.. |
_site
|
Tweens are now bound to their own TweenManager, not always the global game one. So you can create your own managers now (for you clark :)
|
2014-03-07 01:26:09 +00:00 |
animation
|
Animation.looped has been renamed to Animation.loop. It's a boolean you can toggle at run-time to turn on/off animation looping.
|
2014-03-03 16:05:55 +00:00 |
assets
|
New tiles and new map test.
|
2014-03-06 09:48:42 +00:00 |
audio
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
basics
|
Tweens are now bound to their own TweenManager, not always the global game one. So you can create your own managers now (for you clark :)
|
2014-03-07 01:26:09 +00:00 |
buttons
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
camera
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
collision
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
debug
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
display
|
Animation.looped has been renamed to Animation.loop. It's a boolean you can toggle at run-time to turn on/off animation looping.
|
2014-03-03 16:05:55 +00:00 |
filters
|
Fixed the Tunnel filter. Had to patch Pixi to do it :( But no other choice for now until they merge my pull request.
|
2014-02-27 23:28:28 +00:00 |
games
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
geometry
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
groups
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
input
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
loader
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
misc
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
particles
|
Integrated SAT. Fixed lots of examples. Fixed documentation. Added new examples and built new phaser.js file for testing.
|
2014-01-27 06:29:26 +00:00 |
physics
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
sprites
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
text
|
Tween.generateData(frameRate) allows you to generate tween data into an array, which can then be used however you wish (see new examples)
|
2014-03-03 22:43:35 +00:00 |
tile sprites
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
tilemaps
|
Completely empty Tilemaps can now be created. This allows for dynamic map generation at runtime.
|
2014-03-03 05:19:46 +00:00 |
time
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
tweens
|
Tween.generateData(frameRate) allows you to generate tween data into an array, which can then be used however you wish (see new examples)
|
2014-03-03 22:43:35 +00:00 |
wip
|
Ninja.AABB updated with all the correct properties, now works fully as with Circle. Created new tests, all Ninja shapes now set Body.touching values correctly. TileSprites work as bodies. Trying out AABB vs. AABB collision now.
|
2014-03-07 04:43:55 +00:00 |
world
|
Updated all the examples to use the new Debug methods.
|
2014-03-03 01:19:31 +00:00 |
debug.php
|
Final release 1.1.4 examples finished.
|
2014-02-05 16:55:02 +00:00 |
index.html
|
Brand new Grunt task - creates each core library as its own file and a combined phaser.js.
|
2014-02-28 09:30:53 +00:00 |
sideview.html
|
Brand new Grunt task - creates each core library as its own file and a combined phaser.js.
|
2014-02-28 09:30:53 +00:00 |