture.render(this,d.DisplayObject._tempMatrix,!0),this._cachedSprite.anchor.x=-(a.x/a.width),this._cachedSprite.anchor.y=-(a.y/a.height),this._filters=e,this._cacheAsBitmap=!0},_destroyCachedSprite:function(){this._cachedSprite&&(this._cachedSprite.texture.destroy(!0),this._cachedSprite=null)}},d.DisplayObject.prototype.displayObjectUpdateTransform=d.DisplayObject.prototype.updateTransform,Object.defineProperties(d.DisplayObject.prototype,{x:{get:function(){return this.position.x},set:function(a){this.position.x=a}},y:{get:function(){return this.position.y},set:function(a){this.position.y=a}},worldVisible:{get:function(){if(this.visible){var a=this.parent;if(!a)return this.visible;do{if(!a.visible)return!1;a=a.parent}while(a);return!0}return!1}},mask:{get:function(){return this._mask},set:function(a){this._mask&&(this._mask.isMask=!1),this._mask=a,a&&(this._mask.isMask=!0)}},filters:{get:function(){return this._filters},set:function(a){if(Array.isArray(a)){for(var b=[],c=0;c<a.length;c++)for(var e=a[c].passes,f=0;f<e.length;f++)b.push(e[f]);this._filterBlock={target:this,filterPasses:b}}this._filters=a,this.blendMode&&this.blendMode===d.blendModes.MULTIPLY&&(this.blendMode=d.blendModes.NORMAL)}},cacheAsBitmap:{get:function(){return this._cacheAsBitmap},set:function(a){this._cacheAsBitmap!==a&&(a?this._generateCachedSprite():this._destroyCachedSprite(),this._cacheAsBitmap=a)}}}),d.DisplayObjectContainer=function(){d.DisplayObject.call(this),this.children=[],this.ignoreChildInput=!1},d.DisplayObjectContainer.prototype=Object.create(d.DisplayObject.prototype),d.DisplayObjectContainer.prototype.constructor=d.DisplayObjectContainer,d.DisplayObjectContainer.prototype.addChild=function(a){return this.addChildAt(a,this.children.length)},d.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(b>=0&&b<=this.children.length)return a.parent&&a.parent.removeChild(a),a.parent=this,this.children.splice(b,0,a),a;throw new Error(a+"addChildAt: The index "+b+" supplied is out of bounds "+this.children.length)},d.DisplayObjectContainer.prototype.swapChildren=function(a,b){if(a!==b){var c=this.getChildIndex(a),d=this.getChildIndex(b);if(c<0||d<0)throw new Error("swapChildren: Both the supplied DisplayObjects must be a child of the caller.");this.children[c]=b,this.children[d]=a}},d.DisplayObjectContainer.prototype.getChildIndex=function(a){var b=this.children.indexOf(a);if(b===-1)throw new Error("The supplied DisplayObject must be a child of the caller");return b},d.DisplayObjectContainer.prototype.setChildIndex=function(a,b){if(b<0||b>=this.children.length)throw new Error("The supplied index is out of bounds");var c=this.getChildIndex(a);this.children.splice(c,1),this.children.splice(b,0,a)},d.DisplayObjectContainer.prototype.getChildAt=function(a){if(a<0||a>=this.children.length)throw new Error("getChildAt: Supplied index "+a+" does not exist in the child list, or the supplied DisplayObject must be a child of the caller");return this.children[a]},d.DisplayObjectContainer.prototype.removeChild=function(a){var b=this.children.indexOf(a);if(b!==-1)return this.removeChildAt(b)},d.DisplayObjectContainer.prototype.removeChildAt=function(a){var b=this.getChildAt(a);return b&&(b.parent=void 0,this.children.splice(a,1)),b},d.DisplayObjectContainer.prototype.removeChildren=function(a,b){void 0===a&&(a=0),void 0===b&&(b=this.children.length);var c=b-a;if(c>0&&c<=b){for(var d=this.children.splice(a,c),e=0;e<d.length;e++){var f=d[e];f.parent=void 0}return d}if(0===c&&0===this.children.length)return[];throw new Error("removeChildren: Range Error, numeric values are outside the acceptable range")},d.DisplayObjectContainer.prototype.updateTransform=function(){if(this.visible&&(this.displayObjectUpdateTransform(),!this._cacheAsBitmap))for(var a=0;a<this.children.length;a++)this.children[a].updateTransform()},d.DisplayObjectContainer.prototype.displayObjectContainerUpdateTransform=d.DisplayObjectContainer.prototype.updateTransform,d.DisplayObjectContainer.prototype.getBounds=function(a){var b=a&&a instanceof d.DisplayObject,c=!0;b?c=a instanceof d.DisplayObjectContainer&&a.contains(this):a=this;var e;if(b){var f=a.worldTransform;for(a.worldTransform=d.identityMatrix,e=0;e<a.children.length;e++)a.children[e].updateTransform()}var g,h,i,j=1/0,k=1/0,l=-(1/0),m=-(1/0),n=!1;for(e=0;e<this.children.length;e++){var o=this.children[e];o.visible&&(n=!0,g=this.children[e].getBounds(),j=j<g.x?j:g.x,k=k<g.y?k:g.y,h=g.width+g.x,i=g.height+g.y,l=l>h?l:h,m=m>i?m:i)}var p=this._bounds;if(!n){p=new d.Rectangle;var q=p.x,r=p.width+p.x,s=p.y,t=p.height+p.y,u=this.worldTransform,v=u.a,w=u.b,x=u.c,y=u.d,z=u.tx,A=u.ty,B=v*r+x*t+z,C=y*t+w*r+A,D=v*q+x*t+z,E=y*t+w*q+A,F=v*q+x*s+z,G=y*s+w*q+A,H=v*r+x*s+z,I=y*s+w*r+A;l=B,m=C,j=B,k=C,j=D<j?D:j,j=F<j?F:j,j=H<j?H:j,k=E<k?E:k,k=G<k?G:k,k=I<k?I:k,l=D>l?D:l,l=F>l?F:l,l=H>l?H:l,m=E>m?E:m,m=G>m?G:m,m=I>m?I:m}if(p.x=j,p.y=k,p.width=l-j,p.height=m-k,b)for(a.worldTransform=f,e=0;e<a.children.length;e++)a.children[e].updateTransform();if(!c){var J=a.getBounds();p.x-=J.x,p.y-=J.y}return p},d.DisplayObjectContainer.prototype.getLocalBounds=function(){return this.getBounds(this)},d.DisplayObjectContainer.prototype.contains=function(a){return!!a&&(a===this||this.contains(a.parent))},d.DisplayObjectContainer.prototype._renderWebGL=function(a){if(this.visible&&!(this.alpha<=0)){if(this._cacheAsBitmap)return void this._renderCachedSprite(a);var b;if(this._mask||this._filters){for(this._filters&&(a.spriteBatch.flush(),a.filterManager.pushFilter(this._filterBlock)),this._mask&&(a.spriteBatch.stop(),a.maskManager.pushMask(this.mask,a),a.spriteBatch.start()),b=0;b<this.children.length;b++)this.children[b]._renderWebGL(a);a.spriteBatch.stop(),this._mask&&a.maskManager.popMask(this._mask,a),this._filters&&a.filterManager.popFilter(),a.spriteBatch.start()}else for(b=0;b<this.children.length;b++)this.children[b]._renderWebGL(a)}},d.DisplayObjectContainer.prototype._renderCanvas=function(a){if(this.visible!==!1&&0!==this.alpha){if(this._cacheAsBitmap)return void this._renderCachedSprite(a);this._mask&&a.maskManager.pushMask(this._mask,a);for(var b=0;b<this.children.length;b++)this.children[b]._renderCanvas(a);this._mask&&a.maskManager.popMask(a)}},Object.defineProperty(d.DisplayObjectContainer.prototype,"width",{get:function(){return this.getLocalBounds().width*this.scale.x},set:function(a){var b=this.getLocalBounds().width;0!==b?this.scale.x=a/b:this.scale.x=1,this._width=a}}),Object.defineProperty(d.DisplayObjectContainer.prototype,"height",{get:function(){return this.getLocalBounds().height*this.scale.y},set:function(a){var b=this.getLocalBounds().height;0!==b?this.scale.y=a/b:this.scale.y=1,this._height=a}}),d.Sprite=function(a){d.DisplayObjectContainer.call(this),this.anchor=new d.Point,this.texture=a||d.Texture.emptyTexture,this._width=0,this._height=0,this.tint=16777215,this.cachedTint=-1,this.tintedTexture=null,this.blendMode=d.blendModes.NORMAL,this.shader=null,this.exists=!0,this.texture.baseTexture.hasLoaded&&this.onTextureUpdate(),this.renderable=!0},d.Sprite.prototype=Object.create(d.DisplayObjectContainer.prototype),d.Sprite.prototype.constructor=d.Sprite,Object.defineProperty(d.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(d.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),d.Sprite.prototype.setTexture=function(a,b){void 0!==b&&this.texture.baseTexture.destroy(),this.texture.baseTexture.skipRender=!1,this.texture=a,this.texture.valid=!0,this.cachedTint=-1},d.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height)},d.Sprite.prototype.getBounds=function(a){var b=this.texture.frame.width,c=this.texture.frame.height,d=b*(1-this.anchor.x),e=b*-this.anchor.x,f=c*(1-this.anchor.y),g=c*-this.anchor.y,h=a||this.worldTransform,i=h.a,j=h.b,k=h.c,l=h.d,m=h.tx,n=h.ty,o=-(1/0),p=-(1/0),q=1/0,r=1/0;if(0===j&&0===k){if(i<0){i*=-1;var s=d;d=-e,e=-s}if(l<0){l*=-1;var s=f;f=-g,g=-s}q=i*e+m,o=i*d+m,r=l*g+n,p=l*f+n}else{var t=i*e+k*g+m,u=l*g+j*e+n,v=i*d+k*g+m,w=l*g+j*d+n,x=i*d+k*f+m,y=l*f+j*d+n,z=i*e+k*f+m,A=l*f+j*e+n;q=t<q?t:q,q=v<q?v:q,q=x<q?x:q,q=z<q?z:q,r=u<r?u:r,r=w<r?w:r,r=y<r?y:r,r=A<r?A:r,o=t>o?t:o,o=v>o?v:o,o=x>o?x:o,o=z>o?z:o,p=u>p?u:p,p=w>p?w:p,p=y>p?y:p,p=A>p?A:p}var B=this._bounds;return B.x=q,B.width=o-q,B.y=r,B.height=p-r,this._currentBounds=B,B},d.Sprite.prototype.getLocalBounds=function(){var a=this.worldTransform;this.worldTransform=d.identityMatrix;for(var b=0;b<this.children.length;b++)this.children[b].updateTransform();var c=this.getBounds();for(this.worldTransform=a,b=0;b<this.children.length;b++)this.children[b].updateTransform();return c},d.Sprite.prototype._renderWebGL=function(a,b){if(this.visible&&!(this.alpha<=0)&&this.renderable){var c=this.worldTransform;if(b&&(c=b),this._mask||this._filters){var d=a.spriteBatch;this._filters&&(d.flush(),a.filterManager.pushFilter(this._filterBlock)),this._mask&&(d.stop(),a.maskManager.pushMask(this.mask,a),d.start()),d.render(this);for(var e=0;e<this.children.length;e++)this.children[e]._renderWebGL(a);d.stop(),this._mask&&a.maskManager.popMask(this._mask,a),this._filters&&a.filterManager.popFilter(),d.start()}else{a.spriteBatch.render(this);for(var e=0;e<this.children.length;e++)this.children[e]._renderWebGL(a,c)}}},d.Sprite.prototype._renderCanvas=function(a,b){if(!(!this.visible||0===this.alpha||!this.renderable||this.texture.crop.width<=0||this.texture.crop.height<=0)){var c=this.worldTransform;if(b&&(c=b),this.blendMode!==a.currentBlendMode&&(a.currentBlendMode=this.blendMode,a.context.globalCompositeOperation=d.blendModesCanvas[a.currentBlendMode]),this._mask&&a.maskManager.pushMask(this._mask,a),!this.texture.valid){for(var e=0;e<this.children.length;e++)this.children[e]._renderCanvas(a);return void(this._mask&&a.maskManager.popMask(a))}var f=this.texture.baseTexture.resolution/a.resolution;a.context.globalAlpha=this.worldAlpha,a.smoothProperty&&a.scaleMode!==this.texture.baseTexture.scaleMode&&(a.scaleMode=this.texture.baseTexture.scaleMode,a.context[a.smoothProperty]=a.scaleMode===d.scaleModes.LINEAR);var g=this.texture.trim?this.texture.trim.x-this.anchor.x*this.texture.trim.width:this.anchor.x*-this.texture.frame.width,h=this.texture.trim?this.texture.trim.y-this.anchor.y*this.texture.trim.height:this.anchor.y*-this.texture.frame.height,i=c.tx*a.resolution+a.shakeX,j=c.ty*a.resolution+a.shakeY,k=this.texture.crop.width,l=this.texture.crop.height;if(this.texture.rotated){var m=c.a,n=c.b,o=c.c,p=c.d,q=k;i=c.c*l+i,j=c.d*l+j,c.a=6.123233995736766e-17*m+-o,c.b=6.123233995736766e-17*n+-p,c.c=m+6.123233995736766e-17*o,c.d=n+6.123233995736766e-17*p,k=l,l=q}if(a.roundPixels?(a.context.setTransform(c.a,c.b,c.c,c.d,0|i,0|j),g|=0,h|=0):a.context.setTransform(c.a,c.b,c.c,c.d,i,j),g/=f,h/=f,16777215!==this.tint)(this.texture.requiresReTint||this.cachedTint!==this.tint)&&(this.tintedTexture=d.CanvasTinter.getTintedTexture(this,this.tint),this.cachedTint=this.tint,this.texture.requiresReTint=!1),a.context.drawImage(this.tintedTexture,0,0,k,l,g,h,k/f,l/f);else{var r=this.texture.crop.x,s=this.texture.crop.y;a.context.drawImage(this.texture.baseTexture.source,r,s,k,l,g,h,k/f,l/f)}for(var e=0;e<this.children.length;e++)this.children[e]._renderCanvas(a);this._mask&&a.maskManager.popMask(a)}},d.SpriteBatch=function(a){d.DisplayObjectContainer.call(this),this.textureThing=a,this.ready=!1},d.SpriteBatch.prototype=Object.create(d.DisplayObjectContainer.prototype),d.SpriteBatch.prototype.constructor=d.SpriteBatch,d.SpriteBatch.prototype.initWebGL=function(a){this.fastSpriteBatch=new d.WebGLFastSpriteBatch(a),this.ready=!0},d.SpriteBatch.prototype.updateTransform=function(){this.displayObjectUpdateTransform()},d.SpriteBatch.prototype._renderWebGL=function(a){!this.visible||this.alpha<=0||!this.children.length||(this.ready||this.initWebGL(a.gl),this.fastSpriteBatch.gl!==a.gl&&this.fastSpriteBatch.setContext(a.gl),a.spriteBatch.stop(),a.shaderManager.setShader(a.shaderManager.fastShader),this.fastSpriteBatch.begin(this,a),this.fastSpriteBatch.render(this),a.spriteBatch.start())},d.SpriteBatch.prototype._renderCanvas=function(a){if(this.visible&&!(this.alpha<=0)&&this.children.length){var b=a.context;b.globalAlpha=this.worldAlpha,this.displayObjectUpdateTransform();for(var c=this.worldTransform,d=!0,e=0;e<this.children.length;e++){var f=this.children[e];if(f.visible){var g=f.texture,h=g.frame;if(b.globalAlpha=this.worldAlpha*f.alpha,f.rotation%(2*Math.PI)===0)d&&(b.setTransform(c.a,c.b,c.c,c.d,c.tx,c.ty),d=!1),b.drawImage(g.baseTexture.source,h.x,h.y,h.width,h.height,f.anchor.x*(-h.width*f.scale.x)+f.position.x+.5+a.shakeX|0,f.anchor.y*(-h.height*f.scale.y)+f.position.y+.5+a.shakeY|0,h.width*f.scale.x,h.height*f.scale.y);else{d||(d=!0),f.displayObjectUpdateTransform();var i=f.worldTransform,j=i.tx*a.resolution+a.shakeX,k=i.ty*a.resolution+a.shakeY;a.roundPixels?b.setTransform(i.a,i.b,i.c,i.d,0|j,0|k):b.setTransform(i.a,i.b,i.c,i.d,j,k),b.drawImage(g.baseTexture.source,h.x,h.y,h.width,h.height,f.anchor.x*-h.width+.5|0,f.anchor.y*-h.height+.5|0,h.width,h.height)}}}}},d.hex2rgb=function(a){return[(a>>16&255)/255,(a>>8&255)/255,(255&a)/255]},d.rgb2hex=function(a){return(255*a[0]<<16)+(255*a[1]<<8)+255*a[2]},d.canUseNewCanvasBlendModes=function(){if(void 0===document)return!1;var a="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAQAAAABAQMAAADD8p2OAAAAA1BMVEX/",b="AAAACklEQVQI12NgAAAAAgAB4iG8MwAAAABJRU5ErkJggg==",c=new Image;c.src=a+"AP804Oa6"+b;var e=new Image;e.src=a+"/wCKxvRF"+b;var f=d.CanvasPool.create(this,6,1),g=f.getContext("2d");if(g.globalCompositeOperation="multiply",g.drawImage(c,0,0),g.drawImage(e,2,0),!g.getImageData(2,0,1,1))return!1;var h=g.getImageData(2,0,1,1).data;return d.CanvasPool.remove(this),255===h[0]&&0===h[1]&&0===h[2]},d.getNextPowerOfTwo=function(a){if(a>0&&0===(a&a-1))return a;for(var b=1;b<a;)b<<=1;return b},d.isPowerOfTwo=function(a,b){return a>0&&0===(a&a-1)&&b>0&&0===(b&b-1)},d.CanvasPool={create:function(a,b,c){var e,f=d.CanvasPool.getFirst();if(f===-1){var g={parent:a,canvas:document.createElement("canvas")};d.CanvasPool.pool.push(g),e=g.canvas}else d.CanvasPool.pool[f].parent=a,e=d.CanvasPool.pool[f].canvas;return void 0!==b&&(e.width=b,e.height=c),e},getFirst:function(){for(var a=d.CanvasPool.pool,b=0;b<a.length;b++)if(!a[b].parent)return b;return-1},remove:function(a){for(var b=d.CanvasPool.pool,c=0;c<b.length;c++)b[c].parent===a&&(b[c].parent=null,b[c].canvas.width=1,b[c].canvas.height=1)},removeByCanvas:function(a){for(var b=d.CanvasPool.pool,c=0;c<b.length;c++)b[c].canvas===a&&(b[c].parent=null,b[c].canvas.width=1,b[c].canvas.height=1)},getTotal:function(){for(var a=d.CanvasPool.pool,b=0,c=0;c<a.length;c++)a[c].parent&&b++;return b},getFree:function(){for(var a=d.CanvasPool.pool,b=0,c=0;c<a.length;c++)a[c].parent||b++;return b}},d.CanvasPool.pool=[],d.initDefaultShaders=function(){},d.CompileVertexShader=function(a,b){return d._CompileShader(a,b,a.VERTEX_SHADER)},d.CompileFragmentShader=function(a,b){return d._CompileShader(a,b,a.FRAGMENT_SHADER)},d._CompileShader=function(a,b,c){var d=b;Array.isArray(b)&&(d=b.join("\n"));var e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(window.console.log(a.getShaderInfoLog(e)),null)},d.compileProgram=function(a,b,c){var e=d.CompileFragmentShader(a,c),f=d.CompileVertexShader(a,b),g=a.createProgram();return a.attachShader(g,f),a.attachShader(g,e),a.linkProgram(g),a.getProgramParameter(g,a.LINK_STATUS)||(window.console.log(a.getProgramInfoLog(g)),window.console.log("Could not initialise shaders")),g},d.PixiShader=function(a){this._UID=d._UID++,this.gl=a,this.program=null,this.fragmentSrc=null,this.textureCount=0,this.firstRun=!0,this.dirty=!0,this.attributes=[],this.init()},d.PixiShader.prototype.constructor=d.PixiShader,d.PixiShader.prototype.initMultitexShader=function(){var a=this.gl;this.MAX_TEXTURES=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS);for(var b="\tif (vTextureIndex == 0.0) gl_FragColor = texture2D(uSamplerArray[0], vTextureCoord) * vColor;\n",c=1;c<this.MAX_TEXTURES;++c)b+="\telse if (vTextureIndex == "+c+".0) gl_FragColor = texture2D(uSamplerArray["+c+"], vTextureCoord) * vColor;\n";this.fragmentSrc=["// PixiShader Fragment Shader.","precision lowp float;","varying vec2 vTextureCoord;","varying vec4 vColor;","varying float vTextureIndex;","uniform sampler2D uSamplerArray["+this.MAX_TEXTURES+"];","const vec4 PINK = vec4(1.0, 0.0, 1.0, 1.0);","const vec4 GREEN = vec4(0.0, 1.0, 0.0, 1.0);","void main(void) {",b,"else gl_FragColor = PINK;","}"];var e=d.compileProgram(a,this.vertexSrc||d.PixiShader.defaultVertexSrc,this.fragmentSrc);a.useProgram(e),this.uSamplerArray=a.getUniformLocation(e,"uSamplerArray[0]"),this.projectionVector=a.getUniformLocation(e,"projectionVector"),this.offsetVector=a.getUniformLocation(e,"offsetVector"),this.dimensions=a.getUniformLocation(e,"dimensions"),this.aVertexPosition=a.getAttribLocation(e,"aVertexPosition"),this.aTextureCoord=a.getAttribLocation(e,"aTextureCoord"),this.colorAttribute=a.getAttribLocation(e,"aColor"),this.aTextureIndex=a.getAttribLocation(e,"aTextureIndex");var f=[],g=a.createTexture();a.activeTexture(a.TEXTURE0),a.bindTexture(a.TEXTURE_2D,g),a.texImage2D(a.TEXTURE_2D,0,a.RGB,1,1,0,a.RGB,a.UNSIGNED_BYTE,null);for(var h=0;h<this.MAX_TEXTURES;++h)a.activeTexture(a.TEXTURE0+h),a.bindTexture(a.TEXTURE_2D,g),f.push(h);a.activeTexture(a.TEXTURE0),a.uniform1iv(this.uSamplerArray,f),this.colorAttribute===-1&&(this.colorAttribute=2),this.attributes=[this.aVertexPosition,this.aTextureCoord,this.colorAttribute,this.aTextureIndex];for(var i in this.uniforms)this.uniforms[i].uniformLocation=a.getUniformLocation(e,i);this.initUniforms(),this.program=e},d.PixiShader.prototype.initDefaultShader=function(){null===this.fragmentSrc&&(this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying vec4 vColor;","varying float vTextureIndex;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor ;","}"]);var a=this.gl,b=d.compileProgram(a,this.vertexSrc||d.PixiShader.defaultVertexSrc,this.fragmentSrc);a.useProgram(b),this.uSampler=a.getUniformLocation(b,"uSampler"),this.projectionVector=a.getUniformLocation(b,"projectionVector"),this.offsetVector=a.getUniformLocation(b,"offsetVector"),this.dimensions=a.getUniformLocation(b,"dimensions"),this.aVertexPosition=a.getAttribLocation(b,"aVertexPosition"),this.aTextureCoord=a.getAttribLocation(b,"aTextureCoord"),this.colorAttribute=a.getAttribLocation(b,"aColor"),this.aTextureIndex=a.getAttribLocation(b,"aTextureIndex"),this.colorAttribute===-1&&(this.colorAttribute=2),this.attributes=[this.aVertexPosition,this.aTextureCoord,this.colorAttribute,this.aTextureIndex];for(var c in this.uniforms)this.uniforms[c].uniformLocation=a.getUniformLocation(b,c);this.initUniforms(),this.program=b},d.PixiShader.prototype.init=function(a){d._enableMultiTextureToggle&&!a?this.initMultitexShader():this.initDefaultShader()},d.PixiShader.prototype.initUniforms=function(){this.textureCount=1;var a,b=this.gl;for(var c in this.uniforms){a=this.uniforms[c];var d=a.type;"sampler2D"===d?(a._init=!1,null!==a.value&&this.initSampler2D(a)):"mat2"===d||"mat3"===d||"mat4"===d?(a.glMatrix=!0,a.glValueLength=1,"mat2"===d?a.glFunc=b.uniformMatrix2fv:"mat3"===d?a.glFunc=b.uniformMatrix3fv:"mat4"===d&&(a.glFunc=b.uniformMatrix4fv)):(a.glFunc=b["uniform"+d],"2f"===d||"2i"===d?a.glValueLength=2:"3f"===d||"3i"===d?a.glValueLength=3:"4f"===d||"4i"===d?a.glValueLength=4:a.glValueLength=1)}},d.PixiShader.prototype.initSampler2D=function(a){if(a.value&&a.value.baseTexture&&a.value.baseTexture.hasLoaded){var b=this.gl;if(b.activeTexture(b.TEXTURE0+this.textureCount),b.bindTexture(b.TEXTURE_2D,a.value.baseTexture._glTextures[b.id]),a.textureData){var c=a.textureData,d=c.magFilter?c.magFilter:b.LINEAR,e=c.minFilter?c.minFilter:b.LINEAR,f=c.wrapS?c.wrapS:b.CLAMP_TO_EDGE,g=c.wrapT?c.wrapT:b.CLAMP_TO_EDGE,h=c.luminance?b.LUMINANCE:b.RGBA;if(c.repeat&&(f=b.REPEAT,g=b.REPEAT),b.pixelStorei(b.UNPACK_FLIP_Y_WEBGL,!!c.flipY),c.width){var i=c.width?c.width:512,j=c.height?c.height:2,k=c.border?c.border:0;b.texImage2D(b.TEXTURE_2D,0,h,i,j,k,h,b.UNSIGNED_BYTE,null)}else b.texImage2D(b.TEXTURE_2D,0,h,b.RGBA,b.UNSIGNED_BYTE,a.value.baseTexture.source);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,d),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,e),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,f),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,g)}b.uniform1i(a.uniformLocation,this.textureCount),a._init=!0,this.textureCount++}},d.PixiShader.prototype.syncUniforms=function(){this.textureCount=1;var a,b=this.gl;for(var c in this.uniforms)a=this.uniforms[c],1===a.glValueLength?a.glMatrix===!0?a.glFunc.call(b,a.uniformLocation,a.transpose,a.value):a.glFunc.call(b,a.uniformLocation,a.value):2===a.glValueLength?a.glFunc.call(b,a.uniformLocation,a.value.x,a.value.y):3===a.glValueLength?a.glFunc.call(b,a.uniformLocation,a.value.x,a.value.y,a.value.z):4===a.glValueLength?a.glFunc.call(b,a.uniformLocation,a.value.x,a.value.y,a.value.z,a.value.w):"sampler2D"===a.type&&(a._init?(b.activeTexture(b["TEXTURE"+this.textureCount]),a.value.baseTexture._dirty[b.id]?d.instances[b.id].updateTexture(a.value.baseTexture):b.bindTexture(b.TEXTURE_2D,a.value.baseTexture._glTextures[b.id]),b.uniform1i(a.uniformLocation,this.textureCount),this.textureCount++):this.initSampler2D(a))},d.PixiShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attributes=null},d.PixiShader.defaultVertexSrc=["// PixiShader Vertex Shader","// With multi-texture rendering","attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute vec4 aColor;","attribute float aTextureIndex;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying vec4 vColor;","varying float vTextureIndex;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {"," if (aTextureIndex > 0.0) gl_Position = vec4(0.0);"," gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);"," vTextureCoord = aTextureCoord;"," vColor = vec4(aColor.rgb * aColor.a, aColor.a);"," vTextureIndex = aTextureIndex;","}"],d.PixiFastShader=function(a){if(this._UID=d._UID++,this.gl=a,this.program=null,d._enableMultiTextureToggle){var a=this.gl;this.MAX_TEXTURES=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS);for(var b="\tif (vTextureIndex == 0.0) gl_FragColor = texture2D(uSamplerArray[0], vTextureCoord) * vColor;\n",c=1;c<this.MAX_TEXTURES;++c)b+="\telse if (vTextureIndex == "+c+".0) gl_FragColor = texture2D(uSamplerArray["+c+"], vTextureCoord) * vColor;\n";this.fragmentSrc=["// PixiFastShader Fragment Shader.","precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","varying float vTextureIndex;","uniform sampler2D uSamplerArray["+this.MAX_TEXTURES+"];","const vec4 PINK = vec4(1.0, 0.0, 1.0, 1.0);","const vec4 GREEN = vec4(0.0, 1.0, 0.0, 1.0);","void main(void) {",b,"else gl_FragColor = PINK;","}"]}else this.fragmentSrc=["// PixiFastShader Fragment Shader.","precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","varying float vTextureIndex;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"];this.vertexSrc=["// PixiFastShader Vertex Shader.","attribute vec2 aVertexPosition;","attribute vec2 aPositionCoord;","attribute vec2 aScale;","attribute float aRotation;","attribute vec2 aTextureCoord;","attribute float aColor;","attribute float aTextureIndex;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform mat3 uMatrix;","varying vec2 vTextureCoord;","varying float vColor;","varying float vTextureIndex;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {"," vec2 v;"," vec2 sv = aVertexPosition * aScale;"," v.x = (sv.x) * cos(aRotation) - (sv.y) * sin(aRotation);"," v.y = (sv.x) * sin(aRotation) + (sv.y) * cos(aRotation);"," v = ( uMatrix * vec3(v + aPositionCoord , 1.0) ).xy ;"," gl_Position = vec4( ( v / projectionVector) + center , 0.0, 1.0);"," vTextureCoord = aTextureCoord;"," vTextureIndex = aTextureIndex;"," vColor = aColor;","}"],this.textureCount=0,this.init()},d.PixiFastShader.prototype.constructor=d.PixiFastShader,d.PixiFastShader.prototype.init=function(){var a=this.gl,b=d.compileProgram(a,this.vertexSrc,this.fragmentSrc);if(a.useProgram(b),this.uSampler=d._enableMultiTextureToggle?a.getUniformLocation(b,"uSamplerArray[0]"):a.getUniformLocation(b,"uSampler"),d._enableMultiTextureToggle){var c=[],e=a.createTexture();a.activeTexture(a.TEXTURE0),a.bindTexture(a.TEXTURE_2D,e),a.texImage2D(a.TEXTURE_2D,0,a.RGB,1,1,0,a.RGB,a.UNSIGNED_BYTE,null);for(var f=0;f<this.MAX_TEXTURES;++f)a.activeTexture(a.TEXTURE0+f),a.bindTexture(a.TEXTURE_2D,e),c.push(f);a.activeTexture(a.TEXTURE0),a.uniform1iv(this.uSampler,c)}this.projectionVector=a.getUniformLocation(b,"projectionVector"),this.offsetVector=a.getUniformLocation(b,"offsetVector"),this.dimensions=a.getUniformLocation(b,"dimensions"),this.uMatrix=a.getUniformLocation(b,"uMatrix"),this.aVertexPosition=a.getAttribLocation(b,"aVertexPosition"),this.aPositionCoord=a.getAttribLocation(b,"aPositionCoord"),this.aScale=a.getAttribLocation(b,"aScale"),this.aRotation=a.getAttribLocation(b,"aRotation"),this.aTextureCoord=a.getAttribLocation(b,"aTextureCoord"),this.colorAttribute=a.getAttribLocation(b,"aColor"),this.aTextureIndex=a.getAttribLocation(b,"aTextureIndex"),this.colorAttribute===-1&&(this.colorAttribute=2),this.attributes=[this.aVertexPosition,this.aPositionCoord,this.aScale,this.aRotation,this.aTextureCoord,this.colorAttribute,this.aTextureIndex],this.program=b},d.PixiFastShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attributes=null},d.StripShader=function(a){if(this._UID=d._UID++,this.gl=a,this.program=null,d._enableMultiTextureToggle){var a=this.gl;this.MAX_TEXTURES=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS);for(var b="\tif (vTextureIndex == 0.0) gl_FragColor = texture2D(uSamplerArray[0], vTextureCoord);\n",c=1;c<this.MAX_TEXTURES;++c)b+="\telse if (vTextureIndex == "+c+".0) gl_FragColor = texture2D(uSamplerArray["+c+"], vTextureCoord) ;\n";this.fragmentSrc=["//StripShader Fragment Shader.","precision mediump float;","varying vec2 vTextureCoord;","varying float vTextureIndex;","uniform float alpha;","uniform sampler2D uSamplerArray["+this.MAX_TEXTURES+"];","const vec4 PINK = vec4(1.0, 0.0, 1.0, 1.0);","const vec4 GREEN = vec4(0.0, 1.0, 0.0, 1.0);","void main(void) {",b,"else gl_FragColor = PINK;","}"]}else this.fragmentSrc=["//StripShader Fragment Shader.","precision mediump float;","varying vec2 vTextureCoord;","varying float vTextureIndex;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vTextureCoord);","}"];
this.vertexSrc=["//StripShader Vertex Shader.","attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aTextureIndex;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vTextureIndex;","void main(void) {"," vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);"," v -= offsetVector.xyx;"," gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);"," vTextureCoord = aTextureCoord;"," vTextureIndex = aTextureIndex;","}"],this.init()},d.StripShader.prototype.constructor=d.StripShader,d.StripShader.prototype.init=function(){var a=this.gl,b=d.compileProgram(a,this.vertexSrc,this.fragmentSrc);if(a.useProgram(b),this.uSampler=d._enableMultiTextureToggle?a.getUniformLocation(b,"uSamplerArray[0]"):a.getUniformLocation(b,"uSampler"),d._enableMultiTextureToggle){var c=[],e=a.createTexture();a.activeTexture(a.TEXTURE0),a.bindTexture(a.TEXTURE_2D,e),a.texImage2D(a.TEXTURE_2D,0,a.RGB,1,1,0,a.RGB,a.UNSIGNED_BYTE,null);for(var f=0;f<this.MAX_TEXTURES;++f)a.activeTexture(a.TEXTURE0+f),a.bindTexture(a.TEXTURE_2D,e),c.push(f);a.activeTexture(a.TEXTURE0),a.uniform1iv(this.uSampler,c)}this.projectionVector=a.getUniformLocation(b,"projectionVector"),this.offsetVector=a.getUniformLocation(b,"offsetVector"),this.colorAttribute=a.getAttribLocation(b,"aColor"),this.aTextureIndex=a.getAttribLocation(b,"aTextureIndex"),this.aVertexPosition=a.getAttribLocation(b,"aVertexPosition"),this.aTextureCoord=a.getAttribLocation(b,"aTextureCoord"),this.attributes=[this.aVertexPosition,this.aTextureCoord,this.aTextureIndex],this.translationMatrix=a.getUniformLocation(b,"translationMatrix"),this.alpha=a.getUniformLocation(b,"alpha"),this.program=b},d.StripShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attribute=null},d.PrimitiveShader=function(a){this._UID=d._UID++,this.gl=a,this.program=null,this.fragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {"," gl_FragColor = vColor;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","uniform float flipY;","uniform vec3 tint;","varying vec4 vColor;","void main(void) {"," vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);"," v -= offsetVector.xyx;"," gl_Position = vec4( v.x / projectionVector.x -1.0, (v.y / projectionVector.y * -flipY) + flipY , 0.0, 1.0);"," vColor = aColor * vec4(tint * alpha, alpha);","}"],this.init()},d.PrimitiveShader.prototype.constructor=d.PrimitiveShader,d.PrimitiveShader.prototype.init=function(){var a=this.gl,b=d.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(b),this.projectionVector=a.getUniformLocation(b,"projectionVector"),this.offsetVector=a.getUniformLocation(b,"offsetVector"),this.tintColor=a.getUniformLocation(b,"tint"),this.flipY=a.getUniformLocation(b,"flipY"),this.aVertexPosition=a.getAttribLocation(b,"aVertexPosition"),this.colorAttribute=a.getAttribLocation(b,"aColor"),this.attributes=[this.aVertexPosition,this.colorAttribute],this.translationMatrix=a.getUniformLocation(b,"translationMatrix"),this.alpha=a.getUniformLocation(b,"alpha"),this.program=b},d.PrimitiveShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attributes=null},d.ComplexPrimitiveShader=function(a){this._UID=d._UID++,this.gl=a,this.program=null,this.fragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {"," gl_FragColor = vColor;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform vec3 tint;","uniform float alpha;","uniform vec3 color;","uniform float flipY;","varying vec4 vColor;","void main(void) {"," vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);"," v -= offsetVector.xyx;"," gl_Position = vec4( v.x / projectionVector.x -1.0, (v.y / projectionVector.y * -flipY) + flipY , 0.0, 1.0);"," vColor = vec4(color * alpha * tint, alpha);","}"],this.init()},d.ComplexPrimitiveShader.prototype.constructor=d.ComplexPrimitiveShader,d.ComplexPrimitiveShader.prototype.init=function(){var a=this.gl,b=d.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(b),this.projectionVector=a.getUniformLocation(b,"projectionVector"),this.offsetVector=a.getUniformLocation(b,"offsetVector"),this.tintColor=a.getUniformLocation(b,"tint"),this.color=a.getUniformLocation(b,"color"),this.flipY=a.getUniformLocation(b,"flipY"),this.aVertexPosition=a.getAttribLocation(b,"aVertexPosition"),this.attributes=[this.aVertexPosition,this.colorAttribute],this.translationMatrix=a.getUniformLocation(b,"translationMatrix"),this.alpha=a.getUniformLocation(b,"alpha"),this.program=b},d.ComplexPrimitiveShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attribute=null},d.glContexts=[],d.instances=[],d._enableMultiTextureToggle=!1,d.WebGLRenderer=function(a){this.game=a,d.defaultRenderer||(d.defaultRenderer=this),this.extensions={},this.type=d.WEBGL_RENDERER,this.resolution=a.resolution,this.transparent=a.transparent,this.autoResize=!1,this.preserveDrawingBuffer=a.preserveDrawingBuffer,this.clearBeforeRender=a.clearBeforeRender,this.width=a.width,this.height=a.height,this.view=a.canvas,this._contextOptions={alpha:this.transparent,antialias:a.antialias,premultipliedAlpha:this.transparent&&"notMultiplied"!==this.transparent,stencil:!0,preserveDrawingBuffer:this.preserveDrawingBuffer},this.projection=new d.Point,this.offset=new d.Point,this.shaderManager=new d.WebGLShaderManager,this.spriteBatch=new d.WebGLSpriteBatch,this.maskManager=new d.WebGLMaskManager,this.filterManager=new d.WebGLFilterManager,this.stencilManager=new d.WebGLStencilManager,this.blendModeManager=new d.WebGLBlendModeManager,this.renderSession={},this.currentBatchedTextures=[],this.renderSession.game=this.game,this.renderSession.gl=this.gl,this.renderSession.drawCount=0,this.renderSession.shaderManager=this.shaderManager,this.renderSession.maskManager=this.maskManager,this.renderSession.filterManager=this.filterManager,this.renderSession.blendModeManager=this.blendModeManager,this.renderSession.spriteBatch=this.spriteBatch,this.renderSession.stencilManager=this.stencilManager,this.renderSession.renderer=this,this.renderSession.resolution=this.resolution,this.initContext(),this.mapBlendModes()},d.WebGLRenderer.prototype.constructor=d.WebGLRenderer,d.WebGLRenderer.prototype.initContext=function(){var a=this.view.getContext("webgl",this._contextOptions)||this.view.getContext("experimental-webgl",this._contextOptions);if(this.gl=a,!a)throw new Error("This browser does not support webGL. Try using the canvas renderer");this.maxTextures=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS),this.glContextId=a.id=d.WebGLRenderer.glContextId++,d.glContexts[this.glContextId]=a,d.instances[this.glContextId]=this,a.disable(a.DEPTH_TEST),a.disable(a.CULL_FACE),a.enable(a.BLEND),this.shaderManager.setContext(a),this.spriteBatch.setContext(a),this.maskManager.setContext(a),this.filterManager.setContext(a),this.blendModeManager.setContext(a),this.stencilManager.setContext(a),this.renderSession.gl=this.gl,this.resize(this.width,this.height),this.extensions.compression={},etc1=a.getExtension("WEBGL_compressed_texture_etc1")||a.getExtension("WEBKIT_WEBGL_compressed_texture_etc1"),pvrtc=a.getExtension("WEBGL_compressed_texture_pvrtc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),s3tc=a.getExtension("WEBGL_compressed_texture_s3tc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc"),etc1&&(this.extensions.compression.ETC1=etc1),pvrtc&&(this.extensions.compression.PVRTC=pvrtc),s3tc&&(this.extensions.compression.S3TC=s3tc)},d.WebGLRenderer.prototype.setTexturePriority=function(a){if(!d._enableMultiTextureToggle)return void console.warn("setTexturePriority error: Multi Texture support hasn't been enabled in the Phaser Game Config.");for(var b=this.maxTextures,c=this.game.cache._cache.image,e=null,f=(this.gl,0);f<this.currentBatchedTextures.length;f++)e=a[g],e in c&&(c[e].base.textureIndex=0);this.currentBatchedTextures.length=0;for(var g=0;g<a.length;++g)e=a[g],e in c&&(g+1<b?c[e].base.textureIndex=g+1:c[e].base.textureIndex=b-1,this.currentBatchedTextures.push(e));return this.currentBatchedTextures},d.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){var b=this.gl;b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),this.game.clearBeforeRender&&(b.clearColor(a._bgColor.r,a._bgColor.g,a._bgColor.b,a._bgColor.a),b.clear(b.COLOR_BUFFER_BIT)),this.offset.x=this.game.camera._shake.x,this.offset.y=this.game.camera._shake.y,this.renderDisplayObject(a,this.projection)}},d.WebGLRenderer.prototype.renderDisplayObject=function(a,b,c,e){this.renderSession.blendModeManager.setBlendMode(d.blendModes.NORMAL),this.renderSession.drawCount=0,this.renderSession.flipY=c?-1:1,this.renderSession.projection=b,this.renderSession.offset=this.offset,this.spriteBatch.begin(this.renderSession),this.filterManager.begin(this.renderSession,c),a._renderWebGL(this.renderSession,e),this.spriteBatch.end()},d.WebGLRenderer.prototype.resize=function(a,b){this.width=a*this.resolution,this.height=b*this.resolution,this.view.width=this.width,this.view.height=this.height,this.autoResize&&(this.view.style.width=this.width/this.resolution+"px",this.view.style.height=this.height/this.resolution+"px"),this.gl.viewport(0,0,this.width,this.height),this.projection.x=this.width/2/this.resolution,this.projection.y=-this.height/2/this.resolution},d.WebGLRenderer.prototype.updateCompressedTexture=function(a){if(!a.hasLoaded)return!1;var b=this.gl,c=a.source;return a._glTextures[b.id]||(a._glTextures[b.id]=b.createTexture()),b.activeTexture(b.TEXTURE0+a.textureIndex),b.bindTexture(b.TEXTURE_2D,a._glTextures[b.id]),b.compressedTexImage2D(b.TEXTURE_2D,0,c.glExtensionFormat,c.width,c.height,0,c.textureData),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,a.scaleMode===d.scaleModes.LINEAR?b.LINEAR:b.NEAREST),a.mipmap&&d.isPowerOfTwo(a.width,a.height)?(b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,a.scaleMode===d.scaleModes.LINEAR?b.LINEAR_MIPMAP_LINEAR:b.NEAREST_MIPMAP_NEAREST),b.generateMipmap(b.TEXTURE_2D)):b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,a.scaleMode===d.scaleModes.LINEAR?b.LINEAR:b.NEAREST),a._powerOf2?(b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT)):(b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE)),a._dirty[b.id]=!1,!0},d.WebGLRenderer.prototype.updateTexture=function(a){if(!a.hasLoaded)return!1;if(a.source.compressionAlgorithm)return this.updateCompressedTexture(a);var b=this.gl;return a._glTextures[b.id]||(a._glTextures[b.id]=b.createTexture()),b.activeTexture(b.TEXTURE0+a.textureIndex),b.bindTexture(b.TEXTURE_2D,a._glTextures[b.id]),b.pixelStorei(b.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultipliedAlpha),b.texImage2D(b.TEXTURE_2D,0,b.RGBA,b.RGBA,b.UNSIGNED_BYTE,a.source),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,a.scaleMode===d.scaleModes.LINEAR?b.LINEAR:b.NEAREST),a.mipmap&&d.isPowerOfTwo(a.width,a.height)?(b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,a.scaleMode===d.scaleModes.LINEAR?b.LINEAR_MIPMAP_LINEAR:b.NEAREST_MIPMAP_NEAREST),b.generateMipmap(b.TEXTURE_2D)):b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,a.scaleMode===d.scaleModes.LINEAR?b.LINEAR:b.NEAREST),a._powerOf2?(b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT)):(b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE)),a._dirty[b.id]=!1,!0},d.WebGLRenderer.prototype.destroy=function(){d.glContexts[this.glContextId]=null,this.projection=null,this.offset=null,this.shaderManager.destroy(),this.spriteBatch.destroy(),this.maskManager.destroy(),this.filterManager.destroy(),this.shaderManager=null,this.spriteBatch=null,this.maskManager=null,this.filterManager=null,this.gl=null,this.renderSession=null,d.CanvasPool.remove(this),d.instances[this.glContextId]=null,d.WebGLRenderer.glContextId--},d.WebGLRenderer.prototype.mapBlendModes=function(){var a=this.gl;if(!d.blendModesWebGL){var b=[],c=d.blendModes;b[c.NORMAL]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b[c.ADD]=[a.SRC_ALPHA,a.DST_ALPHA],b[c.MULTIPLY]=[a.DST_COLOR,a.ONE_MINUS_SRC_ALPHA],b[c.SCREEN]=[a.SRC_ALPHA,a.ONE],b[c.OVERLAY]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b[c.DARKEN]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b[c.LIGHTEN]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b[c.COLOR_DODGE]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b[c.COLOR_BURN]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b[c.HARD_LIGHT]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b[c.SOFT_LIGHT]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b[c.DIFFERENCE]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b[c.EXCLUSION]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b[c.HUE]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b[c.SATURATION]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b[c.COLOR]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],b[c.LUMINOSITY]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],d.blendModesWebGL=b}},d.WebGLRenderer.prototype.getMaxTextureUnit=function(){var a=this.gl;return a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS)},d.enableMultiTexture=function(){d._enableMultiTextureToggle=!0},d.WebGLRenderer.glContextId=0,d.WebGLBlendModeManager=function(){this.currentBlendMode=99999},d.WebGLBlendModeManager.prototype.constructor=d.WebGLBlendModeManager,d.WebGLBlendModeManager.prototype.setContext=function(a){this.gl=a},d.WebGLBlendModeManager.prototype.setBlendMode=function(a){if(this.currentBlendMode===a)return!1;this.currentBlendMode=a;var b=d.blendModesWebGL[this.currentBlendMode];return b&&this.gl.blendFunc(b[0],b[1]),!0},d.WebGLBlendModeManager.prototype.destroy=function(){this.gl=null},d.WebGLMaskManager=function(){},d.WebGLMaskManager.prototype.constructor=d.WebGLMaskManager,d.WebGLMaskManager.prototype.setContext=function(a){this.gl=a},d.WebGLMaskManager.prototype.pushMask=function(a,b){var c=b.gl;a.dirty&&d.WebGLGraphics.updateGraphics(a,c),void 0!==a._webGL[c.id]&&void 0!==a._webGL[c.id].data&&0!==a._webGL[c.id].data.length&&b.stencilManager.pushStencil(a,a._webGL[c.id].data[0],b)},d.WebGLMaskManager.prototype.popMask=function(a,b){var c=this.gl;void 0!==a._webGL[c.id]&&void 0!==a._webGL[c.id].data&&0!==a._webGL[c.id].data.length&&b.stencilManager.popStencil(a,a._webGL[c.id].data[0],b)},d.WebGLMaskManager.prototype.destroy=function(){this.gl=null},d.WebGLStencilManager=function(){this.stencilStack=[],this.reverse=!0,this.count=0},d.WebGLStencilManager.prototype.setContext=function(a){this.gl=a},d.WebGLStencilManager.prototype.pushStencil=function(a,b,c){var d=this.gl;this.bindGraphics(a,b,c),0===this.stencilStack.length&&(d.enable(d.STENCIL_TEST),d.clear(d.STENCIL_BUFFER_BIT),this.reverse=!0,this.count=0),this.stencilStack.push(b);var e=this.count;d.colorMask(!1,!1,!1,!1),d.stencilFunc(d.ALWAYS,0,255),d.stencilOp(d.KEEP,d.KEEP,d.INVERT),1===b.mode?(d.drawElements(d.TRIANGLE_FAN,b.indices.length-4,d.UNSIGNED_SHORT,0),this.reverse?(d.stencilFunc(d.EQUAL,255-e,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)):(d.stencilFunc(d.EQUAL,e,255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)),d.drawElements(d.TRIANGLE_FAN,4,d.UNSIGNED_SHORT,2*(b.indices.length-4)),this.reverse?d.stencilFunc(d.EQUAL,255-(e+1),255):d.stencilFunc(d.EQUAL,e+1,255),this.reverse=!this.reverse):(this.reverse?(d.stencilFunc(d.EQUAL,e,255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)):(d.stencilFunc(d.EQUAL,255-e,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)),d.drawElements(d.TRIANGLE_STRIP,b.indices.length,d.UNSIGNED_SHORT,0),this.reverse?d.stencilFunc(d.EQUAL,e+1,255):d.stencilFunc(d.EQUAL,255-(e+1),255)),d.colorMask(!0,!0,!0,!0),d.stencilOp(d.KEEP,d.KEEP,d.KEEP),this.count++},d.WebGLStencilManager.prototype.bindGraphics=function(a,b,c){this._currentGraphics=a;var e,f=this.gl,g=c.projection,h=c.offset;1===b.mode?(e=c.shaderManager.complexPrimitiveShader,c.shaderManager.setShader(e),f.uniform1f(e.flipY,c.flipY),f.uniformMatrix3fv(e.translationMatrix,!1,a.worldTransform.toArray(!0)),f.uniform2f(e.projectionVector,g.x,-g.y),f.uniform2f(e.offsetVector,-h.x,-h.y),f.uniform3fv(e.tintColor,d.hex2rgb(a.tint)),f.uniform3fv(e.color,b.color),f.uniform1f(e.alpha,a.worldAlpha*b.alpha),f.bindBuffer(f.ARRAY_BUFFER,b.buffer),f.vertexAttribPointer(e.aVertexPosition,2,f.FLOAT,!1,8,0),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,b.indexBuffer)):(e=c.shaderManager.primitiveShader,c.shaderManager.setShader(e),f.uniformMatrix3fv(e.translationMatrix,!1,a.worldTransform.toArray(!0)),f.uniform1f(e.flipY,c.flipY),f.uniform2f(e.projectionVector,g.x,-g.y),f.uniform2f(e.offsetVector,-h.x,-h.y),f.uniform3fv(e.tintColor,d.hex2rgb(a.tint)),f.uniform1f(e.alpha,a.worldAlpha),f.bindBuffer(f.ARRAY_BUFFER,b.buffer),f.vertexAttribPointer(e.aVertexPosition,2,f.FLOAT,!1,24,0),f.vertexAttribPointer(e.colorAttribute,4,f.FLOAT,!1,24,8),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,b.indexBuffer))},d.WebGLStencilManager.prototype.popStencil=function(a,b,c){var d=this.gl;if(this.stencilStack.pop(),this.count--,0===this.stencilStack.length)d.disable(d.STENCIL_TEST);else{var e=this.count;this.bindGraphics(a,b,c),d.colorMask(!1,!1,!1,!1),1===b.mode?(this.reverse=!this.reverse,this.reverse?(d.stencilFunc(d.EQUAL,255-(e+1),255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)):(d.stencilFunc(d.EQUAL,e+1,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)),d.drawElements(d.TRIANGLE_FAN,4,d.UNSIGNED_SHORT,2*(b.indices.length-4)),d.stencilFunc(d.ALWAYS,0,255),d.stencilOp(d.KEEP,d.KEEP,d.INVERT),d.drawElements(d.TRIANGLE_FAN,b.indices.length-4,d.UNSIGNED_SHORT,0),this.reverse?d.stencilFunc(d.EQUAL,e,255):d.stencilFunc(d.EQUAL,255-e,255)):(this.reverse?(d.stencilFunc(d.EQUAL,e+1,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)):(d.stencilFunc(d.EQUAL,255-(e+1),255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)),d.drawElements(d.TRIANGLE_STRIP,b.indices.length,d.UNSIGNED_SHORT,0),this.reverse?d.stencilFunc(d.EQUAL,e,255):d.stencilFunc(d.EQUAL,255-e,255)),d.colorMask(!0,!0,!0,!0),d.stencilOp(d.KEEP,d.KEEP,d.KEEP)}},d.WebGLStencilManager.prototype.destroy=function(){this.stencilStack=null,this.gl=null},d.WebGLShaderManager=function(){this.maxAttibs=10,this.attribState=[],this.tempAttribState=[];for(var a=0;a<this.maxAttibs;a++)this.attribState[a]=!1;this.stack=[]},d.WebGLShaderManager.prototype.constructor=d.WebGLShaderManager,d.WebGLShaderManager.prototype.setContext=function(a){this.gl=a,this.primitiveShader=new d.PrimitiveShader(a),this.complexPrimitiveShader=new d.ComplexPrimitiveShader(a),this.defaultShader=new d.PixiShader(a),this.fastShader=new d.PixiFastShader(a),this.stripShader=new d.StripShader(a),this.setShader(this.defaultShader)},d.WebGLShaderManager.prototype.setAttribs=function(a){var b;for(b=0;b<this.tempAttribState.length;b++)this.tempAttribState[b]=!1;for(b=0;b<a.length;b++){var c=a[b];this.tempAttribState[c]=!0}var d=this.gl;for(b=0;b<this.attribState.length;b++)this.attribState[b]!