mirror of
https://github.com/photonstorm/phaser
synced 2024-12-24 12:03:36 +00:00
574 lines
20 KiB
JavaScript
574 lines
20 KiB
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2018 Photon Storm Ltd.
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
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*/
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var Class = require('../utils/Class');
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var CONST = require('../const');
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var GetFastValue = require('../utils/object/GetFastValue');
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var GetValue = require('../utils/object/GetValue');
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var IsPlainObject = require('../utils/object/IsPlainObject');
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var MATH = require('../math/const');
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var NOOP = require('../utils/NOOP');
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var DefaultPlugins = require('../plugins/DefaultPlugins');
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var ValueToColor = require('../display/color/ValueToColor');
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/**
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* This callback type is completely empty, a no-operation.
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*
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* @callback NOOP
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*/
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/**
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* @callback BootCallback
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*
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* @param {Phaser.Game} game - [description]
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*/
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/**
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* @typedef {object} FPSConfig
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*
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* @property {integer} [min=10] - [description]
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* @property {integer} [target=60] - [description]
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* @property {boolean} [forceSetTimeOut=false] - [description]
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* @property {integer} [deltaHistory=10] - [description]
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* @property {integer} [panicMax=120] - [description]
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*/
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/**
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* @typedef {object} LoaderConfig
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*
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* @property {string} [baseURL] - [description]
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* @property {string} [path] - [description]
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* @property {integer} [maxParallelDownloads=32] - [description]
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* @property {(string|undefined)} [crossOrigin=undefined] - [description]
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* @property {string} [responseType] - [description]
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* @property {boolean} [async=true] - [description]
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* @property {string} [user] - [description]
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* @property {string} [password] - [description]
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* @property {integer} [timeout=0] - [description]
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*/
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/**
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* @typedef {object} DOMContainerConfig
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*
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* @property {boolean} [createContainer=false] - Create a div element in which DOM Elements will be contained. You must also provide a parent.
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* @property {boolean} [behindCanvas=false] - Place the DOM Container behind the Phaser Canvas. The default is to place it over the Canvas.
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*/
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/**
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* @typedef {object} GameConfig
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*
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* @property {(integer|string)} [width=1024] - [description]
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* @property {(integer|string)} [height=768] - [description]
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* @property {number} [zoom=1] - [description]
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* @property {number} [resolution=1] - [description]
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* @property {number} [type=CONST.AUTO] - [description]
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* @property {*} [parent=null] - [description]
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* @property {HTMLCanvasElement} [canvas=null] - Provide your own Canvas element for Phaser to use instead of creating one.
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* @property {string} [canvasStyle=null] - [description]
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* @property {CanvasRenderingContext2D} [context] - Provide your own Canvas Context for Phaser to use, instead of creating one.
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* @property {object} [scene=null] - [description]
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* @property {string[]} [seed] - [description]
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* @property {string} [title=''] - [description]
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* @property {string} [url='http://phaser.io'] - [description]
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* @property {string} [version=''] - [description]
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* @property {boolean} [autoFocus=true] - Automatically call window.focus() when the game boots.
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* @property {(boolean|object)} [input] - [description]
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* @property {boolean} [input.keyboard=true] - [description]
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* @property {*} [input.keyboard.target=window] - [description]
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* @property {(boolean|object)} [input.mouse=true] - [description]
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* @property {*} [input.mouse.target=null] - [description]
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* @property {boolean} [input.touch=true] - [description]
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* @property {integer} [input.activePointers=1] - [description]
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* @property {*} [input.touch.target=null] - [description]
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* @property {boolean} [input.touch.capture=true] - [description]
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* @property {(boolean|object)} [input.gamepad=false] - [description]
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* @property {boolean} [disableContextMenu=false] - [description]
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* @property {(boolean|object)} [banner=false] - [description]
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* @property {boolean} [banner.hidePhaser=false] - [description]
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* @property {string} [banner.text='#ffffff'] - [description]
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* @property {string[]} [banner.background] - [description]
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* @property {DOMContainerConfig} [dom] - The DOM Container configuration object.
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* @property {FPSConfig} [fps] - [description]
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* @property {boolean} [render.antialias=true] - [description]
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* @property {boolean} [render.pixelArt=false] - [description]
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* @property {boolean} [render.autoResize=false] - [description]
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* @property {boolean} [render.roundPixels=false] - [description]
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* @property {boolean} [render.transparent=false] - [description]
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* @property {boolean} [render.clearBeforeRender=true] - [description]
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* @property {boolean} [render.premultipliedAlpha=true] - [description]
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* @property {boolean} [render.preserveDrawingBuffer=false] - [description]
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* @property {boolean} [render.failIfMajorPerformanceCaveat=false] - [description]
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* @property {string} [render.powerPreference='default'] - "high-performance", "low-power" or "default"
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* @property {integer} [render.batchSize=2000] - The default WebGL batch size.
