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animation
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Updated IE11 check, forces IE11 to use Canvas renderer even in AUTO mode.
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2013-12-13 14:04:14 +00:00 |
core
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ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.
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2013-12-17 16:48:03 +00:00 |
gameobjects
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New unified Tiled loader.
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2013-12-18 13:02:01 +00:00 |
geom
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Fixed an issue where passing null as the Group parent wouldn't set it to game.world as it should have (thanks tito100).
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2013-12-06 01:07:25 +00:00 |
input
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ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.
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2013-12-17 16:48:03 +00:00 |
loader
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More TypeScript updates.
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2013-12-18 16:56:14 +00:00 |
math
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The entire Phaser library has been updated to match the new JSHint configuration.
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2013-11-25 04:40:04 +00:00 |
net
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Fixed World.scale and Group.scale.
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2013-12-03 02:13:57 +00:00 |
particles
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The entire Phaser library has been updated to match the new JSHint configuration.
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2013-11-25 04:40:04 +00:00 |
physics
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ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.
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2013-12-17 16:48:03 +00:00 |
pixi
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ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.
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2013-12-17 16:48:03 +00:00 |
sound
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Updated IE11 check, forces IE11 to use Canvas renderer even in AUTO mode.
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2013-12-13 14:04:14 +00:00 |
system
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TilemapLayers now render tiles correctly, with our without debugging overlay. Collision working well across single and index ranges.
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2013-12-17 05:07:00 +00:00 |
tilemap
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Tiled map loader now working much better, rendering, layering properly.
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2013-12-19 03:49:28 +00:00 |
time
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The entire Phaser library has been updated to match the new JSHint configuration.
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2013-11-25 04:40:04 +00:00 |
tween
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Tweens have a new event: onLoop.
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2013-12-18 13:02:01 +00:00 |
utils
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Tilemap collision fixed, regardless of rotation, number of overlapping tiles and speed (to a point anyway). Maps also don't crash if they are smaller than the render area. Layers can be positioned successfully anywhere in camera but collision isn't yet offset for this.
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2013-12-06 04:34:27 +00:00 |
Intro.js
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Add new Grunt build
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2013-10-23 16:58:48 +02:00 |
IntroDocs.js
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Preparing dev branch for 1.1.4
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2013-11-29 19:40:28 +00:00 |
Phaser.js
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Preparing dev branch for 1.1.4
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2013-11-29 19:40:28 +00:00 |
PixiPatch.js
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Switch method of using trimmed sprites to support scaling and rotation
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2013-12-05 14:52:26 +11:00 |