==this.tempAttribState[b]&&(this.attribState[b]=this.tempAttribState[b],this.tempAttribState[b]?d.enableVertexAttribArray(b):d.disableVertexAttribArray(b))},d.WebGLShaderManager.prototype.setShader=function(a){return this._currentId!==a._UID&&(this._currentId=a._UID,this.currentShader=a,this.gl.useProgram(a.program),this.setAttribs(a.attributes),!0)},d.WebGLShaderManager.prototype.destroy=function(){this.attribState=null,this.tempAttribState=null,this.primitiveShader.destroy(),this.complexPrimitiveShader.destroy(),this.defaultShader.destroy(),this.fastShader.destroy(),this.stripShader.destroy(),this.gl=null},d.WebGLSpriteBatch=function(){this.vertSize=5,this.size=2e3,this.vertexSize=24;var a=this.vertexSize*this.size*4,b=6*this.size;this.vertices=new d.ArrayBuffer(a),this.positions=new d.Float32Array(this.vertices),this.colors=new d.Uint32Array(this.vertices),this.indices=new d.Uint16Array(b),this.lastIndexCount=0;for(var c=0,e=0;c<b;c+=6,e+=4)this.indices[c+0]=e+0,this.indices[c+1]=e+1,this.indices[c+2]=e+2,this.indices[c+3]=e+0,this.indices[c+4]=e+2,this.indices[c+5]=e+3;this.drawing=!1,this.currentBatchSize=0,this.currentBaseTexture=null,this.dirty=!0,this.textures=[],this.blendModes=[],this.shaders=[],this.sprites=[],this.defaultShader=null,this.textureArray=[]},d.WebGLSpriteBatch.prototype.setContext=function(a){this.MAX_TEXTURES=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS);for(var b="\tif (vTextureIndex == 0.0) gl_FragColor = texture2D(uSamplerArray[0], vTextureCoord) * vColor;\n",c=1;c<this.MAX_TEXTURES;++c)b+="\telse if (vTextureIndex == "+c+".0) gl_FragColor = texture2D(uSamplerArray["+c+"], vTextureCoord) * vColor;\n";this.gl=a,this.defaultShader=new d.AbstractFilter(["//WebGLSpriteBatch Fragment Shader.","precision lowp float;","varying vec2 vTextureCoord;","varying vec4 vColor;","varying float vTextureIndex;","uniform sampler2D uSamplerArray["+this.MAX_TEXTURES+"];","void main(void) {",b,"\telse gl_FragColor = texture2D(uSamplerArray[0], vTextureCoord) * vColor;","}"]),this.vertexBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertices,a.DYNAMIC_DRAW),this.currentBlendMode=99999;var e=new d.PixiShader(a);e.fragmentSrc=this.defaultShader.fragmentSrc,e.uniforms={},e.init(),this.defaultShader.shaders[a.id]=e},d.WebGLSpriteBatch.prototype.begin=function(a){this.renderSession=a,this.shader=this.renderSession.shaderManager.defaultShader,this.start()},d.WebGLSpriteBatch.prototype.end=function(){this.flush()},d.WebGLSpriteBatch.prototype.render=function(a,b){var c=a.texture,d=c.baseTexture,e=this.gl;this.textureArray[d.textureIndex]!=d&&(this.flush(),e.activeTexture(e.TEXTURE0+d.textureIndex),e.bindTexture(e.TEXTURE_2D,d._glTextures[e.id]),this.textureArray[d.textureIndex]=d);var f=a.worldTransform;b&&(f=b),this.currentBatchSize>=this.size&&(this.flush(),this.currentBaseTexture=c.baseTexture);var g=c._uvs;if(g){var h,i,j,k,l=a.anchor.x,m=a.anchor.y;if(c.trim){var n=c.trim;i=n.x-l*n.width,h=i+c.crop.width,k=n.y-m*n.height,j=k+c.crop.height}else h=c.frame.width*(1-l),i=c.frame.width*-l,j=c.frame.height*(1-m),k=c.frame.height*-m;var o=this.currentBatchSize*this.vertexSize,p=(4*this.currentBatchSize,c.baseTexture.resolution),q=c.baseTexture.textureIndex,r=f.a/p,s=f.b/p,t=f.c/p,u=f.d/p,v=f.tx,w=f.ty,x=(c.crop.width,c.crop.height);if(c.rotated){var y=f.a,z=f.b,A=f.c,B=f.d,C=i,D=h;v=f.c*x+v,w=f.d*x+w,r=6.123233995736766e-17*y+-A,s=6.123233995736766e-17*z+-B,t=y+6.123233995736766e-17*A,u=z+6.123233995736766e-17*B,c._updateUvsInverted(),h=j,i=k,j=D,k=C}var E=this.colors,F=this.positions,G=a.tint,H=(G>>16)+(65280&G)+((255&G)<<16)+(255*a.worldAlpha<<24);this.renderSession.roundPixels?(F[o++]=r*i+t*k+v|0,F[o++]=u*k+s*i+w|0,F[o++]=g.x0,F[o++]=g.y0,E[o++]=H,F[o++]=q,F[o++]=r*h+t*k+v|0,F[o++]=u*k+s*h+w|0,F[o++]=g.x1,F[o++]=g.y1,E[o++]=H,F[o++]=q,F[o++]=r*h+t*j+v|0,F[o++]=u*j+s*h+w|0,F[o++]=g.x2,F[o++]=g.y2,E[o++]=H,F[o++]=q,F[o++]=r*i+t*j+v|0,F[o++]=u*j+s*i+w|0,F[o++]=g.x3,F[o++]=g.y3,E[o++]=H,F[o++]=q):(F[o++]=r*i+t*k+v,F[o++]=u*k+s*i+w,F[o++]=g.x0,F[o++]=g.y0,E[o++]=H,F[o++]=q,F[o++]=r*h+t*k+v,F[o++]=u*k+s*h+w,F[o++]=g.x1,F[o++]=g.y1,E[o++]=H,F[o++]=q,F[o++]=r*h+t*j+v,F[o++]=u*j+s*h+w,F[o++]=g.x2,F[o++]=g.y2,E[o++]=H,F[o++]=q,F[o++]=r*i+t*j+v,F[o++]=u*j+s*i+w,F[o++]=g.x3,F[o++]=g.y3,E[o++]=H,F[o++]=q),this.sprites[this.currentBatchSize++]=a}},d.WebGLSpriteBatch.prototype.renderTilingSprite=function(a){var b=a.tilingTexture,c=b.baseTexture,e=this.gl,f=a.texture.baseTexture.textureIndex;this.textureArray[f]!=c&&(this.flush(),e.activeTexture(e.TEXTURE0+f),e.bindTexture(e.TEXTURE_2D,c._glTextures[e.id]),this.textureArray[f]=c),this.currentBatchSize>=this.size&&(this.flush(),this.currentBaseTexture=b.baseTexture),a._uvs||(a._uvs=new d.TextureUvs);var g=a._uvs,h=b.baseTexture.width,i=b.baseTexture.height;a.tilePosition.x%=h*a.tileScaleOffset.x,a.tilePosition.y%=i*a.tileScaleOffset.y;var j=a.tilePosition.x/(h*a.tileScaleOffset.x),k=a.tilePosition.y/(i*a.tileScaleOffset.y),l=a.width/h/(a.tileScale.x*a.tileScaleOffset.x),m=a.height/i/(a.tileScale.y*a.tileScaleOffset.y);g.x0=0-j,g.y0=0-k,g.x1=1*l-j,g.y1=0-k,g.x2=1*l-j,g.y2=1*m-k,g.x3=0-j,g.y3=1*m-k;var n=a.tint,o=(n>>16)+(65280&n)+((255&n)<<16)+(255*a.worldAlpha<<24),p=this.positions,q=this.colors,r=a.width,s=a.height,t=a.anchor.x,u=a.anchor.y,v=r*(1-t),w=r*-t,x=s*(1-u),y=s*-u,z=this.currentBatchSize*this.vertexSize,A=b.baseTexture.resolution,B=a.worldTransform,C=B.a/A,D=B.b/A,E=B.c/A,F=B.d/A,G=B.tx,H=B.ty;p[z++]=C*w+E*y+G,p[z++]=F*y+D*w+H,p[z++]=g.x0,p[z++]=g.y0,q[z++]=o,p[z++]=f,p[z++]=C*v+E*y+G,p[z++]=F*y+D*v+H,p[z++]=g.x1,p[z++]=g.y1,q[z++]=o,p[z++]=f,p[z++]=C*v+E*x+G,p[z++]=F*x+D*v+H,p[z++]=g.x2,p[z++]=g.y2,q[z++]=o,p[z++]=f,p[z++]=C*w+E*x+G,p[z++]=F*x+D*w+H,p[z++]=g.x3,p[z++]=g.y3,q[z++]=o,p[z++]=f,this.sprites[this.currentBatchSize++]=a},d.WebGLSpriteBatch.prototype.flush=function(){if(0!==this.currentBatchSize){var a,b=this.gl;if(this.dirty){this.dirty=!1,a=this.defaultShader.shaders[b.id],b.activeTexture(b.TEXTURE0),b.bindBuffer(b.ARRAY_BUFFER,this.vertexBuffer),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,this.indexBuffer);var c=this.vertexSize;b.vertexAttribPointer(a.aVertexPosition,2,b.FLOAT,!1,c,0),b.vertexAttribPointer(a.aTextureCoord,2,b.FLOAT,!1,c,8),b.vertexAttribPointer(a.colorAttribute,4,b.UNSIGNED_BYTE,!0,c,16),b.vertexAttribPointer(a.aTextureIndex,1,b.FLOAT,!1,c,20)}if(this.currentBatchSize>.5*this.size)b.bufferSubData(b.ARRAY_BUFFER,0,this.vertices);else{b.bindBuffer(b.ARRAY_BUFFER,this.vertexBuffer);var e=this.positions.subarray(0,this.currentBatchSize*this.vertexSize);b.bufferSubData(b.ARRAY_BUFFER,0,e)}for(var f,g,h,i,j=0,k=0,l=null,m=this.renderSession.blendModeManager.currentBlendMode,n=null,o=!1,p=!1,q=0,r=this.currentBatchSize;q<r;q++){i=this.sprites[q],f=i.tilingTexture?i.tilingTexture.baseTexture:i.texture.baseTexture,g=i.blendMode,h=i.shader||this.defaultShader,o=m!==g,p=n!==h;var s=f.skipRender;if(s&&i.children.length>0&&(s=!1),(o||p)&&(this.renderBatch(l,j,k),k=q,j=0,l=f,o&&(m=g,this.renderSession.blendModeManager.setBlendMode(m)),p)){n=h,a=n.shaders[b.id],a||(a=new d.PixiShader(b),a.fragmentSrc=n.fragmentSrc,a.uniforms=n.uniforms,a.init(),n.shaders[b.id]=a),this.renderSession.shaderManager.setShader(a),a.dirty&&a.syncUniforms();var t=this.renderSession.projection;b.uniform2f(a.projectionVector,t.x,t.y);var u=this.renderSession.offset;b.uniform2f(a.offsetVector,u.x,u.y)}j++}this.renderBatch(l,j,k),this.currentBatchSize=0}},d.WebGLSpriteBatch.prototype.renderBatch=function(a,b,c){if(0!==b){var d=this.gl;a._dirty[d.id]&&!this.renderSession.renderer.updateTexture(a)||(d.drawElements(d.TRIANGLES,6*b,d.UNSIGNED_SHORT,6*c*2),this.renderSession.drawCount++)}},d.WebGLSpriteBatch.prototype.stop=function(){this.flush(),this.dirty=!0},d.WebGLSpriteBatch.prototype.start=function(){this.dirty=!0},d.WebGLSpriteBatch.prototype.destroy=function(){this.vertices=null,this.indices=null,this.gl.deleteBuffer(this.vertexBuffer),this.gl.deleteBuffer(this.indexBuffer),this.currentBaseTexture=null,this.gl=null},d.WebGLFastSpriteBatch=function(a){this.vertSize=11,this.maxSize=6e3,this.size=this.maxSize;var b=4*this.size*this.vertSize,c=6*this.maxSize;this.vertices=new d.Float32Array(b),this.indices=new d.Uint16Array(c),this.vertexBuffer=null,this.indexBuffer=null,this.lastIndexCount=0;for(var e=0,f=0;e<c;e+=6,f+=4)this.indices[e+0]=f+0,this.indices[e+1]=f+1,this.indices[e+2]=f+2,this.indices[e+3]=f+0,this.indices[e+4]=f+2,this.indices[e+5]=f+3;this.drawing=!1,this.currentBatchSize=0,this.currentBaseTexture=null,this.currentBlendMode=0,this.renderSession=null,this.shader=null,this.matrix=null,this.setContext(a)},d.WebGLFastSpriteBatch.prototype.constructor=d.WebGLFastSpriteBatch,d.WebGLFastSpriteBatch.prototype.setContext=function(a){this.gl=a,this.vertexBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertices,a.DYNAMIC_DRAW)},d.WebGLFastSpriteBatch.prototype.begin=function(a,b){this.renderSession=b,this.shader=this.renderSession.shaderManager.fastShader,this.matrix=a.worldTransform.toArray(!0),this.start()},d.WebGLFastSpriteBatch.prototype.end=function(){this.flush()},d.WebGLFastSpriteBatch.prototype.render=function(a){var b=a.children,c=b[0];if(c.texture._uvs){this.currentBaseTexture=c.texture.baseTexture,c.blendMode!==this.renderSession.blendModeManager.currentBlendMode&&(this.flush(),this.renderSession.blendModeManager.setBlendMode(c.blendMode));for(var d=0,e=b.length;d<e;d++)this.renderSprite(b[d]);this.flush()}},d.WebGLFastSpriteBatch.prototype.renderSprite=function(a){var b=a.texture,c=b.baseTexture,d=this.gl;if(this.textureArray[c.textureIndex]!=c&&(d.activeTexture(d.TEXTURE0+c.textureIndex),d.bindTexture(d.TEXTURE_2D,c._glTextures[d.id]),this.textureArray[c.textureIndex]=c,this.flush()),a.visible&&(a.texture.baseTexture===this.currentBaseTexture||a.texture.baseTexture.skipRender||(this.flush(),this.currentBaseTexture=a.texture.baseTexture,a.texture._uvs))){var e,f,g,h,i,j,k,l,m=this.vertices;if(e=a.texture._uvs,f=a.texture.frame.width,g=a.texture.frame.height,a.texture.trim){var n=a.texture.trim;i=n.x-a.anchor.x*n.width,h=i+a.texture.crop.width,k=n.y-a.anchor.y*n.height,j=k+a.texture.crop.height}else h=a.texture.frame.width*(1-a.anchor.x),i=a.texture.frame.width*-a.anchor.x,j=a.texture.frame.height*(1-a.anchor.y),k=a.texture.frame.height*-a.anchor.y;l=4*this.currentBatchSize*this.vertSize;var o=a.texture.baseTexture.textureIndex;m[l++]=i,m[l++]=k,m[l++]=a.position.x,m[l++]=a.position.y,m[l++]=a.scale.x,m[l++]=a.scale.y,m[l++]=a.rotation,m[l++]=e.x0,m[l++]=e.y1,m[l++]=a.alpha,m[l++]=o,m[l++]=h,m[l++]=k,m[l++]=a.position.x,m[l++]=a.position.y,m[l++]=a.scale.x,m[l++]=a.scale.y,m[l++]=a.rotation,m[l++]=e.x1,m[l++]=e.y1,m[l++]=a.alpha,m[l++]=o,m[l++]=h,m[l++]=j,m[l++]=a.position.x,m[l++]=a.position.y,m[l++]=a.scale.x,m[l++]=a.scale.y,m[l++]=a.rotation,m[l++]=e.x2,m[l++]=e.y2,m[l++]=a.alpha,m[l++]=o,m[l++]=i,m[l++]=j,m[l++]=a.position.x,m[l++]=a.position.y,m[l++]=a.scale.x,m[l++]=a.scale.y,m[l++]=a.rotation,m[l++]=e.x3,m[l++]=e.y3,m[l++]=a.alpha,m[l++]=o,this.currentBatchSize++,this.currentBatchSize>=this.size&&this.flush()}},d.WebGLFastSpriteBatch.prototype.flush=function(){if(0!==this.currentBatchSize){var a=this.gl;if(this.currentBaseTexture._glTextures[a.id]||this.renderSession.renderer.updateTexture(this.currentBaseTexture,a),this.currentBatchSize>.5*this.size)a.bufferSubData(a.ARRAY_BUFFER,0,this.vertices);else{var b=this.vertices.subarray(0,4*this.currentBatchSize*this.vertSize);a.bufferSubData(a.ARRAY_BUFFER,0,b)}a.drawElements(a.TRIANGLES,6*this.currentBatchSize,a.UNSIGNED_SHORT,0),this.currentBatchSize=0,this.renderSession.drawCount++}},d.WebGLFastSpriteBatch.prototype.stop=function(){this.flush()},d.WebGLFastSpriteBatch.prototype.start=function(){var a=this.gl;a.activeTexture(a.TEXTURE0),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer);var b=this.renderSession.projection;a.uniform2f(this.shader.projectionVector,b.x,b.y),a.uniformMatrix3fv(this.shader.uMatrix,!1,this.matrix);var c=4*this.vertSize;a.vertexAttribPointer(this.shader.aVertexPosition,2,a.FLOAT,!1,c,0),a.vertexAttribPointer(this.shader.aPositionCoord,2,a.FLOAT,!1,c,8),a.vertexAttribPointer(this.shader.aScale,2,a.FLOAT,!1,c,16),a.vertexAttribPointer(this.shader.aRotation,1,a.FLOAT,!1,c,24),a.vertexAttribPointer(this.shader.aTextureCoord,2,a.FLOAT,!1,c,28),a.vertexAttribPointer(this.shader.colorAttribute,1,a.FLOAT,!1,c,36),
a.vertexAttribPointer(this.shader.aTextureIndex,1,a.FLOAT,!1,c,40)},d.WebGLFilterManager=function(){this.filterStack=[],this.offsetX=0,this.offsetY=0},d.WebGLFilterManager.prototype.constructor=d.WebGLFilterManager,d.WebGLFilterManager.prototype.setContext=function(a){this.gl=a,this.texturePool=[],this.initShaderBuffers()},d.WebGLFilterManager.prototype.begin=function(a,b){this.renderSession=a,this.defaultShader=a.shaderManager.defaultShader;var c=this.renderSession.projection;this.width=2*c.x,this.height=2*-c.y,this.buffer=b},d.WebGLFilterManager.prototype.pushFilter=function(a){var b=this.gl,c=this.renderSession.projection,e=this.renderSession.offset;a._filterArea=a.target.filterArea||a.target.getBounds(),a._previous_stencil_mgr=this.renderSession.stencilManager,this.renderSession.stencilManager=new d.WebGLStencilManager,this.renderSession.stencilManager.setContext(b),b.disable(b.STENCIL_TEST),this.filterStack.push(a);var f=a.filterPasses[0];this.offsetX+=a._filterArea.x,this.offsetY+=a._filterArea.y;var g=this.texturePool.pop();g?g.resize(this.width*this.renderSession.resolution,this.height*this.renderSession.resolution):g=new d.FilterTexture(this.gl,this.width*this.renderSession.resolution,this.height*this.renderSession.resolution),b.bindTexture(b.TEXTURE_2D,g.texture);var h=a._filterArea,i=f.padding;h.x-=i,h.y-=i,h.width+=2*i,h.height+=2*i,h.x<0&&(h.x=0),h.width>this.width&&(h.width=this.width),h.y<0&&(h.y=0),h.height>this.height&&(h.height=this.height),b.bindFramebuffer(b.FRAMEBUFFER,g.frameBuffer),b.viewport(0,0,h.width*this.renderSession.resolution,h.height*this.renderSession.resolution),c.x=h.width/2,c.y=-h.height/2,e.x=-h.x,e.y=-h.y,b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=g},d.WebGLFilterManager.prototype.popFilter=function(){var a=this.gl,b=this.filterStack.pop(),c=b._filterArea,e=b._glFilterTexture,f=this.renderSession.projection,g=this.renderSession.offset;if(b.filterPasses.length>1){a.viewport(0,0,c.width*this.renderSession.resolution,c.height*this.renderSession.resolution),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var h=e,i=this.texturePool.pop();i||(i=new d.FilterTexture(this.gl,this.width*this.renderSession.resolution,this.height*this.renderSession.resolution)),i.resize(this.width*this.renderSession.resolution,this.height*this.renderSession.resolution),a.bindFramebuffer(a.FRAMEBUFFER,i.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var j=0;j<b.filterPasses.length-1;j++){var k=b.filterPasses[j];a.bindFramebuffer(a.FRAMEBUFFER,i.frameBuffer),a.activeTexture(a.TEXTURE0),a.bindTexture(a.TEXTURE_2D,h.texture),this.applyFilterPass(k,c,c.width,c.height);var l=h;h=i,i=l}a.enable(a.BLEND),e=h,this.texturePool.push(i)}var m=b.filterPasses[b.filterPasses.length-1];this.offsetX-=c.x,this.offsetY-=c.y;var n=this.width,o=this.height,p=0,q=0,r=this.buffer;if(0===this.filterStack.length)a.colorMask(!0,!0,!0,!0);else{var s=this.filterStack[this.filterStack.length-1];c=s._filterArea,n=c.width,o=c.height,p=c.x,q=c.y,r=s._glFilterTexture.frameBuffer}f.x=n/2,f.y=-o/2,g.x=p,g.y=q,c=b._filterArea;var t=c.x-p,u=c.y-q;a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=t,this.vertexArray[1]=u+c.height,this.vertexArray[2]=t+c.width,this.vertexArray[3]=u+c.height,this.vertexArray[4]=t,this.vertexArray[5]=u,this.vertexArray[6]=t+c.width,this.vertexArray[7]=u,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray),a.viewport(0,0,n*this.renderSession.resolution,o*this.renderSession.resolution),a.bindFramebuffer(a.FRAMEBUFFER,r),a.activeTexture(a.TEXTURE0),a.bindTexture(a.TEXTURE_2D,e.texture),this.renderSession.stencilManager&&this.renderSession.stencilManager.destroy(),this.renderSession.stencilManager=b._previous_stencil_mgr,b._previous_stencil_mgr=null,this.renderSession.stencilManager.count>0?a.enable(a.STENCIL_TEST):a.disable(a.STENCIL_TEST),this.applyFilterPass(m,c,n,o),this.texturePool.push(e),b._glFilterTexture=null},d.WebGLFilterManager.prototype.applyFilterPass=function(a,b,c,e){var f=this.gl,g=a.shaders[f.id];g||(g=new d.PixiShader(f),g.fragmentSrc=a.fragmentSrc,g.uniforms=a.uniforms,g.init(!0),a.shaders[f.id]=g),this.renderSession.shaderManager.setShader(g),f.uniform2f(g.projectionVector,c/2,-e/2),f.uniform2f(g.offsetVector,0,0),a.uniforms.dimensions&&(a.uniforms.dimensions.value[0]=this.width,a.uniforms.dimensions.value[1]=this.height,a.uniforms.dimensions.value[2]=this.vertexArray[0],a.uniforms.dimensions.value[3]=this.vertexArray[5]),g.syncUniforms(),f.bindBuffer(f.ARRAY_BUFFER,this.vertexBuffer),f.vertexAttribPointer(g.aVertexPosition,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,this.uvBuffer),f.vertexAttribPointer(g.aTextureCoord,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,this.colorBuffer),f.vertexAttribPointer(g.colorAttribute,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,this.indexBuffer),f.drawElements(f.TRIANGLES,6,f.UNSIGNED_SHORT,0),this.renderSession.drawCount++},d.WebGLFilterManager.prototype.initShaderBuffers=function(){var a=this.gl;this.vertexBuffer=a.createBuffer(),this.uvBuffer=a.createBuffer(),this.colorBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),this.vertexArray=new d.Float32Array([0,0,1,0,0,1,1,1]),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertexArray,a.STATIC_DRAW),this.uvArray=new d.Float32Array([0,0,1,0,0,1,1,1]),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),a.bufferData(a.ARRAY_BUFFER,this.uvArray,a.STATIC_DRAW),this.colorArray=new d.Float32Array([1,16777215,1,16777215,1,16777215,1,16777215]),a.bindBuffer(a.ARRAY_BUFFER,this.colorBuffer),a.bufferData(a.ARRAY_BUFFER,this.colorArray,a.STATIC_DRAW),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,new Uint16Array([0,1,2,1,3,2]),a.STATIC_DRAW)},d.WebGLFilterManager.prototype.destroy=function(){var a=this.gl;this.filterStack=null,this.offsetX=0,this.offsetY=0;for(var b=0;b<this.texturePool.length;b++)this.texturePool[b].destroy();this.texturePool=null,a.deleteBuffer(this.vertexBuffer),a.deleteBuffer(this.uvBuffer),a.deleteBuffer(this.colorBuffer),a.deleteBuffer(this.indexBuffer)};var e={36054:"Incomplete attachment",36055:"Missing attachment",36057:"Incomplete dimensions",36061:"Framebuffer unsupported"};return d.FilterTexture=function(a,c,e,f,g){g="number"==typeof g?g:0,this.gl=a,this.frameBuffer=b(a,c,e,f||d.scaleModes.DEFAULT,g),this.texture=this.frameBuffer.targetTexture,this.width=c,this.height=e,this.renderBuffer=this.frameBuffer.renderBuffer},d.FilterTexture.prototype.constructor=d.FilterTexture,d.FilterTexture.prototype.clear=function(){var a=this.gl;a.clearColor(0,0,0,0),a.clear(a.COLOR_BUFFER_BIT)},d.FilterTexture.prototype.resize=function(a,b){if(this.width!==a||this.height!==b){this.width=a,this.height=b;var c=this.gl;c.bindTexture(c.TEXTURE_2D,this.texture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,a,b,0,c.RGBA,c.UNSIGNED_BYTE,null),c.bindRenderbuffer(c.RENDERBUFFER,this.renderBuffer),c.renderbufferStorage(c.RENDERBUFFER,c.DEPTH_STENCIL,a,b)}},d.FilterTexture.prototype.destroy=function(){var a=this.gl;a.deleteFramebuffer(this.frameBuffer),a.deleteTexture(this.texture),this.frameBuffer=null,this.texture=null},d.CanvasBuffer=function(a,b){this.width=a,this.height=b,this.canvas=d.CanvasPool.create(this,this.width,this.height),this.context=this.canvas.getContext("2d"),this.canvas.width=a,this.canvas.height=b},d.CanvasBuffer.prototype.constructor=d.CanvasBuffer,d.CanvasBuffer.prototype.clear=function(){this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height)},d.CanvasBuffer.prototype.resize=function(a,b){this.width=this.canvas.width=a,this.height=this.canvas.height=b},d.CanvasBuffer.prototype.destroy=function(){d.CanvasPool.remove(this)},d.CanvasMaskManager=function(){},d.CanvasMaskManager.prototype.constructor=d.CanvasMaskManager,d.CanvasMaskManager.prototype.pushMask=function(a,b){var c=b.context;c.save();var e=a.alpha,f=a.worldTransform,g=b.resolution;c.setTransform(f.a*g,f.b*g,f.c*g,f.d*g,f.tx*g,f.ty*g),d.CanvasGraphics.renderGraphicsMask(a,c),c.clip(),a.worldAlpha=e},d.CanvasMaskManager.prototype.popMask=function(a){a.context.restore()},d.CanvasTinter=function(){},d.CanvasTinter.getTintedTexture=function(a,b){var c=a.tintedTexture||d.CanvasPool.create(this);return d.CanvasTinter.tintMethod(a.texture,b,c),c},d.CanvasTinter.tintWithMultiply=function(a,b,c){var d=c.getContext("2d"),e=a.crop,f=e.width,g=e.height;a.rotated&&(f=g,g=e.width),c.width===f&&c.height===g||(c.width=f,c.height=g),d.clearRect(0,0,f,g),d.fillStyle="#"+("00000"+(0|b).toString(16)).substr(-6),d.fillRect(0,0,f,g),d.globalCompositeOperation="multiply",d.drawImage(a.baseTexture.source,e.x,e.y,f,g,0,0,f,g),d.globalCompositeOperation="destination-atop",d.drawImage(a.baseTexture.source,e.x,e.y,f,g,0,0,f,g)},d.CanvasTinter.tintWithPerPixel=function(a,b,c){var e=c.getContext("2d"),f=a.crop,g=f.width,h=f.height;a.rotated&&(g=h,h=f.width),c.width===g&&c.height===h||(c.width=g,c.height=h),e.globalCompositeOperation="copy",e.drawImage(a.baseTexture.source,f.x,f.y,g,h,0,0,g,h);for(var i=d.hex2rgb(b),j=i[0],k=i[1],l=i[2],m=e.getImageData(0,0,g,h),n=m.data,o=0;o<n.length;o+=4)if(n[o+0]*=j,n[o+1]*=k,n[o+2]*=l,!d.CanvasTinter.canHandleAlpha){var p=n[o+3];n[o+0]/=255/p,n[o+1]/=255/p,n[o+2]/=255/p}e.putImageData(m,0,0)},d.CanvasTinter.checkInverseAlpha=function(){var a=new d.CanvasBuffer(2,1);a.context.fillStyle="rgba(10, 20, 30, 0.5)",a.context.fillRect(0,0,1,1);var b=a.context.getImageData(0,0,1,1);if(null===b)return!1;a.context.putImageData(b,1,0);var c=a.context.getImageData(1,0,1,1);return c.data[0]===b.data[0]&&c.data[1]===b.data[1]&&c.data[2]===b.data[2]&&c.data[3]===b.data[3]},d.CanvasTinter.canHandleAlpha=d.CanvasTinter.checkInverseAlpha(),d.CanvasTinter.canUseMultiply=d.canUseNewCanvasBlendModes(),d.CanvasTinter.tintMethod=d.CanvasTinter.canUseMultiply?d.CanvasTinter.tintWithMultiply:d.CanvasTinter.tintWithPerPixel,d.CanvasRenderer=function(a){this.game=a,d.defaultRenderer||(d.defaultRenderer=this),this.type=d.CANVAS_RENDERER,this.resolution=a.resolution,this.clearBeforeRender=a.clearBeforeRender,this.transparent=a.transparent,this.autoResize=!1,this.width=a.width*this.resolution,this.height=a.height*this.resolution,this.view=a.canvas,this.context=this.view.getContext("2d",{alpha:this.transparent}),this.refresh=!0,this.count=0,this.maskManager=new d.CanvasMaskManager,this.renderSession={context:this.context,maskManager:this.maskManager,scaleMode:null,smoothProperty:Phaser.Canvas.getSmoothingPrefix(this.context),roundPixels:!1},this.mapBlendModes(),this.resize(this.width,this.height)},d.CanvasRenderer.prototype.constructor=d.CanvasRenderer,d.CanvasRenderer.prototype.render=function(a){this.context.setTransform(1,0,0,1,0,0),this.context.globalAlpha=1,this.renderSession.currentBlendMode=0,this.renderSession.shakeX=this.game.camera._shake.x,this.renderSession.shakeY=this.game.camera._shake.y,this.context.globalCompositeOperation="source-over",navigator.isCocoonJS&&this.view.screencanvas&&(this.context.fillStyle="black",this.context.clear()),this.clearBeforeRender&&(this.transparent?this.context.clearRect(0,0,this.width,this.height):a._bgColor&&(this.context.fillStyle=a._bgColor.rgba,this.context.fillRect(0,0,this.width,this.height))),this.renderDisplayObject(a)},d.CanvasRenderer.prototype.setTexturePriority=function(a){},d.CanvasRenderer.prototype.destroy=function(a){void 0===a&&(a=!0),a&&this.view.parent&&this.view.parent.removeChild(this.view),this.view=null,this.context=null,this.maskManager=null,this.renderSession=null},d.CanvasRenderer.prototype.resize=function(a,b){this.width=a*this.resolution,this.height=b*this.resolution,this.view.width=this.width,this.view.height=this.height,this.autoResize&&(this.view.style.width=this.width/this.resolution+"px",this.view.style.height=this.height/this.resolution+"px"),this.renderSession.smoothProperty&&(this.context[this.renderSession.smoothProperty]=this.renderSession.scaleMode===d.scaleModes.LINEAR)},d.CanvasRenderer.prototype.renderDisplayObject=function(a,b,c){this.renderSession.context=b||this.context,this.renderSession.resolution=this.resolution,a._renderCanvas(this.renderSession,c)},d.CanvasRenderer.prototype.mapBlendModes=function(){if(!d.blendModesCanvas){var a=[],b=d.blendModes,c=d.canUseNewCanvasBlendModes();a[b.NORMAL]="source-over",a[b.ADD]="lighter",a[b.MULTIPLY]=c?"multiply":"source-over",a[b.SCREEN]=c?"screen":"source-over",a[b.OVERLAY]=c?"overlay":"source-over",a[b.DARKEN]=c?"darken":"source-over",a[b.LIGHTEN]=c?"lighten":"source-over",a[b.COLOR_DODGE]=c?"color-dodge":"source-over",a[b.COLOR_BURN]=c?"color-burn":"source-over",a[b.HARD_LIGHT]=c?"hard-light":"source-over",a[b.SOFT_LIGHT]=c?"soft-light":"source-over",a[b.DIFFERENCE]=c?"difference":"source-over",a[b.EXCLUSION]=c?"exclusion":"source-over",a[b.HUE]=c?"hue":"source-over",a[b.SATURATION]=c?"saturation":"source-over",a[b.COLOR]=c?"color":"source-over",a[b.LUMINOSITY]=c?"luminosity":"source-over",d.blendModesCanvas=a}},d.BaseTexture=function(a,b){this.resolution=1,this.width=100,this.height=100,this.scaleMode=b||d.scaleModes.DEFAULT,this.hasLoaded=!1,this.source=a,this.premultipliedAlpha=!0,this._glTextures=[],this.mipmap=!1,this.textureIndex=0,this._dirty=[!0,!0,!0,!0],a&&((this.source.complete||this.source.getContext)&&this.source.width&&this.source.height&&(this.hasLoaded=!0,this.width=this.source.naturalWidth||this.source.width,this.height=this.source.naturalHeight||this.source.height,this.dirty()),this.skipRender=!1,this._powerOf2=!1)},d.BaseTexture.prototype.constructor=d.BaseTexture,d.BaseTexture.prototype.forceLoaded=function(a,b){this.hasLoaded=!0,this.width=a,this.height=b,this.dirty()},d.BaseTexture.prototype.destroy=function(){this.source&&d.CanvasPool.removeByCanvas(this.source),this.source=null,this.unloadFromGPU()},d.BaseTexture.prototype.updateSourceImage=function(a){console.warn("PIXI.BaseTexture.updateSourceImage is deprecated. Use Phaser.Sprite.loadTexture instead.")},d.BaseTexture.prototype.dirty=function(){for(var a=0;a<this._glTextures.length;a++)this._dirty[a]=!0},d.BaseTexture.prototype.unloadFromGPU=function(){this.dirty();for(var a=this._glTextures.length-1;a>=0;a--){var b=this._glTextures[a],c=d.glContexts[a];c&&b&&c.deleteTexture(b)}this._glTextures.length=0,this.dirty()},d.BaseTexture.fromCanvas=function(a,b){return 0===a.width&&(a.width=1),0===a.height&&(a.height=1),new d.BaseTexture(a,b)},d.TextureSilentFail=!1,d.Texture=function(a,b,c,e){this.noFrame=!1,b||(this.noFrame=!0,b=new d.Rectangle(0,0,1,1)),a instanceof d.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=e,this.valid=!1,this.isTiling=!1,this.requiresUpdate=!1,this.requiresReTint=!1,this._uvs=null,this.width=0,this.height=0,this.crop=c||new d.Rectangle(0,0,1,1),this.rotated=!1,a.hasLoaded&&(this.noFrame&&(b=new d.Rectangle(0,0,a.width,a.height)),this.setFrame(b))},d.Texture.prototype.constructor=d.Texture,d.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;this.noFrame&&(this.frame=new d.Rectangle(0,0,a.width,a.height)),this.setFrame(this.frame)},d.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy(),this.valid=!1},d.Texture.prototype.setFrame=function(a){if(this.noFrame=!1,this.frame=a,this.width=a.width,this.height=a.height,this.crop.x=a.x,this.crop.y=a.y,this.crop.width=a.width,this.crop.height=a.height,!this.trim&&(a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)){if(!d.TextureSilentFail)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);return void(this.valid=!1)}this.valid=a&&a.width&&a.height&&this.baseTexture.source&&this.baseTexture.hasLoaded,this.trim&&(this.width=this.trim.width,this.height=this.trim.height,this.frame.width=this.trim.width,this.frame.height=this.trim.height),this.valid&&this._updateUvs()},d.Texture.prototype._updateUvs=function(){this._uvs||(this._uvs=new d.TextureUvs);var a=this.crop,b=this.baseTexture.width,c=this.baseTexture.height;this._uvs.x0=a.x/b,this._uvs.y0=a.y/c,this._uvs.x1=(a.x+a.width)/b,this._uvs.y1=a.y/c,this._uvs.x2=(a.x+a.width)/b,this._uvs.y2=(a.y+a.height)/c,this._uvs.x3=a.x/b,this._uvs.y3=(a.y+a.height)/c},d.Texture.prototype._updateUvsInverted=function(){this._uvs||(this._uvs=new d.TextureUvs);var a=this.crop,b=this.baseTexture.width,c=this.baseTexture.height;this._uvs.x0=a.x/b,this._uvs.y0=a.y/c,this._uvs.x1=(a.x+a.height)/b,this._uvs.y1=a.y/c,this._uvs.x2=(a.x+a.height)/b,this._uvs.y2=(a.y+a.width)/c,this._uvs.x3=a.x/b,this._uvs.y3=(a.y+a.width)/c},d.Texture.fromCanvas=function(a,b){var c=d.BaseTexture.fromCanvas(a,b);return new d.Texture(c)},d.TextureUvs=function(){this.x0=0,this.y0=0,this.x1=0,this.y1=0,this.x2=0,this.y2=0,this.x3=0,this.y3=0},d.RenderTexture=function(a,b,c,e,f,g){if(g="number"==typeof g?g:0,this.width=a||100,this.height=b||100,this.resolution=f||1,this.frame=new d.Rectangle(0,0,this.width*this.resolution,this.height*this.resolution),this.crop=new d.Rectangle(0,0,this.width*this.resolution,this.height*this.resolution),this.baseTexture=new d.BaseTexture,this.baseTexture.width=this.width*this.resolution,this.baseTexture.height=this.height*this.resolution,this.baseTexture._glTextures=[],this.baseTexture.resolution=this.resolution,this.baseTexture.scaleMode=e||d.scaleModes.DEFAULT,this.baseTexture.hasLoaded=!0,d.Texture.call(this,this.baseTexture,new d.Rectangle(0,0,this.width*this.resolution,this.height*this.resolution)),this.renderer=c||d.defaultRenderer,this.renderer.type===d.WEBGL_RENDERER){var h=this.renderer.gl;this.baseTexture.textureIndex=g,this.baseTexture._dirty[h.id]=!1,this.textureBuffer=new d.FilterTexture(h,this.width,this.height,this.baseTexture.scaleMode,g),this.baseTexture._glTextures[h.id]=this.textureBuffer.texture,this.render=this.renderWebGL,this.projection=new d.Point(.5*this.width,.5*-this.height)}else this.render=this.renderCanvas,this.textureBuffer=new d.CanvasBuffer(this.width*this.resolution,this.height*this.resolution),this.baseTexture.source=this.textureBuffer.canvas;this.valid=!0,this.tempMatrix=new Phaser.Matrix,this._updateUvs()},d.RenderTexture.prototype=Object.create(d.Texture.prototype),d.RenderTexture.prototype.constructor=d.RenderTexture,d.RenderTexture.prototype.resize=function(a,b,c){a===this.width&&b===this.height||(this.valid=a>0&&b>0,this.width=a,this.height=b,this.frame.width=this.crop.width=a*this.resolution,this.frame.height=this.crop.height=b*this.resolution,c&&(this.baseTexture.width=this.width*this.resolution,this.baseTexture.height=this.height*this.resolution),this.renderer.type===d.WEBGL_RENDERER&&(this.projection.x=this.width/2,this.projection.y=-this.height/2),this.valid&&this.textureBuffer.resize(this.width,this.height))},d.RenderTexture.prototype.clear=function(){this.valid&&(this.renderer.type===d.WEBGL_RENDERER&&this.renderer.gl.bindFramebuffer(this.renderer.gl.FRAMEBUFFER,this.textureBuffer.frameBuffer),this.textureBuffer.clear())},d.RenderTexture.prototype.renderWebGL=function(a,b,c){if(this.valid&&0!==a.alpha){var d=a.worldTransform;d.identity(),d.translate(0,2*this.projection.y),b&&d.append(b),d.scale(1,-1);for(var e=0;e<a.children.length;e++)a.children[e].updateTransform();var f=this.renderer.gl;f.viewport(0,0,this.width*this.resolution,this.height*this.resolution),f.bindFramebuffer(f.FRAMEBUFFER,this.textureBuffer.frameBuffer),c&&this.textureBuffer.clear(),this.renderer.spriteBatch.dirty=!0,this.renderer.renderDisplayObject(a,this.projection,this.textureBuffer.frameBuffer,b),this.renderer.spriteBatch.dirty=!0,f.bindFramebuffer(f.FRAMEBUFFER,null)}},d.RenderTexture.prototype.renderCanvas=function(a,b,c){if(this.valid&&0!==a.alpha){var d=a.worldTransform;d.identity(),b&&d.append(b);for(var e=0;e<a.children.length;e++)a.children[e].updateTransform();c&&this.textureBuffer.clear();var f=this.renderer.resolution;this.renderer.resolution=this.resolution,this.renderer.renderDisplayObject(a,this.textureBuffer.context,b),this.renderer.resolution=f}},d.RenderTexture.prototype.getImage=function(){var a=new Image;return a.src=this.getBase64(),a},d.RenderTexture.prototype.getBase64=function(){return this.getCanvas().toDataURL()},d.RenderTexture.prototype.getCanvas=function(){if(this.renderer.type===d.WEBGL_RENDERER){var a=this.renderer.gl,b=this.textureBuffer.width,c=this.textureBuffer.height,e=new Uint8Array(4*b*c);a.bindFramebuffer(a.FRAMEBUFFER,this.textureBuffer.frameBuffer),a.readPixels(0,0,b,c,a.RGBA,a.UNSIGNED_BYTE,e),a.bindFramebuffer(a.FRAMEBUFFER,null);var f=new d.CanvasBuffer(b,c),g=f.context.getImageData(0,0,b,c);return g.data.set(e),f.context.putImageData(g,0,0),f.canvas}return this.textureBuffer.canvas},d.AbstractFilter=function(a,b){this.passes=[this],this.shaders=[],this.dirty=!0,this.padding=0,this.uniforms=b||{},this.fragmentSrc=a||[]},d.AbstractFilter.prototype.constructor=d.AbstractFilter,d.AbstractFilter.prototype.syncUniforms=function(){for(var a=0,b=this.shaders.length;a<b;a++)this.shaders[a].dirty=!0},"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=d),exports.PIXI=d):"undefined"!=typeof define&&define.amd?define("PIXI",function(){return c.PIXI=d}()):c.PIXI=d,d}).call(this),function(){function a(a,b){this._scaleFactor=a,this._deltaMode=b,this.originalEvent=null}var b=this,c=c||{VERSION:"3.0.0 b1",GAMES:[],AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,WEBGL_MULTI:4,NONE:0,LEFT:1,RIGHT:2,UP:3,DOWN:4,SPRITE:0,BUTTON:1,IMAGE:2,GRAPHICS:3,TEXT:4,TILESPRITE:5,BITMAPTEXT:6,GROUP:7,RENDERTEXTURE:8,TILEMAP:9,TILEMAPLAYER:10,EMITTER:11,POLYGON:12,BITMAPDATA:13,CANVAS_FILTER:14,WEBGL_FILTER:15,ELLIPSE:16,SPRITEBATCH:17,RETROFONT:18,POINTER:19,ROPE:20,CIRCLE:21,RECTANGLE:22,LINE:23,MATRIX:24,POINT:25,ROUNDEDRECTANGLE:26,CREATURE:27,VIDEO:28,PENDING_ATLAS:-1,HORIZONTAL:0,VERTICAL:1,LANDSCAPE:0,PORTRAIT:1,ANGLE_UP:270,ANGLE_DOWN:90,ANGLE_LEFT:180,ANGLE_RIGHT:0,ANGLE_NORTH_EAST:315,ANGLE_NORTH_WEST:225,ANGLE_SOUTH_EAST:45,ANGLE_SOUTH_WEST:135,TOP_LEFT:0,TOP_CENTER:1,TOP_RIGHT:2,LEFT_TOP:3,LEFT_CENTER:4,LEFT_BOTTOM:5,CENTER:6,RIGHT_TOP:7,RIGHT_CENTER:8,RIGHT_BOTTOM:9,BOTTOM_LEFT:10,BOTTOM_CENTER:11,BOTTOM_RIGHT:12,blendModes:{NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16},scaleModes:{DEFAULT:0,LINEAR:0,NEAREST:1},PIXI:PIXI||{}};if(Math.trunc||(Math.trunc=function(a){return a<0?Math.ceil(a):Math.floor(a)}),Function.prototype.bind||(Function.prototype.bind=function(){var a=Array.prototype.slice;return function(b){function c(){var f=e.concat(a.call(arguments));d.apply(this instanceof c?this:b,f)}var d=this,e=a.call(arguments,1);if("function"!=typeof d)throw new TypeError;return c.prototype=function a(b){if(b&&(a.prototype=b),!(this instanceof a))return new a}(d.prototype),c}}()),Array.isArray||(Array.isArray=function(a){return"[object Array]"===Object.prototype.toString.call(a)}),Array.prototype.forEach||(Array.prototype.forEach=function(a){"use strict";if(void 0===this||null===this)throw new TypeError;var b=Object(this),c=b.length>>>0;if("function"!=typeof a)throw new TypeError;for(var d=arguments.length>=2?arguments[1]:void 0,e=0;e<c;e++)e in b&&a.call(d,b[e],e,b)}),"function"!=typeof window.Uint32Array&&"object"!=typeof window.Uint32Array){var d=function(a){var b=new Array;window[a]=function(a){if("number"==typeof a){Array.call(this,a),this.length=a;for(var b=0;b<this.length;b++)this[b]=0}else{Array.call(this,a.length),this.length=a.length;for(var b=0;b<this.length;b++)this[b]=a[b]}},window[a].prototype=b,window[a].constructor=window[a]};d("Uint32Array"),d("Int16Array")}window.console||(window.console={},window.console.log=window.console.assert=function(){},window.console.warn=window.console.assert=function(){}),c.Utils={reverseString:function(a){return a.split("").reverse().join("")},getProperty:function(a,b){for(var c=b.split("."),d=c.pop(),e=c.length,f=1,g=c[0];f<e&&(a=a[g]);)g=c[f],f++;return a?a[d]:null},setProperty:function(a,b,c){for(var d=b.split("."),e=d.pop(),f=d.length,g=1,h=d[0];g<f&&(a=a[h]);)h=d[g],g++;return a&&(a[e]=c),a},chanceRoll:function(a){return void 0===a&&(a=50),a>0&&100*Math.random()<=a},randomChoice:function(a,b){return Math.random()<.5?a:b},parseDimension:function(a,b){var c=0,d=0;return"string"==typeof a?"%"===a.substr(-1)?(c=parseInt(a,10)/100,d=0===b?window.innerWidth*c:window.innerHeight*c):d=parseInt(a,10):d=a,d},pad:function(a,b,c,d){if(void 0===b)var b=0;if(void 0===c)var c=" ";if(void 0===d)var d=3;a=a.toString();var e=0;if(b+1>=a.length)switch(d){case 1:a=new Array(b+1-a.length).join(c)+a;break;case 3:var f=Math.ceil((e=b-a.length)/2),g=e-f;a=new Array(g+1).join(c)+a+new Array(f+1).join(c);break;default:a+=new Array(b+1-a.length).join(c)}return a},isPlainObject:function(a){if("object"!=typeof a||a.nodeType||a===a.window)return!1;try{if(a.constructor&&!{}.hasOwnProperty.call(a.constructor.prototype,"isPrototypeOf"))return!1}catch(a){return!1}return!0},extend:function(){var a,b,d,e,f,g,h=arguments[0]||{},i=1,j=arguments.length,k=!1;for("boolean"==typeof h&&(k=h,h=arguments[1]||{},i=2),j===i&&(h=this,--i);i<j;i++)if(null!=(a=arguments[i]))for(b in a)d=h[b],e=a[b],h!==e&&(k&&e&&(c.Utils.isPlainObject(e)||(f=Array.isArray(e)))?(f?(f=!1,g=d&&Array.isArray(d)?d:[]):g=d&&c.Utils.isPlainObject(d)?d:{},h[b]=c.Utils.extend(k,g,e)):void 0!==e&&(h[b]=e));return h},mixinPrototype:function(a,b,c){void 0===c&&(c=!1);for(var d=Object.keys(b),e=0;e<d.length;e++){var f=d[e],g=b[f];!c&&f in a||(!g||"function"!=typeof g.get&&"function"!=typeof g.set?a[f]=g:"function"==typeof g.clone?a[f]=g.clone():Object.defineProperty(a,f,g))}},mixin:function(a,b){if(!a||"object"!=typeof a)return b;for(var d in a){var e=a[d];if(!e.childNodes&&!e.cloneNode){var f=typeof a[d];a[d]&&"object"===f?typeof b[d]===f?b[d]=c.Utils.mixin(a[d],b[d]):b[d]=c.Utils.mixin(a[d],new e.constructor):b[d]=a[d]}}return b}},c.Circle=function(a,b,d){a=a||0,b=b||0,d=d||0,this.x=a,this.y=b,this._diameter=d,this._radius=0,d>0&&(this._radius=.5*d),this.type=c.CIRCLE},c.Circle.prototype={circumference:function(){return 2*(Math.PI*this._radius)},random:function(a){void 0===a&&(a=new 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this.y-this._radius},set:function(a){a>this.y?(this._radius=0,this._diameter=0):this.radius=this.y-a}}),Object.defineProperty(c.Circle.prototype,"bottom",{get:function(){return this.y+this._radius},set:function(a){a<this.y?(this._radius=0,this._diameter=0):this.radius=a-this.y}}),Object.defineProperty(c.Circle.prototype,"area",{get:function(){return this._radius>0?Math.PI*this._radius*this._radius:0}}),Object.defineProperty(c.Circle.prototype,"empty",{get:function(){return 0===this._diameter},set:function(a){a===!0&&this.setTo(0,0,0)}}),c.Circle.contains=function(a,b,c){if(a.radius>0&&b>=a.left&&b<=a.right&&c>=a.top&&c<=a.bottom){var d=(a.x-b)*(a.x-b),e=(a.y-c)*(a.y-c);return d+e<=a.radius*a.radius}return!1},c.Circle.equals=function(a,b){return a.x===b.x&&a.y===b.y&&a.diameter===b.diameter},c.Circle.intersects=function(a,b){return c.Math.distance(a.x,a.y,b.x,b.y)<=a.radius+b.radius},c.Circle.circumferencePoint=function(a,b,d,e){return void 0===d&&(d=!1),void 0===e&&(e=new c.Point),d===!0&&(b=c.Math.degToRad(b)),e.x=a.x+a.radius*Math.cos(b),e.y=a.y+a.radius*Math.sin(b),e},c.Circle.intersectsRectangle=function(a,b){var c=Math.abs(a.x-b.x-b.halfWidth),d=b.halfWidth+a.radius;if(c>d)return!1;var e=Math.abs(a.y-b.y-b.halfHeight),f=b.halfHeight+a.radius;if(e>f)return!1;if(c<=b.halfWidth||e<=b.halfHeight)return!0;var g=c-b.halfWidth,h=e-b.halfHeight,i=g*g,j=h*h,k=a.radius*a.radius;return i+j<=k},PIXI.Circle=c.Circle,c.Ellipse=function(a,b,d,e){a=a||0,b=b||0,d=d||0,e=e||0,this.x=a,this.y=b,this.width=d,this.height=e,this.type=c.ELLIPSE},c.Ellipse.prototype={setTo:function(a,b,c,d){return this.x=a,this.y=b,this.width=c,this.height=d,this},getBounds:function(){return new c.Rectangle(this.x-this.width,this.y-this.height,this.width,this.height)},copyFrom:function(a){return this.setTo(a.x,a.y,a.width,a.height)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.width=this.width,a.height=this.height,a},clone:function(a){return void 0===a||null===a?a=new 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}}),c.Ellipse.contains=function(a,b,c){if(a.width<=0||a.height<=0)return!1;var d=(b-a.x)/a.width-.5,e=(c-a.y)/a.height-.5;return d*=d,e*=e,d+e<.25},PIXI.Ellipse=c.Ellipse,c.Line=function(a,b,d,e){a=a||0,b=b||0,d=d||0,e=e||0,this.start=new c.Point(a,b),this.end=new c.Point(d,e),this.type=c.LINE},c.Line.prototype={setTo:function(a,b,c,d){return this.start.setTo(a,b),this.end.setTo(c,d),this},fromSprite:function(a,b,c){return void 0===c&&(c=!1),c?this.setTo(a.centerX,a.centerY,b.centerX,b.centerY):this.setTo(a.x,a.y,b.x,b.y)},fromAngle:function(a,b,c,d){return this.start.setTo(a,b),this.end.setTo(a+Math.cos(c)*d,b+Math.sin(c)*d),this},rotate:function(a,b){var c=(this.start.x+this.end.x)/2,d=(this.start.y+this.end.y)/2;return this.start.rotate(c,d,a,b),this.end.rotate(c,d,a,b),this},rotateAround:function(a,b,c,d){return this.start.rotate(a,b,c,d),this.end.rotate(a,b,c,d),this},intersects:function(a,b,d){return c.Line.intersectsPoints(this.start,this.end,a.start,a.end,b,d)},reflect:function(a){return c.Line.reflect(this,a)},midPoint:function(a){return void 0===a&&(a=new c.Point),a.x=(this.start.x+this.end.x)/2,a.y=(this.start.y+this.end.y)/2,a},centerOn:function(a,b){var c=(this.start.x+this.end.x)/2,d=(this.start.y+this.end.y)/2,e=a-c,f=b-d;this.start.add(e,f),this.end.add(e,f)},pointOnLine:function(a,b){return(a-this.start.x)*(this.end.y-this.start.y)===(this.end.x-this.start.x)*(b-this.start.y)},pointOnSegment:function(a,b){var c=Math.min(this.start.x,this.end.x),d=Math.max(this.start.x,this.end.x),e=Math.min(this.start.y,this.end.y),f=Math.max(this.start.y,this.end.y);return this.pointOnLine(a,b)&&a>=c&&a<=d&&b>=e&&b<=f},random:function(a){void 0===a&&(a=new c.Point);var b=Math.random();return a.x=this.start.x+b*(this.end.x-this.start.x),a.y=this.start.y+b*(this.end.y-this.start.y),a},coordinatesOnLine:function(a,b){void 0===a&&(a=1),void 0===b&&(b=[]);var c=Math.round(this.start.x),d=Math.round(this.start.y),e=Math.round(this.end.x),f=Math.round(this.end.y),g=Math.abs(e-c),h=Math.abs(f-d),i=c<e?1:-1,j=d<f?1:-1,k=g-h;b.push([c,d]);for(var l=1;c!==e||d!==f;){var m=k<<1;m>-h&&(k-=h,c+=i),m<g&&(k+=g,d+=j),l%a===0&&b.push([c,d]),l++}return b},clone:function(a){return void 0===a||null===a?a=new c.Line(this.start.x,this.start.y,this.end.x,this.end.y):a.setTo(this.start.x,this.start.y,this.end.x,this.end.y),a}},Object.defineProperty(c.Line.prototype,"length",{get:function(){return Math.sqrt((this.end.x-this.start.x)*(this.end.x-this.start.x)+(this.end.y-this.start.y)*(this.end.y-this.start.y))}}),Object.defineProperty(c.Line.prototype,"angle",{get:function(){return 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Math.max(this.start.y,this.end.y)}}),Object.defineProperty(c.Line.prototype,"width",{get:function(){return Math.abs(this.start.x-this.end.x)}}),Object.defineProperty(c.Line.prototype,"height",{get:function(){return Math.abs(this.start.y-this.end.y)}}),Object.defineProperty(c.Line.prototype,"normalX",{get:function(){return Math.cos(this.angle-1.5707963267948966)}}),Object.defineProperty(c.Line.prototype,"normalY",{get:function(){return Math.sin(this.angle-1.5707963267948966)}}),Object.defineProperty(c.Line.prototype,"normalAngle",{get:function(){return c.Math.wrap(this.angle-1.5707963267948966,-Math.PI,Math.PI)}}),c.Line.intersectsPoints=function(a,b,d,e,f,g){void 0===f&&(f=!0),void 0===g&&(g=new c.Point);var h=b.y-a.y,i=e.y-d.y,j=a.x-b.x,k=d.x-e.x,l=b.x*a.y-a.x*b.y,m=e.x*d.y-d.x*e.y,n=h*k-i*j;if(0===n)return null;if(g.x=(j*m-k*l)/n,g.y=(i*l-h*m)/n,f){var o=(e.y-d.y)*(b.x-a.x)-(e.x-d.x)*(b.y-a.y),p=((e.x-d.x)*(a.y-d.y)-(e.y-d.y)*(a.x-d.x))/o,q=((b.x-a.x)*(a.y-d.y)-(b.y-a.y)*(a.x-d.x))/o;return p>=0&&p<=1&&q>=0&&q<=1?g:null}return g},c.Line.intersects=function(a,b,d,e){return c.Line.intersectsPoints(a.start,a.end,b.start,b.end,d,e)},c.Line.intersectsRectangle=function(a,b){if(!c.Rectangle.intersects(a,b))return!1;var d=a.start.x,e=a.start.y,f=a.end.x,g=a.end.y,h=b.x,i=b.y,j=b.right,k=b.bottom,l=0;if(d>=h&&d<=j&&e>=i&&e<=k||f>=h&&f<=j&&g>=i&&g<=k)return!0;if(d<h&&f>=h){if(l=e+(g-e)*(h-d)/(f-d),l>i&&l<=k)return!0}else if(d>j&&f<=j&&(l=e+(g-e)*(j-d)/(f-d),l>=i&&l<=k))return!0;if(e<i&&g>=i){if(l=d+(f-d)*(i-e)/(g-e),l>=h&&l<=j)return!0}else if(e>k&&g<=k&&(l=d+(f-d)*(k-e)/(g-e),l>=h&&l<=j))return!0;return!1},c.Line.reflect=function(a,b){return 2*b.normalAngle-3.141592653589793-a.angle},c.Matrix=function(a,b,d,e,f,g){void 0!