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* @property {(string|number)} [backgroundColor=0x000000] - [description]
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* @property {object} [callbacks] - [description]
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* @property {BootCallback} [callbacks.preBoot=NOOP] - [description]
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* @property {BootCallback} [callbacks.postBoot=NOOP] - [description]
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* @property {LoaderConfig} [loader] - [description]
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* @property {object} [images] - [description]
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* @property {string} [images.default] - [description]
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* @property {string} [images.missing] - [description]
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* @property {object} [physics] - [description]
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*/
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/**
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* @classdesc
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* [description]
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*
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* @class Config
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* @memberOf Phaser.Boot
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* @constructor
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* @since 3.0.0
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*
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* @param {GameConfig} [GameConfig] - The configuration object for your Phaser Game instance.
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*/
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var Config = new Class({
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initialize:
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function Config (config)
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{
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if (config === undefined) { config = {}; }
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var defaultBannerColor = [
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'#ff0000',
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'#ffff00',
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'#00ff00',
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'#00ffff',
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'#000000'
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];
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var defaultBannerTextColor = '#ffffff';
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/**
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* @const {(integer|string)} Phaser.Boot.Config#width - [description]
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*/
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this.width = GetValue(config, 'width', 1024);
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/**
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* @const {(integer|string)} Phaser.Boot.Config#height - [description]
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*/
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this.height = GetValue(config, 'height', 768);
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/**
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* @const {number} Phaser.Boot.Config#zoom - [description]
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*/
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this.zoom = GetValue(config, 'zoom', 1);
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/**
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* @const {number} Phaser.Boot.Config#resolution - [description]
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*/
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this.resolution = GetValue(config, 'resolution', 1);
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/**
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* @const {number} Phaser.Boot.Config#renderType - [description]
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*/
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this.renderType = GetValue(config, 'type', CONST.AUTO);
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/**
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* @const {?*} Phaser.Boot.Config#parent - [description]
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*/
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this.parent = GetValue(config, 'parent', null);
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/**
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* @const {?HTMLCanvasElement} Phaser.Boot.Config#canvas - Force Phaser to use your own Canvas element instead of creating one.
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*/
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this.canvas = GetValue(config, 'canvas', null);
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/**
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* @const {?(CanvasRenderingContext2D|WebGLRenderingContext)} Phaser.Boot.Config#context - Force Phaser to use your own Canvas context instead of creating one.
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*/
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this.context = GetValue(config, 'context', null);
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/**
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* @const {?string} Phaser.Boot.Config#canvasStyle - [description]
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*/
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this.canvasStyle = GetValue(config, 'canvasStyle', null);
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/**
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* @const {?object} Phaser.Boot.Config#sceneConfig - [description]
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*/
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this.sceneConfig = GetValue(config, 'scene', null);
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/**
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* @const {string[]} Phaser.Boot.Config#seed - [description]
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*/
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this.seed = GetValue(config, 'seed', [ (Date.now() * Math.random()).toString() ]);
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MATH.RND.init(this.seed);
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/**
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* @const {string} Phaser.Boot.Config#gameTitle - [description]
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*/
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this.gameTitle = GetValue(config, 'title', '');
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/**
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* @const {string} Phaser.Boot.Config#gameURL - [description]
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*/
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this.gameURL = GetValue(config, 'url', 'https://phaser.io');
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/**
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* @const {string} Phaser.Boot.Config#gameVersion - [description]
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*/
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this.gameVersion = GetValue(config, 'version', '');
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/**
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* @const {boolean} Phaser.Boot.Config#autoFocus - [description]
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*/
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this.autoFocus = GetValue(config, 'autoFocus', true);
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// DOM Element Container
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/**
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* @const {?boolean} Phaser.Boot.Config#domCreateContainer - [description]
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*/
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this.domCreateContainer = GetValue(config, 'dom.createContainer', false);
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/**
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* @const {?boolean} Phaser.Boot.Config#domBehindCanvas - [description]
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*/
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this.domBehindCanvas = GetValue(config, 'dom.behindCanvas', false);
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// Input
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/**
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* @const {boolean} Phaser.Boot.Config#inputKeyboard - [description]
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*/
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this.inputKeyboard = GetValue(config, 'input.keyboard', true);
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/**
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* @const {*} Phaser.Boot.Config#inputKeyboardEventTarget - [description]
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*/
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this.inputKeyboardEventTarget = GetValue(config, 'input.keyboard.target', window);
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/**
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* @const {(boolean|object)} Phaser.Boot.Config#inputMouse - [description]
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*/
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this.inputMouse = GetValue(config, 'input.mouse', true);
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/**
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* @const {?*} Phaser.Boot.Config#inputMouseEventTarget - [description]
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*/
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this.inputMouseEventTarget = GetValue(config, 'input.mouse.target', null);
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/**
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* @const {boolean} Phaser.Boot.Config#inputMouseCapture - [description]
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*/
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this.inputMouseCapture = GetValue(config, 'input.mouse.capture', true);
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/**
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* @const {boolean} Phaser.Boot.Config#inputTouch - [description]
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*/
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this.inputTouch = GetValue(config, 'input.touch', true);