==a&&null!==a||(a=1),void 0!==b&&null!==b||(b=0),void 0!==d&&null!==d||(d=0),void 0!==e&&null!==e||(e=1),void 0!==f&&null!==f||(f=0),void 0!==g&&null!==g||(g=0),this.a=a,this.b=b,this.c=d,this.d=e,this.tx=f,this.ty=g,this.type=c.MATRIX},c.Matrix.prototype={fromArray:function(a){return this.setTo(a[0],a[1],a[3],a[4],a[2],a[5])},setTo:function(a,b,c,d,e,f){return this.a=a,this.b=b,this.c=c,this.d=d,this.tx=e,this.ty=f,this},clone:function(a){return void 0===a||null===a?a=new c.Matrix(this.a,this.b,this.c,this.d,this.tx,this.ty):(a.a=this.a,a.b=this.b,a.c=this.c,a.d=this.d,a.tx=this.tx,a.ty=this.ty),a},copyTo:function(a){return a.copyFrom(this),a},copyFrom:function(a){return this.a=a.a,this.b=a.b,this.c=a.c,this.d=a.d,this.tx=a.tx,this.ty=a.ty,this},toArray:function(a,b){return void 0===b&&(b=new PIXI.Float32Array(9)),a?(b[0]=this.a,b[1]=this.b,b[2]=0,b[3]=this.c,b[4]=this.d,b[5]=0,b[6]=this.tx,b[7]=this.ty,b[8]=1):(b[0]=this.a,b[1]=this.c,b[2]=this.tx,b[3]=this.b,b[4]=this.d,b[5]=this.ty,b[6]=0,b[7]=0,b[8]=1),b},apply:function(a,b){return void 0===b&&(b=new c.Point),b.x=this.a*a.x+this.c*a.y+this.tx,b.y=this.b*a.x+this.d*a.y+this.ty,b},applyInverse:function(a,b){void 0===b&&(b=new c.Point);var d=1/(this.a*this.d+this.c*-this.b),e=a.x,f=a.y;return b.x=this.d*d*e+-this.c*d*f+(this.ty*this.c-this.tx*this.d)*d,b.y=this.a*d*f+-this.b*d*e+(-this.ty*this.a+this.tx*this.b)*d,b},translate:function(a,b){return this.tx+=a,this.ty+=b,this},scale:function(a,b){return this.a*=a,this.d*=b,this.c*=a,this.b*=b,this.tx*=a,this.ty*=b,this},rotate:function(a){var b=Math.cos(a),c=Math.sin(a),d=this.a,e=this.c,f=this.tx;return this.a=d*b-this.b*c,this.b=d*c+this.b*b,this.c=e*b-this.d*c,this.d=e*c+this.d*b,this.tx=f*b-this.ty*c,this.ty=f*c+this.ty*b,this},append:function(a){var b=this.a,c=this.b,d=this.c,e=this.d;return this.a=a.a*b+a.b*d,this.b=a.a*c+a.b*e,this.c=a.c*b+a.d*d,this.d=a.c*c+a.d*e,this.tx=a.tx*b+a.ty*d+this.tx,this.ty=a.tx*c+a.ty*e+this.ty,this},identity:function(){return this.setTo(1,0,0,1,0,0)}},c.identityMatrix=new c.Matrix,PIXI.Matrix=c.Matrix,PIXI.identityMatrix=c.identityMatrix,c.Point=function(a,b){a=a||0,b=b||0,this.x=a,this.y=b,this.type=c.POINT},c.Point.prototype={copyFrom:function(a){return this.setTo(a.x,a.y)},invert:function(){return this.setTo(this.y,this.x)},setTo:function(a,b){return this.x=a||0,this.y=b||(0!==b?this.x:0),this},set:function(a,b){return this.x=a||0,this.y=b||(0!==b?this.x:0),this},add:function(a,b){return this.x+=a,this.y+=b,this},subtract:function(a,b){return this.x-=a,this.y-=b,this},multiply:function(a,b){return this.x*=a,this.y*=b,this},divide:function(a,b){return this.x/=a,this.y/=b,this},clampX:function(a,b){return this.x=c.Math.clamp(this.x,a,b),this},clampY:function(a,b){return this.y=c.Math.clamp(this.y,a,b),this},clamp:function(a,b){return this.x=c.Math.clamp(this.x,a,b),this.y=c.Math.clamp(this.y,a,b),this},clone:function(a){return void 0===a||null===a?a=new c.Point(this.x,this.y):a.setTo(this.x,this.y),a},copyTo:function(a){return a.x=this.x,a.y=this.y,a},distance:function(a,b){return c.Point.distance(this,a,b)},equals:function(a){return a.x===this.x&&a.y===this.y},angle:function(a,b){return void 0===b&&(b=!1),b?c.Math.radToDeg(Math.atan2(a.y-this.y,a.x-this.x)):Math.atan2(a.y-this.y,a.x-this.x)},rotate:function(a,b,d,e,f){return c.Point.rotate(this,a,b,d,e,f)},getMagnitude:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},getMagnitudeSq:function(){return this.x*this.x+this.y*this.y},setMagnitude:function(a){return this.normalize().multiply(a,a)},normalize:function(){if(!this.isZero()){var a=this.getMagnitude();this.x/=a,this.y/=a}return this},isZero:function(){return 0===this.x&&0===this.y},dot:function(a){return this.x*a.x+this.y*a.y},cross:function(a){return this.x*a.y-this.y*a.x},perp:function(){return this.setTo(-this.y,this.x)},rperp:function(){return this.setTo(this.y,-this.x)},normalRightHand:function(){return this.setTo(this.y*-1,this.x)},floor:function(){return this.setTo(Math.floor(this.x),Math.floor(this.y))},ceil:function(){return this.setTo(Math.ceil(this.x),Math.ceil(this.y))},toString:function(){return"[{Point (x="+this.x+" y="+this.y+")}]"}},c.Point.prototype.constructor=c.Point,c.Point.add=function(a,b,d){return void 0===d&&(d=new c.Point),d.x=a.x+b.x,d.y=a.y+b.y,d},c.Point.subtract=function(a,b,d){return void 0===d&&(d=new c.Point),d.x=a.x-b.x,d.y=a.y-b.y,d},c.Point.multiply=function(a,b,d){return void 0===d&&(d=new c.Point),d.x=a.x*b.x,d.y=a.y*b.y,d},c.Point.divide=function(a,b,d){return void 0===d&&(d=new c.Point),d.x=a.x/b.x,d.y=a.y/b.y,d},c.Point.equals=function(a,b){return a.x===b.x&&a.y===b.y},c.Point.angle=function(a,b){return Math.atan2(a.y-b.y,a.x-b.x)},c.Point.negative=function(a,b){return void 0===b&&(b=new c.Point),b.setTo(-a.x,-a.y)},c.Point.multiplyAdd=function(a,b,d,e){return void 0===e&&(e=new c.Point),e.setTo(a.x+b.x*d,a.y+b.y*d)},c.Point.interpolate=function(a,b,d,e){return void 0===e&&(e=new c.Point),e.setTo(a.x+(b.x-a.x)*d,a.y+(b.y-a.y)*d)},c.Point.perp=function(a,b){return void 0===b&&(b=new c.Point),b.setTo(-a.y,a.x)},c.Point.rperp=function(a,b){return void 0===b&&(b=new c.Point),b.setTo(a.y,-a.x)},c.Point.distance=function(a,b,d){var e=c.Math.distance(a.x,a.y,b.x,b.y);return d?Math.round(e):e},c.Point.project=function(a,b,d){void 0===d&&(d=new c.Point);var e=a.dot(b)/b.getMagnitudeSq();return 0!==e&&d.setTo(e*b.x,e*b.y),d},c.Point.projectUnit=function(a,b,d){void 0===d&&(d=new c.Point);var e=a.dot(b);return 0!==e&&d.setTo(e*b.x,e*b.y),d},c.Point.normalRightHand=function(a,b){return void 0===b&&(b=new c.Point),b.setTo(a.y*-1,a.x)},c.Point.normalize=function(a,b){void 0===b&&(b=new c.Point);var d=a.getMagnitude();return 0!==d&&b.setTo(a.x/d,a.y/d),b},c.Point.rotate=function(a,b,d,e,f,g){if(f&&(e=c.Math.degToRad(e)),void 0===g){a.subtract(b,d);var h=Math.sin(e),i=Math.cos(e),j=i*a.x-h*a.y,k=h*a.x+i*a.y;a.x=j+b,a.y=k+d}else{var l=e+Math.atan2(a.y-d,a.x-b);a.x=b+g*Math.cos(l),a.y=d+g*Math.sin(l)}return a},c.Point.centroid=function(a,b){if(void 0===b&&(b=new c.Point),"[object Array]"!==Object.prototype.toString.call(a))throw new Error("Phaser.Point. Parameter 'points' must be an array");var d=a.length;if(d<1)throw new Error("Phaser.Point. Parameter 'points' array must not be empty");if(1===d)return b.copyFrom(a[0]),b;for(var e=0;e<d;e++)c.Point.add(b,a[e],b);return b.divide(d,d),b},c.Point.parse=function(a,b,d){b=b||"x",d=d||"y";var e=new c.Point;return a[b]&&(e.x=parseInt(a[b],10)),a[d]&&(e.y=parseInt(a[d],10)),e},PIXI.Point=c.Point,c.Polygon=function(){this.area=0,this._points=[],arguments.length>0&&this.setTo.apply(this,arguments),this.closed=!0,this.flattened=!1,this.type=c.POLYGON},c.Polygon.prototype={toNumberArray:function(a){void 0===a&&(a=[]);for(var b=0;b<this._points.length;b++)"number"==typeof this._points[b]?(a.push(this._points[b]),a.push(this._points[b+1]),b++):(a.push(this._points[b].x),a.push(this._points[b].y));return a},flatten:function(){return this._points=this.toNumberArray(),this.flattened=!0,this},clone:function(a){var b=this._points.slice();return void 0===a||null===a?a=new c.Polygon(b):a.setTo(b),a},contains:function(a,b){var c=!1;if(this.flattened)for(var d=-2,e=this._points.length-2;(d+=2)<this._points.length;e=d){var f=this._points[d],g=this._points[d+1],h=this._points[e],i=this._points[e+1];(g<=b&&b<i||i<=b&&b<g)&&a<(h-f)*(b-g)/(i-g)+f&&(c=!c)}else for(var d=-1,e=this._points.length-1;++d<this._points.length;e=d){var f=this._points[d].x,g=this._points[d].y,h=this._points[e].x,i=this._points[e].y;(g<=b&&b<i||i<=b&&b<g)&&a<(h-f)*(b-g)/(i-g)+f&&(c=!c)}return c},setTo:function(a){if(this.area=0,this._points=[],arguments.length>0){Array.isArray(a)||(a=Array.prototype.slice.call(arguments));for(var b=Number.MAX_VALUE,c=0,d=a.length;c<d;c++){if("number"==typeof a[c]){var e=new PIXI.Point(a[c],a[c+1]);c++}else if(Array.isArray(a[c]))var e=new PIXI.Point(a[c][0],a[c][1]);else var e=new PIXI.Point(a[c].x,a[c].y);this._points.push(e),e.y<b&&(b=e.y)}this.calculateArea(b)}return this},calculateArea:function(a){for(var b,c,d,e,f=0,g=this._points.length;f<g;f++)b=this._points[f],c=f===g-1?this._points[0]:this._points[f+1],d=(b.y-a+(c.y-a))/2,e=b.x-c.x,this.area+=d*e;return this.area}},c.Polygon.prototype.constructor=c.Polygon,Object.defineProperty(c.Polygon.prototype,"points",{get:function(){return this._points},set:function(a){null!=a?this.setTo(a):this.setTo()}}),PIXI.Polygon=c.Polygon,c.Rectangle=function(a,b,d,e){a=a||0,b=b||0,d=d||0,e=e||0,this.x=a,this.y=b,this.width=d,this.height=e,this.type=c.RECTANGLE},c.Rectangle.prototype={offset:function(a,b){return this.x+=a,this.y+=b,this},offsetPoint:function(a){return this.offset(a.x,a.y)},setTo:function(a,b,c,d){return this.x=a,this.y=b,this.width=c,this.height=d,this},scale:function(a,b){return void 0===b&&(b=a),this.width*=a,this.height*=b,this},centerOn:function(a,b){return this.centerX=a,this.centerY=b,this},floor:function(){this.x=Math.floor(this.x),this.y=Math.floor(this.y)},floorAll:function(){this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.width=Math.floor(this.width),this.height=Math.floor(this.height)},ceil:function(){this.x=Math.ceil(this.x),this.y=Math.ceil(this.y)},ceilAll:function(){this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.width=Math.ceil(this.width),this.height=Math.ceil(this.height)},copyFrom:function(a){return this.setTo(a.x,a.y,a.width,a.height)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.width=this.width,a.height=this.height,a},inflate:function(a,b){return c.Rectangle.inflate(this,a,b)},size:function(a){return c.Rectangle.size(this,a)},resize:function(a,b){return this.width=a,this.height=b,this},clone:function(a){return c.Rectangle.clone(this,a)},contains:function(a,b){return c.Rectangle.contains(this,a,b)},containsRect:function(a){return c.Rectangle.containsRect(a,this)},equals:function(a){return c.Rectangle.equals(this,a)},intersection:function(a,b){return c.Rectangle.intersection(this,a,b)},intersects:function(a){return c.Rectangle.intersects(this,a)},intersectsRaw:function(a,b,d,e,f){return c.Rectangle.intersectsRaw(this,a,b,d,e,f)},union:function(a,b){return c.Rectangle.union(this,a,b)},random:function(a){return void 0===a&&(a=new c.Point),a.x=this.randomX,a.y=this.randomY,a},getPoint:function(a,b){switch(void 0===b&&(b=new c.Point),a){default:case c.TOP_LEFT:return b.set(this.x,this.y);case c.TOP_CENTER:return b.set(this.centerX,this.y);case c.TOP_RIGHT:return b.set(this.right,this.y);case c.LEFT_CENTER:return b.set(this.x,this.centerY);case c.CENTER:return b.set(this.centerX,this.centerY);case c.RIGHT_CENTER:return b.set(this.right,this.centerY);case c.BOTTOM_LEFT:return b.set(this.x,this.bottom);case c.BOTTOM_CENTER:return b.set(this.centerX,this.bottom);case c.BOTTOM_RIGHT:return b.set(this.right,this.bottom)}},toString:function(){return"[{Rectangle (x="+this.x+" y="+this.y+" width="+this.width+" height="+this.height+" empty="+this.empty+")}]"}},Object.defineProperty(c.Rectangle.prototype,"halfWidth",{get:function(){return Math.round(this.width/2)}}),Object.defineProperty(c.Rectangle.prototype,"halfHeight",{get:function(){return Math.round(this.height/2)}}),Object.defineProperty(c.Rectangle.prototype,"bottom",{get:function(){return this.y+this.height},set:function(a){a<=this.y?this.height=0:this.height=a-this.y}}),Object.defineProperty(c.Rectangle.prototype,"bottomLeft",{get:function(){return new c.Point(this.x,this.bottom)},set:function(a){this.x=a.x,this.bottom=a.y}}),Object.defineProperty(c.Rectangle.prototype,"bottomRight",{get:function(){return new c.Point(this.right,this.bottom)},set:function(a){this.right=a.x,this.bottom=a.y}}),Object.defineProperty(c.Rectangle.prototype,"left",{get:function(){return this.x},set:function(a){a>=this.right?this.width=0:this.width=this.right-a,this.x=a}}),Object.defineProperty(c.Rectangle.prototype,"right",{get:function(){return this.x+this.width},set:function(a){a<=this.x?this.width=0:this.width=a-this.x}}),Object.defineProperty(c.Rectangle.prototype,"volume",{get:function(){return this.width*this.height}}),Object.defineProperty(c.Rectangle.prototype,"perimeter",{get:function(){return 2*this.width+2*this.height}}),Object.defineProperty(c.Rectangle.prototype,"centerX",{get:function(){return this.x+this.halfWidth},set:function(a){this.x=a-this.halfWidth}}),Object.defineProperty(c.Rectangle.prototype,"centerY",{get:function(){return this.y+this.halfHeight},set:function(a){this.y=a-this.halfHeight}}),Object.defineProperty(c.Rectangle.prototype,"randomX",{get:function(){return this.x+Math.random()*this.width}}),Object.defineProperty(c.Rectangle.prototype,"randomY",{get:function(){return this.y+Math.random()*this.height}}),Object.defineProperty(c.Rectangle.prototype,"top",{get:function(){return this.y},set:function(a){a>=this.bottom?(this.height=0,this.y=a):this.height=this.bottom-a}}),Object.defineProperty(c.Rectangle.prototype,"topLeft",{get:function(){return new c.Point(this.x,this.y)},set:function(a){this.x=a.x,this.y=a.y}}),Object.defineProperty(c.Rectangle.prototype,"topRight",{get:function(){return new c.Point(this.x+this.width,this.y)},set:function(a){this.right=a.x,this.y=a.y}}),Object.defineProperty(c.Rectangle.prototype,"empty",{get:function(){return!this.width||!this.height},set:function(a){a===!0&&this.setTo(0,0,0,0)}}),c.Rectangle.prototype.constructor=c.Rectangle,c.Rectangle.inflate=function(a,b,c){return a.x-=b,a.width+=2*b,a.y-=c,a.height+=2*c,a},c.Rectangle.inflatePoint=function(a,b){return c.Rectangle.inflate(a,b.x,b.y)},c.Rectangle.size=function(a,b){return void 0===b||null===b?b=new c.Point(a.width,a.height):b.setTo(a.width,a.height),b},c.Rectangle.clone=function(a,b){return void 0===b||null===b?b=new c.Rectangle(a.x,a.y,a.width,a.height):b.setTo(a.x,a.y,a.width,a.height),b},c.Rectangle.contains=function(a,b,c){return!(a.width<=0||a.height<=0)&&(b>=a.x&&b<a.right&&c>=a.y&&c<a.bottom)},c.Rectangle.containsRaw=function(a,b,c,d,e,f){return e>=a&&e<a+c&&f>=b&&f<b+d},c.Rectangle.containsPoint=function(a,b){return c.Rectangle.contains(a,b.x,b.y)},c.Rectangle.containsRect=function(a,b){return!(a.volume>b.volume)&&(a.x>=b.x&&a.y>=b.y&&a.right<b.right&&a.bottom<b.bottom)},c.Rectangle.equals=function(a,b){return a.x===b.x&&a.y===b.y&&a.width===b.width&&a.height===b.height},c.Rectangle.sameDimensions=function(a,b){return a.width===b.width&&a.height===b.height},c.Rectangle.intersection=function(a,b,d){return void 0===d&&(d=new c.Rectangle),c.Rectangle.intersects(a,b)&&(d.x=Math.max(a.x,b.x),d.y=Math.max(a.y,b.y),d.width=Math.min(a.right,b.right)-d.x,d.height=Math.min(a.bottom,b.bottom)-d.y),d},c.Rectangle.intersects=function(a,b){return!(a.width<=0||a.height<=0||b.width<=0||b.height<=0)&&!(a.right<b.x||a.bottom<b.y||a.x>b.right||a.y>b.bottom)},c.Rectangle.intersectsRaw=function(a,b,c,d,e,f){return void 0===f&&(f=0),!(b>a.right+f||c<a.left-f||d>a.bottom+f||e<a.top-f)},c.Rectangle.union=function(a,b,d){return void 0===d&&(d=new c.Rectangle),d.setTo(Math.min(a.x,b.x),Math.min(a.y,b.y),Math.max(a.right,b.right)-Math.min(a.left,b.left),Math.max(a.bottom,b.bottom)-Math.min(a.top,b.top))},c.Rectangle.aabb=function(a,b){void 0===b&&(b=new c.Rectangle);var d=Number.NEGATIVE_INFINITY,e=Number.POSITIVE_INFINITY,f=Number.NEGATIVE_INFINITY,g=Number.POSITIVE_INFINITY;return a.forEach(function(a){a.x>d&&(d=a.x),a.x<e&&(e=a.x),a.y>f&&(f=a.y),a.y<g&&(g=a.y)}),b.setTo(e,g,d-e,f-g),b},PIXI.Rectangle=c.Rectangle,PIXI.EmptyRectangle=new c.Rectangle(0,0,0,0),c.RoundedRectangle=function(a,b,d,e,f){void 0===a&&(a=0),void 0===b&&(b=0),void 0===d&&(d=0),void 0===e&&(e=0),void 0===f&&(f=20),this.x=a,this.y=b,this.width=d,this.height=e,this.radius=f||20,this.type=c.ROUNDEDRECTANGLE},c.RoundedRectangle.prototype={clone:function(){return new c.RoundedRectangle(this.x,this.y,this.width,this.height,this.radius)},contains:function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1}},c.RoundedRectangle.prototype.constructor=c.RoundedRectangle,PIXI.RoundedRectangle=c.RoundedRectangle,c.Camera=function(a,b,d,e,f,g){this.game=a,this.world=a.world,this.id=0,this.view=new c.Rectangle(d,e,f,g),this.bounds=new c.Rectangle(d,e,f,g),this.deadzone=null,this.visible=!0,this.roundPx=!0,this.atLimit={x:!1,y:!1},this.target=null,this.displayObject=null,this.scale=null,this.totalInView=0,this.lerp=new c.Point(1,1),this.onShakeComplete=new c.Signal,this.onFlashComplete=new c.Signal,this.onFadeComplete=new c.Signal,this.fx=null,this._targetPosition=new c.Point,this._edge=0,this._position=new c.Point,this._shake={intensity:0,duration:0,horizontal:!1,vertical:!1,shakeBounds:!0,x:0,y:0},this._fxDuration=0,this._fxType=0},c.Camera.FOLLOW_LOCKON=0,c.Camera.FOLLOW_PLATFORMER=1,c.Camera.FOLLOW_TOPDOWN=2,c.Camera.FOLLOW_TOPDOWN_TIGHT=3,c.Camera.SHAKE_BOTH=4,c.Camera.SHAKE_HORIZONTAL=5,c.Camera.SHAKE_VERTICAL=6,c.Camera.ENABLE_FX=!0,c.Camera.prototype={boot:function(){this.displayObject=this.game.world,this.scale=this.game.world.scale,this.game.camera=this,c.Graphics&&c.Camera.ENABLE_FX&&(this.fx=new c.Graphics(this.game),this.game.stage.addChild(this.fx))},preUpdate:function(){this.totalInView=0},follow:function(a,b,d,e){void 0===b&&(b=c.Camera.FOLLOW_LOCKON),void 0===d&&(d=1),void 0===e&&(e=1),this.target=a,this.lerp.set(d,e);var f;switch(b){case c.Camera.FOLLOW_PLATFORMER:var g=this.width/8,h=this.height/3;this.deadzone=new c.Rectangle((this.width-g)/2,(this.height-h)/2-.25*h,g,h);break;case c.Camera.FOLLOW_TOPDOWN:f=Math.max(this.width,this.height)/4,this.deadzone=new c.Rectangle((this.width-f)/2,(this.height-f)/2,f,f);break;case c.Camera.FOLLOW_TOPDOWN_TIGHT:f=Math.max(this.width,this.height)/8,this.deadzone=new c.Rectangle((this.width-f)/2,(this.height-f)/2,f,f);break;case c.Camera.FOLLOW_LOCKON:this.deadzone=null;break;default:this.deadzone=null}},unfollow:function(){this.target=null},focusOn:function(a){this.setPosition(Math.round(a.x-this.view.halfWidth),Math.round(a.y-this.view.halfHeight))},focusOnXY:function(a,b){this.setPosition(Math.round(a-this.view.halfWidth),Math.round(b-this.view.halfHeight))},shake:function(a,b,d,e,f){return void 0===a&&(a=.05),void 0===b&&(b=500),void 0===d&&(d=!0),void 0===e&&(e=c.Camera.SHAKE_BOTH),void 0===f&&(f=!0),!(!d&&this._shake.duration>0)&&(this._shake.intensity=a,this._shake.duration=b,this._shake.shakeBounds=f,this._shake.x=0,this._shake.y=0,this._shake.horizontal=e===c.Camera.SHAKE_BOTH||e===c.Camera.SHAKE_HORIZONTAL,this._shake.vertical=e===c.Camera.SHAKE_BOTH||e===c.Camera.SHAKE_VERTICAL,!0)},flash:function(a,b,c){return void 0===a&&(a=16777215),void 0===b&&(b=500),void 0===c&&(c=!1),!(!this.fx||!c&&this._fxDuration>0)&&(this.fx.clear(),this.fx.beginFill(a),this.fx.drawRect(0,0,this.width,this.height),this.fx.endFill(),this.fx.alpha=1,this._fxDuration=b,this._fxType=0,!0)},fade:function(a,b,c){return void 0===a&&(a=0),void 0===b&&(b=500),void 0===c&&(c=!1),!(!this.fx||!c&&this._fxDuration>0)&&(this.fx.clear(),this.fx.beginFill(a),this.fx.drawRect(0,0,this.width,this.height),this.fx.endFill(),this.fx.alpha=0,this._fxDuration=b,this._fxType=1,!0)},update:function(){this._fxDuration>0&&this.updateFX(),this._shake.duration>0&&this.updateShake(),this.bounds&&this.checkBounds(),this.roundPx&&(this.view.floor(),this._shake.x=Math.floor(this._shake.x),this._shake.y=Math.floor(this._shake.y)),this.displayObject.position.x=-this.view.x,this.displayObject.position.y=-this.view.y},updateFX:function(){0===this._fxType?(this.fx.alpha-=this.game.time.elapsedMS/this._fxDuration,this.fx.alpha<=0&&(this._fxDuration=0,this.fx.alpha=0,this.onFlashComplete.dispatch())):(this.fx.alpha+=this.game.time.elapsedMS/this._fxDuration,this.fx.alpha>=1&&(this._fxDuration=0,this.fx.alpha=1,this.onFadeComplete.dispatch()))},updateShake:function(){this._shake.duration-=this.game.time.elapsedMS,this._shake.duration<=0?(this.onShakeComplete.dispatch(),this._shake.x=0,this._shake.y=0):(this._shake.horizontal&&(this._shake.x=this.game.rnd.frac()*this._shake.intensity*this.view.width*2-this._shake.intensity*this.view.width),this._shake.vertical&&(this._shake.y=this.game.rnd.frac()*this._shake.intensity*this.view.height*2-this._shake.intensity*this.view.height))},updateTarget:function(){this._targetPosition.x=this.view.x+this.target.worldPosition.x,this._targetPosition.y=this.view.y+this.target.worldPosition.y,this.deadzone?(this._edge=this._targetPosition.x-this.view.x,this._edge<this.deadzone.left?this.view.x=this.game.math.linear(this.view.x,this._targetPosition.x-this.deadzone.left,this.lerp.x):this._edge>this.deadzone.right&&(this.view.x=this.game.math.linear(this.view.x,this._targetPosition.x-this.deadzone.right,this.lerp.x)),this._edge=this._targetPosition.y-this.view.y,this._edge<this.deadzone.top?this.view.y=this.game.math.linear(this.view.y,this._targetPosition.y-this.deadzone.top,this.lerp.y):this._edge>this.deadzone.bottom&&(this.view.y=this.game.math.linear(this.view.y,this._targetPosition.y-this.deadzone.bottom,this.lerp.y))):(this.view.x=this.game.math.linear(this.view.x,this._targetPosition.x-this.view.halfWidth,this.lerp.x),this.view.y=this.game.math.linear(this.view.y,this._targetPosition.y-this.view.halfHeight,this.lerp.y)),this.bounds&&this.checkBounds(),this.roundPx&&this.view.floor(),this.displayObject.position.x=-this.view.x,this.displayObject.position.y=-this.view.y},setBoundsToWorld:function(){this.bounds&&this.bounds.copyFrom(this.game.world.bounds)},checkBounds:function(){this.atLimit.x=!1,this.atLimit.y=!1;var a=this.view.x+this._shake.x,b=this.view.right+this._shake.x,c=this.view.y+this._shake.y,d=this.view.bottom+this._shake.y;a<=this.bounds.x*this.scale.x&&(this.atLimit.x=!0,this.view.x=this.bounds.x*this.scale.x,this._shake.shakeBounds||(this._shake.x=0)),b>=this.bounds.right*this.scale.x&&(this.atLimit.x=!0,this.view.x=this.bounds.right*this.scale.x-this.width,this._shake.shakeBounds||(this._shake.x=0)),c<=this.bounds.top*this.scale.y&&(this.atLimit.y=!0,this.view.y=this.bounds.top*this.scale.y,this._shake.shakeBounds||(this._shake.y=0)),d>=this.bounds.bottom*this.scale.y&&(this.atLimit.y=!0,this.view.y=this.bounds.bottom*this.scale.y-this.height,this._shake.shakeBounds||(this._shake.y=0))},setPosition:function(a,b){this.view.x=a,this.view.y=b,this.bounds&&this.checkBounds()},setSize:function(a,b){this.view.width=a,this.view.height=b},reset:function(){this.target=null,this.view.x=0,this.view.y=0,this._shake.duration=0,this.resetFX()},resetFX:function(){this.fx&&(this.fx.clear(),this.fx.alpha=0),this._fxDuration=0}},c.Camera.prototype.constructor=c.Camera,Object.defineProperty(c.Camera.prototype,"x",{get:function(){return this.view.x},set:function(a){this.view.x=a,this.bounds&&this.checkBounds()}}),Object.defineProperty(c.Camera.prototype,"y",{get:function(){return this.view.y},set:function(a){this.view.y=a,this.bounds&&this.checkBounds()}}),Object.defineProperty(c.Camera.prototype,"position",{get:function(){return this._position.set(this.view.x,this.view.y),this._position},set:function(a){"undefined"!=typeof a.x&&(this.view.x=a.x),"undefined"!=typeof a.y&&(this.view.y=a.y),this.bounds&&this.checkBounds()}}),Object.defineProperty(c.Camera.prototype,"width",{get:function(){return this.view.width},set:function(a){this.view.width=a}}),Object.defineProperty(c.Camera.prototype,"height",{get:function(){return this.view.height},set:function(a){this.view.height=a}}),Object.defineProperty(c.Camera.prototype,"shakeIntensity",{get:function(){return this._shake.intensity},set:function(a){this._shake.intensity=a}}),c.State=function(){this.game=null,this.key="",this.add=null,this.make=null,this.camera=null,this.cache=null,this.input=null,this.load=null,this.math=null,this.sound=null,this.scale=null,this.stage=null,this.state=null,this.time=null,this.tweens=null,this.world=null,this.particles=null,this.physics=null,this.rnd=null},c.State.prototype={init:function(){},preload:function(){},loadUpdate:function(){},loadRender:function(){},create:function(){},update:function(){},preRender:function(){},render:function(){},resize:function(){},paused:function(){},resumed:function(){},pauseUpdate:function(){},shutdown:function(){}},c.State.prototype.constructor=c.State,c.StateManager=function(a,b){this.game=a,this.states={},this._pendingState=null,"undefined"!=typeof b&&null!==b&&(this._pendingState=b),this._clearWorld=!1,this._clearCache=!1,this._created=!1,this._args=[],this.current="",this.onStateChange=new c.Signal,this.onInitCallback=null,this.onPreloadCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onResizeCallback=null,this.onPreRenderCallback=null,this.onLoadUpdateCallback=null,this.onLoadRenderCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onPauseUpdateCallback=null,this.onShutDownCallback=null},c.StateManager.prototype={boot:function(){this.game.onPause.add(this.pause,this),this.game.onResume.add(this.resume,this),null!==this._pendingState&&"string"!=typeof this._pendingState&&this.add("default",this._pendingState,!0)},add:function(a,b,d){void 0===d&&(d=!1);var e;return b instanceof c.State?e=b:"object"==typeof b?(e=b,e.game=this.game):"function"==typeof b&&(e=new b(this.game)),this.states[a]=e,d&&(this.game.isBooted?this.start(a):this._pendingState=a),e},remove:function(a){this.current===a&&(this.callbackContext=null,this.onInitCallback=null,this.onShutDownCallback=null,this.onPreloadCallback=null,this.onLoadRenderCallback=null,this.onLoadUpdateCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onPreRenderCallback=null,this.onRenderCallback=null,this.onResizeCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onPauseUpdateCallback=null),delete this.states[a]},start:function(a,b,c){void 0===b&&(b=!0),void 0===c&&(c=!1),this.checkState(a)&&(this._pendingState=a,this._clearWorld=b,this._clearCache=c,arguments.length>3&&(this._args=Array.prototype.splice.call(arguments,3)))},restart:function(a,b){void 0===a&&(a=!0),void 0===b&&(b=!1),this._pendingState=this.current,this._clearWorld=a,this._clearCache=b,arguments.length>2&&(this._args=Array.prototype.slice.call(arguments,2))},dummy:function(){},preUpdate:function(){if(this._pendingState&&this.game.isBooted){var a=this.current;if(this.clearCurrentState(),this.setCurrentState(this._pendingState),this.onStateChange.dispatch(this.current,a),this.current!==this._pendingState)return;this._pendingState=null,this.onPreloadCallback?(this.game.load.reset(!0),this.onPreloadCallback.call(this.callbackContext,this.game),0===this.game.load.totalQueuedFiles()&&0===this.game.load.totalQueuedPacks()?this.loadComplete():this.game.load.start()):this.loadComplete()}},clearCurrentState:function(){
this.current&&(this.onShutDownCallback&&this.onShutDownCallback.call(this.callbackContext,this.game),this.game.tweens.removeAll(),this.game.camera.reset(),this.game.input.reset(!0),this.game.physics.clear(),this.game.time.removeAll(),this.game.scale.reset(this._clearWorld),this.game.debug&&this.game.debug.reset(),this._clearWorld&&(this.game.world.shutdown(),this._clearCache&&this.game.cache.destroy()))},checkState:function(a){return this.states[a]?!!(this.states[a].preload||this.states[a].create||this.states[a].update||this.states[a].render)||(console.warn("Invalid Phaser State object given. Must contain at least a one of the required functions: preload, create, update or render"),!1):(console.warn("Phaser.StateManager - No state found with the key: "+a),!1)},link:function(a){this.states[a].game=this.game,this.states[a].add=this.game.add,this.states[a].make=this.game.make,this.states[a].camera=this.game.camera,this.states[a].cache=this.game.cache,this.states[a].input=this.game.input,this.states[a].load=this.game.load,this.states[a].math=this.game.math,this.states[a].sound=this.game.sound,this.states[a].scale=this.game.scale,this.states[a].state=this,this.states[a].stage=this.game.stage,this.states[a].time=this.game.time,this.states[a].tweens=this.game.tweens,this.states[a].world=this.game.world,this.states[a].particles=this.game.particles,this.states[a].rnd=this.game.rnd,this.states[a].physics=this.game.physics,this.states[a].key=a},unlink:function(a){this.states[a]&&(this.states[a].game=null,this.states[a].add=null,this.states[a].make=null,this.states[a].camera=null,this.states[a].cache=null,this.states[a].input=null,this.states[a].load=null,this.states[a].math=null,this.states[a].sound=null,this.states[a].scale=null,this.states[a].state=null,this.states[a].stage=null,this.states[a].time=null,this.states[a].tweens=null,this.states[a].world=null,this.states[a].particles=null,this.states[a].rnd=null,this.states[a].physics=null)},setCurrentState:function(a){this.callbackContext=this.states[a],this.link(a),this.onInitCallback=this.states[a].init||this.dummy,this.onPreloadCallback=this.states[a].preload||null,this.onLoadRenderCallback=this.states[a].loadRender||null,this.onLoadUpdateCallback=this.states[a].loadUpdate||null,this.onCreateCallback=this.states[a].create||null,this.onUpdateCallback=this.states[a].update||null,this.onPreRenderCallback=this.states[a].preRender||null,this.onRenderCallback=this.states[a].render||null,this.onResizeCallback=this.states[a].resize||null,this.onPausedCallback=this.states[a].paused||null,this.onResumedCallback=this.states[a].resumed||null,this.onPauseUpdateCallback=this.states[a].pauseUpdate||null,this.onShutDownCallback=this.states[a].shutdown||this.dummy,""!==this.current&&this.game.physics.reset(),this.current=a,this._created=!1,this.onInitCallback.apply(this.callbackContext,this._args),a===this._pendingState&&(this._args=[]),this.game._kickstart=!0},getCurrentState:function(){return this.states[this.current]},loadComplete:function(){this._created===!1&&this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game),this._created===!1&&this.onCreateCallback?(this._created=!0,this.onCreateCallback.call(this.callbackContext,this.game)):this._created=!0},pause:function(){this._created&&this.onPausedCallback&&this.onPausedCallback.call(this.callbackContext,this.game)},resume:function(){this._created&&this.onResumedCallback&&this.onResumedCallback.call(this.callbackContext,this.game)},update:function(){this._created?this.onUpdateCallback&&this.onUpdateCallback.call(this.callbackContext,this.game):this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game)},pauseUpdate:function(){this._created?this.onPauseUpdateCallback&&this.onPauseUpdateCallback.call(this.callbackContext,this.game):this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game)},preRender:function(a){this._created&&this.onPreRenderCallback&&this.onPreRenderCallback.call(this.callbackContext,this.game,a)},resize:function(a,b){this.onResizeCallback&&this.onResizeCallback.call(this.callbackContext,a,b)},render:function(){this._created?this.onRenderCallback&&(this.game.renderType===c.CANVAS?(this.game.context.save(),this.game.context.setTransform(1,0,0,1,0,0),this.onRenderCallback.call(this.callbackContext,this.game),this.game.context.restore()):this.onRenderCallback.call(this.callbackContext,this.game)):this.onLoadRenderCallback&&this.onLoadRenderCallback.call(this.callbackContext,this.game)},destroy:function(){this._clearWorld=!0,this._clearCache=!0,this.clearCurrentState(),this.callbackContext=null,this.onInitCallback=null,this.onShutDownCallback=null,this.onPreloadCallback=null,this.onLoadRenderCallback=null,this.onLoadUpdateCallback=null,this.onCreateCallback=null,this.onUpdateCallback=null,this.onRenderCallback=null,this.onPausedCallback=null,this.onResumedCallback=null,this.onPauseUpdateCallback=null,this.game=null,this.states={},this._pendingState=null,this.current=""}},c.StateManager.prototype.constructor=c.StateManager,Object.defineProperty(c.StateManager.prototype,"created",{get:function(){return this._created}}),c.Signal=function(){},c.Signal.prototype={_bindings:null,_prevParams:null,memorize:!1,_shouldPropagate:!0,active:!0,_boundDispatch:!1,validateListener:function(a,b){if("function"!=typeof a)throw new Error("Phaser.Signal: listener is a required param of {fn}() and should be a Function.".replace("{fn}",b))},_registerListener:function(a,b,d,e,f){var g,h=this._indexOfListener(a,d);if(h!==-1){if(g=this._bindings[h],g.isOnce()!==b)throw new Error("You cannot add"+(b?"":"Once")+"() then add"+(b?"Once":"")+"() the same listener without removing the relationship first.")}else g=new c.SignalBinding(this,a,b,d,e,f),this._addBinding(g);return this.memorize&&this._prevParams&&g.execute(this._prevParams),g},_addBinding:function(a){this._bindings||(this._bindings=[]);var b=this._bindings.length;do b--;while(this._bindings[b]&&a._priority<=this._bindings[b]._priority);this._bindings.splice(b+1,0,a)},_indexOfListener:function(a,b){if(!this._bindings)return-1;void 0===b&&(b=null);for(var c,d=this._bindings.length;d--;)if(c=this._bindings[d],c._listener===a&&c.context===b)return d;return-1},has:function(a,b){return this._indexOfListener(a,b)!==-1},add:function(a,b,c){this.validateListener(a,"add");var d=[];if(arguments.length>3)for(var e=3;e<arguments.length;e++)d.push(arguments[e]);return this._registerListener(a,!1,b,c,d)},addOnce:function(a,b,c){this.validateListener(a,"addOnce");var d=[];if(arguments.length>3)for(var e=3;e<arguments.length;e++)d.push(arguments[e]);return this._registerListener(a,!0,b,c,d)},remove:function(a,b){this.validateListener(a,"remove");var c=this._indexOfListener(a,b);return c!==-1&&(this._bindings[c]._destroy(),this._bindings.splice(c,1)),a},removeAll:function(a){if(void 0===a&&(a=null),this._bindings){for(var b=this._bindings.length;b--;)a?this._bindings[b].context===a&&(this._bindings[b]._destroy(),this._bindings.splice(b,1)):this._bindings[b]._destroy();a||(this._bindings.length=0)}},getNumListeners:function(){return this._bindings?this._bindings.length:0},halt:function(){this._shouldPropagate=!1},dispatch:function(){if(this.active&&this._bindings){var a,b=Array.prototype.slice.call(arguments),c=this._bindings.length;if(this.memorize&&(this._prevParams=b),c){a=this._bindings.slice(),this._shouldPropagate=!0;do c--;while(a[c]&&this._shouldPropagate&&a[c].execute(b)!==!1)}}},forget:function(){this._prevParams&&(this._prevParams=null)},dispose:function(){this.removeAll(),this._bindings=null,this._prevParams&&(this._prevParams=null)},toString:function(){return"[Phaser.Signal active:"+this.active+" numListeners:"+this.getNumListeners()+"]"}},Object.defineProperty(c.Signal.prototype,"boundDispatch",{get:function(){var a=this;return this._boundDispatch||(this._boundDispatch=function(){return a.dispatch.apply(a,arguments)})}}),c.Signal.prototype.constructor=c.Signal,c.SignalBinding=function(a,b,c,d,e,f){this._listener=b,c&&(this._isOnce=!0),null!=d&&(this.context=d),this._signal=a,e&&(this._priority=e),f&&f.length&&(this._args=f)},c.SignalBinding.prototype={context:null,_isOnce:!1,_priority:0,_args:null,callCount:0,active:!0,params:null,execute:function(a){var b,c;return this.active&&this._listener&&(c=this.params?this.params.concat(a):a,this._args&&(c=c.concat(this._args)),b=this._listener.apply(this.context,c),this.callCount++,this._isOnce&&this.detach()),b},detach:function(){return this.isBound()?this._signal.remove(this._listener,this.context):null},isBound:function(){return!!this._signal&&!!this._listener},isOnce:function(){return this._isOnce},getListener:function(){return this._listener},getSignal:function(){return this._signal},_destroy:function(){delete this._signal,delete this._listener,delete this.context},toString:function(){return"[Phaser.SignalBinding isOnce:"+this._isOnce+", isBound:"+this.isBound()+", active:"+this.active+"]"}},c.SignalBinding.prototype.constructor=c.SignalBinding,c.Filter=function(a,b,d){this.game=a,this.type=c.WEBGL_FILTER,this.passes=[this],this.shaders=[],this.dirty=!0,this.padding=0,this.prevPoint=new c.Point;var e=new Date;if(this.uniforms={resolution:{type:"2f",value:{x:256,y:256}},time:{type:"1f",value:0},mouse:{type:"2f",value:{x:0,y:0}},date:{type:"4fv",value:[e.getFullYear(),e.getMonth(),e.getDate(),60*e.getHours()*60+60*e.getMinutes()+e.getSeconds()]},sampleRate:{type:"1f",value:44100},iChannel0:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel1:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel2:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel3:{type:"sampler2D",value:null,textureData:{repeat:!0}}},b)for(var f in b)this.uniforms[f]=b[f];this.fragmentSrc=d||""},c.Filter.prototype={init:function(){},setResolution:function(a,b){this.uniforms.resolution.value.x=a,this.uniforms.resolution.value.y=b},update:function(a){if("undefined"!=typeof a){var b=a.x/this.game.width,c=1-a.y/this.game.height;b===this.prevPoint.x&&c===this.prevPoint.y||(this.uniforms.mouse.value.x=b.toFixed(2),this.uniforms.mouse.value.y=c.toFixed(2),this.prevPoint.set(b,c))}this.uniforms.time.value=this.game.time.totalElapsedSeconds()},addToWorld:function(a,b,c,d,e,f){void 0===e&&(e=0),void 0===f&&(f=0),void 0!==c&&null!==c?this.width=c:c=this.width,void 0!==d&&null!==d?this.height=d:d=this.height;var g=this.game.add.image(a,b,"__default");return g.width=c,g.height=d,g.anchor.set(e,f),g.filters=[this],g},destroy:function(){this.game=null}},c.Filter.prototype.constructor=c.Filter,Object.defineProperty(c.Filter.prototype,"width",{get:function(){return this.uniforms.resolution.value.x},set:function(a){this.uniforms.resolution.value.x=a}}),Object.defineProperty(c.Filter.prototype,"height",{get:function(){return this.uniforms.resolution.value.y},set:function(a){this.uniforms.resolution.value.y=a}}),c.Plugin=function(a,b){void 0===b&&(b=null),this.game=a,this.parent=b,this.active=!1,this.visible=!1,this.hasPreUpdate=!1,this.hasUpdate=!1,this.hasPostUpdate=!1,this.hasRender=!1,this.hasPostRender=!1},c.Plugin.prototype={preUpdate:function(){},update:function(){},render:function(){},postRender:function(){},destroy:function(){this.game=null,this.parent=null,this.active=!1,this.visible=!1}},c.Plugin.prototype.constructor=c.Plugin,c.PluginManager=function(a){this.game=a,this.plugins=[],this._len=0,this._i=0},c.PluginManager.prototype={add:function(a){var b=Array.prototype.slice.call(arguments,1),c=!1;return"function"==typeof a?a=new a(this.game,this):(a.game=this.game,a.parent=this),"function"==typeof a.preUpdate&&(a.hasPreUpdate=!0,c=!0),"function"==typeof a.update&&(a.hasUpdate=!0,c=!0),"function"==typeof a.postUpdate&&(a.hasPostUpdate=!0,c=!0),"function"==typeof a.render&&(a.hasRender=!0,c=!0),"function"==typeof a.postRender&&(a.hasPostRender=!0,c=!0),c?((a.hasPreUpdate||a.hasUpdate||a.hasPostUpdate)&&(a.active=!0),(a.hasRender||a.hasPostRender)&&(a.visible=!0),this._len=this.plugins.push(a),"function"==typeof a.init&&a.init.apply(a,b),a):null},remove:function(a,b){for(void 0===b&&(b=!0),this._i=this._len;this._i--;)if(this.plugins[this._i]===a)return b&&a.destroy(),this.plugins.splice(this._i,1),void this._len--},removeAll:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].destroy();this.plugins.length=0,this._len=0},preUpdate:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].active&&this.plugins[this._i].hasPreUpdate&&this.plugins[this._i].preUpdate()},update:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].active&&this.plugins[this._i].hasUpdate&&this.plugins[this._i].update()},postUpdate:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].active&&this.plugins[this._i].hasPostUpdate&&this.plugins[this._i].postUpdate()},render:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].visible&&this.plugins[this._i].hasRender&&this.plugins[this._i].render()},postRender:function(){for(this._i=this._len;this._i--;)this.plugins[this._i].visible&&this.plugins[this._i].hasPostRender&&this.plugins[this._i].postRender()},destroy:function(){this.removeAll(),this.game=null}},c.PluginManager.prototype.constructor=c.PluginManager,c.Stage=function(a){this.game=a,PIXI.DisplayObjectContainer.call(this),this.name="_stage_root",this.disableVisibilityChange=!1,this.exists=!0,this.worldTransform=new PIXI.Matrix,this.stage=this,this.currentRenderOrderID=0,this._hiddenVar="hidden",this._onChange=null,this._bgColor={r:0,g:0,b:0,a:0,color:0,rgba:"#000000"},this.game.transparent||(this._bgColor.a=1),a.config&&this.parseConfig(a.config)},c.Stage.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),c.Stage.prototype.constructor=c.Stage,c.Stage.prototype.parseConfig=function(a){a.disableVisibilityChange&&(this.disableVisibilityChange=a.disableVisibilityChange),a.backgroundColor&&this.setBackgroundColor(a.backgroundColor)},c.Stage.prototype.boot=function(){c.DOM.getOffset(this.game.canvas,this.offset),c.Canvas.setUserSelect(this.game.canvas,"none"),c.Canvas.setTouchAction(this.game.canvas,"none"),this.checkVisibility()},c.Stage.prototype.preUpdate=function(){this.currentRenderOrderID=0;for(var a=0;a<this.children.length;a++)this.children[a].preUpdate()},c.Stage.prototype.update=function(){for(var a=this.children.length;a--;)this.children[a].update()},c.Stage.prototype.postUpdate=function(){this.game.camera.update(),this.game.camera.target&&(this.game.camera.target.postUpdate(),this.updateTransform(),this.game.camera.updateTarget());for(var a=0;a<this.children.length;a++)this.children[a].postUpdate();this.updateTransform()},c.Stage.prototype.updateTransform=function(){this.worldAlpha=1;for(var a=0;a<this.children.length;a++)this.children[a].updateTransform()},c.Stage.prototype.checkVisibility=function(){void 0!==document.hidden?this._hiddenVar="visibilitychange":void 0!==document.webkitHidden?this._hiddenVar="webkitvisibilitychange":void 0!==document.mozHidden?this._hiddenVar="mozvisibilitychange":void 0!==document.msHidden?this._hiddenVar="msvisibilitychange":this._hiddenVar=null;var a=this;this._onChange=function(b){return a.visibilityChange(b)},this._hiddenVar&&document.addEventListener(this._hiddenVar,this._onChange,!1),window.onblur=this._onChange,window.onfocus=this._onChange,window.onpagehide=this._onChange,window.onpageshow=this._onChange,this.game.device.cocoonJSApp&&(CocoonJS.App.onSuspended.addEventListener(function(){c.Stage.prototype.visibilityChange.call(a,{type:"pause"})}),CocoonJS.App.onActivated.addEventListener(function(){c.Stage.prototype.visibilityChange.call(a,{type:"resume"})}))},c.Stage.prototype.visibilityChange=function(a){return"pagehide"===a.type||"blur"===a.type||"pageshow"===a.type||"focus"===a.type?void("pagehide"===a.type||"blur"===a.type?this.game.focusLoss(a):"pageshow"!==a.type&&"focus"!==a.type||this.game.focusGain(a)):void(this.disableVisibilityChange||(document.hidden||document.mozHidden||document.msHidden||document.webkitHidden||"pause"===a.type?this.game.gamePaused(a):this.game.gameResumed(a)))},c.Stage.prototype.setBackgroundColor=function(a){this.game.transparent||(c.Color.valueToColor(a,this._bgColor),c.Color.updateColor(this._bgColor),this._bgColor.r/=255,this._bgColor.g/=255,this._bgColor.b/=255,this._bgColor.a=1)},c.Stage.prototype.destroy=function(){this._hiddenVar&&document.removeEventListener(this._hiddenVar,this._onChange,!1),window.onpagehide=null,window.onpageshow=null,window.onblur=null,window.onfocus=null},Object.defineProperty(c.Stage.prototype,"backgroundColor",{get:function(){return this._bgColor.color},set:function(a){this.setBackgroundColor(a)}}),Object.defineProperty(c.Stage.prototype,"smoothed",{get:function(){return PIXI.scaleModes.DEFAULT===PIXI.scaleModes.LINEAR},set:function(a){a?PIXI.scaleModes.DEFAULT=PIXI.scaleModes.LINEAR:PIXI.scaleModes.DEFAULT=PIXI.scaleModes.NEAREST}}),c.Group=function(a,b,d,e,f,g){void 0===e&&(e=!1),void 0===f&&(f=!1),void 0===g&&(g=c.Physics.ARCADE),this.game=a,void 0===b&&(b=a.world),this.name=d||"group",this.z=0,PIXI.DisplayObjectContainer.call(this),e?(this.game.stage.addChild(this),this.z=this.game.stage.children.length):b&&(b.addChild(this),this.z=b.children.length),this.type=c.GROUP,this.physicsType=c.GROUP,this.alive=!0,this.exists=!0,this.ignoreDestroy=!1,this.pendingDestroy=!1,this.classType=c.Sprite,this.cursor=null,this.inputEnableChildren=!1,this.onChildInputDown=new c.Signal,this.onChildInputUp=new c.Signal,this.onChildInputOver=new c.Signal,this.onChildInputOut=new c.Signal,this.enableBody=f,this.enableBodyDebug=!1,this.physicsBodyType=g,this.physicsSortDirection=null,this.onDestroy=new c.Signal,this.cursorIndex=0,this.fixedToCamera=!1,this.cameraOffset=new c.Point,this.hash=[],this._sortProperty="z"},c.Group.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),c.Group.prototype.constructor=c.Group,c.Group.RETURN_NONE=0,c.Group.RETURN_TOTAL=1,c.Group.RETURN_CHILD=2,c.Group.RETURN_ALL=3,c.Group.SORT_ASCENDING=-1,c.Group.SORT_DESCENDING=1,c.Group.prototype.add=function(a,b,c){return void 0===b&&(b=!1),a.parent===this?a:(a.body&&a.parent&&a.parent.hash&&a.parent.removeFromHash(a),void 0===c?(a.z=this.children.length,this.addChild(a)):(this.addChildAt(a,c),this.updateZ()),this.enableBody&&a.hasOwnProperty("body")&&null===a.body?this.game.physics.enable(a,this.physicsBodyType):a.body&&this.addToHash(a),!this.inputEnableChildren||a.input&&!a.inputEnabled||(a.inputEnabled=!0),!b&&a.events&&a.events.onAddedToGroup$dispatch(a,this),null===this.cursor&&(this.cursor=a),a)},c.Group.prototype.addAt=function(a,b,c){this.add(a,c,b)},c.Group.prototype.addToHash=function(a){if(a.parent===this){var b=this.hash.indexOf(a);if(b===-1)return this.hash.push(a),!0}return!1},c.Group.prototype.removeFromHash=function(a){if(a){var b=this.hash.indexOf(a);if(b!==-1)return this.hash.splice(b,1),!0}return!1},c.Group.prototype.addMultiple=function(a,b){if(a instanceof c.Group)a.moveAll(this,b);else if(Array.isArray(a))for(var d=0;d<a.length;d++)this.add(a[d],b);return a},c.Group.prototype.getAt=function(a){return a<0||a>=this.children.length?-1:this.getChildAt(a)},c.Group.prototype.create=function(a,b,c,d,e,f){void 0===e&&(e=!0);var g=new this.classType(this.game,a,b,c,d);return g.exists=e,g.visible=e,g.alive=e,this.add(g,!1,f)},c.Group.prototype.createMultiple=function(a,b,c,d){void 0===c&&(c=0),void 0===d&&(d=!1),Array.isArray(b)||(b=[b]),Array.isArray(c)||(c=[c]);var e=this,f=[];return b.forEach(function(b){c.forEach(function(c){for(var g=0;g<a;g++)f.push(e.create(0,0,b,c,d))})}),f},c.Group.prototype.updateZ=function(){for(var a=this.children.length;a--;)this.children[a].z=a},c.Group.prototype.align=function(a,b,d,e,f,g){if(void 0===f&&(f=c.TOP_LEFT),void 0===g&&(g=0),0===this.children.length||g>this.children.length||a===-1&&b===-1)return!1;for(var h=new c.Rectangle(0,0,d,e),i=a*d,j=b*e,k=g;k<this.children.length;k++){var l=this.children[k];if(l.alignIn)if(l.alignIn(h,f),a===-1)h.y+=e,h.y===j&&(h.x+=d,h.y=0);else if(b===-1)h.x+=d,h.x===i&&(h.x=0,h.y+=e);else if(h.x+=d,h.x===i&&(h.x=0,h.y+=e,h.y===j))return!0}return!0};c.Group.prototype.resetCursor=function(a){if(void 0===a&&(a=0),a>this.children.length-1&&(a=0),this.cursor)return this.cursorIndex=a,this.cursor=this.children[this.cursorIndex],this.cursor};c.Group.prototype.next=function(){if(this.cursor)return this.cursorIndex>=this.children.length-1?this.cursorIndex=0:this.cursorIndex++,this.cursor=this.children[this.cursorIndex],this.cursor},c.Group.prototype.previous=function(){if(this.cursor)return 0===this.cursorIndex?this.cursorIndex=this.children.length-1:this.cursorIndex--,this.cursor=this.children[this.cursorIndex],this.cursor},c.Group.prototype.swap=function(a,b){this.swapChildren(a,b),this.updateZ()},c.Group.prototype.bringToTop=function(a){return a.parent===this&&this.getIndex(a)<this.children.length&&(this.remove(a,!1,!0),this.add(a,!0)),a},c.Group.prototype.sendToBack=function(a){return a.parent===this&&this.getIndex(a)>0&&(this.remove(a,!1,!0),this.addAt(a,0,!0)),a},c.Group.prototype.moveUp=function(a){if(a.parent===this&&this.getIndex(a)<this.children.length-1){var b=this.getIndex(a),c=this.getAt(b+1);c&&this.swap(a,c)}return a},c.Group.prototype.moveDown=function(a){if(a.parent===this&&this.getIndex(a)>0){var b=this.getIndex(a),c=this.getAt(b-1);c&&this.swap(a,c)}return a},c.Group.prototype.xy=function(a,b,c){return a<0||a>this.children.length?-1:(this.getChildAt(a).x=b,void(this.getChildAt(a).y=c))},c.Group.prototype.reverse=function(){this.children.reverse(),this.updateZ()},c.Group.prototype.getIndex=function(a){return this.children.indexOf(a)},c.Group.prototype.getByName=function(a){for(var b=0;b<this.children.length;b++)if(this.children[b].name===a)return this.children[b];return null},c.Group.prototype.replace=function(a,b){var d=this.getIndex(a);if(d!==-1)return b.parent&&(b.parent instanceof c.Group?b.parent.remove(b):b.parent.removeChild(b)),this.remove(a),this.addAt(b,d),a},c.Group.prototype.hasProperty=function(a,b){var c=b.length;return 1===c&&b[0]in a||(2===c&&b[0]in a&&b[1]in a[b[0]]||(3===c&&b[0]in a&&b[1]in a[b[0]]&&b[2]in a[b[0]][b[1]]||4===c&&b[0]in a&&b[1]in a[b[0]]&&b[2]in a[b[0]][b[1]]&&b[3]in a[b[0]][b[1]][b[2]]))},c.Group.prototype.setProperty=function(a,b,c,d,e){if(void 0===e&&(e=!1),d=d||0,!this.hasProperty(a,b)&&(!e||d>0))return!1;var f=b.length;return 1===f?0===d?a[b[0]]=c:1===d?a[b[0]]+=c:2===d?a[b[0]]-=c:3===d?a[b[0]]*=c:4===d&&(a[b[0]]/=c):2===f?0===d?a[b[0]][b[1]]=c:1===d?a[b[0]][b[1]]+=c:2===d?a[b[0]][b[1]]-=c:3===d?a[b[0]][b[1]]*=c:4===d&&(a[b[0]][b[1]]/=c):3===f?0===d?a[b[0]][b[1]][b[2]]=c:1===d?a[b[0]][b[1]][b[2]]+=c:2===d?a[b[0]][b[1]][b[2]]-=c:3===d?a[b[0]][b[1]][b[2]]*=c:4===d&&(a[b[0]][b[1]][b[2]]/=c):4===f&&(0===d?a[b[0]][b[1]][b[2]][b[3]]=c:1===d?a[b[0]][b[1]][b[2]][b[3]]+=c:2===d?a[b[0]][b[1]][b[2]][b[3]]-=c:3===d?a[b[0]][b[1]][b[2]][b[3]]*=c:4===d&&(a[b[0]][b[1]][b[2]][b[3]]/=c)),!0},c.Group.prototype.checkProperty=function(a,b,d,e){return void 0===e&&(e=!1),!(!c.Utils.getProperty(a,b)&&e)&&c.Utils.getProperty(a,b)===d},c.Group.prototype.set=function(a,b,c,d,e,f,g){if(void 0===g&&(g=!1),b=b.split("."),void 0===d&&(d=!1),void 0===e&&(e=!1),(d===!1||d&&a.alive)&&(e===!1||e&&a.visible))return this.setProperty(a,b,c,f,g)},c.Group.prototype.setAll=function(a,b,c,d,e,f){void 0===c&&(c=!1),void 0===d&&(d=!1),void 0===f&&(f=!1),a=a.split("."),e=e||0;for(var g=0;g<this.children.length;g++)(!c||c&&this.children[g].alive)&&(!d||d&&this.children[g].visible)&&this.setProperty(this.children[g],a,b,e,f)},c.Group.prototype.setAllChildren=function(a,b,d,e,f,g){void 0===d&&(d=!1),void 0===e&&(e=!1),void 0===g&&(g=!1),f=f||0;for(var h=0;h<this.children.length;h++)(!d||d&&this.children[h].alive)&&(!e||e&&this.children[h].visible)&&(this.children[h]instanceof c.Group?this.children[h].setAllChildren(a,b,d,e,f,g):this.setProperty(this.children[h],a.split("."),b,f,g))},c.Group.prototype.checkAll=function(a,b,c,d,e){void 0===c&&(c=!1),void 0===d&&(d=!1),void 0===e&&(e=!1);for(var f=0;f<this.children.length;f++)if((!c||c&&this.children[f].alive)&&(!d||d&&this.children[f].visible)&&!this.checkProperty(this.children[f],a,b,e))return!1;return!0},c.Group.prototype.addAll=function(a,b,c,d){this.setAll(a,b,c,d,1)},c.Group.prototype.subAll=function(a,b,c,d){this.setAll(a,b,c,d,2)},c.Group.prototype.multiplyAll=function(a,b,c,d){this.setAll(a,b,c,d,3)},c.Group.prototype.divideAll=function(a,b,c,d){this.setAll(a,b,c,d,4)},c.Group.prototype.callAllExists=function(a,b){var c;if(arguments.length>2){c=[];for(var d=2;d<arguments.length;d++)c.push(arguments[d])}for(var d=0;d<this.children.length;d++)this.children[d].exists===b&&this.children[d][a]&&this.children[d][a].apply(this.children[d],c)},c.Group.prototype.callbackFromArray=function(a,b,c){if(1===c){if(a[b[0]])return a[b[0]]}else if(2===c){if(a[b[0]][b[1]])return a[b[0]][b[1]]}else if(3===c){if(a[b[0]][b[1]][b[2]])return a[b[0]][b[1]][b[2]]}else if(4===c){if(a[b[0]][b[1]][b[2]][b[3]])return a[b[0]][b[1]][b[2]][b[3]]}else if(a[b])return a[b];return!1},c.Group.prototype.callAll=function(a,b){if(void 0!==a){a=a.split(".");var c=a.length;if(void 0===b||null===b||""===b)b=null;else if("string"==typeof b){b=b.split(".");var d=b.length}var e;if(arguments.length>2){e=[];for(var f=2;f<arguments.length;f++)e.push(arguments[f])}for(var g=null,h=null,f=0;f<this.children.length;f++)g=this.callbackFromArray(this.children[f],a,c),b&&g?(h=this.callbackFromArray(this.children[f],b,d),g&&g.apply(h,e)):g&&g.apply(this.children[f],e)}},c.Group.prototype.preUpdate=function(){if(this.pendingDestroy)return this.destroy(),!1;if(!this.exists||!this.parent.exists)return this.renderOrderID=-1,!1;for(var a=0;a<this.children.length;a++)this.children[a].preUpdate();return!0},c.Group.prototype.update=function(){for(var a=this.children.length;a--;)this.children[a].update()},c.Group.prototype.postUpdate=function(){this.fixedToCamera&&(this.x=this.game.camera.view.x+this.cameraOffset.x,this.y=this.game.camera.view.y+this.cameraOffset.y);for(var a=0;a<this.children.length;a++)this.children[a].postUpdate()},c.Group.prototype.filter=function(a,b){for(var d=-1,e=this.children.length,f=[];++d<e;){var g=this.children[d];(!b||b&&g.exists)&&a(g,d,this.children)&&f.push(g)}return new c.ArraySet(f)},c.Group.prototype.forEach=function(a,b,c){if(void 0===c&&(c=!1),arguments.length<=3)for(var d=0;d<this.children.length;d++)(!c||c&&this.children[d].exists)&&a.call(b,this.children[d]);else{for(var e=[null],d=3;d<arguments.length;d++)e.push(arguments[d]);for(var d=0;d<this.children.length;d++)(!c||c&&this.children[d].exists)&&(e[0]=this.children[d],a.apply(b,e))}},c.Group.prototype.forEachExists=function(a,b){var d;if(arguments.length>2){d=[null];for(var e=2;e<arguments.length;e++)d.push(arguments[e])}this.iterate("exists",!0,c.Group.RETURN_TOTAL,a,b,d)},c.Group.prototype.forEachAlive=function(a,b){var d;if(arguments.length>2){d=[null];for(var e=2;e<arguments.length;e++)d.push(arguments[e])}this.iterate("alive",!0,c.Group.RETURN_TOTAL,a,b,d)},c.Group.prototype.forEachDead=function(a,b){var d;if(arguments.length>2){d=[null];for(var e=2;e<arguments.length;e++)d.push(arguments[e])}this.iterate("alive",!1,c.Group.RETURN_TOTAL,a,b,d)},c.Group.prototype.sort=function(a,b){this.children.length<2||(void 0===a&&(a="z"),void 0===b&&(b=c.Group.SORT_ASCENDING),this._sortProperty=a,b===c.Group.SORT_ASCENDING?this.children.sort(this.ascendingSortHandler.bind(this)):this.children.sort(this.descendingSortHandler.bind(this)),this.updateZ())},c.Group.prototype.customSort=function(a,b){this.children.length<2||(this.children.sort(a.bind(b)),this.updateZ())},c.Group.prototype.ascendingSortHandler=function(a,b){return a[this._sortProperty]<b[this._sortProperty]?-1:a[this._sortProperty]>b[this._sortProperty]?1:a.z<b.z?-1:1},c.Group.prototype.descendingSortHandler=function(a,b){return a[this._sortProperty]<b[this._sortProperty]?1:a[this._sortProperty]>b[this._sortProperty]?-1:0},c.Group.prototype.iterate=function(a,b,d,e,f,g){if(0===this.children.length){if(d===c.Group.RETURN_TOTAL)return 0;if(d===c.Group.RETURN_ALL)return[]}var h=0;if(d===c.Group.RETURN_ALL)var i=[];for(var j=0;j<this.children.length;j++)if(this.children[j][a]===b){if(h++,e&&(g?(g[0]=this.children[j],e.apply(f,g)):e.call(f,this.children[j])),d===c.Group.RETURN_CHILD)return this.children[j];d===c.Group.RETURN_ALL&&i.push(this.children[j])}return d===c.Group.RETURN_TOTAL?h:d===c.Group.RETURN_ALL?i:null},c.Group.prototype.getFirstExists=function(a,b,d,e,f,g){void 0===b&&(b=!1),"boolean"!=typeof a&&(a=!0);var h=this.iterate("exists",a,c.Group.RETURN_CHILD);return null===h&&b?this.create(d,e,f,g):this.resetChild(h,d,e,f,g)},c.Group.prototype.getFirstAlive=function(a,b,d,e,f){void 0===a&&(a=!1);var g=this.iterate("alive",!0,c.Group.RETURN_CHILD);return null===g&&a?this.create(b,d,e,f):this.resetChild(g,b,d,e,f)},c.Group.prototype.getFirstDead=function(a,b,d,e,f){void 0===a&&(a=!1);var g=this.iterate("alive",!1,c.Group.RETURN_CHILD);return null===g&&a?this.create(b,d,e,f):this.resetChild(g,b,d,e,f)},c.Group.prototype.resetChild=function(a,b,c,d,e){return null===a?null:(void 0===b&&(b=null),void 0===c&&(c=null),null!==b&&null!==c&&a.reset(b,c),void 0!==d&&a.loadTexture(d,e),a)},c.Group.prototype.getTop=function(){if(this.children.length>0)return this.children[this.children.length-1]},c.Group.prototype.getBottom=function(){if(this.children.length>0)return this.children[0]},c.Group.prototype.getClosestTo=function(a,b,d){for(var e=Number.MAX_VALUE,f=0,g=null,h=0;h<this.children.length;h++){var i=this.children[h];i.exists&&(f=Math.abs(c.Point.distance(a,i)),f<e&&(!b||b.call(d,i,f))&&(e=f,g=i))}return g},c.Group.prototype.getFurthestFrom=function(a,b,d){for(var e=0,f=0,g=null,h=0;h<this.children.length;h++){var i=this.children[h];i.exists&&(f=Math.abs(c.Point.distance(a,i)),f>e&&(!b||b.call(d,i,f))&&(e=f,g=i))}return g},c.Group.prototype.countLiving=function(){return this.iterate("alive",!0,c.Group.RETURN_TOTAL)},c.Group.prototype.countDead=function(){return this.iterate("alive",!1,c.Group.RETURN_TOTAL)},c.Group.prototype.getRandom=function(a,b){return void 0===a&&(a=0),void 0===b&&(b=this.children.length),0===b?null:c.ArrayUtils.getRandomItem(this.children,a,b)},c.Group.prototype.getRandomExists=function(a,b){var c=this.getAll("exists",!0,a,b);return this.game.rnd.pick(c)},c.Group.prototype.getAll=function(a,b,c,d){void 0===c&&(c=0),void 0===d&&(d=this.children.length);for(var e=[],f=c;f<d;f++){var g=this.children[f];a&&g[a]===b&&e.push(g)}return e},c.Group.prototype.remove=function(a,b,c){if(void 0===b&&(b=!1),void 0===c&&(c=!1),0===this.children.length||this.children.indexOf(a)===-1)return!1;c||!a.events||a.destroyPhase||a.events.onRemovedFromGroup$dispatch(a,this);var d=this.removeChild(a);return this.removeFromHash(a),this.updateZ(),this.cursor===a&&this.next(),b&&d&&d.destroy(!0),!0},c.Group.prototype.moveAll=function(a,b){if(void 0===b&&(b=!1),this.children.length>0&&a instanceof c.Group){do a.add(this.children[0],b);while(this.children.length>0);this.hash=[],this.cursor=null}return a},c.Group.prototype.removeAll=function(a,b,c){if(void 0===a&&(a=!1),void 0===b&&(b=!1),void 0===c&&(c=!1),0!==this.children.length){do{!b&&this.children[0].events&&this.children[0].events.onRemovedFromGroup$dispatch(this.children[0],this);var d=this.removeChild(this.children[0]);this.removeFromHash(d),a&&d&&d.destroy(!0,c)}while(this.children.length>0);this.hash=[],this.cursor=null}},c.Group.prototype.removeBetween=function(a,b,c,d){if(void 0===b&&(b=this.children.length-1),void 0===c&&(c=!1),void 0===d&&(d=!1),0!==this.children.length){if(a>b||a<0||b>this.children.length)return!1;for(var e=b;e>=a;){!d&&this.children[e].events&&this.children[e].events.onRemovedFromGroup$dispatch(this.children[e],this);var f=this.removeChild(this.children[e]);this.removeFromHash(f),c&&f&&f.destroy(!0),this.cursor===this.children[e]&&(this.cursor=null),
e--}this.updateZ()}},c.Group.prototype.destroy=function(a,b){null===this.game||this.ignoreDestroy||(void 0===a&&(a=!0),void 0===b&&(b=!1),this.onDestroy.dispatch(this,a,b),this.removeAll(a),this.cursor=null,this.filters=null,this.pendingDestroy=!1,b||(this.parent&&this.parent.removeChild(this),this.game=null,this.exists=!1))},Object.defineProperty(c.Group.prototype,"total",{get:function(){return this.iterate("exists",!0,c.Group.RETURN_TOTAL)}}),Object.defineProperty(c.Group.prototype,"length",{get:function(){return this.children.length}}),Object.defineProperty(c.Group.prototype,"angle",{get:function(){return c.Math.radToDeg(this.rotation)},set:function(a){this.rotation=c.Math.degToRad(a)}}),Object.defineProperty(c.Group.prototype,"centerX",{get:function(){return this.getBounds(this.parent).centerX},set:function(a){var b=this.getBounds(this.parent),c=this.x-b.x;this.x=a+c-b.halfWidth}}),Object.defineProperty(c.Group.prototype,"centerY",{get:function(){return this.getBounds(this.parent).centerY},set:function(a){var b=this.getBounds(this.parent),c=this.y-b.y;this.y=a+c-b.halfHeight}}),Object.defineProperty(c.Group.prototype,"left",{get:function(){return this.getBounds(this.parent).left},set:function(a){var b=this.getBounds(this.parent),c=this.x-b.x;this.x=a+c}}),Object.defineProperty(c.Group.prototype,"right",{get:function(){return this.getBounds(this.parent).right},set:function(a){var b=this.getBounds(this.parent),c=this.x-b.x;this.x=a+c-b.width}}),Object.defineProperty(c.Group.prototype,"top",{get:function(){return this.getBounds(this.parent).top},set:function(a){var b=this.getBounds(this.parent),c=this.y-b.y;this.y=a+c}}),Object.defineProperty(c.Group.prototype,"bottom",{get:function(){return this.getBounds(this.parent).bottom},set:function(a){var b=this.getBounds(this.parent),c=this.y-b.y;this.y=a+c-b.height}}),c.World=function(a){c.Group.call(this,a,null,"__world",!1),this.bounds=new c.Rectangle(0,0,a.width,a.height),this.camera=null,this._definedSize=!1,this._width=a.width,this._height=a.height,this.game.state.onStateChange.add(this.stateChange,this)},c.World.prototype=Object.create(c.Group.prototype),c.World.prototype.constructor=c.World,c.World.prototype.boot=function(){this.camera=new c.Camera(this.game,0,0,0,this.game.width,this.game.height),this.game.stage.addChild(this),this.camera.boot()},c.World.prototype.stateChange=function(){this.x=0,this.y=0,this.camera.reset()},c.World.prototype.setBounds=function(a,b,c,d){this._definedSize=!0,this._width=c,this._height=d,this.bounds.setTo(a,b,c,d),this.x=a,this.y=b,this.camera.bounds&&this.camera.bounds.setTo(a,b,Math.max(c,this.game.width),Math.max(d,this.game.height)),this.game.physics.setBoundsToWorld()},c.World.prototype.resize=function(a,b){this._definedSize&&(a<this._width&&(a=this._width),b<this._height&&(b=this._height)),this.bounds.width=a,this.bounds.height=b,this.game.camera.setBoundsToWorld(),this.game.physics.setBoundsToWorld()},c.World.prototype.shutdown=function(){this.destroy(!0,!0)},c.World.prototype.wrap=function(a,b,c,d,e){void 0===b&&(b=0),void 0===c&&(c=!1),void 0===d&&(d=!0),void 0===e&&(e=!0),c?(a.getBounds(),d&&(a.x+a._currentBounds.width<this.bounds.x?a.x=this.bounds.right:a.x>this.bounds.right&&(a.x=this.bounds.left)),e&&(a.y+a._currentBounds.height<this.bounds.top?a.y=this.bounds.bottom:a.y>this.bounds.bottom&&(a.y=this.bounds.top))):(d&&a.x+b<this.bounds.x?a.x=this.bounds.right+b:d&&a.x-b>this.bounds.right&&(a.x=this.bounds.left-b),e&&a.y+b<this.bounds.top?a.y=this.bounds.bottom+b:e&&a.y-b>this.bounds.bottom&&(a.y=this.bounds.top-b))},Object.defineProperty(c.World.prototype,"width",{get:function(){return this.bounds.width},set:function(a){a<this.game.width&&(a=this.game.width),this.bounds.width=a,this._width=a,this._definedSize=!0}}),Object.defineProperty(c.World.prototype,"height",{get:function(){return this.bounds.height},set:function(a){a<this.game.height&&(a=this.game.height),this.bounds.height=a,this._height=a,this._definedSize=!0}}),Object.defineProperty(c.World.prototype,"centerX",{get:function(){return this.bounds.halfWidth+this.bounds.x}}),Object.defineProperty(c.World.prototype,"centerY",{get:function(){return this.bounds.halfHeight+this.bounds.y}}),Object.defineProperty(c.World.prototype,"randomX",{get:function(){return this.bounds.x<0?this.game.rnd.between(this.bounds.x,this.bounds.width-Math.abs(this.bounds.x)):this.game.rnd.between(this.bounds.x,this.bounds.width)}}),Object.defineProperty(c.World.prototype,"randomY",{get:function(){return this.bounds.y<0?this.game.rnd.between(this.bounds.y,this.bounds.height-Math.abs(this.bounds.y)):this.game.rnd.between(this.bounds.y,this.bounds.height)}}),c.Game=function(a,b,d,e,f,g,h,i){return this.id=c.GAMES.push(this)-1,this.config=null,this.physicsConfig=i,this.parent="",this.width=800,this.height=600,this.resolution=1,this._width=800,this._height=600,this.transparent=!1,this.antialias=!0,this.multiTexture=!1,this.preserveDrawingBuffer=!1,this.clearBeforeRender=!0,this.renderer=null,this.renderType=c.AUTO,this.state=null,this.isBooted=!1,this.isRunning=!1,this.raf=null,this.add=null,this.make=null,this.cache=null,this.input=null,this.load=null,this.math=null,this.net=null,this.scale=null,this.sound=null,this.stage=null,this.time=null,this.tweens=null,this.world=null,this.physics=null,this.plugins=null,this.rnd=null,this.device=c.Device,this.camera=null,this.canvas=null,this.context=null,this.debug=null,this.particles=null,this.create=null,this.lockRender=!1,this.stepping=!1,this.pendingStep=!1,this.stepCount=0,this.onPause=null,this.onResume=null,this.onBlur=null,this.onFocus=null,this._paused=!1,this._codePaused=!1,this.currentUpdateID=0,this.updatesThisFrame=1,this._deltaTime=0,this._lastCount=0,this._spiraling=0,this._kickstart=!0,this.fpsProblemNotifier=new c.Signal,this.forceSingleUpdate=!0,this._nextFpsNotification=0,1===arguments.length&&"object"==typeof arguments[0]?this.parseConfig(arguments[0]):(this.config={enableDebug:!0},"undefined"!=typeof a&&(this._width=a),"undefined"!=typeof b&&(this._height=b),"undefined"!=typeof d&&(this.renderType=d),"undefined"!=typeof e&&(this.parent=e),"undefined"!=typeof g&&(this.transparent=g),"undefined"!=typeof h&&(this.antialias=h),this.rnd=new c.RandomDataGenerator([(Date.now()*Math.random()).toString()]),this.state=new c.StateManager(this,f)),this.device.whenReady(this.boot,this),this},c.Game.prototype={parseConfig:function(a){this.config=a,void 0===a.enableDebug&&(this.config.enableDebug=!0),a.width&&(this._width=a.width),a.height&&(this._height=a.height),a.renderer&&(this.renderType=a.renderer),a.parent&&(this.parent=a.parent),void 0!==a.transparent&&(this.transparent=a.transparent),void 0!==a.antialias&&(this.antialias=a.antialias),void 0!==a.multiTexture&&(this.multiTexture=a.multiTexture),a.resolution&&(this.resolution=a.resolution),void 0!==a.preserveDrawingBuffer&&(this.preserveDrawingBuffer=a.preserveDrawingBuffer),a.physicsConfig&&(this.physicsConfig=a.physicsConfig);var b=[(Date.now()*Math.random()).toString()];a.seed&&(b=a.seed),this.rnd=new c.RandomDataGenerator(b);var d=null;a.state&&(d=a.state),this.state=new c.StateManager(this,d)},boot:function(){this.isBooted||(this.onPause=new c.Signal,this.onResume=new c.Signal,this.onBlur=new c.Signal,this.onFocus=new c.Signal,this.isBooted=!0,PIXI.game=this,this.math=c.Math,this.scale=new c.ScaleManager(this,this._width,this._height),this.stage=new c.Stage(this),this.setUpRenderer(),this.world=new c.World(this),this.add=new c.GameObjectFactory(this),this.make=new c.GameObjectCreator(this),this.cache=new c.Cache(this),this.load=new c.Loader(this),this.time=new c.Time(this),this.tweens=new c.TweenManager(this),this.input=new c.Input(this),this.sound=new c.SoundManager(this),this.physics=new c.Physics(this,this.physicsConfig),this.particles=new c.Particles(this),this.create=new c.Create(this),this.plugins=new c.PluginManager(this),this.net=new c.Net(this),this.time.boot(),this.stage.boot(),this.world.boot(),this.scale.boot(),this.input.boot(),this.sound.boot(),this.state.boot(),this.config.enableDebug?(this.debug=new c.Utils.Debug(this),this.debug.boot()):this.debug={preUpdate:function(){},update:function(){},reset:function(){}},this.showDebugHeader(),this.isRunning=!0,this.config&&this.config.forceSetTimeOut?this.raf=new c.RequestAnimationFrame(this,this.config.forceSetTimeOut):this.raf=new c.RequestAnimationFrame(this,(!1)),this._kickstart=!0,window.focus&&(!window.PhaserGlobal||window.PhaserGlobal&&!window.PhaserGlobal.stopFocus)&&window.focus(),this.raf.start())},showDebugHeader:function(){if(!window.PhaserGlobal||!window.PhaserGlobal.hideBanner){var a=c.VERSION,b="Canvas",d="HTML Audio",e=1;if(this.renderType===c.WEBGL?(b="WebGL",e++):this.renderType===c.HEADLESS&&(b="Headless"),this.device.webAudio&&(d="WebAudio",e++),this.device.chrome){for(var f=["%c %c %c Phaser v"+a+" | Pixi.js | "+b+" | "+d+" %c %c %c http://phaser.io %c♥%c♥%c♥","background: #fb8cb3","background: #d44a52","color: #ffffff; background: #871905;","background: #d44a52","background: #fb8cb3","background: #ffffff"],g=0;g<3;g++)g<e?f.push("color: #ff2424; background: #fff"):f.push("color: #959595; background: #fff");console.log.apply(console,f)}else window.console&&console.log("Phaser v"+a+" | Pixi.js "+PIXI.VERSION+" | "+b+" | "+d+" | http://phaser.io")}},setUpRenderer:function(){if(this.config.canvas?this.canvas=this.config.canvas:this.canvas=c.Canvas.create(this,this.width,this.height,this.config.canvasID,!0),this.config.canvasStyle?this.canvas.style=this.config.canvasStyle:this.canvas.style["-webkit-full-screen"]="width: 100%; height: 100%",this.renderType===c.HEADLESS||this.renderType===c.CANVAS||this.renderType===c.AUTO&&!this.device.webGL){if(!this.device.canvas)throw new Error("Phaser.Game - Cannot create Canvas or WebGL context, aborting.");this.renderType=c.CANVAS,this.renderer=new PIXI.CanvasRenderer(this),this.context=this.renderer.context}else(this.multiTexture||this.renderType===c.WEBGL_MULTI)&&PIXI.enableMultiTexture(),this.renderType=c.WEBGL,this.renderer=new PIXI.WebGLRenderer(this),this.context=null,this.canvas.addEventListener("webglcontextlost",this.contextLost.bind(this),!1),this.canvas.addEventListener("webglcontextrestored",this.contextRestored.bind(this),!1);this.device.cocoonJS&&(this.canvas.screencanvas=this.renderType===c.CANVAS),this.renderType!==c.HEADLESS&&(this.stage.smoothed=this.antialias,c.Canvas.addToDOM(this.canvas,this.parent,!1),c.Canvas.setTouchAction(this.canvas))},contextLost:function(a){a.preventDefault(),this.renderer.contextLost=!0},contextRestored:function(){this.renderer.initContext(),this.cache.clearGLTextures(),this.renderer.contextLost=!1},update:function(a){if(this.time.update(a),this._kickstart)return this.updateLogic(this.time.desiredFpsMult),this.updateRender(this.time.slowMotion*this.time.desiredFps),void(this._kickstart=!1);if(this._spiraling>1&&!this.forceSingleUpdate)this.time.time>this._nextFpsNotification&&(this._nextFpsNotification=this.time.time+1e4,this.fpsProblemNotifier.dispatch()),this._deltaTime=0,this._spiraling=0,this.updateRender(this.time.slowMotion*this.time.desiredFps);else{var b=1e3*this.time.slowMotion/this.time.desiredFps;this._deltaTime+=Math.max(Math.min(3*b,this.time.elapsed),0);var c=0;for(this.updatesThisFrame=Math.floor(this._deltaTime/b),this.forceSingleUpdate&&(this.updatesThisFrame=Math.min(1,this.updatesThisFrame));this._deltaTime>=b&&(this._deltaTime-=b,this.currentUpdateID=c,this.updateLogic(this.time.desiredFpsMult),c++,!this.forceSingleUpdate||1!==c);)this.time.refresh();c>this._lastCount?this._spiraling++:c<this._lastCount&&(this._spiraling=0),this._lastCount=c,this.updateRender(this._deltaTime/b)}},updateLogic:function(a){this._paused||this.pendingStep?(this.scale.pauseUpdate(),this.state.pauseUpdate(),this.debug.preUpdate()):(this.stepping&&(this.pendingStep=!0),this.scale.preUpdate(),this.debug.preUpdate(),this.camera.preUpdate(),this.physics.preUpdate(),this.state.preUpdate(a),this.plugins.preUpdate(a),this.stage.preUpdate(),this.state.update(),this.stage.update(),this.tweens.update(),this.sound.update(),this.input.update(),this.physics.update(),this.particles.update(),this.plugins.update(),this.stage.postUpdate(),this.plugins.postUpdate()),this.stage.updateTransform()},updateRender:function(a){this.lockRender||(this.state.preRender(a),this.renderType!==c.HEADLESS&&(this.renderer.render(this.stage),this.plugins.render(a),this.state.render(a)),this.plugins.postRender(a))},enableStep:function(){this.stepping=!0,this.pendingStep=!1,this.stepCount=0},disableStep:function(){this.stepping=!1,this.pendingStep=!1},step:function(){this.pendingStep=!1,this.stepCount++},destroy:function(){this.raf.stop(),this.state.destroy(),this.sound.destroy(),this.scale.destroy(),this.stage.destroy(),this.input.destroy(),this.physics.destroy(),this.plugins.destroy(),this.state=null,this.sound=null,this.scale=null,this.stage=null,this.input=null,this.physics=null,this.plugins=null,this.cache=null,this.load=null,this.time=null,this.world=null,this.isBooted=!1,this.renderer.destroy(!1),c.Canvas.removeFromDOM(this.canvas),PIXI.defaultRenderer=null,c.GAMES[this.id]=null},gamePaused:function(a){this._paused||(this._paused=!0,this.time.gamePaused(),this.sound.muteOnPause&&this.sound.setMute(),this.onPause.dispatch(a),this.device.cordova&&this.device.iOS&&(this.lockRender=!0))},gameResumed:function(a){this._paused&&!this._codePaused&&(this._paused=!1,this.time.gameResumed(),this.input.reset(),this.sound.muteOnPause&&this.sound.unsetMute(),this.onResume.dispatch(a),this.device.cordova&&this.device.iOS&&(this.lockRender=!1))},focusLoss:function(a){this.onBlur.dispatch(a),this.stage.disableVisibilityChange||this.gamePaused(a)},focusGain:function(a){this.onFocus.dispatch(a),this.stage.disableVisibilityChange||this.gameResumed(a)}},c.Game.prototype.constructor=c.Game,Object.defineProperty(c.Game.prototype,"paused",{get:function(){return this._paused},set:function(a){a===!0?(this._paused===!1&&(this._paused=!0,this.sound.setMute(),this.time.gamePaused(),this.onPause.dispatch(this)),this._codePaused=!0):(this._paused&&(this._paused=!1,this.input.reset(),this.sound.unsetMute(),this.time.gameResumed(),this.onResume.dispatch(this)),this._codePaused=!1)}}),c.Input=function(a){this.game=a,this.hitCanvas=null,this.hitContext=null,this.moveCallbacks=[],this.customCandidateHandler=null,this.customCandidateHandlerContext=null,this.pollRate=0,this.enabled=!0,this.multiInputOverride=c.Input.MOUSE_TOUCH_COMBINE,this.position=null,this.speed=null,this.circle=null,this.scale=null,this.maxPointers=-1,this.tapRate=200,this.doubleTapRate=300,this.holdRate=2e3,this.justPressedRate=200,this.justReleasedRate=200,this.recordPointerHistory=!1,this.recordRate=100,this.recordLimit=100,this.pointer1=null,this.pointer2=null,this.pointer3=null,this.pointer4=null,this.pointer5=null,this.pointer6=null,this.pointer7=null,this.pointer8=null,this.pointer9=null,this.pointer10=null,this.pointers=[],this.activePointer=null,this.mousePointer=null,this.mouse=null,this.keyboard=null,this.touch=null,this.mspointer=null,this.gamepad=null,this.resetLocked=!1,this.onDown=null,this.onUp=null,this.onTap=null,this.onHold=null,this.minPriorityID=0,this.interactiveItems=new c.ArraySet,this._localPoint=new c.Point,this._pollCounter=0,this._oldPosition=null,this._x=0,this._y=0},c.Input.MOUSE_OVERRIDES_TOUCH=0,c.Input.TOUCH_OVERRIDES_MOUSE=1,c.Input.MOUSE_TOUCH_COMBINE=2,c.Input.MAX_POINTERS=10,c.Input.prototype={boot:function(){this.mousePointer=new c.Pointer(this.game,0,c.PointerMode.CURSOR),this.addPointer(),this.addPointer(),this.mouse=new c.Mouse(this.game),this.touch=new c.Touch(this.game),this.mspointer=new c.MSPointer(this.game),c.Keyboard&&(this.keyboard=new c.Keyboard(this.game)),c.Gamepad&&(this.gamepad=new c.Gamepad(this.game)),this.onDown=new c.Signal,this.onUp=new c.Signal,this.onTap=new c.Signal,this.onHold=new c.Signal,this.scale=new c.Point(1,1),this.speed=new c.Point,this.position=new c.Point,this._oldPosition=new c.Point,this.circle=new c.Circle(0,0,44),this.activePointer=this.mousePointer,this.hitCanvas=PIXI.CanvasPool.create(this,1,1),this.hitContext=this.hitCanvas.getContext("2d"),this.mouse.start(),this.touch.start(),this.mspointer.start(),this.mousePointer.active=!0,this.keyboard&&this.keyboard.start();var a=this;this._onClickTrampoline=function(b){a.onClickTrampoline(b)},this.game.canvas.addEventListener("click",this._onClickTrampoline,!1)},destroy:function(){this.mouse.stop(),this.touch.stop(),this.mspointer.stop(),this.keyboard&&this.keyboard.stop(),this.gamepad&&this.gamepad.stop(),this.moveCallbacks=[],PIXI.CanvasPool.remove(this),this.game.canvas.removeEventListener("click",this._onClickTrampoline)},setInteractiveCandidateHandler:function(a,b){this.customCandidateHandler=a,this.customCandidateHandlerContext=b},addMoveCallback:function(a,b){this.moveCallbacks.push({callback:a,context:b})},deleteMoveCallback:function(a,b){for(var c=this.moveCallbacks.length;c--;)if(this.moveCallbacks[c].callback===a&&this.moveCallbacks[c].context===b)return void this.moveCallbacks.splice(c,1)},addPointer:function(){if(this.pointers.length>=c.Input.MAX_POINTERS)return console.warn("Phaser.Input.addPointer: Maximum limit of "+c.Input.MAX_POINTERS+" pointers reached."),null;var a=this.pointers.length+1,b=new c.Pointer(this.game,a,c.PointerMode.TOUCH);return this.pointers.push(b),this["pointer"+a]=b,b},update:function(){if(this.keyboard&&this.keyboard.update(),this.pollRate>0&&this._pollCounter<this.pollRate)return void this._pollCounter++;this.speed.x=this.position.x-this._oldPosition.x,this.speed.y=this.position.y-this._oldPosition.y,this._oldPosition.copyFrom(this.position),this.mousePointer.update(),this.gamepad&&this.gamepad.active&&this.gamepad.update();for(var a=0;a<this.pointers.length;a++)this.pointers[a].update();this._pollCounter=0},reset:function(a){if(this.game.isBooted&&!this.resetLocked){void 0===a&&(a=!1),this.mousePointer.reset(),this.keyboard&&this.keyboard.reset(a),this.gamepad&&this.gamepad.reset();for(var b=0;b<this.pointers.length;b++)this.pointers[b].reset();"none"!==this.game.canvas.style.cursor&&(this.game.canvas.style.cursor="inherit"),a&&(this.onDown.dispose(),this.onUp.dispose(),this.onTap.dispose(),this.onHold.dispose(),this.onDown=new c.Signal,this.onUp=new c.Signal,this.onTap=new c.Signal,this.onHold=new c.Signal,this.moveCallbacks=[]),this._pollCounter=0}},resetSpeed:function(a,b){this._oldPosition.setTo(a,b),this.speed.setTo(0,0)},startPointer:function(a){if(this.maxPointers>=0&&this.countActivePointers(this.maxPointers)>=this.maxPointers)return null;if(!this.pointer1.active)return this.pointer1.start(a);if(!this.pointer2.active)return this.pointer2.start(a);for(var b=2;b<this.pointers.length;b++){var c=this.pointers[b];if(!c.active)return c.start(a)}return null},updatePointer:function(a){if(this.pointer1.active&&this.pointer1.identifier===a.identifier)return this.pointer1.move(a);if(this.pointer2.active&&this.pointer2.identifier===a.identifier)return this.pointer2.move(a);for(var b=2;b<this.pointers.length;b++){var c=this.pointers[b];if(c.active&&c.identifier===a.identifier)return c.move(a)}return null},stopPointer:function(a){if(this.pointer1.active&&this.pointer1.identifier===a.identifier)return this.pointer1.stop(a);if(this.pointer2.active&&this.pointer2.identifier===a.identifier)return this.pointer2.stop(a);for(var b=2;b<this.pointers.length;b++){var c=this.pointers[b];if(c.active&&c.identifier===a.identifier)return c.stop(a)}return null},countActivePointers:function(a){void 0===a&&(a=this.pointers.length);for(var b=a,c=0;c<this.pointers.length&&b>0;c++){var d=this.pointers[c];d.active&&b--}return a-b},getPointer:function(a){void 0===a&&(a=!1);for(var b=0;b<this.pointers.length;b++){var c=this.pointers[b];if(c.active===a)return c}return null},getPointerFromIdentifier:function(a){for(var b=0;b<this.pointers.length;b++){var c=this.pointers[b];if(c.identifier===a)return c}return null},getPointerFromId:function(a){for(var b=0;b<this.pointers.length;b++){var c=this.pointers[b];if(c.pointerId===a)return c}return null},getLocalPosition:function(a,b,d){void 0===d&&(d=new c.Point);var e=a.worldTransform,f=1/(e.a*e.d+e.c*-e.b);return d.setTo(e.d*f*b.x+-e.c*f*b.y+(e.ty*e.c-e.tx*e.d)*f,e.a*f*b.y+-e.b*f*b.x+(-e.ty*e.a+e.tx*e.b)*f)},hitTest:function(a,b,d){if(!a.worldVisible)return!1;if(this.getLocalPosition(a,b,this._localPoint),d.copyFrom(this._localPoint),a.hitArea&&a.hitArea.contains)return a.hitArea.contains(this._localPoint.x,this._localPoint.y);if(a instanceof c.TileSprite){var e=a.width,f=a.height,g=-e*a.anchor.x;if(this._localPoint.x>=g&&this._localPoint.x<g+e){var h=-f*a.anchor.y;if(this._localPoint.y>=h&&this._localPoint.y<h+f)return!0}}else if(a instanceof PIXI.Sprite){var e=a.texture.frame.width,f=a.texture.frame.height,g=-e*a.anchor.x;if(this._localPoint.x>=g&&this._localPoint.x<g+e){var h=-f*a.anchor.y;if(this._localPoint.y>=h&&this._localPoint.y<h+f)return!0}}else if(a instanceof c.Graphics)for(var i=0;i<a.graphicsData.length;i++){var j=a.graphicsData[i];if(j.fill&&j.shape&&j.shape.contains(this._localPoint.x,this._localPoint.y))return!0}for(var i=0;i<a.children.length;i++)if(this.hitTest(a.children[i],b,d))return!0;return!1},onClickTrampoline:function(){this.activePointer.processClickTrampolines()}},c.Input.prototype.constructor=c.Input,Object.defineProperty(c.Input.prototype,"x",{get:function(){return this._x},set:function(a){this._x=Math.floor(a)}}),Object.defineProperty(c.Input.prototype,"y",{get:function(){return this._y},set:function(a){this._y=Math.floor(a)}}),Object.defineProperty(c.Input.prototype,"pollLocked",{get:function(){return this.pollRate>0&&this._pollCounter<this.pollRate}}),Object.defineProperty(c.Input.prototype,"totalInactivePointers",{get:function(){return this.pointers.length-this.countActivePointers()}}),Object.defineProperty(c.Input.prototype,"totalActivePointers",{get:function(){return this.countActivePointers()}}),Object.defineProperty(c.Input.prototype,"worldX",{get:function(){return this.game.camera.view.x+this.x}}),Object.defineProperty(c.Input.prototype,"worldY",{get:function(){return this.game.camera.view.y+this.y}}),c.Mouse=function(a){this.game=a,this.input=a.input,this.callbackContext=this.game,this.mouseDownCallback=null,this.mouseUpCallback=null,this.mouseOutCallback=null,this.mouseOverCallback=null,this.mouseWheelCallback=null,this.capture=!1,this.button=-1,this.wheelDelta=0,this.enabled=!0,this.locked=!1,this.stopOnGameOut=!1,this.pointerLock=new c.Signal,this.event=null,this._onMouseDown=null,this._onMouseMove=null,this._onMouseUp=null,this._onMouseOut=null,this._onMouseOver=null,this._onMouseWheel=null,this._wheelEvent=null},c.Mouse.NO_BUTTON=-1,c.Mouse.LEFT_BUTTON=0,c.Mouse.MIDDLE_BUTTON=1,c.Mouse.RIGHT_BUTTON=2,c.Mouse.BACK_BUTTON=3,c.Mouse.FORWARD_BUTTON=4,c.Mouse.WHEEL_UP=1,c.Mouse.WHEEL_DOWN=-1,c.Mouse.prototype={start:function(){if((!this.game.device.android||this.game.device.chrome!==!1)&&null===this._onMouseDown){var b=this;this._onMouseDown=function(a){return b.onMouseDown(a)},this._onMouseMove=function(a){return b.onMouseMove(a)},this._onMouseUp=function(a){return b.onMouseUp(a)},this._onMouseUpGlobal=function(a){return b.onMouseUpGlobal(a)},this._onMouseOutGlobal=function(a){return b.onMouseOutGlobal(a)},this._onMouseOut=function(a){return b.onMouseOut(a)},this._onMouseOver=function(a){return b.onMouseOver(a)},this._onMouseWheel=function(a){return b.onMouseWheel(a)};var c=this.game.canvas;c.addEventListener("mousedown",this._onMouseDown,!0),c.addEventListener("mousemove",this._onMouseMove,!0),c.addEventListener("mouseup",this._onMouseUp,!0),this.game.device.cocoonJS||(window.addEventListener("mouseup",this._onMouseUpGlobal,!0),window.addEventListener("mouseout",this._onMouseOutGlobal,!0),c.addEventListener("mouseover",this._onMouseOver,!0),c.addEventListener("mouseout",this._onMouseOut,!0));var d=this.game.device.wheelEvent;d&&(c.addEventListener(d,this._onMouseWheel,!0),"mousewheel"===d?this._wheelEvent=new a((-.025),1):"DOMMouseScroll"===d&&(this._wheelEvent=new a(1,1)))}},onMouseDown:function(a){this.event=a,this.capture&&a.preventDefault(),this.mouseDownCallback&&this.mouseDownCallback.call(this.callbackContext,a),this.input.enabled&&this.enabled&&(a.identifier=0,this.input.mousePointer.start(a))},onMouseMove:function(a){this.event=a,this.capture&&a.preventDefault(),this.mouseMoveCallback&&this.mouseMoveCallback.call(this.callbackContext,a),this.input.enabled&&this.enabled&&(a.identifier=0,this.input.mousePointer.move(a))},onMouseUp:function(a){this.event=a,this.capture&&a.preventDefault(),this.mouseUpCallback&&this.mouseUpCallback.call(this.callbackContext,a),this.input.enabled&&this.enabled&&(a.identifier=0,this.input.mousePointer.stop(a))},onMouseUpGlobal:function(a){this.input.mousePointer.withinGame||(this.mouseUpCallback&&this.mouseUpCallback.call(this.callbackContext,a),a.identifier=0,this.input.mousePointer.stop(a))},onMouseOutGlobal:function(a){this.event=a,this.capture&&a.preventDefault(),this.input.mousePointer.withinGame=!1,this.input.enabled&&this.enabled&&(this.input.mousePointer.stop(a),this.input.mousePointer.leftButton.stop(a),this.input.mousePointer.rightButton.stop(a))},onMouseOut:function(a){this.event=a,this.capture&&a.preventDefault(),this.input.mousePointer.withinGame=!1,this.mouseOutCallback&&this.mouseOutCallback.call(this.callbackContext,a),this.input.enabled&&this.enabled&&this.stopOnGameOut&&(a.identifier=0,this.input.mousePointer.stop(a))},onMouseOver:function(a){this.event=a,this.capture&&a.preventDefault(),this.input.mousePointer.withinGame=!0,this.mouseOverCallback&&this.mouseOverCallback.call(this.callbackContext,a)},onMouseWheel:function(a){this._wheelEvent&&(a=this._wheelEvent.bindEvent(a)),this.event=a,this.capture&&a.preventDefault(),this.wheelDelta=c.Math.clamp(-a.deltaY,-1,1),this.mouseWheelCallback&&this.mouseWheelCallback.call(this.callbackContext,a)},requestPointerLock:function(){if(this.game.device.pointerLock){var a=this.game.canvas;a.requestPointerLock=a.requestPointerLock||a.mozRequestPointerLock||a.webkitRequestPointerLock,a.requestPointerLock();var b=this;this._pointerLockChange=function(a){return b.pointerLockChange(a)},document.addEventListener("pointerlockchange",this._pointerLockChange,!0),document.addEventListener("mozpointerlockchange",this._pointerLockChange,!0),document.addEventListener("webkitpointerlockchange",this._pointerLockChange,!0)}},pointerLockChange:function(a){var b=this.game.canvas;document.pointerLockElement===b||document.mozPointerLockElement===b||document.webkitPointerLockElement===b?(this.locked=!0,this.pointerLock.dispatch(!0,a)):(this.locked=!1,this.pointerLock.dispatch(!1,a))},releasePointerLock:function(){document.exitPointerLock=document.exitPointerLock||document.mozExitPointerLock||document.webkitExitPointerLock,document.exitPointerLock(),document.removeEventListener("pointerlockchange",this._pointerLockChange,!0),document.removeEventListener("mozpointerlockchange",this._pointerLockChange,!0),document.removeEventListener("webkitpointerlockchange",this._pointerLockChange,!0)},stop:function(){var a=this.game.canvas;a.removeEventListener("mousedown",this._onMouseDown,!0),a.removeEventListener("mousemove",this._onMouseMove,!0),a.removeEventListener("mouseup",this._onMouseUp,!0),a.removeEventListener("mouseover",this._onMouseOver,!0),a.removeEventListener("mouseout",this._onMouseOut,!0);var b=this.game.device.wheelEvent;b&&a.removeEventListener(b,this._onMouseWheel,!0),window.removeEventListener("mouseup",this._onMouseUpGlobal,!0),window.removeEventListener("mouseout",this._onMouseOutGlobal,!0),document.removeEventListener("pointerlockchange",this._pointerLockChange,!0),document.removeEventListener("mozpointerlockchange",this._pointerLockChange,!0),document.removeEventListener("webkitpointerlockchange",this._pointerLockChange,!0)}},c.Mouse.prototype.constructor=c.Mouse,a.prototype={},a.prototype.constructor=a,a.prototype.bindEvent=function(b){if(!a._stubsGenerated&&b){var c=function(a){return function(){var b=this.originalEvent[a];return"function"!=typeof b?b:b.bind(this.originalEvent)}};for(var d in b)d in a.prototype||Object.defineProperty(a.prototype,d,{get:c(d)});a._stubsGenerated=!0}return this.originalEvent=b,this},Object.defineProperties(a.prototype,{type:{value:"wheel"},deltaMode:{get:function(){return this._deltaMode}},deltaY:{get:function(){return this._scaleFactor*(this.originalEvent.wheelDelta||this.originalEvent.detail)||0}},deltaX:{get:function(){return this._scaleFactor*this.originalEvent.wheelDeltaX||0}},deltaZ:{value:0}}),c.MSPointer=function(a){this.game=a,this.input=a.input,this.callbackContext=this.game,this.pointerDownCallback=null,this.pointerMoveCallback=null,this.pointerUpCallback=null,this.capture=!0,this.button=-1,this.event=null,this.enabled=!0,this._onMSPointerDown=null,this._onMSPointerMove=null,this._onMSPointerUp=null,this._onMSPointerUpGlobal=null,this._onMSPointerOut=null,this._onMSPointerOver=null},c.MSPointer.prototype={start:function(){if(null===this._onMSPointerDown){var a=this;if(this.game.device.mspointer){this._onMSPointerDown=function(b){return a.onPointerDown(b)},this._onMSPointerMove=function(b){return a.onPointerMove(b)},this._onMSPointerUp=function(b){return a.onPointerUp(b)},this._onMSPointerUpGlobal=function(b){return a.onPointerUpGlobal(b)},this._onMSPointerOut=function(b){return a.onPointerOut(b)},this._onMSPointerOver=function(b){return a.onPointerOver(b)};var b=this.game.canvas;b.addEventListener("MSPointerDown",this._onMSPointerDown,!1),b.addEventListener("MSPointerMove",this._onMSPointerMove,!1),b.addEventListener("MSPointerUp",this._onMSPointerUp,!1),b.addEventListener("pointerdown",this._onMSPointerDown,!1),b.addEventListener("pointermove",this._onMSPointerMove,!1),b.addEventListener("pointerup",this._onMSPointerUp,!1),b.style["-ms-content-zooming"]="none",b.style["-ms-touch-action"]="none",this.game.device.cocoonJS||(window.addEventListener("MSPointerUp",this._onMSPointerUpGlobal,!0),b.addEventListener("MSPointerOver",this._onMSPointerOver,!0),b.addEventListener("MSPointerOut",this._onMSPointerOut,!0),window.addEventListener("pointerup",this._onMSPointerUpGlobal,!0),b.addEventListener("pointerover",this._onMSPointerOver,!0),b.addEventListener("pointerout",this._onMSPointerOut,!0))}}},onPointerDown:function(a){this.event=a,this.capture&&a.preventDefault(),this.pointerDownCallback&&this.pointerDownCallback.call(this.callbackContext,a),this.input.enabled&&this.enabled&&(a.identifier=a.pointerId,"mouse"===a.pointerType||4===a.pointerType?this.input.mousePointer.start(a):this.input.startPointer(a))},onPointerMove:function(a){this.event=a,this.capture&&a.preventDefault(),this.pointerMoveCallback&&this.pointerMoveCallback.call(this.callbackContext,a),this.input.enabled&&this.enabled&&(a.identifier=a.pointerId,"mouse"===a.pointerType||4===a.pointerType?this.input.mousePointer.move(a):this.input.updatePointer(a))},onPointerUp:function(a){this.event=a,this.capture&&a.preventDefault(),this.pointerUpCallback&&this.pointerUpCallback.call(this.callbackContext,a),this.input.enabled&&this.enabled&&(a.identifier=a.pointerId,"mouse"===a.pointerType||4===a.pointerType?this.input.mousePointer.stop(a):this.input.stopPointer(a))},onPointerUpGlobal:function(a){if("mouse"!==a.pointerType&&4!==a.pointerType||this.input.mousePointer.withinGame){var b=this.input.getPointerFromIdentifier(a.identifier);b&&b.withinGame&&this.onPointerUp(a)}else this.onPointerUp(a)},onPointerOut:function(a){if(this.event=a,this.capture&&a.preventDefault(),"mouse"===a.pointerType||4===a.pointerType)this.input.mousePointer.withinGame=!1;else{var b=this.input.getPointerFromIdentifier(a.identifier);b&&(b.withinGame=!1)}this.input.mouse.mouseOutCallback&&this.input.mouse.mouseOutCallback.call(this.input.mouse.callbackContext,a),this.input.enabled&&this.enabled&&this.input.mouse.stopOnGameOut&&(a.identifier=0,
b?b.stop(a):this.input.mousePointer.stop(a))},onPointerOver:function(a){if(this.event=a,this.capture&&a.preventDefault(),"mouse"===a.pointerType||4===a.pointerType)this.input.mousePointer.withinGame=!0;else{var b=this.input.getPointerFromIdentifier(a.identifier);b&&(b.withinGame=!0)}this.input.mouse.mouseOverCallback&&this.input.mouse.mouseOverCallback.call(this.input.mouse.callbackContext,a)},stop:function(){var a=this.game.canvas;a.removeEventListener("MSPointerDown",this._onMSPointerDown,!1),a.removeEventListener("MSPointerMove",this._onMSPointerMove,!1),a.removeEventListener("MSPointerUp",this._onMSPointerUp,!1),a.removeEventListener("pointerdown",this._onMSPointerDown,!1),a.removeEventListener("pointermove",this._onMSPointerMove,!1),a.removeEventListener("pointerup",this._onMSPointerUp,!1),window.removeEventListener("MSPointerUp",this._onMSPointerUpGlobal,!0),a.removeEventListener("MSPointerOver",this._onMSPointerOver,!0),a.removeEventListener("MSPointerOut",this._onMSPointerOut,!0),window.removeEventListener("pointerup",this._onMSPointerUpGlobal,!0),a.removeEventListener("pointerover",this._onMSPointerOver,!0),a.removeEventListener("pointerout",this._onMSPointerOut,!0)}},c.MSPointer.prototype.constructor=c.MSPointer,c.DeviceButton=function(a,b){this.parent=a,this.game=a.game,this.event=null,this.isDown=!1,this.isUp=!0,this.timeDown=0,this.timeUp=0,this.repeats=0,this.altKey=!1,this.shiftKey=!1,this.ctrlKey=!1,this.value=0,this.buttonCode=b,this.onDown=new c.Signal,this.onUp=new c.Signal,this.onFloat=new c.Signal},c.DeviceButton.prototype={start:function(a,b){this.isDown||(this.isDown=!0,this.isUp=!1,this.timeDown=this.game.time.time,this.repeats=0,this.event=a,this.value=b,a&&(this.altKey=a.altKey,this.shiftKey=a.shiftKey,this.ctrlKey=a.ctrlKey),this.onDown.dispatch(this,b))},stop:function(a,b){this.isUp||(this.isDown=!1,this.isUp=!0,this.timeUp=this.game.time.time,this.event=a,this.value=b,a&&(this.altKey=a.altKey,this.shiftKey=a.shiftKey,this.ctrlKey=a.ctrlKey),this.onUp.dispatch(this,b))},padFloat:function(a){this.value=a,this.onFloat.dispatch(this,a)},justPressed:function(a){return a=a||250,this.isDown&&this.timeDown+a>this.game.time.time},justReleased:function(a){return a=a||250,this.isUp&&this.timeUp+a>this.game.time.time},reset:function(){this.isDown=!1,this.isUp=!0,this.timeDown=this.game.time.time,this.repeats=0,this.altKey=!1,this.shiftKey=!1,this.ctrlKey=!1},destroy:function(){this.onDown.dispose(),this.onUp.dispose(),this.onFloat.dispose(),this.parent=null,this.game=null}},c.DeviceButton.prototype.constructor=c.DeviceButton,Object.defineProperty(c.DeviceButton.prototype,"duration",{get:function(){return this.isUp?-1:this.game.time.time-this.timeDown}}),c.Pointer=function(a,b,d){this.game=a,this.id=b,this.type=c.POINTER,this.exists=!0,this.identifier=0,this.pointerId=null,this.pointerMode=d||c.PointerMode.CURSOR|c.PointerMode.CONTACT,this.target=null,this.button=null,this.leftButton=new c.DeviceButton(this,c.Pointer.LEFT_BUTTON),this.middleButton=new c.DeviceButton(this,c.Pointer.MIDDLE_BUTTON),this.rightButton=new c.DeviceButton(this,c.Pointer.RIGHT_BUTTON),this.backButton=new c.DeviceButton(this,c.Pointer.BACK_BUTTON),this.forwardButton=new c.DeviceButton(this,c.Pointer.FORWARD_BUTTON),this.eraserButton=new c.DeviceButton(this,c.Pointer.ERASER_BUTTON),this._holdSent=!1,this._history=[],this._nextDrop=0,this._stateReset=!1,this.withinGame=!1,this.clientX=-1,this.clientY=-1,this.pageX=-1,this.pageY=-1,this.screenX=-1,this.screenY=-1,this.rawMovementX=0,this.rawMovementY=0,this.movementX=0,this.movementY=0,this.x=-1,this.y=-1,this.isMouse=0===b,this.isDown=!1,this.isUp=!0,this.timeDown=0,this.timeUp=0,this.previousTapTime=0,this.totalTouches=0,this.msSinceLastClick=Number.MAX_VALUE,this.targetObject=null,this.interactiveCandidates=[],this.active=!1,this.dirty=!1,this.position=new c.Point,this.positionDown=new c.Point,this.positionUp=new c.Point,this.circle=new c.Circle(0,0,44),this._clickTrampolines=null,this._trampolineTargetObject=null},c.Pointer.NO_BUTTON=0,c.Pointer.LEFT_BUTTON=1,c.Pointer.RIGHT_BUTTON=2,c.Pointer.MIDDLE_BUTTON=4,c.Pointer.BACK_BUTTON=8,c.Pointer.FORWARD_BUTTON=16,c.Pointer.ERASER_BUTTON=32,c.Pointer.prototype={resetButtons:function(){this.isDown=!1,this.isUp=!0,this.isMouse&&(this.leftButton.reset(),this.middleButton.reset(),this.rightButton.reset(),this.backButton.reset(),this.forwardButton.reset(),this.eraserButton.reset())},processButtonsDown:function(a,b){c.Pointer.LEFT_BUTTON&a&&this.leftButton.start(b),c.Pointer.RIGHT_BUTTON&a&&this.rightButton.start(b),c.Pointer.MIDDLE_BUTTON&a&&this.middleButton.start(b),c.Pointer.BACK_BUTTON&a&&this.backButton.start(b),c.Pointer.FORWARD_BUTTON&a&&this.forwardButton.start(b),c.Pointer.ERASER_BUTTON&a&&this.eraserButton.start(b)},processButtonsUp:function(a,b){a===c.Mouse.LEFT_BUTTON&&this.leftButton.stop(b),a===c.Mouse.RIGHT_BUTTON&&this.rightButton.stop(b),a===c.Mouse.MIDDLE_BUTTON&&this.middleButton.stop(b),a===c.Mouse.BACK_BUTTON&&this.backButton.stop(b),a===c.Mouse.FORWARD_BUTTON&&this.forwardButton.stop(b),5===a&&this.eraserButton.stop(b)},updateButtons:function(a){this.button=a.button;var b="down"===a.type.toLowerCase().substr(-4);void 0!==a.buttons?b?this.processButtonsDown(a.buttons,a):this.processButtonsUp(a.button,a):b?this.leftButton.start(a):(this.leftButton.stop(a),this.rightButton.stop(a)),1===a.buttons&&a.ctrlKey&&this.leftButton.isDown&&(this.leftButton.stop(a),this.rightButton.start(a)),this.isUp=!0,this.isDown=!1,(this.leftButton.isDown||this.rightButton.isDown||this.middleButton.isDown||this.backButton.isDown||this.forwardButton.isDown||this.eraserButton.isDown)&&(this.isUp=!1,this.isDown=!0)},start:function(a){var b=this.game.input;return a.pointerId&&(this.pointerId=a.pointerId),this.identifier=a.identifier,this.target=a.target,this.isMouse?this.updateButtons(a):(this.isDown=!0,this.isUp=!1),this.active=!0,this.withinGame=!0,this.dirty=!1,this._history=[],this._clickTrampolines=null,this._trampolineTargetObject=null,this.msSinceLastClick=this.game.time.time-this.timeDown,this.timeDown=this.game.time.time,this._holdSent=!1,this.move(a,!0),this.positionDown.setTo(this.x,this.y),(b.multiInputOverride===c.Input.MOUSE_OVERRIDES_TOUCH||b.multiInputOverride===c.Input.MOUSE_TOUCH_COMBINE||b.multiInputOverride===c.Input.TOUCH_OVERRIDES_MOUSE&&0===b.totalActivePointers)&&(b.x=this.x,b.y=this.y,b.position.setTo(this.x,this.y),b.onDown.dispatch(this,a),b.resetSpeed(this.x,this.y)),this._stateReset=!1,this.totalTouches++,null!==this.targetObject&&this.targetObject._touchedHandler(this),this},update:function(){var a=this.game.input;this.active&&(this.dirty&&(a.interactiveItems.total>0&&this.processInteractiveObjects(!1),this.dirty=!1),this._holdSent===!1&&this.duration>=a.holdRate&&((a.multiInputOverride===c.Input.MOUSE_OVERRIDES_TOUCH||a.multiInputOverride===c.Input.MOUSE_TOUCH_COMBINE||a.multiInputOverride===c.Input.TOUCH_OVERRIDES_MOUSE&&0===a.totalActivePointers)&&a.onHold.dispatch(this),this._holdSent=!0),a.recordPointerHistory&&this.game.time.time>=this._nextDrop&&(this._nextDrop=this.game.time.time+a.recordRate,this._history.push({x:this.position.x,y:this.position.y}),this._history.length>a.recordLimit&&this._history.shift()))},move:function(a,b){var d=this.game.input;if(!d.pollLocked){if(void 0===b&&(b=!1),void 0!==a.button&&(this.button=a.button),b&&this.isMouse&&this.updateButtons(a),this.clientX=a.clientX,this.clientY=a.clientY,this.pageX=a.pageX,this.pageY=a.pageY,this.screenX=a.screenX,this.screenY=a.screenY,this.isMouse&&d.mouse.locked&&!b&&(this.rawMovementX=a.movementX||a.mozMovementX||a.webkitMovementX||0,this.rawMovementY=a.movementY||a.mozMovementY||a.webkitMovementY||0,this.movementX+=this.rawMovementX,this.movementY+=this.rawMovementY),this.x=(this.pageX-this.game.scale.offset.x)*d.scale.x,this.y=(this.pageY-this.game.scale.offset.y)*d.scale.y,this.position.setTo(this.x,this.y),this.circle.x=this.x,this.circle.y=this.y,(d.multiInputOverride===c.Input.MOUSE_OVERRIDES_TOUCH||d.multiInputOverride===c.Input.MOUSE_TOUCH_COMBINE||d.multiInputOverride===c.Input.TOUCH_OVERRIDES_MOUSE&&0===d.totalActivePointers)&&(d.activePointer=this,d.x=this.x,d.y=this.y,d.position.setTo(d.x,d.y),d.circle.x=d.x,d.circle.y=d.y),this.withinGame=this.game.scale.bounds.contains(this.pageX,this.pageY),this.game.paused)return this;for(var e=d.moveCallbacks.length;e--;)d.moveCallbacks[e].callback.call(d.moveCallbacks[e].context,this,this.x,this.y,b);return null!==this.targetObject&&this.targetObject.isDragged===!0?this.targetObject.update(this)===!1&&(this.targetObject=null):d.interactiveItems.total>0&&this.processInteractiveObjects(b),this}},processInteractiveObjects:function(a){var b=0,c=-1,d=null,e=this.game.input.interactiveItems.first;for(this.interactiveCandidates=[];e;)e.checked=!1,e.validForInput(c,b,!1)&&(e.checked=!0,(a&&e.checkPointerDown(this,!0)||!a&&e.checkPointerOver(this,!0))&&(b=e.sprite.renderOrderID,c=e.priorityID,d=e,this.interactiveCandidates.push(e))),e=this.game.input.interactiveItems.next;for(e=this.game.input.interactiveItems.first;e;)!e.checked&&e.validForInput(c,b,!0)&&(a&&e.checkPointerDown(this,!1)||!a&&e.checkPointerOver(this,!1))&&(b=e.sprite.renderOrderID,c=e.priorityID,d=e,this.interactiveCandidates.push(e)),e=this.game.input.interactiveItems.next;return this.game.input.customCandidateHandler&&(d=this.game.input.customCandidateHandler.call(this.game.input.customCandidateHandlerContext,this,this.interactiveCandidates,d)),this.swapTarget(d,!1),null!==this.targetObject},swapTarget:function(a,b){void 0===b&&(b=!1),null===a?this.targetObject&&(this.targetObject._pointerOutHandler(this,b),this.targetObject=null):null===this.targetObject?(this.targetObject=a,a._pointerOverHandler(this,b)):this.targetObject===a?a.update(this)===!1&&(this.targetObject=null):(this.targetObject._pointerOutHandler(this,b),this.targetObject=a,this.targetObject._pointerOverHandler(this,b))},leave:function(a){this.withinGame=!1,this.move(a,!1)},stop:function(a){var b=this.game.input;return this._stateReset&&this.withinGame?void a.preventDefault():(this.timeUp=this.game.time.time,(b.multiInputOverride===c.Input.MOUSE_OVERRIDES_TOUCH||b.multiInputOverride===c.Input.MOUSE_TOUCH_COMBINE||b.multiInputOverride===c.Input.TOUCH_OVERRIDES_MOUSE&&0===b.totalActivePointers)&&(b.onUp.dispatch(this,a),this.duration>=0&&this.duration<=b.tapRate&&(this.timeUp-this.previousTapTime<b.doubleTapRate?b.onTap.dispatch(this,!0):b.onTap.dispatch(this,!1),this.previousTapTime=this.timeUp)),this.isMouse?this.updateButtons(a):(this.isDown=!1,this.isUp=!0),this.id>0&&(this.active=!1),this.withinGame=this.game.scale.bounds.contains(a.pageX,a.pageY),this.pointerId=null,this.identifier=null,this.positionUp.setTo(this.x,this.y),this.isMouse===!1&&b.currentPointers--,b.interactiveItems.callAll("_releasedHandler",this),this._clickTrampolines&&(this._trampolineTargetObject=this.targetObject),this.targetObject=null,this)},justPressed:function(a){return a=a||this.game.input.justPressedRate,this.isDown===!0&&this.timeDown+a>this.game.time.time},justReleased:function(a){return a=a||this.game.input.justReleasedRate,this.isUp&&this.timeUp+a>this.game.time.time},addClickTrampoline:function(a,b,c,d){if(this.isDown){for(var e=this._clickTrampolines=this._clickTrampolines||[],f=0;f<e.length;f++)if(e[f].name===a){e.splice(f,1);break}e.push({name:a,targetObject:this.targetObject,callback:b,callbackContext:c,callbackArgs:d})}},processClickTrampolines:function(){var a=this._clickTrampolines;if(a){for(var b=0;b<a.length;b++){var c=a[b];c.targetObject===this._trampolineTargetObject&&c.callback.apply(c.callbackContext,c.callbackArgs)}this._clickTrampolines=null,this._trampolineTargetObject=null}},reset:function(){this.isMouse===!1&&(this.active=!1),this.pointerId=null,this.identifier=null,this.dirty=!1,this.totalTouches=0,this._holdSent=!1,this._history.length=0,this._stateReset=!0,this.resetButtons(),this.targetObject&&this.targetObject._releasedHandler(this),this.targetObject=null},resetMovement:function(){this.movementX=0,this.movementY=0}},c.Pointer.prototype.constructor=c.Pointer,Object.defineProperty(c.Pointer.prototype,"duration",{get:function(){return this.isUp?-1:this.game.time.time-this.timeDown}}),Object.defineProperty(c.Pointer.prototype,"worldX",{get:function(){return this.game.world.camera.x+this.x}}),Object.defineProperty(c.Pointer.prototype,"worldY",{get:function(){return this.game.world.camera.y+this.y}}),c.PointerMode={CURSOR:1,CONTACT:2},c.Touch=function(a){this.game=a,this.enabled=!0,this.touchLockCallbacks=[],this.callbackContext=this.game,this.touchStartCallback=null,this.touchMoveCallback=null,this.touchEndCallback=null,this.touchEnterCallback=null,this.touchLeaveCallback=null,this.touchCancelCallback=null,this.preventDefault=!0,this.event=null,this._onTouchStart=null,this._onTouchMove=null,this._onTouchEnd=null,this._onTouchEnter=null,this._onTouchLeave=null,this._onTouchCancel=null,this._onTouchMove=null},c.Touch.prototype={start:function(){if(null===this._onTouchStart){var a=this;this.game.device.touch&&(this._onTouchStart=function(b){return a.onTouchStart(b)},this._onTouchMove=function(b){return a.onTouchMove(b)},this._onTouchEnd=function(b){return a.onTouchEnd(b)},this._onTouchEnter=function(b){return a.onTouchEnter(b)},this._onTouchLeave=function(b){return a.onTouchLeave(b)},this._onTouchCancel=function(b){return a.onTouchCancel(b)},this.game.canvas.addEventListener("touchstart",this._onTouchStart,!1),this.game.canvas.addEventListener("touchmove",this._onTouchMove,!1),this.game.canvas.addEventListener("touchend",this._onTouchEnd,!1),this.game.canvas.addEventListener("touchcancel",this._onTouchCancel,!1),this.game.device.cocoonJS||(this.game.canvas.addEventListener("touchenter",this._onTouchEnter,!1),this.game.canvas.addEventListener("touchleave",this._onTouchLeave,!1)))}},consumeDocumentTouches:function(){this._documentTouchMove=function(a){a.preventDefault()},document.addEventListener("touchmove",this._documentTouchMove,!1)},addTouchLockCallback:function(a,b,c){void 0===c&&(c=!1),this.touchLockCallbacks.push({callback:a,context:b,onEnd:c})},removeTouchLockCallback:function(a,b){for(var c=this.touchLockCallbacks.length;c--;)if(this.touchLockCallbacks[c].callback===a&&this.touchLockCallbacks[c].context===b)return this.touchLockCallbacks.splice(c,1),!0;return!1},onTouchStart:function(a){for(var b=this.touchLockCallbacks.length;b--;){var c=this.touchLockCallbacks[b];!c.onEnd&&c.callback.call(c.context,this,a)&&this.touchLockCallbacks.splice(b,1)}if(this.event=a,this.game.input.enabled&&this.enabled){this.touchStartCallback&&this.touchStartCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.startPointer(a.changedTouches[b])}},onTouchCancel:function(a){if(this.event=a,this.touchCancelCallback&&this.touchCancelCallback.call(this.callbackContext,a),this.game.input.enabled&&this.enabled){this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.stopPointer(a.changedTouches[b])}},onTouchEnter:function(a){this.event=a,this.touchEnterCallback&&this.touchEnterCallback.call(this.callbackContext,a),this.game.input.enabled&&this.enabled&&this.preventDefault&&a.preventDefault()},onTouchLeave:function(a){this.event=a,this.touchLeaveCallback&&this.touchLeaveCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault()},onTouchMove:function(a){this.event=a,this.touchMoveCallback&&this.touchMoveCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.updatePointer(a.changedTouches[b])},onTouchEnd:function(a){for(var b=this.touchLockCallbacks.length;b--;){var c=this.touchLockCallbacks[b];c.onEnd&&c.callback.call(c.context,this,a)&&this.touchLockCallbacks.splice(b,1)}this.event=a,this.touchEndCallback&&this.touchEndCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.stopPointer(a.changedTouches[b])},stop:function(){this.game.device.touch&&(this.game.canvas.removeEventListener("touchstart",this._onTouchStart),this.game.canvas.removeEventListener("touchmove",this._onTouchMove),this.game.canvas.removeEventListener("touchend",this._onTouchEnd),this.game.canvas.removeEventListener("touchenter",this._onTouchEnter),this.game.canvas.removeEventListener("touchleave",this._onTouchLeave),this.game.canvas.removeEventListener("touchcancel",this._onTouchCancel))}},c.Touch.prototype.constructor=c.Touch,c.InputHandler=function(a){this.sprite=a,this.game=a.game,this.enabled=!1,this.checked=!1,this.priorityID=0,this.useHandCursor=!1,this._setHandCursor=!1,this.isDragged=!1,this.allowHorizontalDrag=!0,this.allowVerticalDrag=!0,this.bringToTop=!1,this.snapOffset=null,this.snapOnDrag=!1,this.snapOnRelease=!1,this.snapX=0,this.snapY=0,this.snapOffsetX=0,this.snapOffsetY=0,this.pixelPerfectOver=!1,this.pixelPerfectClick=!1,this.pixelPerfectAlpha=255,this.draggable=!1,this.boundsRect=null,this.boundsSprite=null,this.scaleLayer=!1,this.dragOffset=new c.Point,this.dragFromCenter=!1,this.dragStopBlocksInputUp=!1,this.dragStartPoint=new c.Point,this.dragDistanceThreshold=0,this.dragTimeThreshold=0,this.downPoint=new c.Point,this.snapPoint=new c.Point,this._dragPoint=new c.Point,this._dragPhase=!1,this._pendingDrag=!1,this._dragTimePass=!1,this._dragDistancePass=!1,this._wasEnabled=!1,this._tempPoint=new c.Point,this._pointerData=[],this._pointerData.push({id:0,x:0,y:0,camX:0,camY:0,isDown:!1,isUp:!1,isOver:!1,isOut:!1,timeOver:0,timeOut:0,timeDown:0,timeUp:0,downDuration:0,isDragged:!1})},c.InputHandler.prototype={start:function(a,b){if(a=a||0,void 0===b&&(b=!1),this.enabled===!1){this.game.input.interactiveItems.add(this),this.useHandCursor=b,this.priorityID=a;for(var d=0;d<10;d++)this._pointerData[d]={id:d,x:0,y:0,isDown:!1,isUp:!1,isOver:!1,isOut:!1,timeOver:0,timeOut:0,timeDown:0,timeUp:0,downDuration:0,isDragged:!1};this.snapOffset=new c.Point,this.enabled=!0,this._wasEnabled=!0}return this.sprite.events.onAddedToGroup.add(this.addedToGroup,this),this.sprite.events.onRemovedFromGroup.add(this.removedFromGroup,this),this.sprite},addedToGroup:function(){this._dragPhase||this._wasEnabled&&!this.enabled&&this.start()},removedFromGroup:function(){this._dragPhase||(this.enabled?(this._wasEnabled=!0,this.stop()):this._wasEnabled=!1)},reset:function(){this.enabled=!1;for(var a=0;a<10;a++)this._pointerData[a]={id:a,x:0,y:0,isDown:!1,isUp:!1,isOver:!1,isOut:!1,timeOver:0,timeOut:0,timeDown:0,timeUp:0,downDuration:0,isDragged:!1}},stop:function(){this.enabled!==!1&&(this.enabled=!1,this.game.input.interactiveItems.remove(this))},destroy:function(){this.sprite&&(this._setHandCursor&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1),this.enabled=!1,this.game.input.interactiveItems.remove(this),this._pointerData.length=0,this.boundsRect=null,this.boundsSprite=null,this.sprite=null)},validForInput:function(a,b,c){return void 0===c&&(c=!0),!(!this.enabled||0===this.sprite.scale.x||0===this.sprite.scale.y||this.priorityID<this.game.input.minPriorityID||this.sprite.parent&&this.sprite.parent.ignoreChildInput)&&(!(!c&&(this.pixelPerfectClick||this.pixelPerfectOver))&&(this.priorityID>a||this.priorityID===a&&this.sprite.renderOrderID>b))},isPixelPerfect:function(){return this.pixelPerfectClick||this.pixelPerfectOver},pointerX:function(a){return a=a||0,this._pointerData[a].x},pointerY:function(a){return a=a||0,this._pointerData[a].y},pointerDown:function(a){return a=a||0,this._pointerData[a].isDown},pointerUp:function(a){return a=a||0,this._pointerData[a].isUp},pointerTimeDown:function(a){return a=a||0,this._pointerData[a].timeDown},pointerTimeUp:function(a){return a=a||0,this._pointerData[a].timeUp},pointerOver:function(a){if(!this.enabled)return!1;if(void 0===a){for(var b=0;b<10;b++)if(this._pointerData[b].isOver)return!0;return!1}return this._pointerData[a].isOver},pointerOut:function(a){if(!this.enabled)return!1;if(void 0!==a)return this._pointerData[a].isOut;for(var b=0;b<10;b++)if(this._pointerData[b].isOut)return!0},pointerTimeOver:function(a){return a=a||0,this._pointerData[a].timeOver},pointerTimeOut:function(a){return a=a||0,this._pointerData[a].timeOut},pointerDragged:function(a){return a=a||0,this._pointerData[a].isDragged},checkPointerDown:function(a,b){return!!(a.isDown&&this.enabled&&this.sprite&&this.sprite.parent&&this.sprite.visible&&this.sprite.parent.visible&&0!==this.sprite.worldScale.x&&0!==this.sprite.worldScale.y)&&(!!this.game.input.hitTest(this.sprite,a,this._tempPoint)&&(void 0===b&&(b=!1),!(!b&&this.pixelPerfectClick)||this.checkPixel(this._tempPoint.x,this._tempPoint.y)))},checkPointerOver:function(a,b){return!!(this.enabled&&this.sprite&&this.sprite.parent&&this.sprite.visible&&this.sprite.parent.visible&&0!==this.sprite.worldScale.x&&0!==this.sprite.worldScale.y)&&(!!this.game.input.hitTest(this.sprite,a,this._tempPoint)&&(void 0===b&&(b=!1),!(!b&&this.pixelPerfectOver)||this.checkPixel(this._tempPoint.x,this._tempPoint.y)))},checkPixel:function(a,b,c){if(this.sprite.texture.baseTexture.source){if(null===a&&null===b){this.game.input.getLocalPosition(this.sprite,c,this._tempPoint);var a=this._tempPoint.x,b=this._tempPoint.y}if(0!==this.sprite.anchor.x&&(a-=-this.sprite.texture.frame.width*this.sprite.anchor.x),0!==this.sprite.anchor.y&&(b-=-this.sprite.texture.frame.height*this.sprite.anchor.y),a+=this.sprite.texture.frame.x,b+=this.sprite.texture.frame.y,this.sprite.texture.trim&&(a-=this.sprite.texture.trim.x,b-=this.sprite.texture.trim.y,a<this.sprite.texture.crop.x||a>this.sprite.texture.crop.right||b<this.sprite.texture.crop.y||b>this.sprite.texture.crop.bottom))return this._dx=a,this._dy=b,!1;this._dx=a,this._dy=b,this.game.input.hitContext.clearRect(0,0,1,1),this.game.input.hitContext.drawImage(this.sprite.texture.baseTexture.source,a,b,1,1,0,0,1,1);var d=this.game.input.hitContext.getImageData(0,0,1,1);if(d.data[3]>=this.pixelPerfectAlpha)return!0}return!1},update:function(a){if(null!==this.sprite&&void 0!==this.sprite.parent)return this.enabled&&this.sprite.visible&&this.sprite.parent.visible?this._pendingDrag?(this._dragDistancePass||(this._dragDistancePass=c.Math.distance(a.x,a.y,this.downPoint.x,this.downPoint.y)>=this.dragDistanceThreshold),this._dragDistancePass&&this._dragTimePass&&this.startDrag(a),!0):this.draggable&&this._draggedPointerID===a.id?this.updateDrag(a,!1):this._pointerData[a.id].isOver?this.checkPointerOver(a)?(this._pointerData[a.id].x=a.x-this.sprite.x,this._pointerData[a.id].y=a.y-this.sprite.y,!0):(this._pointerOutHandler(a),!1):void 0:(this._pointerOutHandler(a),!1)},_pointerOverHandler:function(a,b){if(null!==this.sprite){var d=this._pointerData[a.id];if(d.isOver===!1||a.dirty){var e=d.isOver===!1;d.isOver=!0,d.isOut=!1,d.timeOver=this.game.time.time,d.x=a.x-this.sprite.x,d.y=a.y-this.sprite.y,this.useHandCursor&&d.isDragged===!1&&(this.game.canvas.style.cursor="pointer",this._setHandCursor=!0),!b&&e&&this.sprite&&this.sprite.events&&this.sprite.events.onInputOver$dispatch(this.sprite,a),this.sprite.parent&&this.sprite.parent.type===c.GROUP&&this.sprite.parent.onChildInputOver.dispatch(this.sprite,a)}}},_pointerOutHandler:function(a,b){if(null!==this.sprite){var d=this._pointerData[a.id];d.isOver=!1,d.isOut=!0,d.timeOut=this.game.time.time,this.useHandCursor&&d.isDragged===!1&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1),!b&&this.sprite&&this.sprite.events&&(this.sprite.events.onInputOut$dispatch(this.sprite,a),this.sprite&&this.sprite.parent&&this.sprite.parent.type===c.GROUP&&this.sprite.parent.onChildInputOut.dispatch(this.sprite,a))}},_touchedHandler:function(a){if(null!==this.sprite){var b=this._pointerData[a.id];if(!b.isDown&&b.isOver){if(this.pixelPerfectClick&&!this.checkPixel(null,null,a))return;if(b.isDown=!0,b.isUp=!1,b.timeDown=this.game.time.time,this.downPoint.set(a.x,a.y),a.dirty=!0,this.sprite&&this.sprite.events&&(this.sprite.events.onInputDown$dispatch(this.sprite,a),this.sprite&&this.sprite.parent&&this.sprite.parent.type===c.GROUP&&this.sprite.parent.onChildInputDown.dispatch(this.sprite,a),null===this.sprite))return;this.draggable&&this.isDragged===!1&&(0===this.dragTimeThreshold&&0===this.dragDistanceThreshold?this.startDrag(a):(this._pendingDrag=!0,this._dragDistancePass=0===this.dragDistanceThreshold,this.dragTimeThreshold>0?(this._dragTimePass=!1,this.game.time.events.add(this.dragTimeThreshold,this.dragTimeElapsed,this,a)):this._dragTimePass=!0)),this.bringToTop&&this.sprite.bringToTop()}}},dragTimeElapsed:function(a){this._dragTimePass=!0,this._pendingDrag&&this.sprite&&this._dragDistancePass&&this.startDrag(a)},_releasedHandler:function(a){if(null!==this.sprite){var b=this._pointerData[a.id];if(b.isDown&&a.isUp){b.isDown=!1,b.isUp=!0,b.timeUp=this.game.time.time,b.downDuration=b.timeUp-b.timeDown;var d=this.checkPointerOver(a);this.sprite&&this.sprite.events&&(this.dragStopBlocksInputUp&&(!this.dragStopBlocksInputUp||this.draggable&&this.isDragged&&this._draggedPointerID===a.id)||this.sprite.events.onInputUp$dispatch(this.sprite,a,d),this.sprite&&this.sprite.parent&&this.sprite.parent.type===c.GROUP&&this.sprite.parent.onChildInputUp.dispatch(this.sprite,a,d),d&&(d=this.checkPointerOver(a))),b.isOver=d,!d&&this.useHandCursor&&(this.game.canvas.style.cursor="default",this._setHandCursor=!1),a.dirty=!0,this._pendingDrag=!1,this.draggable&&this.isDragged&&this._draggedPointerID===a.id&&this.stopDrag(a)}}},updateDrag:function(a,b){if(void 0===b&&(b=!1),a.isUp)return this.stopDrag(a),!1;var c=this.globalToLocalX(a.x)+this._dragPoint.x+this.dragOffset.x,d=this.globalToLocalY(a.y)+this._dragPoint.y+this.dragOffset.y;if(this.sprite.fixedToCamera)this.allowHorizontalDrag&&(this.sprite.cameraOffset.x=c),this.allowVerticalDrag&&(this.sprite.cameraOffset.y=d),this.boundsRect&&this.checkBoundsRect(),this.boundsSprite&&this.checkBoundsSprite(),this.snapOnDrag&&(this.sprite.cameraOffset.x=Math.round((this.sprite.cameraOffset.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.cameraOffset.y=Math.round((this.sprite.cameraOffset.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY,this.snapPoint.set(this.sprite.cameraOffset.x,this.sprite.cameraOffset.y));else{var e=this.game.camera.x-this._pointerData[a.id].camX,f=this.game.camera.y-this._pointerData[a.id].camY;this.allowHorizontalDrag&&(this.sprite.x=c+e),this.allowVerticalDrag&&(this.sprite.y=d+f),this.boundsRect&&this.checkBoundsRect(),this.boundsSprite&&this.checkBoundsSprite(),this.snapOnDrag&&(this.sprite.x=Math.round((this.sprite.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.y=Math.round((this.sprite.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY,this.snapPoint.set(this.sprite.x,this.sprite.y))}return this.sprite.events.onDragUpdate.dispatch(this.sprite,a,c,d,this.snapPoint,b),!0},justOver:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isOver&&this.overDuration(a)<b},justOut:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isOut&&this.game.time.time-this._pointerData[a].timeOut<b},justPressed:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isDown&&this.downDuration(a)<b},justReleased:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isUp&&this.game.time.time-this._pointerData[a].timeUp<b},overDuration:function(a){return a=a||0,this._pointerData[a].isOver?this.game.time.time-this._pointerData[a].timeOver:-1},downDuration:function(a){return a=a||0,this._pointerData[a].isDown?this.game.time.time-this._pointerData[a].timeDown:-1},enableDrag:function(a,b,d,e,f,g){void 0===a&&(a=!1),void 0===b&&(b=!1),void 0===d&&(d=!1),void 0===e&&(e=255),void 0===f&&(f=null),void 0===g&&(g=null),this._dragPoint=new c.Point,this.draggable=!0,this.bringToTop=b,this.dragOffset=new c.Point,this.dragFromCenter=a,this.pixelPerfectClick=d,this.pixelPerfectAlpha=e,f&&(this.boundsRect=f),g&&(this.boundsSprite=g)},disableDrag:function(){if(this._pointerData)for(var a=0;a<10;a++)this._pointerData[a].isDragged=!1;this.draggable=!1,this.isDragged=!1,this._draggedPointerID=-1,this._pendingDrag=!1},startDrag:function(a){var b=this.sprite.x,c=this.sprite.y;if(this.isDragged=!0,this._draggedPointerID=a.id,this._pointerData[a.id].camX=this.game.camera.x,this._pointerData[a.id].camY=this.game.camera.y,this._pointerData[a.id].isDragged=!0,this.sprite.fixedToCamera){if(this.dragFromCenter){var d=this.sprite.getBounds();this.sprite.cameraOffset.x=this.globalToLocalX(a.x)+(this.sprite.cameraOffset.x-d.centerX),this.sprite.cameraOffset.y=this.globalToLocalY(a.y)+(this.sprite.cameraOffset.y-d.centerY)}this._dragPoint.setTo(this.sprite.cameraOffset.x-a.x,this.sprite.cameraOffset.y-a.y)}else{if(this.dragFromCenter){var d=this.sprite.getBounds();this.sprite.x=this.globalToLocalX(a.x)+(this.sprite.x-d.centerX),this.sprite.y=this.globalToLocalY(a.y)+(this.sprite.y-d.centerY)}this._dragPoint.setTo(this.sprite.x-this.globalToLocalX(a.x),this.sprite.y-this.globalToLocalY(a.y))}this.updateDrag(a,!0),this.bringToTop&&(this._dragPhase=!0,this.sprite.bringToTop()),this.dragStartPoint.set(b,c),this.sprite.events.onDragStart$dispatch(this.sprite,a,b,c),this._pendingDrag=!1},globalToLocalX:function(a){return this.scaleLayer&&(a-=this.game.scale.grid.boundsFluid.x,a*=this.game.scale.grid.scaleFluidInversed.x),a},globalToLocalY:function(a){return this.scaleLayer&&(a-=this.game.scale.grid.boundsFluid.y,a*=this.game.scale.grid.scaleFluidInversed.y),a},stopDrag:function(a){this.isDragged=!1,this._draggedPointerID=-1,this._pointerData[a.id].isDragged=!1,this._dragPhase=!1,this._pendingDrag=!1,this.snapOnRelease&&(this.sprite.fixedToCamera?(this.sprite.cameraOffset.x=Math.round((this.sprite.cameraOffset.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.cameraOffset.y=Math.round((this.sprite.cameraOffset.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY):(this.sprite.x=Math.round((this.sprite.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.y=Math.round((this.sprite.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY)),this.sprite.events.onDragStop$dispatch(this.sprite,a),this.checkPointerOver(a)===!1&&this._pointerOutHandler(a)},setDragLock:function(a,b){void 0===a&&(a=!0),void 0===b&&(b=!0),this.allowHorizontalDrag=a,this.allowVerticalDrag=b},enableSnap:function(a,b,c,d,e,f){void 0===c&&(c=!0),void 0===d&&(d=!1),void 0===e&&(e=0),void 0===f&&(f=0),this.snapX=a,this.snapY=b,this.snapOffsetX=e,this.snapOffsetY=f,this.snapOnDrag=c,this.snapOnRelease=d},disableSnap:function(){this.snapOnDrag=!1,this.snapOnRelease=!1},checkBoundsRect:function(){this.sprite.fixedToCamera?(this.sprite.cameraOffset.x<this.boundsRect.left?this.sprite.cameraOffset.x=this.boundsRect.left:this.sprite.cameraOffset.x+this.sprite.width>this.boundsRect.right&&(this.sprite.cameraOffset.x=this.boundsRect.right-this.sprite.width),this.sprite.cameraOffset.y<this.boundsRect.top?this.sprite.cameraOffset.y=this.boundsRect.top:this.sprite.cameraOffset.y+this.sprite.height>this.boundsRect.bottom&&(this.sprite.cameraOffset.y=this.boundsRect.bottom-this.sprite.height)):(this.sprite.left<this.boundsRect.left?this.sprite.x=this.boundsRect.x+this.sprite.offsetX:this.sprite.right>this.boundsRect.right&&(this.sprite.x=this.boundsRect.right-(this.sprite.width-this.sprite.offsetX)),this.sprite.top<this.boundsRect.top?this.sprite.y=this.boundsRect.top+this.sprite.offsetY:this.sprite.bottom>this.boundsRect.bottom&&(this.sprite.y=this.boundsRect.bottom-(this.sprite.height-this.sprite.offsetY)))},checkBoundsSprite:function(){this.sprite.fixedToCamera&&this.boundsSprite.fixedToCamera?(this.sprite.cameraOffset.x<this.boundsSprite.cameraOffset.x?this.sprite.cameraOffset.x=this.boundsSprite.cameraOffset.x:this.sprite.cameraOffset.x+this.sprite.width>this.boundsSprite.cameraOffset.x+this.boundsSprite.width&&(this.sprite.cameraOffset.x=this.boundsSprite.cameraOffset.x+this.boundsSprite.width-this.sprite.width),
this.sprite.cameraOffset.y<this.boundsSprite.cameraOffset.y?this.sprite.cameraOffset.y=this.boundsSprite.cameraOffset.y:this.sprite.cameraOffset.y+this.sprite.height>this.boundsSprite.cameraOffset.y+this.boundsSprite.height&&(this.sprite.cameraOffset.y=this.boundsSprite.cameraOffset.y+this.boundsSprite.height-this.sprite.height)):(this.sprite.left<this.boundsSprite.left?this.sprite.x=this.boundsSprite.left+this.sprite.offsetX:this.sprite.right>this.boundsSprite.right&&(this.sprite.x=this.boundsSprite.right-(this.sprite.width-this.sprite.offsetX)),this.sprite.top<this.boundsSprite.top?this.sprite.y=this.boundsSprite.top+this.sprite.offsetY:this.sprite.bottom>this.boundsSprite.bottom&&(this.sprite.y=this.boundsSprite.bottom-(this.sprite.height-this.sprite.offsetY)))}},c.InputHandler.prototype.constructor=c.InputHandler,c.Component=function(){},c.Component.Angle=function(){},c.Component.Angle.prototype={angle:{get:function(){return c.Math.wrapAngle(c.Math.radToDeg(this.rotation))},set:function(a){this.rotation=c.Math.degToRad(c.Math.wrapAngle(a))}}},c.Component.Animation=function(){},c.Component.Animation.prototype={play:function(a,b,c,d){if(this.animations)return this.animations.play(a,b,c,d)}},c.Component.AutoCull=function(){},c.Component.AutoCull.prototype={autoCull:!1,inCamera:{get:function(){return this.autoCull||this.checkWorldBounds||(this._bounds.copyFrom(this.getBounds()),this._bounds.x+=this.game.camera.view.x,this._bounds.y+=this.game.camera.view.y),this.game.world.camera.view.intersects(this._bounds)}}},c.Component.Bounds=function(){},c.Component.Bounds.prototype={offsetX:{get:function(){return this.anchor.x*this.width}},offsetY:{get:function(){return this.anchor.y*this.height}},centerX:{get:function(){return this.x-this.offsetX+.5*this.width},set:function(a){this.x=a+this.offsetX-.5*this.width}},centerY:{get:function(){return this.y-this.offsetY+.5*this.height},set:function(a){this.y=a+this.offsetY-.5*this.height}},left:{get:function(){return this.x-this.offsetX},set:function(a){this.x=a+this.offsetX}},right:{get:function(){return this.x+this.width-this.offsetX},set:function(a){this.x=a-this.width+this.offsetX}},top:{get:function(){return this.y-this.offsetY},set:function(a){this.y=a+this.offsetY}},bottom:{get:function(){return this.y+this.height-this.offsetY},set:function(a){this.y=a-this.height+this.offsetY}},alignIn:function(a,b,d,e){switch(void 0===d&&(d=0),void 0===e&&(e=0),b){default:case c.TOP_LEFT:this.left=a.left-d,this.top=a.top-e;break;case c.TOP_CENTER:this.centerX=a.centerX+d,this.top=a.top-e;break;case c.TOP_RIGHT:this.right=a.right+d,this.top=a.top-e;break;case c.LEFT_CENTER:this.left=a.left-d,this.centerY=a.centerY+e;break;case c.CENTER:this.centerX=a.centerX+d,this.centerY=a.centerY+e;break;case c.RIGHT_CENTER:this.right=a.right+d,this.centerY=a.centerY+e;break;case c.BOTTOM_LEFT:this.left=a.left-d,this.bottom=a.bottom+e;break;case c.BOTTOM_CENTER:this.centerX=a.centerX+d,this.bottom=a.bottom+e;break;case c.BOTTOM_RIGHT:this.right=a.right+d,this.bottom=a.bottom+e}return this},alignTo:function(a,b,d,e){switch(void 0===d&&(d=0),void 0===e&&(e=0),b){default:case c.TOP_LEFT:this.left=a.left-d,this.bottom=a.top-e;break;case c.TOP_CENTER:this.centerX=a.centerX+d,this.bottom=a.top-e;break;case c.TOP_RIGHT:this.right=a.right+d,this.bottom=a.top-e;break;case c.LEFT_TOP:this.right=a.left-d,this.top=a.top-e;break;case c.LEFT_CENTER:this.right=a.left-d,this.centerY=a.centerY+e;break;case c.LEFT_BOTTOM:this.right=a.left-d,this.bottom=a.bottom+e;break;case c.RIGHT_TOP:this.left=a.right+d,this.top=a.top-e;break;case c.RIGHT_CENTER:this.left=a.right+d,this.centerY=a.centerY+e;break;case c.RIGHT_BOTTOM:this.left=a.right+d,this.bottom=a.bottom+e;break;case c.BOTTOM_LEFT:this.left=a.left-d,this.top=a.bottom+e;break;case c.BOTTOM_CENTER:this.centerX=a.centerX+d,this.top=a.bottom+e;break;case c.BOTTOM_RIGHT:this.right=a.right+d,this.top=a.bottom+e}return this}},c.Group.prototype.alignIn=c.Component.Bounds.prototype.alignIn,c.Group.prototype.alignTo=c.Component.Bounds.prototype.alignTo,c.Component.BringToTop=function(){},c.Component.BringToTop.prototype.bringToTop=function(){return this.parent&&this.parent.bringToTop(this),this},c.Component.BringToTop.prototype.sendToBack=function(){return this.parent&&this.parent.sendToBack(this),this},c.Component.BringToTop.prototype.moveUp=function(){return this.parent&&this.parent.moveUp(this),this},c.Component.BringToTop.prototype.moveDown=function(){return this.parent&&this.parent.moveDown(this),this},c.Component.Core=function(){},c.Component.Core.install=function(a){c.Utils.mixinPrototype(this,c.Component.Core.prototype),this.components={};for(var b=0;b<a.length;b++){var d=a[b],e=!1;"Destroy"===d&&(e=!0),c.Utils.mixinPrototype(this,c.Component[d].prototype,e),this.components[d]=!0}},c.Component.Core.init=function(a,b,d,e,f){this.game=a,this.key=e,this.data={},this.position.set(b,d),this.world=new c.Point(b,d),this.previousPosition=new c.Point(b,d),this.events=new c.Events(this),this._bounds=new c.Rectangle,this.components.PhysicsBody&&(this.body=this.body),this.components.Animation&&(this.animations=new c.AnimationManager(this)),this.components.LoadTexture&&null!==e&&this.loadTexture(e,f),this.components.FixedToCamera&&(this.cameraOffset=new c.Point(b,d))},c.Component.Core.preUpdate=function(){if(this.pendingDestroy)return void this.destroy();if(this.previousPosition.set(this.world.x,this.world.y),this.previousRotation=this.rotation,!this.exists||!this.parent.exists)return this.renderOrderID=-1,!1;this.world.setTo(this.game.camera.x+this.worldTransform.tx,this.game.camera.y+this.worldTransform.ty),this.visible&&(this.renderOrderID=this.game.stage.currentRenderOrderID++),this.animations&&this.animations.update(),this.body&&this.body.preUpdate();for(var a=0;a<this.children.length;a++)this.children[a].preUpdate();return!0},c.Component.Core.prototype={game:null,name:"",data:{},components:{},z:0,events:void 0,animations:void 0,key:"",world:null,debug:!1,previousPosition:null,previousRotation:0,renderOrderID:0,fresh:!0,pendingDestroy:!1,_bounds:null,_exists:!0,exists:{get:function(){return this._exists},set:function(a){a?(this._exists=!0,this.body&&this.body.type===c.Physics.P2JS&&this.body.addToWorld(),this.visible=!0):(this._exists=!1,this.body&&this.body.type===c.Physics.P2JS&&this.body.removeFromWorld(),this.visible=!1)}},update:function(){},postUpdate:function(){this.customRender&&this.key.render(),this.components.PhysicsBody&&c.Component.PhysicsBody.postUpdate.call(this),this.components.FixedToCamera&&c.Component.FixedToCamera.postUpdate.call(this);for(var a=0;a<this.children.length;a++)this.children[a].postUpdate()}},c.Component.Crop=function(){},c.Component.Crop.prototype={cropRect:null,_crop:null,crop:function(a,b){void 0===b&&(b=!1),a?(b&&null!==this.cropRect?this.cropRect.setTo(a.x,a.y,a.width,a.height):b&&null===this.cropRect?this.cropRect=new c.Rectangle(a.x,a.y,a.width,a.height):this.cropRect=a,this.updateCrop()):(this._crop=null,this.cropRect=null,this.resetFrame())},updateCrop:function(){if(this.cropRect){var a=this.texture.crop.x,b=this.texture.crop.y,d=this.texture.crop.width,e=this.texture.crop.height;this._crop=c.Rectangle.clone(this.cropRect,this._crop),this._crop.x+=this._frame.x,this._crop.y+=this._frame.y;var f=Math.max(this._frame.x,this._crop.x),g=Math.max(this._frame.y,this._crop.y),h=Math.min(this._frame.right,this._crop.right)-f,i=Math.min(this._frame.bottom,this._crop.bottom)-g;this.texture.crop.x=f,this.texture.crop.y=g,this.texture.crop.width=h,this.texture.crop.height=i,this.texture.frame.width=Math.min(h,this.cropRect.width),this.texture.frame.height=Math.min(i,this.cropRect.height),this.texture.width=this.texture.frame.width,this.texture.height=this.texture.frame.height,this.texture._updateUvs(),16777215===this.tint||a===f&&b===g&&d===h&&e===i||(this.texture.requiresReTint=!0)}}},c.Component.Delta=function(){},c.Component.Delta.prototype={deltaX:{get:function(){return this.world.x-this.previousPosition.x}},deltaY:{get:function(){return this.world.y-this.previousPosition.y}},deltaZ:{get:function(){return this.rotation-this.previousRotation}}},c.Component.Destroy=function(){},c.Component.Destroy.prototype={destroyPhase:!1,destroy:function(a,b){if(null!==this.game&&!this.destroyPhase){void 0===a&&(a=!0),void 0===b&&(b=!1),this.destroyPhase=!0,this.events&&this.events.onDestroy$dispatch(this),this.parent&&(this.parent instanceof c.Group?this.parent.remove(this):this.parent.removeChild(this)),this.input&&this.input.destroy(),this.animations&&this.animations.destroy(),this.body&&this.body.destroy(),this.events&&this.events.destroy(),this.game.tweens.removeFrom(this);var d=this.children.length;if(a)for(;d--;)this.children[d].destroy(a);else for(;d--;)this.removeChild(this.children[d]);this._crop&&(this._crop=null,this.cropRect=null),this._frame&&(this._frame=null),c.Video&&this.key instanceof c.Video&&this.key.onChangeSource.remove(this.resizeFrame,this),c.BitmapText&&this._glyphs&&(this._glyphs=[]),this.alive=!1,this.exists=!1,this.visible=!1,this.filters=null,this.mask=null,this.game=null,this.data={},this.renderable=!1,this.transformCallback&&(this.transformCallback=null,this.transformCallbackContext=null),this.hitArea=null,this.parent=null,this.stage=null,this.worldTransform=null,this.filterArea=null,this._bounds=null,this._currentBounds=null,this._mask=null,this._destroyCachedSprite(),b&&this.texture.destroy(!0),this.destroyPhase=!1,this.pendingDestroy=!1}}},c.Events=function(a){this.parent=a},c.Events.prototype={destroy:function(){this._parent=null,this._onDestroy&&this._onDestroy.dispose(),this._onAddedToGroup&&this._onAddedToGroup.dispose(),this._onRemovedFromGroup&&this._onRemovedFromGroup.dispose(),this._onRemovedFromWorld&&this._onRemovedFromWorld.dispose(),this._onKilled&&this._onKilled.dispose(),this._onRevived&&this._onRevived.dispose(),this._onEnterBounds&&this._onEnterBounds.dispose(),this._onOutOfBounds&&this._onOutOfBounds.dispose(),this._onInputOver&&this._onInputOver.dispose(),this._onInputOut&&this._onInputOut.dispose(),this._onInputDown&&this._onInputDown.dispose(),this._onInputUp&&this._onInputUp.dispose(),this._onDragStart&&this._onDragStart.dispose(),this._onDragUpdate&&this._onDragUpdate.dispose(),this._onDragStop&&this._onDragStop.dispose(),this._onAnimationStart&&this._onAnimationStart.dispose(),this._onAnimationComplete&&this._onAnimationComplete.dispose(),this._onAnimationLoop&&this._onAnimationLoop.dispose()},onAddedToGroup:null,onRemovedFromGroup:null,onRemovedFromWorld:null,onDestroy:null,onKilled:null,onRevived:null,onOutOfBounds:null,onEnterBounds:null,onInputOver:null,onInputOut:null,onInputDown:null,onInputUp:null,onDragStart:null,onDragUpdate:null,onDragStop:null,onAnimationStart:null,onAnimationComplete:null,onAnimationLoop:null},c.Events.prototype.constructor=c.Events;for(var e in c.Events.prototype)c.Events.prototype.hasOwnProperty(e)&&0===e.indexOf("on")&&null===c.Events.prototype[e]&&!function(a,b){"use strict";Object.defineProperty(c.Events.prototype,a,{get:function(){return this[b]||(this[b]=new c.Signal)}}),c.Events.prototype[a+"$dispatch"]=function(){return this[b]?this[b].dispatch.apply(this[b],arguments):null}}(e,"_"+e);c.Component.FixedToCamera=function(){},c.Component.FixedToCamera.postUpdate=function(){this.fixedToCamera&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y)},c.Component.FixedToCamera.prototype={_fixedToCamera:!1,fixedToCamera:{get:function(){return this._fixedToCamera},set:function(a){a?(this._fixedToCamera=!0,this.cameraOffset.set(this.x,this.y)):this._fixedToCamera=!1}},cameraOffset:new c.Point},c.Component.Health=function(){},c.Component.Health.prototype={health:1,maxHealth:100,damage:function(a){return this.alive&&(this.health-=a,this.health<=0&&this.kill()),this},setHealth:function(a){return this.health=a,this.health>this.maxHealth&&(this.health=this.maxHealth),this},heal:function(a){return this.alive&&(this.health+=a,this.health>this.maxHealth&&(this.health=this.maxHealth)),this}},c.Component.InCamera=function(){},c.Component.InCamera.prototype={inCamera:{get:function(){return this.game.world.camera.view.intersects(this._bounds)}}},c.Component.InputEnabled=function(){},c.Component.InputEnabled.prototype={input:null,inputEnabled:{get:function(){return this.input&&this.input.enabled},set:function(a){a?null===this.input?(this.input=new c.InputHandler(this),this.input.start()):this.input&&!this.input.enabled&&this.input.start():this.input&&this.input.enabled&&this.input.stop()}}},c.Component.InWorld=function(){},c.Component.InWorld.preUpdate=function(){if(this.autoCull||this.checkWorldBounds){if(this._bounds.copyFrom(this.getBounds()),this._bounds.x+=this.game.camera.view.x,this._bounds.y+=this.game.camera.view.y,this.autoCull)if(this.game.world.camera.view.intersects(this._bounds))this.renderable=!0,this.game.world.camera.totalInView++;else if(this.renderable=!1,this.outOfCameraBoundsKill)return this.kill(),!1;if(this.checkWorldBounds)if(this._outOfBoundsFired&&this.game.world.bounds.intersects(this._bounds))this._outOfBoundsFired=!1,this.events.onEnterBounds$dispatch(this);else if(!this._outOfBoundsFired&&!this.game.world.bounds.intersects(this._bounds)&&(this._outOfBoundsFired=!0,this.events.onOutOfBounds$dispatch(this),this.outOfBoundsKill))return this.kill(),!1}return!0},c.Component.InWorld.prototype={checkWorldBounds:!1,outOfBoundsKill:!1,outOfCameraBoundsKill:!1,_outOfBoundsFired:!1,inWorld:{get:function(){return this.game.world.bounds.intersects(this.getBounds())}}},c.Component.LifeSpan=function(){},c.Component.LifeSpan.preUpdate=function(){return!(this.lifespan>0&&(this.lifespan-=this.game.time.physicsElapsedMS,this.lifespan<=0))||(this.kill(),!1)},c.Component.LifeSpan.prototype={alive:!0,lifespan:0,revive:function(a){return void 0===a&&(a=100),this.alive=!0,this.exists=!0,this.visible=!0,"function"==typeof this.setHealth&&this.setHealth(a),this.events&&this.events.onRevived$dispatch(this),this},kill:function(){return this.alive=!1,this.exists=!1,this.visible=!1,this.events&&this.events.onKilled$dispatch(this),this}},c.Component.LoadTexture=function(){},c.Component.LoadTexture.prototype={customRender:!1,_frame:null,loadTexture:function(a,b,d){a===c.PENDING_ATLAS?(a=b,b=0):b=b||0,(d||void 0===d)&&this.animations&&this.animations.stop(),this.key=a,this.customRender=!1;var e=this.game.cache,f=!0,g=!this.texture.baseTexture.scaleMode;if(c.RenderTexture&&a instanceof c.RenderTexture)this.key=a.key,this.setTexture(a);else if(c.BitmapData&&a instanceof c.BitmapData)this.customRender=!0,this.setTexture(a.texture),f=e.hasFrameData(a.key,c.Cache.BITMAPDATA)?!this.animations.loadFrameData(e.getFrameData(a.key,c.Cache.BITMAPDATA),b):!this.animations.loadFrameData(a.frameData,0);else if(c.Video&&a instanceof c.Video){this.customRender=!0;var h=a.texture.valid;this.setTexture(a.texture),this.setFrame(a.texture.frame.clone()),a.onChangeSource.add(this.resizeFrame,this),this.texture.valid=h}else if(c.Tilemap&&a instanceof c.TilemapLayer)this.setTexture(PIXI.Texture.fromCanvas(a.canvas));else if(a instanceof PIXI.Texture)this.setTexture(a);else{var i=e.getImage(a,!0);this.key=i.key,this.setTexture(new PIXI.Texture(i.base)),"__default"===a?this.texture.baseTexture.skipRender=!0:this.texture.baseTexture.skipRender=!1,f=!this.animations.loadFrameData(i.frameData,b)}f&&(this._frame=c.Rectangle.clone(this.texture.frame)),g||(this.texture.baseTexture.scaleMode=1)},setFrame:function(a){this._frame=a,this.texture.frame.x=a.x,this.texture.frame.y=a.y,this.texture.frame.width=a.width,this.texture.frame.height=a.height,this.texture.crop.x=a.x,this.texture.crop.y=a.y,this.texture.crop.width=a.width,this.texture.crop.height=a.height,a.trimmed?(this.texture.trim?(this.texture.trim.x=a.spriteSourceSizeX,this.texture.trim.y=a.spriteSourceSizeY,this.texture.trim.width=a.sourceSizeW,this.texture.trim.height=a.sourceSizeH):this.texture.trim={x:a.spriteSourceSizeX,y:a.spriteSourceSizeY,width:a.sourceSizeW,height:a.sourceSizeH},this.texture.width=a.sourceSizeW,this.texture.height=a.sourceSizeH,this.texture.frame.width=a.sourceSizeW,this.texture.frame.height=a.sourceSizeH):!a.trimmed&&this.texture.trim&&(this.texture.trim=null),a.rotated&&(this.texture.rotated=!0),this.cropRect&&this.updateCrop(),this.texture.requiresReTint=!0,this.texture._updateUvs(),this.tilingTexture&&(this.refreshTexture=!0)},resizeFrame:function(a,b,c){this.texture.frame.resize(b,c),this.texture.setFrame(this.texture.frame)},resetFrame:function(){this._frame&&this.setFrame(this._frame)},frame:{get:function(){return this.animations.frame},set:function(a){this.animations.frame=a}},frameName:{get:function(){return this.animations.frameName},set:function(a){this.animations.frameName=a}}},c.Component.Overlap=function(){},c.Component.Overlap.prototype={overlap:function(a){return c.Rectangle.intersects(this.getBounds(),a.getBounds())}},c.Component.PhysicsBody=function(){},c.Component.PhysicsBody.preUpdate=function(){return this.fresh&&this.exists?(this.world.setTo(this.parent.position.x+this.position.x,this.parent.position.y+this.position.y),this.worldTransform.tx=this.world.x,this.worldTransform.ty=this.world.y,this.previousPosition.set(this.world.x,this.world.y),this.previousRotation=this.rotation,this.body&&this.body.preUpdate(),this.fresh=!1,!1):(this.previousPosition.set(this.world.x,this.world.y),this.previousRotation=this.rotation,!(!this._exists||!this.parent.exists)||(this.renderOrderID=-1,!1))},c.Component.PhysicsBody.postUpdate=function(){this.exists&&this.body&&this.body.postUpdate()},c.Component.PhysicsBody.prototype={body:null,x:{get:function(){return this.position.x},set:function(a){this.position.x=a,this.body&&!this.body.dirty&&(this.body._reset=!0)}},y:{get:function(){return this.position.y},set:function(a){this.position.y=a,this.body&&!this.body.dirty&&(this.body._reset=!0)}}},c.Component.Reset=function(){},c.Component.Reset.prototype.reset=function(a,b,c){return void 0===c&&(c=1),this.world.set(a,b),this.position.set(a,b),this.fresh=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this.components.InWorld&&(this._outOfBoundsFired=!1),this.components.LifeSpan&&(this.alive=!0,this.health=c),this.components.PhysicsBody&&this.body&&this.body.reset(a,b,!1,!1),this},c.Component.ScaleMinMax=function(){},c.Component.ScaleMinMax.prototype={transformCallback:null,transformCallbackContext:this,scaleMin:null,scaleMax:null,checkTransform:function(a){this.scaleMin&&(a.a<this.scaleMin.x&&(a.a=this.scaleMin.x),a.d<this.scaleMin.y&&(a.d=this.scaleMin.y)),this.scaleMax&&(a.a>this.scaleMax.x&&(a.a=this.scaleMax.x),a.d>this.scaleMax.y&&(a.d=this.scaleMax.y))},setScaleMinMax:function(a,b,d,e){void 0===b?b=d=e=a:void 0===d&&(d=e=b,b=a),null===a?this.scaleMin=null:this.scaleMin?this.scaleMin.set(a,b):this.scaleMin=new c.Point(a,b),null===d?this.scaleMax=null:this.scaleMax?this.scaleMax.set(d,e):this.scaleMax=new c.Point(d,e),null===this.scaleMin?this.transformCallback=null:(this.transformCallback=this.checkTransform,this.transformCallbackContext=this)}},c.Component.Smoothed=function(){},c.Component.Smoothed.prototype={smoothed:{get:function(){return!this.texture.baseTexture.scaleMode},set:function(a){a?this.texture&&(this.texture.baseTexture.scaleMode=0):this.texture&&(this.texture.baseTexture.scaleMode=1)}}},c.GameObjectFactory=function(a){this.game=a,this.world=this.game.world},c.GameObjectFactory.prototype={existing:function(a){return this.world.add(a)},weapon:function(a,b,d,e){var f=this.game.plugins.add(c.Weapon);return f.createBullets(a,b,d,e),f},image:function(a,b,d,e,f){return void 0===f&&(f=this.world),f.add(new c.Image(this.game,a,b,d,e))},sprite:function(a,b,c,d,e){return void 0===e&&(e=this.world),e.create(a,b,c,d)},creature:function(a,b,d,e,f){void 0===f&&(f=this.world);var g=new c.Creature(this.game,a,b,d,e);return f.add(g),g},tween:function(a){return this.game.tweens.create(a)},group:function(a,b,d,e,f){return new c.Group(this.game,a,b,d,e,f)},physicsGroup:function(a,b,d,e){return new c.Group(this.game,b,d,e,(!0),a)},spriteBatch:function(a,b,d){return void 0===a&&(a=null),void 0===b&&(b="group"),void 0===d&&(d=!1),new c.SpriteBatch(this.game,a,b,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},audioSprite:function(a){return this.game.sound.addSprite(a)},tileSprite:function(a,b,d,e,f,g,h){return void 0===h&&(h=this.world),h.add(new c.TileSprite(this.game,a,b,d,e,f,g))},rope:function(a,b,d,e,f,g){return void 0===g&&(g=this.world),g.add(new c.Rope(this.game,a,b,d,e,f))},text:function(a,b,d,e,f){return void 0===f&&(f=this.world),f.add(new c.Text(this.game,a,b,d,e))},button:function(a,b,d,e,f,g,h,i,j,k){return void 0===k&&(k=this.world),k.add(new c.Button(this.game,a,b,d,e,f,g,h,i,j))},graphics:function(a,b,d){return void 0===d&&(d=this.world),d.add(new c.Graphics(this.game,a,b))},emitter:function(a,b,d){return this.game.particles.add(new c.Particles.Arcade.Emitter(this.game,a,b,d))},retroFont:function(a,b,d,e,f,g,h,i,j){return new c.RetroFont(this.game,a,b,d,e,f,g,h,i,j)},bitmapText:function(a,b,d,e,f,g){return void 0===g&&(g=this.world),g.add(new c.BitmapText(this.game,a,b,d,e,f))},tilemap:function(a,b,d,e,f){return new c.Tilemap(this.game,a,b,d,e,f)},renderTexture:function(a,b,d,e){void 0!==d&&""!==d||(d=this.game.rnd.uuid()),void 0===e&&(e=!1);var f=new c.RenderTexture(this.game,a,b,d);return e&&this.game.cache.addRenderTexture(d,f),f},video:function(a,b){return new c.Video(this.game,a,b)},bitmapData:function(a,b,d,e){void 0===e&&(e=!1),void 0!==d&&""!==d||(d=this.game.rnd.uuid());var f=new c.BitmapData(this.game,d,a,b);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var b=Array.prototype.slice.call(arguments,1),a=new c.Filter[a](this.game);return a.init.apply(a,b),a},plugin:function(a){return this.game.plugins.add(a)}},c.GameObjectFactory.prototype.constructor=c.GameObjectFactory,c.GameObjectCreator=function(a){this.game=a,this.world=this.game.world},c.GameObjectCreator.prototype={image:function(a,b,d,e){return new c.Image(this.game,a,b,d,e)},sprite:function(a,b,d,e){return new c.Sprite(this.game,a,b,d,e)},tween:function(a){return new c.Tween(a,this.game,this.game.tweens)},group:function(a,b,d,e,f){return new c.Group(this.game,a,b,d,e,f)},spriteBatch:function(a,b,d){return void 0===b&&(b="group"),void 0===d&&(d=!1),new c.SpriteBatch(this.game,a,b,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},audioSprite:function(a){return this.game.sound.addSprite(a)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},tileSprite:function(a,b,d,e,f,g){return new c.TileSprite(this.game,a,b,d,e,f,g)},rope:function(a,b,d,e,f){return new c.Rope(this.game,a,b,d,e,f)},text:function(a,b,d,e){return new c.Text(this.game,a,b,d,e)},button:function(a,b,d,e,f,g,h,i,j){return new c.Button(this.game,a,b,d,e,f,g,h,i,j)},graphics:function(a,b){return new c.Graphics(this.game,a,b)},emitter:function(a,b,d){return new c.Particles.Arcade.Emitter(this.game,a,b,d)},retroFont:function(a,b,d,e,f,g,h,i,j){return new c.RetroFont(this.game,a,b,d,e,f,g,h,i,j)},bitmapText:function(a,b,d,e,f,g){return new c.BitmapText(this.game,a,b,d,e,f,g)},tilemap:function(a,b,d,e,f){return new c.Tilemap(this.game,a,b,d,e,f)},renderTexture:function(a,b,d,e){void 0!==d&&""!==d||(d=this.game.rnd.uuid()),void 0===e&&(e=!1);var f=new c.RenderTexture(this.game,a,b,d);return e&&this.game.cache.addRenderTexture(d,f),f},bitmapData:function(a,b,d,e){void 0===e&&(e=!1),void 0!==d&&""!==d||(d=this.game.rnd.uuid());var f=new c.BitmapData(this.game,d,a,b);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var b=Array.prototype.slice.call(arguments,1),a=new c.Filter[a](this.game);return a.init.apply(a,b),a}},c.GameObjectCreator.prototype.constructor=c.GameObjectCreator,c.Sprite=function(a,b,d,e,f){b=b||0,d=d||0,e=e||null,f=f||null,this.type=c.SPRITE,this.physicsType=c.SPRITE,PIXI.Sprite.call(this,c.Cache.DEFAULT),c.Component.Core.init.call(this,a,b,d,e,f)},c.Sprite.prototype=Object.create(PIXI.Sprite.prototype),c.Sprite.prototype.constructor=c.Sprite,c.Component.Core.install.call(c.Sprite.prototype,["Angle","Animation","AutoCull","Bounds","BringToTop","Crop","Delta","Destroy","FixedToCamera","Health","InCamera","InputEnabled","InWorld","LifeSpan","LoadTexture","Overlap","PhysicsBody","Reset","ScaleMinMax","Smoothed"]),c.Sprite.prototype.preUpdatePhysics=c.Component.PhysicsBody.preUpdate,c.Sprite.prototype.preUpdateLifeSpan=c.Component.LifeSpan.preUpdate,c.Sprite.prototype.preUpdateInWorld=c.Component.InWorld.preUpdate,c.Sprite.prototype.preUpdateCore=c.Component.Core.preUpdate,c.Sprite.prototype.preUpdate=function(){return!!(this.preUpdatePhysics()&&this.preUpdateLifeSpan()&&this.preUpdateInWorld())&&this.preUpdateCore()},c.Image=function(a,b,d,e,f){b=b||0,d=d||0,e=e||null,f=f||null,this.type=c.IMAGE,PIXI.Sprite.call(this,c.Cache.DEFAULT),c.Component.Core.init.call(this,a,b,d,e,f)},c.Image.prototype=Object.create(PIXI.Sprite.prototype),c.Image.prototype.constructor=c.Image,c.Component.Core.install.call(c.Image.prototype,["Angle","Animation","AutoCull","Bounds","BringToTop","Crop","Destroy","FixedToCamera","InputEnabled","LifeSpan","LoadTexture","Overlap","Reset","ScaleMinMax","Smoothed"]),c.Image.prototype.preUpdateInWorld=c.Component.InWorld.preUpdate,c.Image.prototype.preUpdateCore=c.Component.Core.preUpdate,c.Image.prototype.preUpdate=function(){return!!this.preUpdateInWorld()&&this.preUpdateCore()},c.Button=function(a,b,d,e,f,g,h,i,j,k){b=b||0,d=d||0,e=e||null,f=f||null,g=g||this,c.Image.call(this,a,b,d,e,i),this.type=c.BUTTON,this.physicsType=c.SPRITE,this._onOverFrame=null,this._onOutFrame=null,this._onDownFrame=null,this._onUpFrame=null,this.onOverSound=null,this.onOutSound=null,this.onDownSound=null,this.onUpSound=null,this.onOverSoundMarker="",this.onOutSoundMarker="",this.onDownSoundMarker="",this.onUpSoundMarker="",this.onInputOver=new c.Signal,this.onInputOut=new c.Signal,this.onInputDown=new c.Signal,this.onInputUp=new c.Signal,this.onOverMouseOnly=!0,this.justReleasedPreventsOver=c.PointerMode.TOUCH,this.freezeFrames=!1,this.forceOut=!1,this.inputEnabled=!0,this.input.start(0,!0),this.input.useHandCursor=!0,this.setFrames(h,i,j,k),null!==f&&this.onInputUp.add(f,g),this.events.onInputOver.add(this.onInputOverHandler,this),this.events.onInputOut.add(this.onInputOutHandler,this),this.events.onInputDown.add(this.onInputDownHandler,this),this.events.onInputUp.add(this.onInputUpHandler,this),this.events.onRemovedFromWorld.add(this.removedFromWorld,this)},c.Button.prototype=Object.create(c.Image.prototype),c.Button.prototype.constructor=c.Button;var f="Over",g="Out",h="Down",i="Up";c.Button.prototype.clearFrames=function(){this.setFrames(null,null,null,null)},c.Button.prototype.removedFromWorld=function(){this.inputEnabled=!1},c.Button.prototype.setStateFrame=function(a,b,c){var d="_on"+a+"Frame";null!==b?(this[d]=b,c&&this.changeStateFrame(a)):this[d]=null},c.Button.prototype.changeStateFrame=function(a){if(this.freezeFrames)return!1;var b="_on"+a+"Frame",c=this[b];return"string"==typeof c?(this.frameName=c,!0):"number"==typeof c&&(this.frame=c,!0)},c.Button.prototype.setFrames=function(a,b,c,d){this.setStateFrame(f,a,this.input.pointerOver()),this.setStateFrame(g,b,!this.input.pointerOver()),this.setStateFrame(h,c,this.input.pointerDown()),this.setStateFrame(i,d,this.input.pointerUp())},c.Button.prototype.setStateSound=function(a,b,d){var e="on"+a+"Sound",f="on"+a+"SoundMarker";b instanceof c.Sound||b instanceof c.AudioSprite?(this[e]=b,this[f]="string"==typeof d?d:""):(this[e]=null,this[f]="")},c.Button.prototype.playStateSound=function(a){var b="on"+a+"Sound",c=this[b];if(c){var d="on"+a+"SoundMarker",e=this[d];return c.play(e),!0}return!1},c.Button.prototype.setSounds=function(a,b,c,d,e,j,k,l){this.setStateSound(f,a,b),this.setStateSound(g,e,j),this.setStateSound(h,c,d),this.setStateSound(i,k,l)},c.Button.prototype.setOverSound=function(a,b){this.setStateSound(f,a,b)},c.Button.prototype.setOutSound=function(a,b){this.setStateSound(g,a,b)},c.Button.prototype.setDownSound=function(a,b){this.setStateSound(h,a,b)},c.Button.prototype.setUpSound=function(a,b){this.setStateSound(i,a,b)},c.Button.prototype.onInputOverHandler=function(a,b){b.justReleased()&&(this.justReleasedPreventsOver&b.pointerMode)===b.pointerMode||(this.changeStateFrame(f),this.onOverMouseOnly&&!b.isMouse||(this.playStateSound(f),this.onInputOver&&this.onInputOver.dispatch(this,b)))},c.Button.prototype.onInputOutHandler=function(a,b){this.changeStateFrame(g),this.playStateSound(g),this.onInputOut&&this.onInputOut.dispatch(this,b)},c.Button.prototype.onInputDownHandler=function(a,b){this.changeStateFrame(h),this.playStateSound(h),this.onInputDown&&this.onInputDown.dispatch(this,b)},c.Button.prototype.onInputUpHandler=function(a,b,c){if(this.playStateSound(i),this.onInputUp&&this.onInputUp.dispatch(this,b,c),!this.freezeFrames)if(this.forceOut===!0||(this.forceOut&b.pointerMode)===b.pointerMode)this.changeStateFrame(g);else{var d=this.changeStateFrame(i);d||(c?this.changeStateFrame(f):this.changeStateFrame(g))}},c.SpriteBatch=function(a,b,d,e){void 0!==b&&null!==b||(b=a.world),PIXI.SpriteBatch.call(this),c.Group.call(this,a,b,d,e),this.type=c.SPRITEBATCH},c.SpriteBatch.prototype=c.Utils.extend(!0,c.SpriteBatch.prototype,PIXI.SpriteBatch.prototype,c.Group.prototype),c.SpriteBatch.prototype.constructor=c.SpriteBatch,c.TileSprite=function(){},c.Device=function(){this.deviceReadyAt=0,this.initialized=!1,this.desktop=!1,this.iOS=!1,this.iOSVersion=0,this.cocoonJS=!1,this.cocoonJSApp=!1,this.cordova=!1,this.node=!1,this.nodeWebkit=!1,this.electron=!1,this.ejecta=!1,this.crosswalk=!1,this.android=!1,this.chromeOS=!1,this.linux=!1,this.macOS=!1,this.windows=!1,this.windowsPhone=!1,this.canvas=!1,this.canvasBitBltShift=null,this.webGL=!1,this.file=!1,this.fileSystem=!1,this.localStorage=!1,this.worker=!1,this.css3D=!1,this.pointerLock=!1,this.typedArray=!1,this.vibration=!1,this.getUserMedia=!0,this.quirksMode=!1,this.touch=!1,this.mspointer=!1,this.wheelEvent=null,this.arora=!1,this.chrome=!1,this.chromeVersion=0,this.epiphany=!1,this.firefox=!1,this.firefoxVersion=0,this.ie=!1,this.ieVersion=0,this.trident=!1,this.tridentVersion=0,this.edge=!1,this.mobileSafari=!1,this.midori=!1,this.opera=!1,this.safari=!1,this.safariVersion=0,this.webApp=!1,this.silk=!1,this.audioData=!1,this.webAudio=!1,this.ogg=!1,this.opus=!1,this.mp3=!1,this.wav=!1,this.m4a=!1,this.webm=!1,this.dolby=!1,this.oggVideo=!1,this.h264Video=!1,this.mp4Video=!1,this.webmVideo=!1,this.vp9Video=!1,this.hlsVideo=!1,this.iPhone=!1,this.iPhone4=!1,this.iPad=!1,this.pixelRatio=0,this.littleEndian=!1,this.LITTLE_ENDIAN=!1,this.support32bit=!1,this.fullscreen=!1,this.requestFullscreen="",this.cancelFullscreen="",this.fullscreenKeyboard=!1},c.Device=new c.Device,c.Device.onInitialized=new c.Signal,c.Device.whenReady=function(a,b,c){var d=this._readyCheck;if(this.deviceReadyAt||!d)a.call(b,this);else if(d._monitor||c)d._queue=d._queue||[],d._queue.push([a,b]);else{d._monitor=d.bind(this),d._queue=d._queue||[],d._queue.push([a,b]);var e="undefined"!=typeof window.cordova,f=navigator.isCocoonJS;"complete"===document.readyState||"interactive"===document.readyState?window.setTimeout(d._monitor,0):e&&!f?document.addEventListener("deviceready",d._monitor,!1):(document.addEventListener("DOMContentLoaded",d._monitor,!1),window.addEventListener("load",d._monitor,!1))}},c.Device._readyCheck=function(){var a=this._readyCheck;if(document.body){if(!this.deviceReadyAt){this.deviceReadyAt=Date.now(),document.removeEventListener("deviceready",a._monitor),document.removeEventListener("DOMContentLoaded",a._monitor),window.removeEventListener("load",a._monitor),this._initialize(),this.initialized=!0,this.onInitialized.dispatch(this);
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a=Math.max(0,Math.min(1,(a-b)/(c-b))),a*a*a*(a*(6*a-15)+10)},sign:function(a){return a<0?-1:a>0?1:0},percent:function(a,b,c){return void 0===c&&(c=0),a>b||c>b?1:a<c||c>a?0:(a-c)/b}};var j=Math.PI/180,k=180/Math.PI;c.Math.degToRad=function(a){return a*j},c.Math.radToDeg=function(a){return a*k},c.RandomDataGenerator=function(a){void 0===a&&(a=[]),this.c=1,this.s0=0,this.s1=0,this.s2=0,"string"==typeof a?this.state(a):this.sow(a)},c.RandomDataGenerator.prototype={rnd:function(){var a=2091639*this.s0+2.3283064365386963e-10*this.c;return this.c=0|a,this.s0=this.s1,this.s1=this.s2,this.s2=a-this.c,this.s2},sow:function(a){if(this.s0=this.hash(" "),this.s1=this.hash(this.s0),this.s2=this.hash(this.s1),this.c=1,a)for(var b=0;b<a.length&&null!=a[b];b++){var c=a[b];this.s0-=this.hash(c),this.s0+=~~(this.s0<0),this.s1-=this.hash(c),this.s1+=~~(this.s1<0),this.s2-=this.hash(c),this.s2+=~~(this.s2<0)}},hash:function(a){var b,c,d;for(d=4022871197,a=a.toString(),c=0;c<a.length;c++)d+=a.charCodeAt(c),b=.02519603282416938*d,d=b>>>0,b-=d,b*=d,d=b>>>0,b-=d,d+=4294967296*b;return 2.3283064365386963e-10*(d>>>0)},integer:function(){return 4294967296*this.rnd.apply(this)},frac:function(){return this.rnd.apply(this)+1.1102230246251565e-16*(2097152*this.rnd.apply(this)|0)},real:function(){return this.integer()+this.frac()},integerInRange:function(a,b){return Math.floor(this.realInRange(0,b-a+1)+a)},between:function(a,b){return this.integerInRange(a,b)},realInRange:function(a,b){return this.frac()*(b-a)+a},normal:function(){return 1-2*this.frac()},uuid:function(){var a="",b="";for(b=a="";a++<36;b+=~a%5|3*a&4?(15^a?8^this.frac()*(20^a?16:4):4).toString(16):"-");return b},pick:function(a){return a[this.integerInRange(0,a.length-1)]},sign:function(){return this.pick([-1,1])},weightedPick:function(a){return a[~~(Math.pow(this.frac(),2)*(a.length-1)+.5)]},timestamp:function(a,b){return this.realInRange(a||9466848e5,b||1577862e6)},angle:function(){return this.integerInRange(-180,180)},state:function(a){return"string"==typeof a&&a.match(/^!rnd/)&&(a=a.split(","),this.c=parseFloat(a[1]),this.s0=parseFloat(a[2]),this.s1=parseFloat(a[3]),this.s2=parseFloat(a[4])),["!rnd",this.c,this.s0,this.s1,this.s2].join(",")}},c.RandomDataGenerator.prototype.constructor=c.RandomDataGenerator,c.QuadTree=function(a,b,c,d,e,f,g){this.maxObjects=10,this.maxLevels=4,this.level=0,this.bounds={},this.objects=[],this.nodes=[],this._empty=[],this.reset(a,b,c,d,e,f,g)},c.QuadTree.prototype={reset:function(a,b,c,d,e,f,g){this.maxObjects=e||10,this.maxLevels=f||4,this.level=g||0,this.bounds={x:Math.round(a),y:Math.round(b),width:c,height:d,subWidth:Math.floor(c/2),subHeight:Math.floor(d/2),right:Math.round(a)+Math.floor(c/2),bottom:Math.round(b)+Math.floor(d/2)},this.objects.length=0,this.nodes.length=0},populate:function(a){a.forEach(this.populateHandler,this,!0)},populateHandler:function(a){a.body&&a.exists&&this.insert(a.body)},split:function(){this.nodes[0]=new c.QuadTree(this.bounds.right,this.bounds.y,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level+1),this.nodes[1]=new c.QuadTree(this.bounds.x,this.bounds.y,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level+1),this.nodes[2]=new c.QuadTree(this.bounds.x,this.bounds.bottom,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level+1),this.nodes[3]=new c.QuadTree(this.bounds.right,this.bounds.bottom,this.bounds.subWidth,this.bounds.subHeight,this.maxObjects,this.maxLevels,this.level+1)},insert:function(a){var b,c=0;if(null!=this.nodes[0]&&(b=this.getIndex(a),b!==-1))return void this.nodes[b].insert(a);if(this.objects.push(a),this.objects.length>this.maxObjects&&this.level<this.maxLevels)for(null==this.nodes[0]&&this.split();c<this.objects.length;)b=this.getIndex(this.objects[c]),b!==-1?this.nodes[b].insert(this.objects.splice(c,1)[0]):c++},getIndex:function(a){var b=-1;return a.x<this.bounds.right&&a.right<this.bounds.right?a.y<this.bounds.bottom&&a.bottom<this.bounds.bottom?b=1:a.y>this.bounds.bottom&&(b=2):a.x>this.bounds.right&&(a.y<this.bounds.bottom&&a.bottom<this.bounds.bottom?b=0:a.y>this.bounds.bottom&&(b=3)),b},retrieve:function(a){if(a instanceof c.Rectangle)var b=this.objects,d=this.getIndex(a);else{if(!a.body)return this._empty;var b=this.objects,d=this.getIndex(a.body)}return this.nodes[0]&&(d!==-1?b=b.concat(this.nodes[d].retrieve(a)):(b=b.concat(this.nodes[0].retrieve(a)),b=b.concat(this.nodes[1].retrieve(a)),b=b.concat(this.nodes[2].retrieve(a)),b=b.concat(this.nodes[3].retrieve(a)))),b},clear:function(){this.objects.length=0;for(var a=this.nodes.length;a--;)this.nodes[a].clear(),this.nodes.splice(a,1);this.nodes.length=0}},c.QuadTree.prototype.constructor=c.QuadTree;var l=function(){};c.Net=l,c.Net.prototype={isDisabled:!0,getHostName:l,checkDomainName:l,updateQueryString:l,getQueryString:l,decodeURI:l},c.Net.prototype.constructor=c.Net,c.TweenManager=function(){},c.TweenManager.prototype.update=function(){},c.TweenManager.prototype.removeAll=function(){},c.TweenManager.prototype.removeFrom=function(){},c.TweenManager.prototype.constructor=c.TweenManager,c.Time=function(a){this.game=a,this.time=0,this.prevTime=0,this.now=0,this.elapsed=0,this.elapsedMS=0,this.physicsElapsed=1/60,this.physicsElapsedMS=1/60*1e3,this.desiredFpsMult=1/60,this._desiredFps=60,this.suggestedFps=this.desiredFps,this.slowMotion=1,this.advancedTiming=!1,this.frames=0,this.fps=0,this.fpsMin=1e3,this.fpsMax=0,this.msMin=1e3,this.msMax=0,this.pauseDuration=0,this.timeToCall=0,this.timeExpected=0,this.events=new c.Timer(this.game,(!1)),this._frameCount=0,this._elapsedAccumulator=0,this._started=0,this._timeLastSecond=0,this._pauseStarted=0,this._justResumed=!1,this._timers=[]},c.Time.prototype={boot:function(){this._started=Date.now(),this.time=Date.now(),this.events.start(),this.timeExpected=this.time},add:function(a){return this._timers.push(a),a},create:function(a){void 0===a&&(a=!0);var b=new c.Timer(this.game,a);return this._timers.push(b),b},removeAll:function(){for(var a=0;a<this._timers.length;a++)this._timers[a].destroy();this._timers=[],this.events.removeAll()},refresh:function(){var a=this.time;this.time=Date.now(),this.elapsedMS=this.time-a},update:function(a){var b=this.time;this.time=Date.now(),this.elapsedMS=this.time-b,this.prevTime=this.now,this.now=a,this.elapsed=this.now-this.prevTime,this.game.raf._isSetTimeOut&&(this.timeToCall=Math.floor(Math.max(0,1e3/this._desiredFps-(this.timeExpected-a))),this.timeExpected=a+this.timeToCall),this.advancedTiming&&this.updateAdvancedTiming(),this.game.paused||(this.events.update(this.time),this._timers.length&&this.updateTimers())},updateTimers:function(){for(var a=0,b=this._timers.length;a<b;)this._timers[a].update(this.time)?a++:(this._timers.splice(a,1),b--)},updateAdvancedTiming:function(){this._frameCount++,this._elapsedAccumulator+=this.elapsed,this._frameCount>=2*this._desiredFps&&(this.suggestedFps=5*Math.floor(200/(this._elapsedAccumulator/this._frameCount)),this._frameCount=0,this._elapsedAccumulator=0),this.msMin=Math.min(this.msMin,this.elapsed),this.msMax=Math.max(this.msMax,this.elapsed),this.frames++,this.now>this._timeLastSecond+1e3&&(this.fps=Math.round(1e3*this.frames/(this.now-this._timeLastSecond)),this.fpsMin=Math.min(this.fpsMin,this.fps),this.fpsMax=Math.max(this.fpsMax,this.fps),this._timeLastSecond=this.now,this.frames=0)},gamePaused:function(){this._pauseStarted=Date.now(),this.events.pause();for(var a=this._timers.length;a--;)this._timers[a]._pause()},gameResumed:function(){this.time=Date.now(),this.pauseDuration=this.time-this._pauseStarted,this.events.resume();for(var a=this._timers.length;a--;)this._timers[a]._resume()},totalElapsedSeconds:function(){return.001*(this.time-this._started)},elapsedSince:function(a){return this.time-a},elapsedSecondsSince:function(a){return.001*(this.time-a)},reset:function(){this._started=this.time,this.removeAll()}},Object.defineProperty(c.Time.prototype,"desiredFps",{get:function(){return this._desiredFps},set:function(a){this._desiredFps=a,this.physicsElapsed=1/a,this.physicsElapsedMS=1e3*this.physicsElapsed,this.desiredFpsMult=1/a}}),c.Time.prototype.constructor=c.Time,c.Timer=function(a,b){void 0===b&&(b=!0),this.game=a,this.running=!1,this.autoDestroy=b,this.expired=!1,this.elapsed=0,this.events=[],this.onComplete=new c.Signal,this.nextTick=0,this.timeCap=1e3,this.paused=!1,this._codePaused=!1,this._started=0,this._pauseStarted=0,this._pauseTotal=0,this._now=Date.now(),this._len=0,this._marked=0,this._i=0,this._diff=0,this._newTick=0},c.Timer.MINUTE=6e4,c.Timer.SECOND=1e3,c.Timer.HALF=500,c.Timer.QUARTER=250,c.Timer.prototype={create:function(a,b,d,e,f,g){a=Math.round(a);var h=a;h+=0===this._now?this.game.time.time:this._now;var i=new c.TimerEvent(this,a,h,d,b,e,f,g);return this.events.push(i),this.order(),this.expired=!1,i},add:function(a,b,c){return this.create(a,!1,0,b,c,Array.prototype.slice.call(arguments,3))},repeat:function(a,b,c,d){return this.create(a,!1,b,c,d,Array.prototype.slice.call(arguments,4))},loop:function(a,b,c){return this.create(a,!0,0,b,c,Array.prototype.slice.call(arguments,3))},start:function(a){if(!this.running){this._started=this.game.time.time+(a||0),this.running=!0;for(var b=0;b<this.events.length;b++)this.events[b].tick=this.events[b].delay+this._started}},stop:function(a){this.running=!1,void 0===a&&(a=!0),a&&(this.events.length=0)},remove:function(a){for(var b=0;b<this.events.length;b++)if(this.events[b]===a)return this.events[b].pendingDelete=!0,!0;return!1},order:function(){this.events.length>0&&(this.events.sort(this.sortHandler),this.nextTick=this.events[0].tick)},sortHandler:function(a,b){return a.tick<b.tick?-1:a.tick>b.tick?1:0},clearPendingEvents:function(){for(this._i=this.events.length;this._i--;)this.events[this._i].pendingDelete&&this.events.splice(this._i,1);this._len=this.events.length,this._i=0},update:function(a){if(this.paused)return!0;if(this.elapsed=a-this._now,this._now=a,this.elapsed>this.timeCap&&this.adjustEvents(a-this.elapsed),this._marked=0,this.clearPendingEvents(),this.running&&this._now>=this.nextTick&&this._len>0){for(;this._i<this._len&&this.running&&this._now>=this.events[this._i].tick&&!this.events[this._i].pendingDelete;)this._newTick=this._now+this.events[this._i].delay-(this._now-this.events[this._i].tick),this._newTick<0&&(this._newTick=this._now+this.events[this._i].delay),this.events[this._i].loop===!0?(this.events[this._i].tick=this._newTick,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)):this.events[this._i].repeatCount>0?(this.events[this._i].repeatCount--,this.events[this._i].tick=this._newTick,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)):(this._marked++,this.events[this._i].pendingDelete=!0,this.events[this._i].callback.apply(this.events[this._i].callbackContext,this.events[this._i].args)),this._i++;this.events.length>this._marked?this.order():(this.expired=!0,this.onComplete.dispatch(this))}return!this.expired||!this.autoDestroy},pause:function(){this.running&&(this._codePaused=!0,this.paused||(this._pauseStarted=this.game.time.time,this.paused=!0))},_pause:function(){!this.paused&&this.running&&(this._pauseStarted=this.game.time.time,this.paused=!0)},adjustEvents:function(a){for(var b=0;b<this.events.length;b++)if(!this.events[b].pendingDelete){var c=this.events[b].tick-a;c<0&&(c=0),this.events[b].tick=this._now+c}var d=this.nextTick-a;d<0?this.nextTick=this._now:this.nextTick=this._now+d},resume:function(){if(this.paused){var a=this.game.time.time;this._pauseTotal+=a-this._now,this._now=a,this.adjustEvents(this._pauseStarted),this.paused=!1,this._codePaused=!1}},_resume:function(){this._codePaused||this.resume()},removeAll:function(){this.onComplete.removeAll(),this.events.length=0,this._len=0,this._i=0},destroy:function(){this.onComplete.removeAll(),this.running=!1,this.events=[],this._len=0,this._i=0}},Object.defineProperty(c.Timer.prototype,"next",{get:function(){return this.nextTick}}),Object.defineProperty(c.Timer.prototype,"duration",{get:function(){return this.running&&this.nextTick>this._now?this.nextTick-this._now:0}}),Object.defineProperty(c.Timer.prototype,"length",{get:function(){return this.events.length}}),Object.defineProperty(c.Timer.prototype,"ms",{get:function(){return this.running?this._now-this._started-this._pauseTotal:0}}),Object.defineProperty(c.Timer.prototype,"seconds",{get:function(){return this.running?.001*this.ms:0}}),c.Timer.prototype.constructor=c.Timer,c.TimerEvent=function(a,b,c,d,e,f,g,h){this.timer=a,this.delay=b,this.tick=c,this.repeatCount=d-1,this.loop=e,this.callback=f,this.callbackContext=g,this.args=h,this.pendingDelete=!1},c.TimerEvent.prototype.constructor=c.TimerEvent,c.AnimationManager=function(a){this.sprite=a,this.game=a.game,this.currentFrame=null,this.currentAnim=null,this.updateIfVisible=!0,this.isLoaded=!1,this._frameData=null,this._anims={},this._outputFrames=[]},c.AnimationManager.prototype={loadFrameData:function(a,b){if(void 0===a)return!1;if(this.isLoaded)for(var c in this._anims)this._anims[c].updateFrameData(a);return this._frameData=a,void 0===b||null===b?this.frame=0:"string"==typeof b?this.frameName=b:this.frame=b,this.isLoaded=!0,!0},copyFrameData:function(a,b){if(this._frameData=a.clone(),this.isLoaded)for(var c in this._anims)this._anims[c].updateFrameData(this._frameData);return void 0===b||null===b?this.frame=0:"string"==typeof b?this.frameName=b:this.frame=b,this.isLoaded=!0,!0},add:function(a,b,d,e,f){return b=b||[],d=d||60,void 0===e&&(e=!1),void 0===f&&(f=!(!b||"number"!=typeof b[0])),this._outputFrames=[],this._frameData.getFrameIndexes(b,f,this._outputFrames),this._anims[a]=new c.Animation(this.game,this.sprite,a,this._frameData,this._outputFrames,d,e),this.currentAnim=this._anims[a],this.sprite.tilingTexture&&(this.sprite.refreshTexture=!0),this._anims[a]},validateFrames:function(a,b){void 0===b&&(b=!0);for(var c=0;c<a.length;c++)if(b===!0){if(a[c]>this._frameData.total)return!1}else if(this._frameData.checkFrameName(a[c])===!1)return!1;return!0},play:function(a,b,c,d){if(this._anims[a])return this.currentAnim===this._anims[a]?this.currentAnim.isPlaying===!1?(this.currentAnim.paused=!1,this.currentAnim.play(b,c,d)):this.currentAnim:(this.currentAnim&&this.currentAnim.isPlaying&&this.currentAnim.stop(),this.currentAnim=this._anims[a],this.currentAnim.paused=!1,this.currentFrame=this.currentAnim.currentFrame,this.currentAnim.play(b,c,d))},stop:function(a,b){void 0===b&&(b=!1),!this.currentAnim||"string"==typeof a&&a!==this.currentAnim.name||this.currentAnim.stop(b)},update:function(){return!(this.updateIfVisible&&!this.sprite.visible)&&(!(!this.currentAnim||!this.currentAnim.update())&&(this.currentFrame=this.currentAnim.currentFrame,!0))},next:function(a){this.currentAnim&&(this.currentAnim.next(a),this.currentFrame=this.currentAnim.currentFrame)},previous:function(a){this.currentAnim&&(this.currentAnim.previous(a),this.currentFrame=this.currentAnim.currentFrame)},getAnimation:function(a){return"string"==typeof a&&this._anims[a]?this._anims[a]:null},refreshFrame:function(){},destroy:function(){var a=null;for(var a in this._anims)this._anims.hasOwnProperty(a)&&this._anims[a].destroy();this._anims={},this._outputFrames=[],this._frameData=null,this.currentAnim=null,this.currentFrame=null,this.sprite=null,this.game=null}},c.AnimationManager.prototype.constructor=c.AnimationManager,Object.defineProperty(c.AnimationManager.prototype,"frameData",{get:function(){return this._frameData;
}}),Object.defineProperty(c.AnimationManager.prototype,"frameTotal",{get:function(){return this._frameData.total}}),Object.defineProperty(c.AnimationManager.prototype,"paused",{get:function(){return this.currentAnim.isPaused},set:function(a){this.currentAnim.paused=a}}),Object.defineProperty(c.AnimationManager.prototype,"name",{get:function(){if(this.currentAnim)return this.currentAnim.name}}),Object.defineProperty(c.AnimationManager.prototype,"frame",{get:function(){if(this.currentFrame)return this.currentFrame.index},set:function(a){"number"==typeof a&&this._frameData&&null!==this._frameData.getFrame(a)&&(this.currentFrame=this._frameData.getFrame(a),this.currentFrame&&this.sprite.setFrame(this.currentFrame))}}),Object.defineProperty(c.AnimationManager.prototype,"frameName",{get:function(){if(this.currentFrame)return this.currentFrame.name},set:function(a){"string"==typeof a&&this._frameData&&null!==this._frameData.getFrameByName(a)?(this.currentFrame=this._frameData.getFrameByName(a),this.currentFrame&&(this._frameIndex=this.currentFrame.index,this.sprite.setFrame(this.currentFrame))):console.warn("Cannot set frameName: "+a)}}),c.Animation=function(a,b,d,e,f,g,h){void 0===h&&(h=!1),this.game=a,this._parent=b,this._frameData=e,this.name=d,this._frames=[],this._frames=this._frames.concat(f),this.delay=1e3/g,this.loop=h,this.loopCount=0,this.killOnComplete=!1,this.isFinished=!1,this.isPlaying=!1,this.isPaused=!1,this._pauseStartTime=0,this._frameIndex=0,this._frameDiff=0,this._frameSkip=1,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.onStart=new c.Signal,this.onUpdate=null,this.onComplete=new c.Signal,this.onLoop=new c.Signal,this.isReversed=!1,this.game.onPause.add(this.onPause,this),this.game.onResume.add(this.onResume,this)},c.Animation.prototype={play:function(a,b,c){return"number"==typeof a&&(this.delay=1e3/a),"boolean"==typeof b&&(this.loop=b),"undefined"!=typeof c&&(this.killOnComplete=c),this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this.loopCount=0,this._timeLastFrame=this.game.time.time,this._timeNextFrame=this.game.time.time+this.delay,this._frameIndex=this.isReversed?this._frames.length-1:0,this.updateCurrentFrame(!1,!0),this._parent.events.onAnimationStart$dispatch(this._parent,this),this.onStart.dispatch(this._parent,this),this._parent.animations.currentAnim=this,this._parent.animations.currentFrame=this.currentFrame,this},restart:function(){this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this.loopCount=0,this._timeLastFrame=this.game.time.time,this._timeNextFrame=this.game.time.time+this.delay,this._frameIndex=0,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this._parent.setFrame(this.currentFrame),this._parent.animations.currentAnim=this,this._parent.animations.currentFrame=this.currentFrame,this.onStart.dispatch(this._parent,this)},reverse:function(){return this.reversed=!this.reversed,this},reverseOnce:function(){return this.onComplete.addOnce(this.reverse,this),this.reverse()},setFrame:function(a,b){var c;if(void 0===b&&(b=!1),"string"==typeof a)for(var d=0;d<this._frames.length;d++)this._frameData.getFrame(this._frames[d]).name===a&&(c=d);else if("number"==typeof a)if(b)c=a;else for(var d=0;d<this._frames.length;d++)this._frames[d]===a&&(c=d);c&&(this._frameIndex=c-1,this._timeNextFrame=this.game.time.time,this.update())},stop:function(a,b){void 0===a&&(a=!1),void 0===b&&(b=!1),this.isPlaying=!1,this.isFinished=!0,this.paused=!1,a&&(this.currentFrame=this._frameData.getFrame(this._frames[0]),this._parent.setFrame(this.currentFrame)),b&&(this._parent.events.onAnimationComplete$dispatch(this._parent,this),this.onComplete.dispatch(this._parent,this))},onPause:function(){this.isPlaying&&(this._frameDiff=this._timeNextFrame-this.game.time.time)},onResume:function(){this.isPlaying&&(this._timeNextFrame=this.game.time.time+this._frameDiff)},update:function(){return!this.isPaused&&(!!(this.isPlaying&&this.game.time.time>=this._timeNextFrame)&&(this._frameSkip=1,this._frameDiff=this.game.time.time-this._timeNextFrame,this._timeLastFrame=this.game.time.time,this._frameDiff>this.delay&&(this._frameSkip=Math.floor(this._frameDiff/this.delay),this._frameDiff-=this._frameSkip*this.delay),this._timeNextFrame=this.game.time.time+(this.delay-this._frameDiff),this.isReversed?this._frameIndex-=this._frameSkip:this._frameIndex+=this._frameSkip,!this.isReversed&&this._frameIndex>=this._frames.length||this.isReversed&&this._frameIndex<=-1?this.loop?(this._frameIndex=Math.abs(this._frameIndex)%this._frames.length,this.isReversed&&(this._frameIndex=this._frames.length-1-this._frameIndex),this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.currentFrame&&this._parent.setFrame(this.currentFrame),this.loopCount++,this._parent.events.onAnimationLoop$dispatch(this._parent,this),this.onLoop.dispatch(this._parent,this),!this.onUpdate||(this.onUpdate.dispatch(this,this.currentFrame),!!this._frameData)):(this.complete(),!1):this.updateCurrentFrame(!0)))},updateCurrentFrame:function(a,b){if(void 0===b&&(b=!1),!this._frameData)return!1;var c=this.currentFrame.index;return this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.currentFrame&&(b||!b&&c!==this.currentFrame.index)&&this._parent.setFrame(this.currentFrame),!this.onUpdate||!a||(this.onUpdate.dispatch(this,this.currentFrame),!!this._frameData)},next:function(a){void 0===a&&(a=1);var b=this._frameIndex+a;b>=this._frames.length&&(this.loop?b%=this._frames.length:b=this._frames.length-1),b!==this._frameIndex&&(this._frameIndex=b,this.updateCurrentFrame(!0))},previous:function(a){void 0===a&&(a=1);var b=this._frameIndex-a;b<0&&(this.loop?b=this._frames.length+b:b++),b!==this._frameIndex&&(this._frameIndex=b,this.updateCurrentFrame(!0))},updateFrameData:function(a){this._frameData=a,this.currentFrame=this._frameData?this._frameData.getFrame(this._frames[this._frameIndex%this._frames.length]):null},destroy:function(){this._frameData&&(this.game.onPause.remove(this.onPause,this),this.game.onResume.remove(this.onResume,this),this.game=null,this._parent=null,this._frames=null,this._frameData=null,this.currentFrame=null,this.isPlaying=!1,this.onStart.dispose(),this.onLoop.dispose(),this.onComplete.dispose(),this.onUpdate&&this.onUpdate.dispose())},complete:function(){this._frameIndex=this._frames.length-1,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.isPlaying=!1,this.isFinished=!0,this.paused=!1,this._parent.events.onAnimationComplete$dispatch(this._parent,this),this.onComplete.dispatch(this._parent,this),this.killOnComplete&&this._parent.kill()}},c.Animation.prototype.constructor=c.Animation,Object.defineProperty(c.Animation.prototype,"paused",{get:function(){return this.isPaused},set:function(a){this.isPaused=a,a?this._pauseStartTime=this.game.time.time:this.isPlaying&&(this._timeNextFrame=this.game.time.time+this.delay)}}),Object.defineProperty(c.Animation.prototype,"reversed",{get:function(){return this.isReversed},set:function(a){this.isReversed=a}}),Object.defineProperty(c.Animation.prototype,"frameTotal",{get:function(){return this._frames.length}}),Object.defineProperty(c.Animation.prototype,"frame",{get:function(){return null!==this.currentFrame?this.currentFrame.index:this._frameIndex},set:function(a){this.currentFrame=this._frameData.getFrame(this._frames[a]),null!==this.currentFrame&&(this._frameIndex=a,this._parent.setFrame(this.currentFrame),this.onUpdate&&this.onUpdate.dispatch(this,this.currentFrame))}}),Object.defineProperty(c.Animation.prototype,"speed",{get:function(){return 1e3/this.delay},set:function(a){a>0&&(this.delay=1e3/a)}}),Object.defineProperty(c.Animation.prototype,"enableUpdate",{get:function(){return null!==this.onUpdate},set:function(a){a&&null===this.onUpdate?this.onUpdate=new c.Signal:a||null===this.onUpdate||(this.onUpdate.dispose(),this.onUpdate=null)}}),c.Animation.generateFrameNames=function(a,b,d,e,f){void 0===e&&(e="");var g=[],h="";if(b<d)for(var i=b;i<=d;i++)h="number"==typeof f?c.Utils.pad(i.toString(),f,"0",1):i.toString(),h=a+h+e,g.push(h);else for(var i=b;i>=d;i--)h="number"==typeof f?c.Utils.pad(i.toString(),f,"0",1):i.toString(),h=a+h+e,g.push(h);return g},c.Frame=function(a,b,d,e,f,g){this.index=a,this.x=b,this.y=d,this.width=e,this.height=f,this.name=g,this.centerX=Math.floor(e/2),this.centerY=Math.floor(f/2),this.distance=c.Math.distance(0,0,e,f),this.rotated=!1,this.trimmed=!1,this.sourceSizeW=e,this.sourceSizeH=f,this.spriteSourceSizeX=0,this.spriteSourceSizeY=0,this.spriteSourceSizeW=0,this.spriteSourceSizeH=0,this.right=this.x+this.width,this.bottom=this.y+this.height},c.Frame.prototype={resize:function(a,b){this.width=a,this.height=b,this.centerX=Math.floor(a/2),this.centerY=Math.floor(b/2),this.distance=c.Math.distance(0,0,a,b),this.sourceSizeW=a,this.sourceSizeH=b,this.right=this.x+a,this.bottom=this.y+b},setTrim:function(a,b,c,d,e,f,g){this.trimmed=a,a&&(this.sourceSizeW=b,this.sourceSizeH=c,this.centerX=Math.floor(b/2),this.centerY=Math.floor(c/2),this.spriteSourceSizeX=d,this.spriteSourceSizeY=e,this.spriteSourceSizeW=f,this.spriteSourceSizeH=g)},clone:function(){var a=new c.Frame(this.index,this.x,this.y,this.width,this.height,this.name);for(var b in this)this.hasOwnProperty(b)&&(a[b]=this[b]);return a},getRect:function(a){return void 0===a?a=new c.Rectangle(this.x,this.y,this.width,this.height):a.setTo(this.x,this.y,this.width,this.height),a}},c.Frame.prototype.constructor=c.Frame,c.FrameData=function(){this._frames=[],this._frameNames=[]},c.FrameData.prototype={addFrame:function(a){return a.index=this._frames.length,this._frames.push(a),""!==a.name&&(this._frameNames[a.name]=a.index),a},getFrame:function(a){return a>=this._frames.length&&(a=0),this._frames[a]},getFrameByName:function(a){return"number"==typeof this._frameNames[a]?this._frames[this._frameNames[a]]:null},checkFrameName:function(a){return null!=this._frameNames[a]},clone:function(){for(var a=new c.FrameData,b=0;b<this._frames.length;b++)a._frames.push(this._frames[b].clone());for(var d in this._frameNames)this._frameNames.hasOwnProperty(d)&&a._frameNames.push(this._frameNames[d]);return a},getFrameRange:function(a,b,c){void 0===c&&(c=[]);for(var d=a;d<=b;d++)c.push(this._frames[d]);return c},getFrames:function(a,b,c){if(void 0===b&&(b=!0),void 0===c&&(c=[]),void 0===a||0===a.length)for(var d=0;d<this._frames.length;d++)c.push(this._frames[d]);else for(var d=0;d<a.length;d++)b?c.push(this.getFrame(a[d])):c.push(this.getFrameByName(a[d]));return c},getFrameIndexes:function(a,b,c){if(void 0===b&&(b=!0),void 0===c&&(c=[]),void 0===a||0===a.length)for(var d=0;d<this._frames.length;d++)c.push(this._frames[d].index);else for(var d=0;d<a.length;d++)b&&this._frames[a[d]]?c.push(this._frames[a[d]].index):this.getFrameByName(a[d])&&c.push(this.getFrameByName(a[d]).index);return c},destroy:function(){this._frames=null,this._frameNames=null}},c.FrameData.prototype.constructor=c.FrameData,Object.defineProperty(c.FrameData.prototype,"total",{get:function(){return this._frames.length}}),c.AnimationParser={spriteSheet:function(a,b,d,e,f,g,h){var i=b;if("string"==typeof b&&(i=a.cache.getImage(b)),null===i)return null;var j=i.width,k=i.height;d<=0&&(d=Math.floor(-j/Math.min(-1,d))),e<=0&&(e=Math.floor(-k/Math.min(-1,e)));var l=Math.floor((j-g)/(d+h)),m=Math.floor((k-g)/(e+h)),n=l*m;if(f!==-1&&(n=f),0===j||0===k||j<d||k<e||0===n)return console.warn("Phaser.AnimationParser.spriteSheet: '"+b+"'s width/height zero or width/height < given frameWidth/frameHeight"),null;for(var o=new c.FrameData,p=g,q=g,r=0;r<n;r++)o.addFrame(new c.Frame(r,p,q,d,e,"")),p+=d+h,p+d>j&&(p=g,q+=e+h);return o},JSONData:function(a,b){if(!b.frames)return console.warn("Phaser.AnimationParser.JSONData: Invalid Texture Atlas JSON given, missing 'frames' array"),void console.log(b);for(var d,e=new c.FrameData,f=b.frames,g=0;g<f.length;g++)d=e.addFrame(new c.Frame(g,f[g].frame.x,f[g].frame.y,f[g].frame.w,f[g].frame.h,f[g].filename)),f[g].trimmed&&d.setTrim(f[g].trimmed,f[g].sourceSize.w,f[g].sourceSize.h,f[g].spriteSourceSize.x,f[g].spriteSourceSize.y,f[g].spriteSourceSize.w,f[g].spriteSourceSize.h),f[g].rotated&&(d.rotated=!0);return e},JSONDataPyxel:function(a,b){var d=["layers","tilewidth","tileheight","tileswide","tileshigh"];if(d.forEach(function(a){if(!b[a])return console.warn('Phaser.AnimationParser.JSONDataPyxel: Invalid Pyxel Tilemap JSON given, missing "'+a+'" key.'),void console.log(b)}),1!==b.layers.length)return console.warn("Phaser.AnimationParser.JSONDataPyxel: Too many layers, this parser only supports flat Tilemaps."),void console.log(b);for(var e,f=new c.FrameData,g=b.tileheight,h=b.tilewidth,i=b.layers[0].tiles,j=0;j<i.length;j++)e=f.addFrame(new c.Frame(j,i[j].x,i[j].y,h,g,"frame_"+j)),e.setTrim(!1);return f},JSONDataHash:function(a,b){if(!b.frames)return console.warn("Phaser.AnimationParser.JSONDataHash: Invalid Texture Atlas JSON given, missing 'frames' object"),void console.log(b);var d,e=new c.FrameData,f=b.frames,g=0;for(var h in f)d=e.addFrame(new c.Frame(g,f[h].frame.x,f[h].frame.y,f[h].frame.w,f[h].frame.h,h)),f[h].trimmed&&d.setTrim(f[h].trimmed,f[h].sourceSize.w,f[h].sourceSize.h,f[h].spriteSourceSize.x,f[h].spriteSourceSize.y,f[h].spriteSourceSize.w,f[h].spriteSourceSize.h),f[h].rotated&&(d.rotated=!0),g++;return e},XMLData:function(a,b){if(!b.getElementsByTagName("TextureAtlas"))return void console.warn("Phaser.AnimationParser.XMLData: Invalid Texture Atlas XML given, missing <TextureAtlas> tag");for(var d,e,f,g,h,i,j,k,l,m,n,o=new c.FrameData,p=b.getElementsByTagName("SubTexture"),q=0;q<p.length;q++)f=p[q].attributes,e=f.name.value,g=parseInt(f.x.value,10),h=parseInt(f.y.value,10),i=parseInt(f.width.value,10),j=parseInt(f.height.value,10),k=null,l=null,f.frameX&&(k=Math.abs(parseInt(f.frameX.value,10)),l=Math.abs(parseInt(f.frameY.value,10)),m=parseInt(f.frameWidth.value,10),n=parseInt(f.frameHeight.value,10)),d=o.addFrame(new c.Frame(q,g,h,i,j,e)),null===k&&null===l||d.setTrim(!0,i,j,k,l,m,n);return o}},c.Cache=function(a){this.game=a,this.autoResolveURL=!1,this._cache={canvas:{},image:{},texture:{},sound:{},video:{},text:{},json:{},xml:{},physics:{},tilemap:{},binary:{},bitmapData:{},bitmapFont:{},shader:{},renderTexture:{},compressedTexture:{}},this._urlMap={},this._urlResolver=new Image,this._urlTemp=null,this.onSoundUnlock=new c.Signal,this._cacheMap=[],this._cacheMap[c.Cache.CANVAS]=this._cache.canvas,this._cacheMap[c.Cache.IMAGE]=this._cache.image,this._cacheMap[c.Cache.TEXTURE]=this._cache.texture,this._cacheMap[c.Cache.SOUND]=this._cache.sound,this._cacheMap[c.Cache.TEXT]=this._cache.text,this._cacheMap[c.Cache.PHYSICS]=this._cache.physics,this._cacheMap[c.Cache.TILEMAP]=this._cache.tilemap,this._cacheMap[c.Cache.BINARY]=this._cache.binary,this._cacheMap[c.Cache.BITMAPDATA]=this._cache.bitmapData,this._cacheMap[c.Cache.BITMAPFONT]=this._cache.bitmapFont,this._cacheMap[c.Cache.JSON]=this._cache.json,this._cacheMap[c.Cache.XML]=this._cache.xml,this._cacheMap[c.Cache.VIDEO]=this._cache.video,this._cacheMap[c.Cache.SHADER]=this._cache.shader,this._cacheMap[c.Cache.RENDER_TEXTURE]=this._cache.renderTexture,this.addDefaultImage(),this.addMissingImage()},c.Cache.CANVAS=1,c.Cache.IMAGE=2,c.Cache.TEXTURE=3,c.Cache.SOUND=4,c.Cache.TEXT=5,c.Cache.PHYSICS=6,c.Cache.TILEMAP=7,c.Cache.BINARY=8,c.Cache.BITMAPDATA=9,c.Cache.BITMAPFONT=10,c.Cache.JSON=11,c.Cache.XML=12,c.Cache.VIDEO=13,c.Cache.SHADER=14,c.Cache.RENDER_TEXTURE=15,c.Cache.DEFAULT=null,c.Cache.MISSING=null,c.Cache.prototype={addCompressedTextureMetaData:function(a,b,d,e){this.checkImageKey(a)&&this.removeImage(a);var f=d in c.LoaderParser?c.LoaderParser[d](e):e,g={key:a,url:b,data:f,base:new PIXI.BaseTexture(f),frame:new c.Frame(0,0,0,f.width,f.height,a),frameData:new c.FrameData,fileFormat:d};return g.frameData.addFrame(new c.Frame(0,0,0,f.width,f.height,b)),this._cache.image[a]=g,this._resolveURL(b,g),g},addCanvas:function(a,b,c){void 0===c&&(c=b.getContext("2d")),this._cache.canvas[a]={canvas:b,context:c}},addImage:function(a,b,d){this.checkImageKey(a)&&this.removeImage(a);var e={key:a,url:b,data:d,base:new PIXI.BaseTexture(d),frame:new c.Frame(0,0,0,d.width,d.height,a),frameData:new c.FrameData};return e.frameData.addFrame(new c.Frame(0,0,0,d.width,d.height,b)),this._cache.image[a]=e,this._resolveURL(b,e),"__default"===a?c.Cache.DEFAULT=new PIXI.Texture(e.base):"__missing"===a&&(c.Cache.MISSING=new PIXI.Texture(e.base)),e},addDefaultImage:function(){var a=new Image;a.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgAQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg==";var b=this.addImage("__default",null,a);b.base.skipRender=!0,c.Cache.DEFAULT=new PIXI.Texture(b.base)},addMissingImage:function(){var a=new Image;a.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg==";var b=this.addImage("__missing",null,a);c.Cache.MISSING=new PIXI.Texture(b.base)},addSound:function(a,b,c,d,e){void 0===d&&(d=!0,e=!1),void 0===e&&(d=!1,e=!0);var f=!1;e&&(f=!0),this._cache.sound[a]={url:b,data:c,isDecoding:!1,decoded:f,webAudio:d,audioTag:e,locked:this.game.sound.touchLocked},this._resolveURL(b,this._cache.sound[a])},addText:function(a,b,c){this._cache.text[a]={url:b,data:c},this._resolveURL(b,this._cache.text[a])},addPhysicsData:function(a,b,c,d){this._cache.physics[a]={url:b,data:c,format:d},this._resolveURL(b,this._cache.physics[a])},addTilemap:function(a,b,c,d){this._cache.tilemap[a]={url:b,data:c,format:d},this._resolveURL(b,this._cache.tilemap[a])},addBinary:function(a,b){this._cache.binary[a]=b},addBitmapData:function(a,b,d){return b.key=a,void 0===d&&(d=new c.FrameData,d.addFrame(b.textureFrame)),this._cache.bitmapData[a]={data:b,frameData:d},b},addBitmapFont:function(a,b,d,e,f,g,h){var i={url:b,data:d,font:null,base:new PIXI.BaseTexture(d)};void 0===g&&(g=0),void 0===h&&(h=0),"json"===f?i.font=c.LoaderParser.jsonBitmapFont(e,i.base,g,h):i.font=c.LoaderParser.xmlBitmapFont(e,i.base,g,h),this._cache.bitmapFont[a]=i,this._resolveURL(b,i)},addJSON:function(a,b,c){this._cache.json[a]={url:b,data:c},this._resolveURL(b,this._cache.json[a])},addXML:function(a,b,c){this._cache.xml[a]={url:b,data:c},this._resolveURL(b,this._cache.xml[a])},addVideo:function(a,b,c,d){this._cache.video[a]={url:b,data:c,isBlob:d,locked:!0},this._resolveURL(b,this._cache.video[a])},addShader:function(a,b,c){this._cache.shader[a]={url:b,data:c},this._resolveURL(b,this._cache.shader[a])},addRenderTexture:function(a,b){this._cache.renderTexture[a]={texture:b,frame:new c.Frame(0,0,0,b.width,b.height,"","")}},addSpriteSheet:function(a,b,d,e,f,g,h,i){void 0===g&&(g=-1),void 0===h&&(h=0),void 0===i&&(i=0);var j={key:a,url:b,data:d,frameWidth:e,frameHeight:f,margin:h,spacing:i,base:new PIXI.BaseTexture(d),frameData:c.AnimationParser.spriteSheet(this.game,d,e,f,g,h,i)};this._cache.image[a]=j,this._resolveURL(b,j)},addTextureAtlas:function(a,b,d,e,f){var g={key:a,url:b,data:d,base:new PIXI.BaseTexture(d)};f===c.Loader.TEXTURE_ATLAS_XML_STARLING?g.frameData=c.AnimationParser.XMLData(this.game,e,a):f===c.Loader.TEXTURE_ATLAS_JSON_PYXEL?g.frameData=c.AnimationParser.JSONDataPyxel(this.game,e,a):Array.isArray(e.frames)?g.frameData=c.AnimationParser.JSONData(this.game,e,a):g.frameData=c.AnimationParser.JSONDataHash(this.game,e,a),this._cache.image[a]=g,this._resolveURL(b,g)},reloadSound:function(a){var b=this,c=this.getSound(a);c&&(c.data.src=c.url,c.data.addEventListener("canplaythrough",function(){return b.reloadSoundComplete(a)},!1),c.data.load())},reloadSoundComplete:function(a){var b=this.getSound(a);b&&(b.locked=!1,this.onSoundUnlock.dispatch(a))},updateSound:function(a,b,c){var d=this.getSound(a);d&&(d[b]=c)},decodedSound:function(a,b){var c=this.getSound(a);c.data=b,c.decoded=!0,c.isDecoding=!1},isSoundDecoded:function(a){var b=this.getItem(a,c.Cache.SOUND,"isSoundDecoded");if(b)return b.decoded},isSoundReady:function(a){var b=this.getItem(a,c.Cache.SOUND,"isSoundDecoded");if(b)return b.decoded&&!this.game.sound.touchLocked},checkKey:function(a,b){return!!this._cacheMap[a][b]},checkURL:function(a){return!!this._urlMap[this._resolveURL(a)]},checkCanvasKey:function(a){return this.checkKey(c.Cache.CANVAS,a)},checkImageKey:function(a){return this.checkKey(c.Cache.IMAGE,a)},checkTextureKey:function(a){return this.checkKey(c.Cache.TEXTURE,a)},checkSoundKey:function(a){return this.checkKey(c.Cache.SOUND,a)},checkTextKey:function(a){return this.checkKey(c.Cache.TEXT,a)},checkPhysicsKey:function(a){return this.checkKey(c.Cache.PHYSICS,a)},checkTilemapKey:function(a){return this.checkKey(c.Cache.TILEMAP,a)},checkBinaryKey:function(a){return this.checkKey(c.Cache.BINARY,a)},checkBitmapDataKey:function(a){return this.checkKey(c.Cache.BITMAPDATA,a)},checkBitmapFontKey:function(a){return this.checkKey(c.Cache.BITMAPFONT,a)},checkJSONKey:function(a){return this.checkKey(c.Cache.JSON,a)},checkXMLKey:function(a){return this.checkKey(c.Cache.XML,a)},checkVideoKey:function(a){return this.checkKey(c.Cache.VIDEO,a)},checkShaderKey:function(a){return this.checkKey(c.Cache.SHADER,a)},checkRenderTextureKey:function(a){return this.checkKey(c.Cache.RENDER_TEXTURE,a)},getItem:function(a,b,c,d){return this.checkKey(b,a)?void 0===d?this._cacheMap[b][a]:this._cacheMap[b][a][d]:(c&&console.warn("Phaser.Cache."+c+': Key "'+a+'" not found in Cache.'),null)},getCanvas:function(a){return this.getItem(a,c.Cache.CANVAS,"getCanvas","canvas")},getImage:function(a,b){void 0!==a&&null!==a||(a="__default"),void 0===b&&(b=!1);var d=this.getItem(a,c.Cache.IMAGE,"getImage");return null===d&&(d=this.getItem("__missing",c.Cache.IMAGE,"getImage")),b?d:d.data},getTextureFrame:function(a){return this.getItem(a,c.Cache.TEXTURE,"getTextureFrame","frame")},getSound:function(a){return this.getItem(a,c.Cache.SOUND,"getSound")},getSoundData:function(a){return this.getItem(a,c.Cache.SOUND,"getSoundData","data")},getText:function(a){return this.getItem(a,c.Cache.TEXT,"getText","data")},getPhysicsData:function(a,b,d){var e=this.getItem(a,c.Cache.PHYSICS,"getPhysicsData","data");if(null===e||void 0===b||null===b)return e;if(e[b]){var f=e[b];if(!f||!d)return f;for(var g in f)if(g=f[g],g.fixtureKey===d)return g;console.warn('Phaser.Cache.getPhysicsData: Could not find given fixtureKey: "'+d+" in "+a+'"')}else console.warn('Phaser.Cache.getPhysicsData: Invalid key/object: "'+a+" / "+b+'"');return null},getTilemapData:function(a){return this.getItem(a,c.Cache.TILEMAP,"getTilemapData")},getBinary:function(a){return this.getItem(a,c.Cache.BINARY,"getBinary")},getBitmapData:function(a){return this.getItem(a,c.Cache.BITMAPDATA,"getBitmapData","data")},getBitmapFont:function(a){return this.getItem(a,c.Cache.BITMAPFONT,"getBitmapFont")},getJSON:function(a,b){var d=this.getItem(a,c.Cache.JSON,"getJSON","data");return d?b?c.Utils.extend(!0,Array.isArray(d)?[]:{},d):d:null},getXML:function(a){return this.getItem(a,c.Cache.XML,"getXML","data")},getVideo:function(a){return this.getItem(a,c.Cache.VIDEO,"getVideo")},getShader:function(a){return this.getItem(a,c.Cache.SHADER,"getShader","data")},getRenderTexture:function(a){return this.getItem(a,c.Cache.RENDER_TEXTURE,"getRenderTexture")},getBaseTexture:function(a,b){return void 0===b&&(b=c.Cache.IMAGE),this.getItem(a,b,"getBaseTexture","base")},getFrame:function(a,b){return void 0===b&&(b=c.Cache.IMAGE),this.getItem(a,b,"getFrame","frame")},getFrameCount:function(a,b){var c=this.getFrameData(a,b);return c?c.total:0},getFrameData:function(a,b){return void 0===b&&(b=c.Cache.IMAGE),this.getItem(a,b,"getFrameData","frameData")},hasFrameData:function(a,b){return void 0===b&&(b=c.Cache.IMAGE),null!==this.getItem(a,b,"","frameData")},updateFrameData:function(a,b,d){void 0===d&&(d=c.Cache.IMAGE),this._cacheMap[d][a]&&(this._cacheMap[d][a].frameData=b)},getFrameByIndex:function(a,b,c){var d=this.getFrameData(a,c);return d?d.getFrame(b):null},getFrameByName:function(a,b,c){var d=this.getFrameData(a,c);return d?d.getFrameByName(b):null},getURL:function(a){var a=this._resolveURL(a);return a?this._urlMap[a]:(console.warn('Phaser.Cache.getUrl: Invalid url: "'+a+'" or Cache.autoResolveURL was false'),null)},getKeys:function(a){void 0===a&&(a=c.Cache.IMAGE);var b=[];if(this._cacheMap[a])for(var d in this._cacheMap[a])"__default"!==d&&"__missing"!==d&&b.push(d);return b},removeCanvas:function(a){delete this._cache.canvas[a]},removeImage:function(a,b){void 0===b&&(b=!0);var c=this.getImage(a,!0);b&&c.base&&c.base.destroy(),delete this._cache.image[a]},removeSound:function(a){delete this._cache.sound[a]},removeText:function(a){delete this._cache.text[a]},removePhysics:function(a){delete this._cache.physics[a]},removeTilemap:function(a){delete this._cache.tilemap[a]},removeBinary:function(a){delete this._cache.binary[a]},removeBitmapData:function(a){delete this._cache.bitmapData[a]},removeBitmapFont:function(a){delete this._cache.bitmapFont[a]},removeJSON:function(a){delete this._cache.json[a]},removeXML:function(a){delete this._cache.xml[a]},removeVideo:function(a){delete this._cache.video[a]},removeShader:function(a){delete this._cache.shader[a]},removeRenderTexture:function(a){delete this._cache.renderTexture[a]},removeSpriteSheet:function(a){delete this._cache.spriteSheet[a]},removeTextureAtlas:function(a){delete this._cache.atlas[a]},clearGLTextures:function(){for(var a in this._cache.image)this._cache.image[a].base._glTextures=[]},_resolveURL:function(a,b){return this.autoResolveURL?(this._urlResolver.src=this.game.load.baseURL+a,this._urlTemp=this._urlResolver.src,this._urlResolver.src="",b&&(this._urlMap[this._urlTemp]=b),this._urlTemp):null},destroy:function(){for(var a=0;a<this._cacheMap.length;a++){var b=this._cacheMap[a];for(var c in b)"__default"!==c&&"__missing"!==c&&(b[c].destroy&&b[c].destroy(),delete b[c])}this._urlMap=null,this._urlResolver=null,this._urlTemp=null}},c.Cache.prototype.constructor=c.Cache,c.Loader=function(a){this.game=a,this.cache=a.cache,this.resetLocked=!1,this.isLoading=!1,this.hasLoaded=!1,this.preloadSprite=null,this.crossOrigin=!1,this.baseURL="",this.path="",this.headers={requestedWith:!1,json:"application/json",xml:"application/xml"},this.onLoadStart=new c.Signal,this.onLoadComplete=new c.Signal,this.onPackComplete=new c.Signal,this.onFileStart=new c.Signal,this.onFileComplete=new c.Signal,this.onFileError=new c.Signal,this.useXDomainRequest=!1,this._warnedAboutXDomainRequest=!1,this.enableParallel=!0,this.maxParallelDownloads=4,this._withSyncPointDepth=0,this._fileList=[],this._flightQueue=[],this._processingHead=0,this._fileLoadStarted=!1,this._totalPackCount=0,this._totalFileCount=0,this._loadedPackCount=0,this._loadedFileCount=0},c.Loader.TEXTURE_ATLAS_JSON_ARRAY=0,c.Loader.TEXTURE_ATLAS_JSON_HASH=1,c.Loader.TEXTURE_ATLAS_XML_STARLING=2,c.Loader.PHYSICS_LIME_CORONA_JSON=3,c.Loader.PHYSICS_PHASER_JSON=4,c.Loader.TEXTURE_ATLAS_JSON_PYXEL=5,c.Loader.prototype={setPreloadSprite:function(a,b){b=b||0,this.preloadSprite={sprite:a,direction:b,width:a.width,height:a.height,rect:null},0===b?this.preloadSprite.rect=new c.Rectangle(0,0,1,a.height):this.preloadSprite.rect=new c.Rectangle(0,0,a.width,1),a.crop(this.preloadSprite.rect),a.visible=!0},resize:function(){this.preloadSprite&&this.preloadSprite.height!==this.preloadSprite.sprite.height&&(this.preloadSprite.rect.height=this.preloadSprite.sprite.height)},checkKeyExists:function(a,b){return this.getAssetIndex(a,b)>-1},getAssetIndex:function(a,b){for(var c=-1,d=0;d<this._fileList.length;d++){var e=this._fileList[d];if(e.type===a&&e.key===b&&(c=d,!e.loaded&&!e.loading))break}return c},getAsset:function(a,b){var c=this.getAssetIndex(a,b);return c>-1&&{index:c,file:this._fileList[c]}},reset:function(a,b){void 0===b&&(b=!1),this.resetLocked||(a&&(this.preloadSprite=null),this.isLoading=!1,this._processingHead=0,this._fileList.length=0,this._flightQueue.length=0,this._fileLoadStarted=!1,this._totalFileCount=0,this._totalPackCount=0,this._loadedPackCount=0,this._loadedFileCount=0,b&&(this.onLoadStart.removeAll(),this.onLoadComplete.removeAll(),this.onPackComplete.removeAll(),this.onFileStart.removeAll(),this.onFileComplete.removeAll(),this.onFileError.removeAll()))},addToFileList:function(a,b,c,d,e,f){if(void 0===e&&(e=!1),void 0===b||""===b)return console.warn("Phaser.Loader: Invalid or no key given of type "+a),this;if(void 0===c||null===c){if(!f)return console.warn("Phaser.Loader: No URL given for file type: "+a+" key: "+b),this;c=b+f}var g={type:a,key:b,path:this.path,url:c,syncPoint:this._withSyncPointDepth>0,data:null,loading:!1,loaded:!1,error:!1};if(d)for(var h in d)g[h]=d[h];var i=this.getAssetIndex(a,b);if(e&&i>-1){var j=this._fileList[i];j.loading||j.loaded?(this._fileList.push(g),this._totalFileCount++):this._fileList[i]=g}else i===-1&&(this._fileList.push(g),this._totalFileCount++);return this},replaceInFileList:function(a,b,c,d){return this.addToFileList(a,b,c,d,!0)},pack:function(a,b,c,d){if(void 0===b&&(b=null),void 0===c&&(c=null),void 0===d&&(d=null),!b&&!c)return console.warn("Phaser.Loader.pack - Both url and data are null. One must be set."),this;var e={type:"packfile",key:a,url:b,path:this.path,syncPoint:!0,data:null,loading:!1,loaded:!1,error:!1,callbackContext:d};c&&("string"==typeof c&&(c=JSON.parse(c)),e.data=c||{},e.loaded=!0);for(var f=0;f<this._fileList.length+1;f++){var g=this._fileList[f];if(!g||!g.loaded&&!g.loading&&"packfile"!==g.type){this._fileList.splice(f,0,e),this._totalPackCount++;break}}return this},image:function(a,b,c){return"object"==typeof b?this.texture(a,b,c):this.addToFileList("image",a,b,void 0,c,".png")},texture:function(a,b,d){if(this.game.renderType===c.WEBGL){var e,f=this.game.renderer.extensions.compression;for(e in b)if(e.toUpperCase()in f)return this.addToFileList("texture",a,b[e],void 0,d,".pvr")}return b.truecolor&&this.addToFileList("image",a,b.truecolor,void 0,d,".png"),this},images:function(a,b){if(Array.isArray(b))for(var c=0;c<a.length;c++)this.image(a[c],b[c]);else for(var c=0;c<a.length;c++)this.image(a[c]);return this},text:function(a,b,c){return this.addToFileList("text",a,b,void 0,c,".txt")},json:function(a,b,c){return this.addToFileList("json",a,b,void 0,c,".json")},shader:function(a,b,c){return this.addToFileList("shader",a,b,void 0,c,".frag")},xml:function(a,b,c){return this.addToFileList("xml",a,b,void 0,c,".xml")},script:function(a,b,c,d){return void 0===c&&(c=!1),c!==!1&&void 0===d&&(d=this),this.addToFileList("script",a,b,{syncPoint:!0,callback:c,callbackContext:d},!1,".js")},binary:function(a,b,c,d){return void 0===c&&(c=!1),c!==!1&&void 0===d&&(d=c),this.addToFileList("binary",a,b,{callback:c,callbackContext:d},!1,".bin")},spritesheet:function(a,b,c,d,e,f,g){return void 0===e&&(e=-1),void 0===f&&(f=0),void 0===g&&(g=0),this.addToFileList("spritesheet",a,b,{frameWidth:c,frameHeight:d,frameMax:e,margin:f,spacing:g},!1,".png")},audio:function(a,b,c){return this.game.sound.noAudio?this:(void 0===c&&(c=!0),"string"==typeof b&&(b=[b]),this.addToFileList("audio",a,b,{buffer:null,autoDecode:c}))},audioSprite:function(a,b,c,d,e){return this.game.sound.noAudio?this:(void 0===c&&(c=null),void 0===d&&(d=null),void 0===e&&(e=!0),this.audio(a,b,e),c?this.json(a+"-audioatlas",c):d?("string"==typeof d&&(d=JSON.parse(d)),this.cache.addJSON(a+"-audioatlas","",d)):console.warn("Phaser.Loader.audiosprite - You must specify either a jsonURL or provide a jsonData object"),this)},audiosprite:function(a,b,c,d,e){return this.audioSprite(a,b,c,d,e)},video:function(a,b,c,d){return void 0===c&&(c=this.game.device.firefox?"loadeddata":"canplaythrough"),void 0===d&&(d=!1),"string"==typeof b&&(b=[b]),this.addToFileList("video",a,b,{
buffer:null,asBlob:d,loadEvent:c})},tilemap:function(a,b,d,e){if(void 0===b&&(b=null),void 0===d&&(d=null),void 0===e&&(e=c.Tilemap.CSV),b||d||(b=e===c.Tilemap.CSV?a+".csv":a+".json"),d){switch(e){case c.Tilemap.CSV:break;case c.Tilemap.TILED_JSON:"string"==typeof d&&(d=JSON.parse(d))}this.cache.addTilemap(a,null,d,e)}else this.addToFileList("tilemap",a,b,{format:e});return this},physics:function(a,b,d,e){return void 0===b&&(b=null),void 0===d&&(d=null),void 0===e&&(e=c.Physics.LIME_CORONA_JSON),b||d||(b=a+".json"),d?("string"==typeof d&&(d=JSON.parse(d)),this.cache.addPhysicsData(a,null,d,e)):this.addToFileList("physics",a,b,{format:e}),this},bitmapFont:function(a,b,c,d,e,f){if(void 0!==b&&null!==b||(b=a+".png"),void 0===c&&(c=null),void 0===d&&(d=null),null===c&&null===d&&(c=a+".xml"),void 0===e&&(e=0),void 0===f&&(f=0),c)this.addToFileList("bitmapfont",a,b,{atlasURL:c,xSpacing:e,ySpacing:f});else if("string"==typeof d){var g,h;try{g=JSON.parse(d)}catch(a){h=this.parseXml(d)}if(!h&&!g)throw new Error("Phaser.Loader. Invalid Bitmap Font atlas given");this.addToFileList("bitmapfont",a,b,{atlasURL:null,atlasData:g||h,atlasType:g?"json":"xml",xSpacing:e,ySpacing:f})}return this},atlasJSONArray:function(a,b,d,e){return this.atlas(a,b,d,e,c.Loader.TEXTURE_ATLAS_JSON_ARRAY)},atlasJSONHash:function(a,b,d,e){return this.atlas(a,b,d,e,c.Loader.TEXTURE_ATLAS_JSON_HASH)},atlasXML:function(a,b,d,e){return void 0===d&&(d=null),void 0===e&&(e=null),d||e||(d=a+".xml"),this.atlas(a,b,d,e,c.Loader.TEXTURE_ATLAS_XML_STARLING)},atlas:function(a,b,d,e,f){if(void 0!==b&&null!==b||(b=a+".png"),void 0===d&&(d=null),void 0===e&&(e=null),void 0===f&&(f=c.Loader.TEXTURE_ATLAS_JSON_ARRAY),d||e||(d=f===c.Loader.TEXTURE_ATLAS_XML_STARLING?a+".xml":a+".json"),d)this.addToFileList("textureatlas",a,b,{atlasURL:d,format:f});else{switch(f){case c.Loader.TEXTURE_ATLAS_JSON_ARRAY:"string"==typeof e&&(e=JSON.parse(e));break;case c.Loader.TEXTURE_ATLAS_XML_STARLING:if("string"==typeof e){var g=this.parseXml(e);if(!g)throw new Error("Phaser.Loader. Invalid Texture Atlas XML given");e=g}}this.addToFileList("textureatlas",a,b,{atlasURL:null,atlasData:e,format:f})}return this},withSyncPoint:function(a,b){this._withSyncPointDepth++;try{a.call(b||this,this)}finally{this._withSyncPointDepth--}return this},addSyncPoint:function(a,b){var c=this.getAsset(a,b);return c&&(c.file.syncPoint=!0),this},removeFile:function(a,b){var c=this.getAsset(a,b);c&&(c.loaded||c.loading||this._fileList.splice(c.index,1))},removeAll:function(){this._fileList.length=0,this._flightQueue.length=0},start:function(){this.isLoading||(this.hasLoaded=!1,this.isLoading=!0,this.updateProgress(),this.processLoadQueue())},processLoadQueue:function(){if(!this.isLoading)return console.warn("Phaser.Loader - active loading canceled / reset"),void this.finishedLoading(!0);for(var a=0;a<this._flightQueue.length;a++){var b=this._flightQueue[a];(b.loaded||b.error)&&(this._flightQueue.splice(a,1),a--,b.loading=!1,b.requestUrl=null,b.requestObject=null,b.error&&this.onFileError.dispatch(b.key,b),"packfile"!==b.type?(this._loadedFileCount++,this.onFileComplete.dispatch(this.progress,b.key,!b.error,this._loadedFileCount,this._totalFileCount)):"packfile"===b.type&&b.error&&(this._loadedPackCount++,this.onPackComplete.dispatch(b.key,!b.error,this._loadedPackCount,this._totalPackCount)))}for(var d=!1,e=this.enableParallel?c.Math.clamp(this.maxParallelDownloads,1,12):1,a=this._processingHead;a<this._fileList.length;a++){var b=this._fileList[a];if("packfile"===b.type&&!b.error&&b.loaded&&a===this._processingHead&&(this.processPack(b),this._loadedPackCount++,this.onPackComplete.dispatch(b.key,!b.error,this._loadedPackCount,this._totalPackCount)),b.loaded||b.error?a===this._processingHead&&(this._processingHead=a+1):!b.loading&&this._flightQueue.length<e&&("packfile"!==b.type||b.data?d||(this._fileLoadStarted||(this._fileLoadStarted=!0,this.onLoadStart.dispatch()),this._flightQueue.push(b),b.loading=!0,this.onFileStart.dispatch(this.progress,b.key,b.url),this.loadFile(b)):(this._flightQueue.push(b),b.loading=!0,this.loadFile(b))),!b.loaded&&b.syncPoint&&(d=!0),this._flightQueue.length>=e||d&&this._loadedPackCount===this._totalPackCount)break}if(this.updateProgress(),this._processingHead>=this._fileList.length)this.finishedLoading();else if(!this._flightQueue.length){console.warn("Phaser.Loader - aborting: processing queue empty, loading may have stalled");var f=this;setTimeout(function(){f.finishedLoading(!0)},2e3)}},finishedLoading:function(a){this.hasLoaded||(this.hasLoaded=!0,this.isLoading=!1,a||this._fileLoadStarted||(this._fileLoadStarted=!0,this.onLoadStart.dispatch()),this.onLoadComplete.dispatch(),this.game.state.loadComplete(),this.reset())},asyncComplete:function(a,b){void 0===b&&(b=""),a.loaded=!0,a.error=!!b,b&&(a.errorMessage=b,console.warn("Phaser.Loader - "+a.type+"["+a.key+"]: "+b)),this.processLoadQueue()},processPack:function(a){var b=a.data[a.key];if(!b)return void console.warn("Phaser.Loader - "+a.key+": pack has data, but not for pack key");for(var d=0;d<b.length;d++){var e=b[d];switch(e.type){case"image":this.image(e.key,e.url,e.overwrite);break;case"text":this.text(e.key,e.url,e.overwrite);break;case"json":this.json(e.key,e.url,e.overwrite);break;case"xml":this.xml(e.key,e.url,e.overwrite);break;case"script":this.script(e.key,e.url,e.callback,a.callbackContext||this);break;case"binary":this.binary(e.key,e.url,e.callback,a.callbackContext||this);break;case"spritesheet":this.spritesheet(e.key,e.url,e.frameWidth,e.frameHeight,e.frameMax,e.margin,e.spacing);break;case"video":this.video(e.key,e.urls);break;case"audio":this.audio(e.key,e.urls,e.autoDecode);break;case"audiosprite":this.audiosprite(e.key,e.urls,e.jsonURL,e.jsonData,e.autoDecode);break;case"tilemap":this.tilemap(e.key,e.url,e.data,c.Tilemap[e.format]);break;case"physics":this.physics(e.key,e.url,e.data,c.Loader[e.format]);break;case"bitmapFont":this.bitmapFont(e.key,e.textureURL,e.atlasURL,e.atlasData,e.xSpacing,e.ySpacing);break;case"atlasJSONArray":this.atlasJSONArray(e.key,e.textureURL,e.atlasURL,e.atlasData);break;case"atlasJSONHash":this.atlasJSONHash(e.key,e.textureURL,e.atlasURL,e.atlasData);break;case"atlasXML":this.atlasXML(e.key,e.textureURL,e.atlasURL,e.atlasData);break;case"atlas":this.atlas(e.key,e.textureURL,e.atlasURL,e.atlasData,c.Loader[e.format]);break;case"shader":this.shader(e.key,e.url,e.overwrite)}}},transformUrl:function(a,b){return!!a&&(a.match(/^(?:blob:|data:|http:\/\/|https:\/\/|\/\/)/)?a:this.baseURL+b.path+a)},loadFile:function(a){switch(a.type){case"packfile":this.xhrLoad(a,this.transformUrl(a.url,a),"text",this.fileComplete);break;case"image":case"spritesheet":case"textureatlas":case"bitmapfont":this.loadImageTag(a);break;case"audio":a.url=this.getAudioURL(a.url),a.url?this.game.sound.usingWebAudio?this.xhrLoad(a,this.transformUrl(a.url,a),"arraybuffer",this.fileComplete):this.game.sound.usingAudioTag&&this.loadAudioTag(a):this.fileError(a,null,"No supported audio URL specified or device does not have audio playback support");break;case"video":a.url=this.getVideoURL(a.url),a.url?a.asBlob?this.xhrLoad(a,this.transformUrl(a.url,a),"blob",this.fileComplete):this.loadVideoTag(a):this.fileError(a,null,"No supported video URL specified or device does not have video playback support");break;case"json":this.xhrLoad(a,this.transformUrl(a.url,a),"text",this.jsonLoadComplete);break;case"xml":this.xhrLoad(a,this.transformUrl(a.url,a),"text",this.xmlLoadComplete);break;case"tilemap":a.format===c.Tilemap.TILED_JSON?this.xhrLoad(a,this.transformUrl(a.url,a),"text",this.jsonLoadComplete):a.format===c.Tilemap.CSV?this.xhrLoad(a,this.transformUrl(a.url,a),"text",this.csvLoadComplete):this.asyncComplete(a,"invalid Tilemap format: "+a.format);break;case"text":case"script":case"shader":case"physics":this.xhrLoad(a,this.transformUrl(a.url,a),"text",this.fileComplete);break;case"texture":"truecolor"===a.key.split("_").pop()&&this.loadImageTag(a);break;case"binary":this.xhrLoad(a,this.transformUrl(a.url,a),"arraybuffer",this.fileComplete)}},loadImageTag:function(a){var b=this;a.data=new Image,a.data.name=a.key,this.crossOrigin&&(a.data.crossOrigin=this.crossOrigin),a.data.onload=function(){a.data.onload&&(a.data.onload=null,a.data.onerror=null,b.fileComplete(a))},a.data.onerror=function(){a.data.onload&&(a.data.onload=null,a.data.onerror=null,b.fileError(a))},a.data.src=this.transformUrl(a.url,a),a.data.complete&&a.data.width&&a.data.height&&(a.data.onload=null,a.data.onerror=null,this.fileComplete(a))},loadVideoTag:function(a){var b=this;a.data=document.createElement("video"),a.data.name=a.key,a.data.controls=!1,a.data.autoplay=!1;var d=function(){a.data.removeEventListener(a.loadEvent,d,!1),a.data.onerror=null,a.data.canplay=!0,c.GAMES[b.game.id].load.fileComplete(a)};a.data.onerror=function(){a.data.removeEventListener(a.loadEvent,d,!1),a.data.onerror=null,a.data.canplay=!1,b.fileError(a)},a.data.addEventListener(a.loadEvent,d,!1),a.data.src=this.transformUrl(a.url,a),a.data.load()},loadAudioTag:function(a){var b=this;if(this.game.sound.touchLocked)a.data=new Audio,a.data.name=a.key,a.data.preload="auto",a.data.src=this.transformUrl(a.url,a),this.fileComplete(a);else{a.data=new Audio,a.data.name=a.key;var c=function(){a.data.removeEventListener("canplaythrough",c,!1),a.data.onerror=null,b.fileComplete(a)};a.data.onerror=function(){a.data.removeEventListener("canplaythrough",c,!1),a.data.onerror=null,b.fileError(a)},a.data.preload="auto",a.data.src=this.transformUrl(a.url,a),a.data.addEventListener("canplaythrough",c,!1),a.data.load()}},xhrLoad:function(a,b,c,d,e){if(this.useXDomainRequest&&window.XDomainRequest)return void this.xhrLoadWithXDR(a,b,c,d,e);var f=new XMLHttpRequest;f.open("GET",b,!0),f.responseType=c,this.headers.requestedWith!==!1&&f.setRequestHeader("X-Requested-With",this.headers.requestedWith),this.headers[a.type]&&f.setRequestHeader("Accept",this.headers[a.type]),e=e||this.fileError;var g=this;f.onload=function(){try{return 4===f.readyState&&f.status>=400&&f.status<=599?e.call(g,a,f):d.call(g,a,f)}catch(b){g.hasLoaded?window.console&&console.error(b):g.asyncComplete(a,b.message||"Exception")}},f.onerror=function(){try{return e.call(g,a,f)}catch(b){g.hasLoaded?window.console&&console.error(b):g.asyncComplete(a,b.message||"Exception")}},a.requestObject=f,a.requestUrl=b,f.send()},xhrLoadWithXDR:function(a,b,c,d,e){this._warnedAboutXDomainRequest||this.game.device.ie&&!(this.game.device.ieVersion>=10)||(this._warnedAboutXDomainRequest=!0,console.warn("Phaser.Loader - using XDomainRequest outside of IE 9"));var f=new window.XDomainRequest;f.open("GET",b,!0),f.responseType=c,f.timeout=3e3,e=e||this.fileError;var g=this;f.onerror=function(){try{return e.call(g,a,f)}catch(b){g.asyncComplete(a,b.message||"Exception")}},f.ontimeout=function(){try{return e.call(g,a,f)}catch(b){g.asyncComplete(a,b.message||"Exception")}},f.onprogress=function(){},f.onload=function(){try{return 4===f.readyState&&f.status>=400&&f.status<=599?e.call(g,a,f):d.call(g,a,f)}catch(b){g.asyncComplete(a,b.message||"Exception")}},a.requestObject=f,a.requestUrl=b,setTimeout(function(){f.send()},0)},getVideoURL:function(a){for(var b=0;b<a.length;b++){var c,d=a[b];if(d.uri){if(c=d.type,d=d.uri,this.game.device.canPlayVideo(c))return d}else{if(0===d.indexOf("blob:")||0===d.indexOf("data:"))return d;d.indexOf("?")>=0&&(d=d.substr(0,d.indexOf("?")));var e=d.substr((Math.max(0,d.lastIndexOf("."))||1/0)+1);if(c=e.toLowerCase(),this.game.device.canPlayVideo(c))return a[b]}}return null},getAudioURL:function(a){if(this.game.sound.noAudio)return null;for(var b=0;b<a.length;b++){var c,d=a[b];if(d.uri){if(c=d.type,d=d.uri,this.game.device.canPlayAudio(c))return d}else{if(0===d.indexOf("blob:")||0===d.indexOf("data:"))return d;d.indexOf("?")>=0&&(d=d.substr(0,d.indexOf("?")));var e=d.substr((Math.max(0,d.lastIndexOf("."))||1/0)+1);if(c=e.toLowerCase(),this.game.device.canPlayAudio(c))return a[b]}}return null},fileError:function(a,b,c){var d=a.requestUrl||this.transformUrl(a.url,a),e="error loading asset from URL "+d;!c&&b&&(c=b.status),c&&(e=e+" ("+c+")"),this.asyncComplete(a,e)},fileComplete:function(a,b){var d=!0;switch(a.type){case"packfile":var e=JSON.parse(b.responseText);a.data=e||{};break;case"texture":null!==a.data?this.cache.addCompressedTextureMetaData(a.key,a.url,a.url.split(".").pop().toLowerCase(),a.data):this.cache.addCompressedTextureMetaData(a.key,a.url,a.url.split(".").pop().toLowerCase(),b.response);break;case"image":this.cache.addImage(a.key,a.url,a.data);break;case"spritesheet":this.cache.addSpriteSheet(a.key,a.url,a.data,a.frameWidth,a.frameHeight,a.frameMax,a.margin,a.spacing);break;case"textureatlas":if(null==a.atlasURL)this.cache.addTextureAtlas(a.key,a.url,a.data,a.atlasData,a.format);else if(d=!1,a.format===c.Loader.TEXTURE_ATLAS_JSON_ARRAY||a.format===c.Loader.TEXTURE_ATLAS_JSON_HASH||a.format===c.Loader.TEXTURE_ATLAS_JSON_PYXEL)this.xhrLoad(a,this.transformUrl(a.atlasURL,a),"text",this.jsonLoadComplete);else{if(a.format!==c.Loader.TEXTURE_ATLAS_XML_STARLING)throw new Error("Phaser.Loader. Invalid Texture Atlas format: "+a.format);this.xhrLoad(a,this.transformUrl(a.atlasURL,a),"text",this.xmlLoadComplete)}break;case"bitmapfont":a.atlasURL?(d=!1,this.xhrLoad(a,this.transformUrl(a.atlasURL,a),"text",function(a,b){var c;try{c=JSON.parse(b.responseText)}catch(a){}c?(a.atlasType="json",this.jsonLoadComplete(a,b)):(a.atlasType="xml",this.xmlLoadComplete(a,b))})):this.cache.addBitmapFont(a.key,a.url,a.data,a.atlasData,a.atlasType,a.xSpacing,a.ySpacing);break;case"video":if(a.asBlob)try{a.data=b.response}catch(b){throw new Error("Phaser.Loader. Unable to parse video file as Blob: "+a.key)}this.cache.addVideo(a.key,a.url,a.data,a.asBlob);break;case"audio":this.game.sound.usingWebAudio?(a.data=b.response,this.cache.addSound(a.key,a.url,a.data,!0,!1),a.autoDecode&&this.game.sound.decode(a.key)):this.cache.addSound(a.key,a.url,a.data,!1,!0);break;case"text":a.data=b.responseText,this.cache.addText(a.key,a.url,a.data);break;case"shader":a.data=b.responseText,this.cache.addShader(a.key,a.url,a.data);break;case"physics":var e=JSON.parse(b.responseText);this.cache.addPhysicsData(a.key,a.url,e,a.format);break;case"script":a.data=document.createElement("script"),a.data.language="javascript",a.data.type="text/javascript",a.data.defer=!1,a.data.text=b.responseText,document.head.appendChild(a.data),a.callback&&(a.data=a.callback.call(a.callbackContext,a.key,b.responseText));break;case"binary":a.callback?a.data=a.callback.call(a.callbackContext,a.key,b.response):a.data=b.response,this.cache.addBinary(a.key,a.data)}d&&this.asyncComplete(a)},jsonLoadComplete:function(a,b){var c=JSON.parse(b.responseText);"tilemap"===a.type?this.cache.addTilemap(a.key,a.url,c,a.format):"bitmapfont"===a.type?this.cache.addBitmapFont(a.key,a.url,a.data,c,a.atlasType,a.xSpacing,a.ySpacing):"json"===a.type?this.cache.addJSON(a.key,a.url,c):this.cache.addTextureAtlas(a.key,a.url,a.data,c,a.format),this.asyncComplete(a)},csvLoadComplete:function(a,b){var c=b.responseText;this.cache.addTilemap(a.key,a.url,c,a.format),this.asyncComplete(a)},xmlLoadComplete:function(a,b){var c=b.responseText,d=this.parseXml(c);if(!d){var e=b.responseType||b.contentType;return console.warn("Phaser.Loader - "+a.key+": invalid XML ("+e+")"),void this.asyncComplete(a,"invalid XML")}"bitmapfont"===a.type?this.cache.addBitmapFont(a.key,a.url,a.data,d,a.atlasType,a.xSpacing,a.ySpacing):"textureatlas"===a.type?this.cache.addTextureAtlas(a.key,a.url,a.data,d,a.format):"xml"===a.type&&this.cache.addXML(a.key,a.url,d),this.asyncComplete(a)},parseXml:function(a){var b;try{if(window.DOMParser){var c=new DOMParser;b=c.parseFromString(a,"text/xml")}else b=new ActiveXObject("Microsoft.XMLDOM"),b.async="false",b.loadXML(a)}catch(a){b=null}return b&&b.documentElement&&!b.getElementsByTagName("parsererror").length?b:null},updateProgress:function(){this.preloadSprite&&(0===this.preloadSprite.direction?this.preloadSprite.rect.width=Math.floor(this.preloadSprite.width/100*this.progress):this.preloadSprite.rect.height=Math.floor(this.preloadSprite.height/100*this.progress),this.preloadSprite.sprite?this.preloadSprite.sprite.updateCrop():this.preloadSprite=null)},totalLoadedFiles:function(){return this._loadedFileCount},totalQueuedFiles:function(){return this._totalFileCount-this._loadedFileCount},totalLoadedPacks:function(){return this._totalPackCount},totalQueuedPacks:function(){return this._totalPackCount-this._loadedPackCount}},Object.defineProperty(c.Loader.prototype,"progressFloat",{get:function(){var a=this._loadedFileCount/this._totalFileCount*100;return c.Math.clamp(a||0,0,100)}}),Object.defineProperty(c.Loader.prototype,"progress",{get:function(){return Math.round(this.progressFloat)}}),c.Loader.prototype.constructor=c.Loader,c.LoaderParser={bitmapFont:function(a,b,c,d){return this.xmlBitmapFont(a,b,c,d)},xmlBitmapFont:function(a,b,c,d){var e={},f=a.getElementsByTagName("info")[0],g=a.getElementsByTagName("common")[0];e.font=f.getAttribute("face"),e.size=parseInt(f.getAttribute("size"),10),e.lineHeight=parseInt(g.getAttribute("lineHeight"),10)+d,e.chars={};for(var h=a.getElementsByTagName("char"),i=0;i<h.length;i++){var j=parseInt(h[i].getAttribute("id"),10);e.chars[j]={x:parseInt(h[i].getAttribute("x"),10),y:parseInt(h[i].getAttribute("y"),10),width:parseInt(h[i].getAttribute("width"),10),height:parseInt(h[i].getAttribute("height"),10),xOffset:parseInt(h[i].getAttribute("xoffset"),10),yOffset:parseInt(h[i].getAttribute("yoffset"),10),xAdvance:parseInt(h[i].getAttribute("xadvance"),10)+c,kerning:{}}}var k=a.getElementsByTagName("kerning");for(i=0;i<k.length;i++){var l=parseInt(k[i].getAttribute("first"),10),m=parseInt(k[i].getAttribute("second"),10),n=parseInt(k[i].getAttribute("amount"),10);e.chars[m].kerning[l]=n}return this.finalizeBitmapFont(b,e)},jsonBitmapFont:function(a,b,c,d){var e={font:a.font.info._face,size:parseInt(a.font.info._size,10),lineHeight:parseInt(a.font.common._lineHeight,10)+d,chars:{}};return a.font.chars.char.forEach(function(a){var b=parseInt(a._id,10);e.chars[b]={x:parseInt(a._x,10),y:parseInt(a._y,10),width:parseInt(a._width,10),height:parseInt(a._height,10),xOffset:parseInt(a._xoffset,10),yOffset:parseInt(a._yoffset,10),xAdvance:parseInt(a._xadvance,10)+c,kerning:{}}}),a.font.kernings&&a.font.kernings.kerning&&a.font.kernings.kerning.forEach(function(a){e.chars[a._second].kerning[a._first]=parseInt(a._amount,10)}),this.finalizeBitmapFont(b,e)},finalizeBitmapFont:function(a,b){return Object.keys(b.chars).forEach(function(d){var e=b.chars[d];e.texture=new PIXI.Texture(a,new c.Rectangle(e.x,e.y,e.width,e.height))}),b},pvr:function(a){var b,c=new Uint32Array(a.slice(0,52)),d=new Uint8Array(a),e=null,f=c[3]<<32|c[2],g=0;if(55727696===c[0]&&[0,1,2,3,6,7,9,11].indexOf(f)>=0){switch(f>=0&&f<=3?b="PVRTC":f>=7&&f<=11?b="S3TC":6===f&&(b="ETC1"),f){case 0:g=35841;break;case 1:g=35843;break;case 2:g=35840;break;case 3:g=35842;break;case 6:g=36196;break;case 7:g=33777;break;case 9:g=33778;break;case 11:g=33779;break;default:g=-1}e={complete:!0,fileFormat:"PVR",compressionAlgorithm:b,flags:c[1],pixelFormat:f,colorSpace:c[4],channelType:c[5],height:c[6],width:c[7],depth:c[8],numberOfSurfaces:c[9],numberOfFaces:c[10],numberOfMipmaps:c[11],metaDataSize:c[12],textureData:d.subarray(52+c[12],d.byteLength),glExtensionFormat:g}}return e},dds:function(a){var b=new Uint8Array(a),c=new Uint32Array(a),d=null;return 68===b[0]&&68===b[1]&&83===b[2]&&32===b[3]&&(d={complete:!0,fileFormat:"DDS",compressionAlgorithm:"S3TC",size:c[1],flags:c[2],height:c[3],width:c[4],pitch:c[5],depth:c[6],mipmapCount:c[7],formatSize:c[19],formatFlag:c[19],formatFourCC:[String.fromCharCode(b[84]),String.fromCharCode(b[85]),String.fromCharCode(b[86]),String.fromCharCode(b[87])].join(""),formatBitCount:c[21],formatRBitMask:c[22],formatGBitMask:c[23],formatBBitMask:c[24],formatABitMask:c[25],caps1:c[26],caps2:c[27],caps3:c[28],caps4:c[29],reserved2:c[30],DXGIFormat:null,resourceDimension:null,miscFlag:null,arraySize:null,textureData:b.subarray(c[1]+4,b.byteLength)},"DX10"===d.formatFourCC&&(d.DXGIFormat=c[31],d.resourceDimension=c[32],d.miscFlag=c[33],d.arraySize=c[34],d.miscFlag=c[35])),d},ktx:function(a){var b=new Uint8Array(a),c=new Uint32Array(a),d=null,e=16+c[15]/4|0,f=c[e],g=c[7],h=0;if(171===b[0]&&75===b[1]&&84===b[2]&&88===b[3]&&32===b[4]&&49===b[5]&&49===b[6]&&187===b[7]&&13===b[8]&&10===b[9]&&26===b[10]&&10===b[11]&&[36196,35840,35841,35842,35843,33776,33777,33778,33779].indexOf(g)>=0){switch(g){case 36196:h="ETC1";break;case 35840:case 35841:case 35842:case 35843:h="PVRTC";break;case 33776:case 33777:case 33778:case 33779:h="S3TC"}d={complete:!0,fileFormat:"KTX",compressionAlgorithm:h,endianness:c[3],glType:c[4],glTypeSize:c[5],glFormat:c[6],glInternalFormat:c[7],glBaseInternalFormat:c[8],width:c[9],height:c[10],pixelDepth:c[11],numberOfArrayElements:c[12],numberOfFaces:c[13],numberOfMipmapLevels:c[14],bytesOfKeyValueData:c[15],keyAndValueByteSize:c[16],imageSize:f,textureData:b.subarray(4*(e+1),f+100)}}return d},pkm:function(a){var b=new Uint8Array(a),c=null;return 80===b[0]&&75===b[1]&&77===b[2]&&32===b[3]&&(c={complete:!0,fileFormat:"PKM",compressionAlgorithm:"ETC1",format:65535&(b[6]<<8|b[7]),width:65535&(b[8]<<8|b[9]),height:65535&(b[10]<<8|b[11]),originalWidth:65535&(b[12]<<8|b[13]),originalHeight:65535&(b[14]<<8|b[15]),textureData:b.subarray(16,b.length)}),c}},c.SoundManager=function(){this.muteOnPause=!1},c.SoundManager.prototype.boot=function(){},c.SoundManager.prototype.update=function(){},c.SoundManager.prototype.destroy=function(){},c.SoundManager.prototype.setMute=function(){},c.SoundManager.prototype.unsetMute=function(){},c.SoundManager.prototype.constructor=c.SoundManager,c.ScaleManager=function(a,b,d){this.game=a,this.dom=c.DOM,this.grid=null,this.width=0,this.height=0,this.minWidth=null,this.maxWidth=null,this.minHeight=null,this.maxHeight=null,this.offset=new c.Point,this.forceLandscape=!1,this.forcePortrait=!1,this.incorrectOrientation=!1,this._pageAlignHorizontally=!1,this._pageAlignVertically=!1,this.onOrientationChange=new c.Signal,this.enterIncorrectOrientation=new c.Signal,this.leaveIncorrectOrientation=new c.Signal,this.hasPhaserSetFullScreen=!1,this.fullScreenTarget=null,this._createdFullScreenTarget=null,this.onFullScreenInit=new c.Signal,this.onFullScreenChange=new c.Signal,this.onFullScreenError=new c.Signal,this.screenOrientation=this.dom.getScreenOrientation(),this.scaleFactor=new c.Point(1,1),this.scaleFactorInversed=new c.Point(1,1),this.margin={left:0,top:0,right:0,bottom:0,x:0,y:0},this.bounds=new c.Rectangle,this.aspectRatio=0,this.sourceAspectRatio=0,this.event=null,this.windowConstraints={right:"layout",bottom:""},this.compatibility={supportsFullScreen:!1,orientationFallback:null,noMargins:!1,scrollTo:null,forceMinimumDocumentHeight:!1,canExpandParent:!0,clickTrampoline:""},this._scaleMode=c.ScaleManager.NO_SCALE,this._fullScreenScaleMode=c.ScaleManager.NO_SCALE,this.parentIsWindow=!1,this.parentNode=null,this.parentScaleFactor=new c.Point(1,1),this.trackParentInterval=2e3,this.onSizeChange=new c.Signal,this.onResize=null,this.onResizeContext=null,this._pendingScaleMode=null,this._fullScreenRestore=null,this._gameSize=new c.Rectangle,this._userScaleFactor=new c.Point(1,1),this._userScaleTrim=new c.Point(0,0),this._lastUpdate=0,this._updateThrottle=0,this._updateThrottleReset=100,this._parentBounds=new c.Rectangle,this._tempBounds=new c.Rectangle,this._lastReportedCanvasSize=new c.Rectangle,this._lastReportedGameSize=new c.Rectangle,this._booted=!1,a.config&&this.parseConfig(a.config),this.setupScale(b,d)},c.ScaleManager.EXACT_FIT=0,c.ScaleManager.NO_SCALE=1,c.ScaleManager.SHOW_ALL=2,c.ScaleManager.RESIZE=3,c.ScaleManager.USER_SCALE=4,c.ScaleManager.prototype={boot:function(){var a=this.compatibility;a.supportsFullScreen=this.game.device.fullscreen&&!this.game.device.cocoonJS,this.game.device.iPad||this.game.device.webApp||this.game.device.desktop||(this.game.device.android&&!this.game.device.chrome?a.scrollTo=new c.Point(0,1):a.scrollTo=new c.Point(0,0)),this.game.device.desktop?(a.orientationFallback="screen",a.clickTrampoline="when-not-mouse"):(a.orientationFallback="",a.clickTrampoline="");var b=this;this._orientationChange=function(a){return b.orientationChange(a)},this._windowResize=function(a){return b.windowResize(a)},window.addEventListener("orientationchange",this._orientationChange,!1),window.addEventListener("resize",this._windowResize,!1),this.compatibility.supportsFullScreen&&(this._fullScreenChange=function(a){return b.fullScreenChange(a)},this._fullScreenError=function(a){return b.fullScreenError(a)},document.addEventListener("webkitfullscreenchange",this._fullScreenChange,!1),document.addEventListener("mozfullscreenchange",this._fullScreenChange,!1),document.addEventListener("MSFullscreenChange",this._fullScreenChange,!1),document.addEventListener("fullscreenchange",this._fullScreenChange,!1),document.addEventListener("webkitfullscreenerror",this._fullScreenError,!1),document.addEventListener("mozfullscreenerror",this._fullScreenError,!1),document.addEventListener("MSFullscreenError",this._fullScreenError,!1),document.addEventListener("fullscreenerror",this._fullScreenError,!1)),this.game.onResume.add(this._gameResumed,this),this.dom.getOffset(this.game.canvas,this.offset),this.bounds.setTo(this.offset.x,this.offset.y,this.width,this.height),this.setGameSize(this.game.width,this.game.height),this.screenOrientation=this.dom.getScreenOrientation(this.compatibility.orientationFallback),c.FlexGrid&&(this.grid=new c.FlexGrid(this,this.width,this.height)),this._booted=!0,null!==this._pendingScaleMode&&(this.scaleMode=this._pendingScaleMode,this._pendingScaleMode=null)},parseConfig:function(a){void 0!==a.scaleMode&&(this._booted?this.scaleMode=a.scaleMode:this._pendingScaleMode=a.scaleMode),void 0!==a.fullScreenScaleMode&&(this.fullScreenScaleMode=a.fullScreenScaleMode),a.fullScreenTarget&&(this.fullScreenTarget=a.fullScreenTarget)},setupScale:function(a,b){var d,e=new c.Rectangle;""!==this.game.parent&&("string"==typeof this.game.parent?d=document.getElementById(this.game.parent):this.game.parent&&1===this.game.parent.nodeType&&(d=this.game.parent)),d?(this.parentNode=d,this.parentIsWindow=!1,this.getParentBounds(this._parentBounds),e.width=this._parentBounds.width,e.height=this._parentBounds.height,this.offset.set(this._parentBounds.x,this._parentBounds.y)):(this.parentNode=null,this.parentIsWindow=!0,e.width=this.dom.visualBounds.width,e.height=this.dom.visualBounds.height,this.offset.set(0,0));var f=0,g=0;"number"==typeof a?f=a:(this.parentScaleFactor.x=parseInt(a,10)/100,f=e.width*this.parentScaleFactor.x),"number"==typeof b?g=b:(this.parentScaleFactor.y=parseInt(b,10)/100,g=e.height*this.parentScaleFactor.y),f=Math.floor(f),g=Math.floor(g),this._gameSize.setTo(0,0,f,g),this.updateDimensions(f,g,!1)},_gameResumed:function(){this.queueUpdate(!0)},setGameSize:function(a,b){this._gameSize.setTo(0,0,a,b),this.currentScaleMode!==c.ScaleManager.RESIZE&&this.updateDimensions(a,b,!0),this.queueUpdate(!0)},setUserScale:function(a,b,c,d){this._userScaleFactor.setTo(a,b),this._userScaleTrim.setTo(0|c,0|d),this.queueUpdate(!0)},setResizeCallback:function(a,b){this.onResize=a,this.onResizeContext=b},signalSizeChange:function(){if(!c.Rectangle.sameDimensions(this,this._lastReportedCanvasSize)||!c.Rectangle.sameDimensions(this.game,this._lastReportedGameSize)){var a=this.width,b=this.height;this._lastReportedCanvasSize.setTo(0,0,a,b),this._lastReportedGameSize.setTo(0,0,this.game.width,this.game.height),this.grid&&this.grid.onResize(a,b),this.onSizeChange.dispatch(this,a,b),this.currentScaleMode===c.ScaleManager.RESIZE&&(this.game.state.resize(a,b),this.game.load.resize(a,b))}},setMinMax:function(a,b,c,d){this.minWidth=a,this.minHeight=b,"undefined"!=typeof c&&(this.maxWidth=c),"undefined"!=typeof d&&(this.maxHeight=d)},preUpdate:function(){if(!(this.game.time.time<this._lastUpdate+this._updateThrottle)){var a=this._updateThrottle;this._updateThrottleReset=a>=400?0:100,this.dom.getOffset(this.game.canvas,this.offset);var b=this._parentBounds.width,d=this._parentBounds.height,e=this.getParentBounds(this._parentBounds),f=e.width!==b||e.height!==d,g=this.updateOrientationState();(f||g)&&(this.onResize&&this.onResize.call(this.onResizeContext,this,e),this.updateLayout(),this.signalSizeChange());var h=2*this._updateThrottle;this._updateThrottle<a&&(h=Math.min(a,this._updateThrottleReset)),this._updateThrottle=c.Math.clamp(h,25,this.trackParentInterval),this._lastUpdate=this.game.time.time}},pauseUpdate:function(){this.preUpdate(),this._updateThrottle=this.trackParentInterval},updateDimensions:function(a,b,c){this.width=a*this.parentScaleFactor.x,this.height=b*this.parentScaleFactor.y,this.game.width=this.width,this.game.height=this.height,this.sourceAspectRatio=this.width/this.height,this.updateScalingAndBounds(),c&&(this.game.renderer.resize(this.width,this.height),this.game.camera.setSize(this.width,this.height),this.game.world.resize(this.width,this.height))},updateScalingAndBounds:function(){this.scaleFactor.x=this.game.width/this.width,this.scaleFactor.y=this.game.height/this.height,this.scaleFactorInversed.x=this.width/this.game.width,this.scaleFactorInversed.y=this.height/this.game.height,this.aspectRatio=this.width/this.height,this.game.canvas&&this.dom.getOffset(this.game.canvas,this.offset),this.bounds.setTo(this.offset.x,this.offset.y,this.width,this.height),this.game.input&&this.game.input.scale&&this.game.input.scale.setTo(this.scaleFactor.x,this.scaleFactor.y)},forceOrientation:function(a,b){void 0===b&&(b=!1),this.forceLandscape=a,this.forcePortrait=b,this.queueUpdate(!0)},classifyOrientation:function(a){return"portrait-primary"===a||"portrait-secondary"===a?"portrait":"landscape-primary"===a||"landscape-secondary"===a?"landscape":null},updateOrientationState:function(){var a=this.screenOrientation,b=this.incorrectOrientation;this.screenOrientation=this.dom.getScreenOrientation(this.compatibility.orientationFallback),this.incorrectOrientation=this.forceLandscape&&!this.isLandscape||this.forcePortrait&&!this.isPortrait;var c=a!==this.screenOrientation,d=b!==this.incorrectOrientation;return d&&(this.incorrectOrientation?this.enterIncorrectOrientation.dispatch():this.leaveIncorrectOrientation.dispatch()),(c||d)&&this.onOrientationChange.dispatch(this,a,b),c||d},orientationChange:function(a){this.event=a,this.queueUpdate(!0)},windowResize:function(a){this.event=a,this.queueUpdate(!0)},scrollTop:function(){var a=this.compatibility.scrollTo;a&&window.scrollTo(a.x,a.y)},refresh:function(){this.scrollTop(),this.queueUpdate(!0)},updateLayout:function(){var a=this.currentScaleMode;if(a===c.ScaleManager.RESIZE)return void this.reflowGame();if(this.scrollTop(),this.compatibility.forceMinimumDocumentHeight&&(document.documentElement.style.minHeight=window.innerHeight+"px"),this.incorrectOrientation?this.setMaximum():a===c.ScaleManager.EXACT_FIT?this.setExactFit():a===c.ScaleManager.SHOW_ALL?!this.isFullScreen&&this.boundingParent&&this.compatibility.canExpandParent?(this.setShowAll(!0),this.resetCanvas(),this.setShowAll()):this.setShowAll():a===c.ScaleManager.NO_SCALE?(this.width=this.game.width,this.height=this.game.height):a===c.ScaleManager.USER_SCALE&&(this.width=this.game.width*this._userScaleFactor.x-this._userScaleTrim.x,this.height=this.game.height*this._userScaleFactor.y-this._userScaleTrim.y),!this.compatibility.canExpandParent&&(a===c.ScaleManager.SHOW_ALL||a===c.ScaleManager.USER_SCALE)){var b=this.getParentBounds(this._tempBounds);this.width=Math.min(this.width,b.width),this.height=Math.min(this.height,b.height)}this.width=0|this.width,this.height=0|this.height,this.reflowCanvas()},getParentBounds:function(a){var b=a||new c.Rectangle,d=this.boundingParent,e=this.dom.visualBounds,f=this.dom.layoutBounds;if(d){var g=d.getBoundingClientRect(),h=d.offsetParent?d.offsetParent.getBoundingClientRect():d.getBoundingClientRect();
b.setTo(g.left-h.left,g.top-h.top,g.width,g.height);var i=this.windowConstraints;if(i.right){var j="layout"===i.right?f:e;b.right=Math.min(b.right,j.width)}if(i.bottom){var j="layout"===i.bottom?f:e;b.bottom=Math.min(b.bottom,j.height)}}else b.setTo(0,0,e.width,e.height);return b.setTo(Math.round(b.x),Math.round(b.y),Math.round(b.width),Math.round(b.height)),b},alignCanvas:function(a,b){var c=this.getParentBounds(this._tempBounds),d=this.game.canvas,e=this.margin;if(a){e.left=e.right=0;var f=d.getBoundingClientRect();if(this.width<c.width&&!this.incorrectOrientation){var g=f.left-c.x,h=c.width/2-this.width/2;h=Math.max(h,0);var i=h-g;e.left=Math.round(i)}d.style.marginLeft=e.left+"px",0!==e.left&&(e.right=-(c.width-f.width-e.left),d.style.marginRight=e.right+"px")}if(b){e.top=e.bottom=0;var f=d.getBoundingClientRect();if(this.height<c.height&&!this.incorrectOrientation){var g=f.top-c.y,h=c.height/2-this.height/2;h=Math.max(h,0);var i=h-g;e.top=Math.round(i)}d.style.marginTop=e.top+"px",0!==e.top&&(e.bottom=-(c.height-f.height-e.top),d.style.marginBottom=e.bottom+"px")}e.x=e.left,e.y=e.top},reflowGame:function(){this.resetCanvas("","");var a=this.getParentBounds(this._tempBounds);this.updateDimensions(a.width,a.height,!0)},reflowCanvas:function(){this.incorrectOrientation||(this.width=c.Math.clamp(this.width,this.minWidth||0,this.maxWidth||this.width),this.height=c.Math.clamp(this.height,this.minHeight||0,this.maxHeight||this.height)),this.resetCanvas(),this.compatibility.noMargins||(this.isFullScreen&&this._createdFullScreenTarget?this.alignCanvas(!0,!0):this.alignCanvas(this.pageAlignHorizontally,this.pageAlignVertically)),this.updateScalingAndBounds()},resetCanvas:function(a,b){void 0===a&&(a=this.width+"px"),void 0===b&&(b=this.height+"px");var c=this.game.canvas;this.compatibility.noMargins||(c.style.marginLeft="",c.style.marginTop="",c.style.marginRight="",c.style.marginBottom=""),c.style.width=a,c.style.height=b},queueUpdate:function(a){a&&(this._parentBounds.width=0,this._parentBounds.height=0),this._updateThrottle=this._updateThrottleReset},reset:function(a){a&&this.grid&&this.grid.reset()},setMaximum:function(){this.width=this.dom.visualBounds.width,this.height=this.dom.visualBounds.height},setShowAll:function(a){var b,c=this.getParentBounds(this._tempBounds),d=c.width,e=c.height;b=a?Math.max(e/this.game.height,d/this.game.width):Math.min(e/this.game.height,d/this.game.width),this.width=Math.round(this.game.width*b),this.height=Math.round(this.game.height*b)},setExactFit:function(){var a=this.getParentBounds(this._tempBounds);this.width=a.width,this.height=a.height,this.isFullScreen||(this.maxWidth&&(this.width=Math.min(this.width,this.maxWidth)),this.maxHeight&&(this.height=Math.min(this.height,this.maxHeight)))},createFullScreenTarget:function(){var a=document.createElement("div");return a.style.margin="0",a.style.padding="0",a.style.background="#000",a},startFullScreen:function(a,b){if(this.isFullScreen)return!1;if(!this.compatibility.supportsFullScreen){var d=this;return void setTimeout(function(){d.fullScreenError()},10)}if("when-not-mouse"===this.compatibility.clickTrampoline){var e=this.game.input;if(e.activePointer&&e.activePointer!==e.mousePointer&&(b||b!==!1))return void e.activePointer.addClickTrampoline("startFullScreen",this.startFullScreen,this,[a,!1])}void 0!==a&&this.game.renderType===c.CANVAS&&(this.game.stage.smoothed=a);var f=this.fullScreenTarget;f||(this.cleanupCreatedTarget(),this._createdFullScreenTarget=this.createFullScreenTarget(),f=this._createdFullScreenTarget);var g={targetElement:f};if(this.hasPhaserSetFullScreen=!0,this.onFullScreenInit.dispatch(this,g),this._createdFullScreenTarget){var h=this.game.canvas,i=h.parentNode;i.insertBefore(f,h),f.appendChild(h)}return this.game.device.fullscreenKeyboard?f[this.game.device.requestFullscreen](Element.ALLOW_KEYBOARD_INPUT):f[this.game.device.requestFullscreen](),!0},stopFullScreen:function(){return!(!this.isFullScreen||!this.compatibility.supportsFullScreen)&&(this.hasPhaserSetFullScreen=!1,document[this.game.device.cancelFullscreen](),!0)},cleanupCreatedTarget:function(){var a=this._createdFullScreenTarget;if(a&&a.parentNode){var b=a.parentNode;b.insertBefore(this.game.canvas,a),b.removeChild(a)}this._createdFullScreenTarget=null},prepScreenMode:function(a){var b=!!this._createdFullScreenTarget,d=this._createdFullScreenTarget||this.fullScreenTarget;a?(b||this.fullScreenScaleMode===c.ScaleManager.EXACT_FIT)&&d!==this.game.canvas&&(this._fullScreenRestore={targetWidth:d.style.width,targetHeight:d.style.height},d.style.width="100%",d.style.height="100%"):(this._fullScreenRestore&&(d.style.width=this._fullScreenRestore.targetWidth,d.style.height=this._fullScreenRestore.targetHeight,this._fullScreenRestore=null),this.updateDimensions(this._gameSize.width,this._gameSize.height,!0),this.resetCanvas())},fullScreenChange:function(a){this.event=a,this.isFullScreen?(this.prepScreenMode(!0),this.updateLayout(),this.queueUpdate(!0)):(this.prepScreenMode(!1),this.cleanupCreatedTarget(),this.updateLayout(),this.queueUpdate(!0)),this.onFullScreenChange.dispatch(this,this.width,this.height)},fullScreenError:function(a){this.event=a,this.cleanupCreatedTarget(),console.warn("Phaser.ScaleManager: requestFullscreen failed or device does not support the Fullscreen API"),this.onFullScreenError.dispatch(this)},scaleSprite:function(a,b,c,d){if(void 0===b&&(b=this.width),void 0===c&&(c=this.height),void 0===d&&(d=!1),!a||!a.scale)return a;if(a.scale.x=1,a.scale.y=1,a.width<=0||a.height<=0||b<=0||c<=0)return a;var e=b,f=a.height*b/a.width,g=a.width*c/a.height,h=c,i=g>b;return i=i?d:!d,i?(a.width=Math.floor(e),a.height=Math.floor(f)):(a.width=Math.floor(g),a.height=Math.floor(h)),a},destroy:function(){this.game.onResume.remove(this._gameResumed,this),window.removeEventListener("orientationchange",this._orientationChange,!1),window.removeEventListener("resize",this._windowResize,!1),this.compatibility.supportsFullScreen&&(document.removeEventListener("webkitfullscreenchange",this._fullScreenChange,!1),document.removeEventListener("mozfullscreenchange",this._fullScreenChange,!1),document.removeEventListener("MSFullscreenChange",this._fullScreenChange,!1),document.removeEventListener("fullscreenchange",this._fullScreenChange,!1),document.removeEventListener("webkitfullscreenerror",this._fullScreenError,!1),document.removeEventListener("mozfullscreenerror",this._fullScreenError,!1),document.removeEventListener("MSFullscreenError",this._fullScreenError,!1),document.removeEventListener("fullscreenerror",this._fullScreenError,!1))}},c.ScaleManager.prototype.constructor=c.ScaleManager,Object.defineProperty(c.ScaleManager.prototype,"boundingParent",{get:function(){if(this.parentIsWindow||this.isFullScreen&&this.hasPhaserSetFullScreen&&!this._createdFullScreenTarget)return null;var a=this.game.canvas&&this.game.canvas.parentNode;return a||null}}),Object.defineProperty(c.ScaleManager.prototype,"scaleMode",{get:function(){return this._scaleMode},set:function(a){return a!==this._scaleMode&&(this.isFullScreen||(this.updateDimensions(this._gameSize.width,this._gameSize.height,!0),this.queueUpdate(!0)),this._scaleMode=a),this._scaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"fullScreenScaleMode",{get:function(){return this._fullScreenScaleMode},set:function(a){return a!==this._fullScreenScaleMode&&(this.isFullScreen?(this.prepScreenMode(!1),this._fullScreenScaleMode=a,this.prepScreenMode(!0),this.queueUpdate(!0)):this._fullScreenScaleMode=a),this._fullScreenScaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"currentScaleMode",{get:function(){return this.isFullScreen?this._fullScreenScaleMode:this._scaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"pageAlignHorizontally",{get:function(){return this._pageAlignHorizontally},set:function(a){a!==this._pageAlignHorizontally&&(this._pageAlignHorizontally=a,this.queueUpdate(!0))}}),Object.defineProperty(c.ScaleManager.prototype,"pageAlignVertically",{get:function(){return this._pageAlignVertically},set:function(a){a!==this._pageAlignVertically&&(this._pageAlignVertically=a,this.queueUpdate(!0))}}),Object.defineProperty(c.ScaleManager.prototype,"isFullScreen",{get:function(){return!!(document.fullscreenElement||document.webkitFullscreenElement||document.mozFullScreenElement||document.msFullscreenElement)}}),Object.defineProperty(c.ScaleManager.prototype,"isPortrait",{get:function(){return"portrait"===this.classifyOrientation(this.screenOrientation)}}),Object.defineProperty(c.ScaleManager.prototype,"isLandscape",{get:function(){return"landscape"===this.classifyOrientation(this.screenOrientation)}}),Object.defineProperty(c.ScaleManager.prototype,"isGamePortrait",{get:function(){return this.height>this.width}}),Object.defineProperty(c.ScaleManager.prototype,"isGameLandscape",{get:function(){return this.width>this.height}});var m=function(){};return c.Utils.Debug=m,c.Utils.Debug.prototype={isDisabled:!0,boot:m,preUpdate:m,reset:m,start:m,stop:m,line:m,soundInfo:m,cameraInfo:m,timer:m,pointer:m,spriteInputInfo:m,key:m,inputInfo:m,spriteBounds:m,ropeSegments:m,spriteInfo:m,spriteCoords:m,lineInfo:m,pixel:m,geom:m,rectangle:m,text:m,quadTree:m,body:m,bodyInfo:m,box2dWorld:m,box2dBody:m},c.Utils.Debug.prototype.constructor=c.Utils.Debug,c.DOM={getOffset:function(a,b){b=b||new c.Point;var d=a.getBoundingClientRect(),e=c.DOM.scrollY,f=c.DOM.scrollX,g=document.documentElement.clientTop,h=document.documentElement.clientLeft;return b.x=d.left+f-h,b.y=d.top+e-g,b},getBounds:function(a,b){return void 0===b&&(b=0),a=a&&!a.nodeType?a[0]:a,!(!a||1!==a.nodeType)&&this.calibrate(a.getBoundingClientRect(),b)},calibrate:function(a,b){b=+b||0;var c={width:0,height:0,left:0,right:0,top:0,bottom:0};return c.width=(c.right=a.right+b)-(c.left=a.left-b),c.height=(c.bottom=a.bottom+b)-(c.top=a.top-b),c},getAspectRatio:function(a){a=null==a?this.visualBounds:1===a.nodeType?this.getBounds(a):a;var b=a.width,c=a.height;return"function"==typeof b&&(b=b.call(a)),"function"==typeof c&&(c=c.call(a)),b/c},inLayoutViewport:function(a,b){var c=this.getBounds(a,b);return!!c&&c.bottom>=0&&c.right>=0&&c.top<=this.layoutBounds.width&&c.left<=this.layoutBounds.height},getScreenOrientation:function(a){var b=window.screen,c=b.orientation||b.mozOrientation||b.msOrientation;if(c&&"string"==typeof c.type)return c.type;if("string"==typeof c)return c;var d="portrait-primary",e="landscape-primary";if("screen"===a)return b.height>b.width?d:e;if("viewport"===a)return this.visualBounds.height>this.visualBounds.width?d:e;if("window.orientation"===a&&"number"==typeof window.orientation)return 0===window.orientation||180===window.orientation?d:e;if(window.matchMedia){if(window.matchMedia("(orientation: portrait)").matches)return d;if(window.matchMedia("(orientation: landscape)").matches)return e}return this.visualBounds.height>this.visualBounds.width?d:e},visualBounds:new c.Rectangle,layoutBounds:new c.Rectangle,documentBounds:new c.Rectangle},c.Device.whenReady(function(a){var b=window&&"pageXOffset"in window?function(){return window.pageXOffset}:function(){return document.documentElement.scrollLeft},d=window&&"pageYOffset"in window?function(){return window.pageYOffset}:function(){return document.documentElement.scrollTop};Object.defineProperty(c.DOM,"scrollX",{get:b}),Object.defineProperty(c.DOM,"scrollY",{get:d}),Object.defineProperty(c.DOM.visualBounds,"x",{get:b}),Object.defineProperty(c.DOM.visualBounds,"y",{get:d}),Object.defineProperty(c.DOM.layoutBounds,"x",{value:0}),Object.defineProperty(c.DOM.layoutBounds,"y",{value:0});var e=a.desktop&&document.documentElement.clientWidth<=window.innerWidth&&document.documentElement.clientHeight<=window.innerHeight;if(e){var f=function(){return Math.max(window.innerWidth,document.documentElement.clientWidth)},g=function(){return Math.max(window.innerHeight,document.documentElement.clientHeight)};Object.defineProperty(c.DOM.visualBounds,"width",{get:f}),Object.defineProperty(c.DOM.visualBounds,"height",{get:g}),Object.defineProperty(c.DOM.layoutBounds,"width",{get:f}),Object.defineProperty(c.DOM.layoutBounds,"height",{get:g})}else Object.defineProperty(c.DOM.visualBounds,"width",{get:function(){return window.innerWidth}}),Object.defineProperty(c.DOM.visualBounds,"height",{get:function(){return window.innerHeight}}),Object.defineProperty(c.DOM.layoutBounds,"width",{get:function(){var a=document.documentElement.clientWidth,b=window.innerWidth;return a<b?b:a}}),Object.defineProperty(c.DOM.layoutBounds,"height",{get:function(){var a=document.documentElement.clientHeight,b=window.innerHeight;return a<b?b:a}});Object.defineProperty(c.DOM.documentBounds,"x",{value:0}),Object.defineProperty(c.DOM.documentBounds,"y",{value:0}),Object.defineProperty(c.DOM.documentBounds,"width",{get:function(){var a=document.documentElement;return Math.max(a.clientWidth,a.offsetWidth,a.scrollWidth)}}),Object.defineProperty(c.DOM.documentBounds,"height",{get:function(){var a=document.documentElement;return Math.max(a.clientHeight,a.offsetHeight,a.scrollHeight)}})},null,!0),c.ArraySet=function(a){this.position=0,this.list=a||[]},c.ArraySet.prototype={add:function(a){return this.exists(a)||this.list.push(a),a},getIndex:function(a){return this.list.indexOf(a)},getByKey:function(a,b){for(var c=this.list.length;c--;)if(this.list[c][a]===b)return this.list[c];return null},exists:function(a){return this.list.indexOf(a)>-1},reset:function(){this.list.length=0},remove:function(a){var b=this.list.indexOf(a);if(b>-1)return this.list.splice(b,1),a},setAll:function(a,b){for(var c=this.list.length;c--;)this.list[c]&&(this.list[c][a]=b)},callAll:function(a){for(var b=Array.prototype.slice.call(arguments,1),c=this.list.length;c--;)this.list[c]&&this.list[c][a]&&this.list[c][a].apply(this.list[c],b)},removeAll:function(a){void 0===a&&(a=!1);for(var b=this.list.length;b--;)if(this.list[b]){var c=this.remove(this.list[b]);a&&c.destroy()}this.position=0,this.list=[]}},Object.defineProperty(c.ArraySet.prototype,"total",{get:function(){return this.list.length}}),Object.defineProperty(c.ArraySet.prototype,"first",{get:function(){return this.position=0,this.list.length>0?this.list[0]:null}}),Object.defineProperty(c.ArraySet.prototype,"next",{get:function(){return this.position<this.list.length?(this.position++,this.list[this.position]):null}}),c.ArraySet.prototype.constructor=c.ArraySet,c.ArrayUtils={getRandomItem:function(a,b,c){if(null===a)return null;void 0===b&&(b=0),void 0===c&&(c=a.length);var d=b+Math.floor(Math.random()*c);return void 0===a[d]?null:a[d]},removeRandomItem:function(a,b,c){if(null==a)return null;void 0===b&&(b=0),void 0===c&&(c=a.length);var d=b+Math.floor(Math.random()*c);if(d<a.length){var e=a.splice(d,1);return void 0===e[0]?null:e[0]}return null},shuffle:function(a){for(var b=a.length-1;b>0;b--){var c=Math.floor(Math.random()*(b+1)),d=a[b];a[b]=a[c],a[c]=d}return a},transposeMatrix:function(a){for(var b=a.length,c=a[0].length,d=new Array(c),e=0;e<c;e++){d[e]=new Array(b);for(var f=b-1;f>-1;f--)d[e][f]=a[f][e]}return d},rotateMatrix:function(a,b){if("string"!=typeof b&&(b=(b%360+360)%360),90===b||b===-270||"rotateLeft"===b)a=c.ArrayUtils.transposeMatrix(a),a=a.reverse();else if(b===-90||270===b||"rotateRight"===b)a=a.reverse(),a=c.ArrayUtils.transposeMatrix(a);else if(180===Math.abs(b)||"rotate180"===b){for(var d=0;d<a.length;d++)a[d].reverse();a=a.reverse()}return a},findClosest:function(a,b){if(!b.length)return NaN;if(1===b.length||a<b[0])return b[0];for(var c=1;b[c]<a;)c++;var d=b[c-1],e=c<b.length?b[c]:Number.POSITIVE_INFINITY;return e-a<=a-d?e:d},rotateRight:function(a){var b=a.pop();return a.unshift(b),b},rotateLeft:function(a){var b=a.shift();return a.push(b),b},rotate:function(a){var b=a.shift();return a.push(b),b},numberArray:function(a,b){for(var c=[],d=a;d<=b;d++)c.push(d);return c},numberArrayStep:function(a,b,d){void 0!==a&&null!==a||(a=0),void 0!==b&&null!==b||(b=a,a=0),void 0===d&&(d=1);for(var e=[],f=Math.max(c.Math.roundAwayFromZero((b-a)/(d||1)),0),g=0;g<f;g++)e.push(a),a+=d;return e}},c.LinkedList=function(){this.next=null,this.prev=null,this.first=null,this.last=null,this.total=0},c.LinkedList.prototype={add:function(a){return 0===this.total&&null===this.first&&null===this.last?(this.first=a,this.last=a,this.next=a,a.prev=this,this.total++,a):(this.last.next=a,a.prev=this.last,this.last=a,this.total++,a)},reset:function(){this.first=null,this.last=null,this.next=null,this.prev=null,this.total=0},remove:function(a){return 1===this.total?(this.reset(),void(a.next=a.prev=null)):(a===this.first?this.first=this.first.next:a===this.last&&(this.last=this.last.prev),a.prev&&(a.prev.next=a.next),a.next&&(a.next.prev=a.prev),a.next=a.prev=null,null===this.first&&(this.last=null),void this.total--)},callAll:function(a){if(this.first&&this.last){var b=this.first;do b&&b[a]&&b[a].call(b),b=b.next;while(b!==this.last.next)}}},c.LinkedList.prototype.constructor=c.LinkedList,c.Create=function(a){this.game=a,this.bmd=null,this.canvas=null,this.ctx=null,this.palettes=[{0:"#000",1:"#9D9D9D",2:"#FFF",3:"#BE2633",4:"#E06F8B",5:"#493C2B",6:"#A46422",7:"#EB8931",8:"#F7E26B",9:"#2F484E",A:"#44891A",B:"#A3CE27",C:"#1B2632",D:"#005784",E:"#31A2F2",F:"#B2DCEF"},{0:"#000",1:"#191028",2:"#46af45",3:"#a1d685",4:"#453e78",5:"#7664fe",6:"#833129",7:"#9ec2e8",8:"#dc534b",9:"#e18d79",A:"#d6b97b",B:"#e9d8a1",C:"#216c4b",D:"#d365c8",E:"#afaab9",F:"#f5f4eb"},{0:"#000",1:"#2234d1",2:"#0c7e45",3:"#44aacc",4:"#8a3622",5:"#5c2e78",6:"#aa5c3d",7:"#b5b5b5",8:"#5e606e",9:"#4c81fb",A:"#6cd947",B:"#7be2f9",C:"#eb8a60",D:"#e23d69",E:"#ffd93f",F:"#fff"},{0:"#000",1:"#fff",2:"#8b4131",3:"#7bbdc5",4:"#8b41ac",5:"#6aac41",6:"#3931a4",7:"#d5de73",8:"#945a20",9:"#5a4100",A:"#bd736a",B:"#525252",C:"#838383",D:"#acee8b",E:"#7b73de",F:"#acacac"},{0:"#000",1:"#191028",2:"#46af45",3:"#a1d685",4:"#453e78",5:"#7664fe",6:"#833129",7:"#9ec2e8",8:"#dc534b",9:"#e18d79",A:"#d6b97b",B:"#e9d8a1",C:"#216c4b",D:"#d365c8",E:"#afaab9",F:"#fff"}]},c.Create.PALETTE_ARNE=0,c.Create.PALETTE_JMP=1,c.Create.PALETTE_CGA=2,c.Create.PALETTE_C64=3,c.Create.PALETTE_JAPANESE_MACHINE=4,c.Create.prototype={texture:function(a,b,c,d,e){void 0===c&&(c=8),void 0===d&&(d=c),void 0===e&&(e=0);var f=b[0].length*c,g=b.length*d;null===this.bmd&&(this.bmd=this.game.make.bitmapData(),this.canvas=this.bmd.canvas,this.ctx=this.bmd.context),this.bmd.resize(f,g),this.bmd.clear();for(var h=0;h<b.length;h++)for(var i=b[h],j=0;j<i.length;j++){var k=i[j];"."!==k&&" "!==k&&(this.ctx.fillStyle=this.palettes[e][k],this.ctx.fillRect(j*c,h*d,c,d))}return this.bmd.generateTexture(a)},grid:function(a,b,c,d,e,f){null===this.bmd&&(this.bmd=this.game.make.bitmapData(),this.canvas=this.bmd.canvas,this.ctx=this.bmd.context),this.bmd.resize(b,c),this.ctx.fillStyle=f;for(var g=0;g<c;g+=e)this.ctx.fillRect(0,g,b,1);for(var h=0;h<b;h+=d)this.ctx.fillRect(h,0,1,c);return this.bmd.generateTexture(a)}},c.Create.prototype.constructor=c.Create,c.FlexGrid=function(a,b,d){this.game=a.game,this.manager=a,this.width=b,this.height=d,this.boundsCustom=new c.Rectangle(0,0,b,d),this.boundsFluid=new c.Rectangle(0,0,b,d),this.boundsFull=new c.Rectangle(0,0,b,d),this.boundsNone=new c.Rectangle(0,0,b,d),this.positionCustom=new c.Point(0,0),this.positionFluid=new c.Point(0,0),this.positionFull=new c.Point(0,0),this.positionNone=new c.Point(0,0),this.scaleCustom=new c.Point(1,1),this.scaleFluid=new c.Point(1,1),this.scaleFluidInversed=new c.Point(1,1),this.scaleFull=new c.Point(1,1),this.scaleNone=new c.Point(1,1),this.customWidth=0,this.customHeight=0,this.customOffsetX=0,this.customOffsetY=0,this.ratioH=b/d,this.ratioV=d/b,this.multiplier=0,this.layers=[]},c.FlexGrid.prototype={setSize:function(a,b){this.width=a,this.height=b,this.ratioH=a/b,this.ratioV=b/a,this.scaleNone=new c.Point(1,1),this.boundsNone.width=this.width,this.boundsNone.height=this.height,this.refresh()},createCustomLayer:function(a,b,d,e){void 0===e&&(e=!0),this.customWidth=a,this.customHeight=b,this.boundsCustom.width=a,this.boundsCustom.height=b;var f=new c.FlexLayer(this,this.positionCustom,this.boundsCustom,this.scaleCustom);return e&&this.game.world.add(f),this.layers.push(f),"undefined"!=typeof d&&null!==typeof d&&f.addMultiple(d),f},createFluidLayer:function(a,b){void 0===b&&(b=!0);var d=new c.FlexLayer(this,this.positionFluid,this.boundsFluid,this.scaleFluid);return b&&this.game.world.add(d),this.layers.push(d),"undefined"!=typeof a&&null!==typeof a&&d.addMultiple(a),d},createFullLayer:function(a){var b=new c.FlexLayer(this,this.positionFull,this.boundsFull,this.scaleFluid);return this.game.world.add(b),this.layers.push(b),"undefined"!=typeof a&&b.addMultiple(a),b},createFixedLayer:function(a){var b=new c.FlexLayer(this,this.positionNone,this.boundsNone,this.scaleNone);return this.game.world.add(b),this.layers.push(b),"undefined"!=typeof a&&b.addMultiple(a),b},reset:function(){for(var a=this.layers.length;a--;)this.layers[a].persist||(this.layers[a].position=null,this.layers[a].scale=null,this.layers.slice(a,1))},onResize:function(a,b){this.ratioH=a/b,this.ratioV=b/a,this.refresh(a,b)},refresh:function(){this.multiplier=Math.min(this.manager.height/this.height,this.manager.width/this.width),this.boundsFluid.width=Math.round(this.width*this.multiplier),this.boundsFluid.height=Math.round(this.height*this.multiplier),this.scaleFluid.set(this.boundsFluid.width/this.width,this.boundsFluid.height/this.height),this.scaleFluidInversed.set(this.width/this.boundsFluid.width,this.height/this.boundsFluid.height),this.scaleFull.set(this.boundsFull.width/this.width,this.boundsFull.height/this.height),this.boundsFull.width=Math.round(this.manager.width*this.scaleFluidInversed.x),this.boundsFull.height=Math.round(this.manager.height*this.scaleFluidInversed.y),this.boundsFluid.centerOn(this.manager.bounds.centerX,this.manager.bounds.centerY),this.boundsNone.centerOn(this.manager.bounds.centerX,this.manager.bounds.centerY),this.positionFluid.set(this.boundsFluid.x,this.boundsFluid.y),this.positionNone.set(this.boundsNone.x,this.boundsNone.y)},fitSprite:function(a){this.manager.scaleSprite(a),a.x=this.manager.bounds.centerX,a.y=this.manager.bounds.centerY},debug:function(){this.game.debug.text(this.boundsFluid.width+" x "+this.boundsFluid.height,this.boundsFluid.x+4,this.boundsFluid.y+16),this.game.debug.geom(this.boundsFluid,"rgba(255,0,0,0.9",!1)}},c.FlexGrid.prototype.constructor=c.FlexGrid,c.FlexLayer=function(a,b,d,e){c.Group.call(this,a.game,null,"__flexLayer"+a.game.rnd.uuid(),!1),this.manager=a.manager,this.grid=a,this.persist=!1,this.position=b,this.bounds=d,this.scale=e,this.topLeft=d.topLeft,this.topMiddle=new c.Point(d.halfWidth,0),this.topRight=d.topRight,this.bottomLeft=d.bottomLeft,this.bottomMiddle=new c.Point(d.halfWidth,d.bottom),this.bottomRight=d.bottomRight},c.FlexLayer.prototype=Object.create(c.Group.prototype),c.FlexLayer.prototype.constructor=c.FlexLayer,c.FlexLayer.prototype.resize=function(){},c.FlexLayer.prototype.debug=function(){this.game.debug.text(this.bounds.width+" x "+this.bounds.height,this.bounds.x+4,this.bounds.y+16),this.game.debug.geom(this.bounds,"rgba(0,0,255,0.9",!1),this.game.debug.geom(this.topLeft,"rgba(255,255,255,0.9"),this.game.debug.geom(this.topMiddle,"rgba(255,255,255,0.9"),this.game.debug.geom(this.topRight,"rgba(255,255,255,0.9")},c.Color={packPixel:function(a,b,d,e){return c.Device.LITTLE_ENDIAN?(e<<24|d<<16|b<<8|a)>>>0:(a<<24|b<<16|d<<8|e)>>>0},unpackPixel:function(a,b,d,e){return void 0!==b&&null!==b||(b=c.Color.createColor()),void 0!==d&&null!==d||(d=!1),void 0!==e&&null!==e||(e=!1),c.Device.LITTLE_ENDIAN?(b.a=(4278190080&a)>>>24,b.b=(16711680&a)>>>16,b.g=(65280&a)>>>8,b.r=255&a):(b.r=(4278190080&a)>>>24,b.g=(16711680&a)>>>16,b.b=(65280&a)>>>8,b.a=255&a),b.color=a,b.rgba="rgba("+b.r+","+b.g+","+b.b+","+b.a/255+")",d&&c.Color.RGBtoHSL(b.r,b.g,b.b,b),e&&c.Color.RGBtoHSV(b.r,b.g,b.b,b),b},fromRGBA:function(a,b){return b||(b=c.Color.createColor()),b.r=(4278190080&a)>>>24,b.g=(16711680&a)>>>16,b.b=(65280&a)>>>8,b.a=255&a,b.rgba="rgba("+b.r+","+b.g+","+b.b+","+b.a+")",b},toRGBA:function(a,b,c,d){return a<<24|b<<16|c<<8|d},toABGR:function(a,b,c,d){return(d<<24|c<<16|b<<8|a)>>>0},RGBtoHSL:function(a,b,d,e){e||(e=c.Color.createColor(a,b,d,1)),a/=255,b/=255,d/=255;var f=Math.min(a,b,d),g=Math.max(a,b,d);if(e.h=0,e.s=0,e.l=(g+f)/2,g!==f){var h=g-f;e.s=e.l>.5?h/(2-g-f):h/(g+f),g===a?e.h=(b-d)/h+(b<d?6:0):g===b?e.h=(d-a)/h+2:g===d&&(e.h=(a-b)/h+4),e.h/=6}return e},HSLtoRGB:function(a,b,d,e){if(e?(e.r=d,e.g=d,e.b=d):e=c.Color.createColor(d,d,d),0!==b){var f=d<.5?d*(1+b):d+b-d*b,g=2*d-f;e.r=c.Color.hueToColor(g,f,a+1/3),e.g=c.Color.hueToColor(g,f,a),e.b=c.Color.hueToColor(g,f,a-1/3)}return e.r=Math.floor(255*e.r|0),e.g=Math.floor(255*e.g|0),e.b=Math.floor(255*e.b|0),c.Color.updateColor(e),e},RGBtoHSV:function(a,b,d,e){e||(e=c.Color.createColor(a,b,d,255)),a/=255,b/=255,d/=255;var f=Math.min(a,b,d),g=Math.max(a,b,d),h=g-f;return e.h=0,e.s=0===g?0:h/g,e.v=g,g!==f&&(g===a?e.h=(b-d)/h+(b<d?6:0):g===b?e.h=(d-a)/h+2:g===d&&(e.h=(a-b)/h+4),e.h/=6),e},HSVtoRGB:function(a,b,d,e){void 0===e&&(e=c.Color.createColor(0,0,0,1,a,b,0,d));var f,g,h,i=Math.floor(6*a),j=6*a-i,k=d*(1-b),l=d*(1-j*b),m=d*(1-(1-j)*b);switch(i%6){case 0:f=d,g=m,h=k;break;case 1:f=l,g=d,h=k;break;case 2:f=k,g=d,h=m;break;case 3:f=k,g=l,h=d;break;case 4:f=m,g=k,h=d;break;case 5:f=d,g=k,h=l}return e.r=Math.floor(255*f),e.g=Math.floor(255*g),e.b=Math.floor(255*h),c.Color.updateColor(e),e},hueToColor:function(a,b,c){return c<0&&(c+=1),c>1&&(c-=1),c<1/6?a+6*(b-a)*c:c<.5?b:c<2/3?a+(b-a)*(2/3-c)*6:a},createColor:function(a,b,d,e,f,g,h,i){var j={r:a||0,g:b||0,b:d||0,a:e||1,h:f||0,s:g||0,l:h||0,v:i||0,color:0,color32:0,rgba:""};return c.Color.updateColor(j)},updateColor:function(a){return a.rgba="rgba("+a.r.toString()+","+a.g.toString()+","+a.b.toString()+","+a.a.toString()+")",a.color=c.Color.getColor(a.r,a.g,a.b),a.color32=c.Color.getColor32(255*a.a,a.r,a.g,a.b),a},getColor32:function(a,b,c,d){return a<<24|b<<16|c<<8|d},getColor:function(a,b,c){return a<<16|b<<8|c},RGBtoString:function(a,b,d,e,f){return void 0===e&&(e=255),void 0===f&&(f="#"),"#"===f?"#"+((1<<24)+(a<<16)+(b<<8)+d).toString(16).slice(1):"0x"+c.Color.componentToHex(e)+c.Color.componentToHex(a)+c.Color.componentToHex(b)+c.Color.componentToHex(d)},hexToRGB:function(a){var b=c.Color.hexToColor(a);if(b)return c.Color.getColor32(b.a,b.r,b.g,b.b)},hexToColor:function(a,b){a=a.replace(/^(?:#|0x)?([a-f\d])([a-f\d])([a-f\d])$/i,function(a,b,c,d){return b+b+c+c+d+d});var d=/^(?:#|0x)?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(a);if(d){var e=parseInt(d[1],16),f=parseInt(d[2],16),g=parseInt(d[3],16);b?(b.r=e,b.g=f,b.b=g):b=c.Color.createColor(e,f,g)}return b},webToColor:function(a,b){b||(b=c.Color.createColor());var d=/^rgba?\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d+(?:\.\d+)?))?\s*\)$/.exec(a);return d&&(b.r=parseInt(d[1],10),b.g=parseInt(d[2],10),b.b=parseInt(d[3],10),b.a=void 0!==d[4]?parseFloat(d[4]):1,c.Color.updateColor(b)),b},valueToColor:function(a,b){if(b||(b=c.Color.createColor()),"string"==typeof a)return 0===a.indexOf("rgb")?c.Color.webToColor(a,b):(b.a=1,c.Color.hexToColor(a,b));if("number"==typeof a){var d=c.Color.getRGB(a);return b.r=d.r,b.g=d.g,b.b=d.b,b.a=d.a/255,b}return b},componentToHex:function(a){var b=a.toString(16);return 1===b.length?"0"+b:b},HSVColorWheel:function(a,b){void 0===a&&(a=1),void 0===b&&(b=1);for(var d=[],e=0;e<=359;e++)d.push(c.Color.HSVtoRGB(e/359,a,b));return d},HSLColorWheel:function(a,b){void 0===a&&(a=.5),void 0===b&&(b=.5);for(var d=[],e=0;e<=359;e++)d.push(c.Color.HSLtoRGB(e/359,a,b));return d},interpolateColor:function(a,b,d,e,f){void 0===f&&(f=255);var g=c.Color.getRGB(a),h=c.Color.getRGB(b),i=(h.red-g.red)*e/d+g.red,j=(h.green-g.green)*e/d+g.green,k=(h.blue-g.blue)*e/d+g.blue;return c.Color.getColor32(f,i,j,k)},interpolateColorWithRGB:function(a,b,d,e,f,g){var h=c.Color.getRGB(a),i=(b-h.red)*g/f+h.red,j=(d-h.green)*g/f+h.green,k=(e-h.blue)*g/f+h.blue;return c.Color.getColor(i,j,k)},interpolateRGB:function(a,b,d,e,f,g,h,i){var j=(e-a)*i/h+a,k=(f-b)*i/h+b,l=(g-d)*i/h+d;return c.Color.getColor(j,k,l)},getRandomColor:function(a,b,d){if(void 0===a&&(a=0),void 0===b&&(b=255),void 0===d&&(d=255),b>255||a>b)return c.Color.getColor(255,255,255);var e=a+Math.round(Math.random()*(b-a)),f=a+Math.round(Math.random()*(b-a)),g=a+Math.round(Math.random()*(b-a));return c.Color.getColor32(d,e,f,g)},getRGB:function(a){return a>16777215?{alpha:a>>>24,red:a>>16&255,green:a>>8&255,blue:255&a,a:a>>>24,r:a>>16&255,g:a>>8&255,b:255&a}:{alpha:255,red:a>>16&255,green:a>>8&255,blue:255&a,a:255,r:a>>16&255,g:a>>8&255,b:255&a}},getWebRGB:function(a){if("object"==typeof a)return"rgba("+a.r.toString()+","+a.g.toString()+","+a.b.toString()+","+(a.a/255).toString()+")";var b=c.Color.getRGB(a);return"rgba("+b.r.toString()+","+b.g.toString()+","+b.b.toString()+","+(b.a/255).toString()+")"},getAlpha:function(a){return a>>>24},getAlphaFloat:function(a){return(a>>>24)/255},getRed:function(a){return a>>16&255},getGreen:function(a){return a>>8&255},getBlue:function(a){return 255&a},blendNormal:function(a){return a},blendLighten:function(a,b){return b>a?b:a},blendDarken:function(a,b){return b>a?a:b},blendMultiply:function(a,b){return a*b/255},blendAverage:function(a,b){return(a+b)/2},blendAdd:function(a,b){return Math.min(255,a+b)},blendSubtract:function(a,b){return Math.max(0,a+b-255)},blendDifference:function(a,b){return Math.abs(a-b)},blendNegation:function(a,b){return 255-Math.abs(255-a-b)},blendScreen:function(a,b){return 255-((255-a)*(255-b)>>8)},blendExclusion:function(a,b){return a+b-2*a*b/255},blendOverlay:function(a,b){return b<128?2*a*b/255:255-2*(255-a)*(255-b)/255},blendSoftLight:function(a,b){return b<128?2*((a>>1)+64)*(b/255):255-2*(255-((a>>1)+64))*(255-b)/255},blendHardLight:function(a,b){return c.Color.blendOverlay(b,a)},blendColorDodge:function(a,b){return 255===b?b:Math.min(255,(a<<8)/(255-b))},blendColorBurn:function(a,b){return 0===b?b:Math.max(0,255-(255-a<<8)/b)},blendLinearDodge:function(a,b){return c.Color.blendAdd(a,b)},blendLinearBurn:function(a,b){return c.Color.blendSubtract(a,b)},blendLinearLight:function(a,b){return b<128?c.Color.blendLinearBurn(a,2*b):c.Color.blendLinearDodge(a,2*(b-128))},blendVividLight:function(a,b){return b<128?c.Color.blendColorBurn(a,2*b):c.Color.blendColorDodge(a,2*(b-128))},blendPinLight:function(a,b){return b<128?c.Color.blendDarken(a,2*b):c.Color.blendLighten(a,2*(b-128))},blendHardMix:function(a,b){return c.Color.blendVividLight(a,b)<128?0:255},blendReflect:function(a,b){return 255===b?b:Math.min(255,a*a/(255-b))},blendGlow:function(a,b){return c.Color.blendReflect(b,a)},blendPhoenix:function(a,b){return Math.min(a,b)-Math.max(a,b)+255}},c.Physics=function(a,b){b=b||{},this.game=a,this.config=b,this.arcade=null,this.p2=null,this.ninja=null,this.box2d=null,this.chipmunk=null,this.matter=null,this.parseConfig()},c.Physics.ARCADE=0,c.Physics.P2JS=1,c.Physics.NINJA=2,c.Physics.BOX2D=3,c.Physics.CHIPMUNK=4,c.Physics.MATTERJS=5,c.Physics.prototype={parseConfig:function(){this.config.hasOwnProperty("arcade")&&this.config.arcade!==!0||!c.Physics.hasOwnProperty("Arcade")||(this.arcade=new c.Physics.Arcade(this.game)),this.config.hasOwnProperty("ninja")&&this.config.ninja===!0&&c.Physics.hasOwnProperty("Ninja")&&(this.ninja=new c.Physics.Ninja(this.game)),this.config.hasOwnProperty("p2")&&this.config.p2===!0&&c.Physics.hasOwnProperty("P2")&&(this.p2=new c.Physics.P2(this.game,this.config)),this.config.hasOwnProperty("box2d")&&this.config.box2d===!0&&c.Physics.hasOwnProperty("BOX2D")&&(this.box2d=new c.Physics.BOX2D(this.game,this.config)),this.config.hasOwnProperty("matter")&&this.config.matter===!0&&c.Physics.hasOwnProperty("Matter")&&(this.matter=new c.Physics.Matter(this.game,this.config))},startSystem:function(a){a===c.Physics.ARCADE?this.arcade=new c.Physics.Arcade(this.game):a===c.Physics.P2JS?null===this.p2?this.p2=new c.Physics.P2(this.game,this.config):this.p2.reset():a===c.Physics.NINJA?this.ninja=new c.Physics.Ninja(this.game):a===c.Physics.BOX2D?null===this.box2d?this.box2d=new c.Physics.Box2D(this.game,this.config):this.box2d.reset():a===c.Physics.MATTERJS&&(null===this.matter?this.matter=new c.Physics.Matter(this.game,this.config):this.matter.reset());
},enable:function(a,b,d){void 0===b&&(b=c.Physics.ARCADE),void 0===d&&(d=!1),b===c.Physics.ARCADE?this.arcade.enable(a):b===c.Physics.P2JS&&this.p2?this.p2.enable(a,d):b===c.Physics.NINJA&&this.ninja?this.ninja.enableAABB(a):b===c.Physics.BOX2D&&this.box2d?this.box2d.enable(a):b===c.Physics.MATTERJS&&this.matter?this.matter.enable(a):console.warn(a.key+" is attempting to enable a physics body using an unknown physics system.")},preUpdate:function(){this.p2&&this.p2.preUpdate(),this.box2d&&this.box2d.preUpdate(),this.matter&&this.matter.preUpdate()},update:function(){this.p2&&this.p2.update(),this.box2d&&this.box2d.update(),this.matter&&this.matter.update()},setBoundsToWorld:function(){this.arcade&&this.arcade.setBoundsToWorld(),this.ninja&&this.ninja.setBoundsToWorld(),this.p2&&this.p2.setBoundsToWorld(),this.box2d&&this.box2d.setBoundsToWorld(),this.matter&&this.matter.setBoundsToWorld()},clear:function(){this.p2&&this.p2.clear(),this.box2d&&this.box2d.clear(),this.matter&&this.matter.clear()},reset:function(){this.p2&&this.p2.reset(),this.box2d&&this.box2d.reset(),this.matter&&this.matter.reset()},destroy:function(){this.p2&&this.p2.destroy(),this.box2d&&this.box2d.destroy(),this.matter&&this.matter.destroy(),this.arcade=null,this.ninja=null,this.p2=null,this.box2d=null,this.matter=null}},c.Physics.prototype.constructor=c.Physics,c.Particles=function(a){this.game=a,this.emitters={},this.ID=0},c.Particles.prototype={add:function(a){return this.emitters[a.name]=a,a},remove:function(a){delete this.emitters[a.name]},update:function(){for(var a in this.emitters)this.emitters[a].exists&&this.emitters[a].update()}},c.Particles.prototype.constructor=c.Particles,void 0===PIXI.blendModes&&(PIXI.blendModes=c.blendModes),void 0===PIXI.scaleModes&&(PIXI.scaleModes=c.scaleModes),void 0===PIXI.Texture.emptyTexture&&(PIXI.Texture.emptyTexture=new PIXI.Texture(new PIXI.BaseTexture)),void 0===PIXI.DisplayObject._tempMatrix&&(PIXI.DisplayObject._tempMatrix=new PIXI.Matrix),void 0===PIXI.RenderTexture.tempMatrix&&(PIXI.RenderTexture.tempMatrix=new PIXI.Matrix),PIXI.Graphics&&void 0===PIXI.Graphics.POLY&&(PIXI.Graphics.POLY=c.POLYGON,PIXI.Graphics.RECT=c.RECTANGLE,PIXI.Graphics.CIRC=c.CIRCLE,PIXI.Graphics.ELIP=c.ELLIPSE,PIXI.Graphics.RREC=c.ROUNDEDRECTANGLE),PIXI.TextureSilentFail=!0,"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=c),exports.Phaser=c):"undefined"!=typeof define&&define.amd?define("Phaser",function(){return b.Phaser=c}()):b.Phaser=c,c}.call(this);
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