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/**
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* @const {?*} Phaser.Boot.Config#inputTouchEventTarget - [description]
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*/
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this.inputTouchEventTarget = GetValue(config, 'input.touch.target', null);
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/**
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* @const {boolean} Phaser.Boot.Config#inputTouchCapture - [description]
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*/
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this.inputTouchCapture = GetValue(config, 'input.touch.capture', true);
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/**
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* @const {integer} Phaser.Boot.Config#inputActivePointers - [description]
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*/
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this.inputActivePointers = GetValue(config, 'input.activePointers', 1);
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/**
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* @const {boolean} Phaser.Boot.Config#inputGamepad - [description]
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*/
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this.inputGamepad = GetValue(config, 'input.gamepad', false);
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/**
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* @const {*} Phaser.Boot.Config#inputGamepadEventTarget - [description]
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*/
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this.inputGamepadEventTarget = GetValue(config, 'input.gamepad.target', window);
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/**
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* @const {boolean} Phaser.Boot.Config#disableContextMenu - [description]
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*/
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this.disableContextMenu = GetValue(config, 'disableContextMenu', false);
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/**
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* @const {any} Phaser.Boot.Config#audio - [description]
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*/
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this.audio = GetValue(config, 'audio');
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// If you do: { banner: false } it won't display any banner at all
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/**
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* @const {boolean} Phaser.Boot.Config#hideBanner - [description]
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*/
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this.hideBanner = (GetValue(config, 'banner', null) === false);
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/**
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* @const {boolean} Phaser.Boot.Config#hidePhaser - [description]
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*/
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this.hidePhaser = GetValue(config, 'banner.hidePhaser', false);
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/**
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* @const {string} Phaser.Boot.Config#bannerTextColor - [description]
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*/
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this.bannerTextColor = GetValue(config, 'banner.text', defaultBannerTextColor);
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/**
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* @const {string[]} Phaser.Boot.Config#bannerBackgroundColor - [description]
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*/
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this.bannerBackgroundColor = GetValue(config, 'banner.background', defaultBannerColor);
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if (this.gameTitle === '' && this.hidePhaser)
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{
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this.hideBanner = true;
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}
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// Frame Rate config
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// fps: {
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// min: 10,
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// target: 60,
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// forceSetTimeOut: false,
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// deltaHistory: 10
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// }
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/**
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* @const {?FPSConfig} Phaser.Boot.Config#fps - [description]
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*/
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this.fps = GetValue(config, 'fps', null);
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// Renderer Settings
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// These can either be in a `render` object within the Config, or specified on their own
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var renderConfig = GetValue(config, 'render', config);
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/**
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* @const {boolean} Phaser.Boot.Config#autoResize - [description]
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*/
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this.autoResize = GetValue(renderConfig, 'autoResize', false);
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/**
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* @const {boolean} Phaser.Boot.Config#antialias - [description]
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*/
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this.antialias = GetValue(renderConfig, 'antialias', true);
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/**
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* @const {boolean} Phaser.Boot.Config#roundPixels - [description]
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*/
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this.roundPixels = GetValue(renderConfig, 'roundPixels', false);
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/**
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* @const {boolean} Phaser.Boot.Config#pixelArt - [description]
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*/
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this.pixelArt = GetValue(renderConfig, 'pixelArt', false);
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if (this.pixelArt)
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{
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this.antialias = false;
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this.roundPixels = true;
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}
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/**
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* @const {boolean} Phaser.Boot.Config#transparent - [description]
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*/
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this.transparent = GetValue(renderConfig, 'transparent', false);
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/**
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* @const {boolean} Phaser.Boot.Config#clearBeforeRender - [description]
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*/
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this.clearBeforeRender = GetValue(renderConfig, 'clearBeforeRender', true);
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/**
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* @const {boolean} Phaser.Boot.Config#premultipliedAlpha - [description]
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*/
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this.premultipliedAlpha = GetValue(renderConfig, 'premultipliedAlpha', true);
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/**
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* @const {boolean} Phaser.Boot.Config#preserveDrawingBuffer - [description]
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*/
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this.preserveDrawingBuffer = GetValue(renderConfig, 'preserveDrawingBuffer', false);
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/**
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* @const {boolean} Phaser.Boot.Config#failIfMajorPerformanceCaveat - [description]
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*/
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this.failIfMajorPerformanceCaveat = GetValue(renderConfig, 'failIfMajorPerformanceCaveat', false);
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/**
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* @const {string} Phaser.Boot.Config#powerPreference - [description]
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*/
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this.powerPreference = GetValue(renderConfig, 'powerPreference', 'default');
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/**
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* @const {integer} Phaser.Boot.Config#batchSize - The default WebGL Batch size.
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*/
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this.batchSize = GetValue(renderConfig, 'batchSize', 2000);
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var bgc = GetValue(config, 'backgroundColor', 0);
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/**
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* @const {Phaser.Display.Color} Phaser.Boot.Config#backgroundColor - [description]
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*/
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this.backgroundColor = ValueToColor(bgc);
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if (bgc === 0 && this.transparent)
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{
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this.backgroundColor.alpha = 0;
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}
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// Callbacks
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/**
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* @const {BootCallback} Phaser.Boot.Config#preBoot - [description]
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*/
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this.preBoot = GetValue(config, 'callbacks.preBoot', NOOP);
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/**
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* @const {BootCallback} Phaser.Boot.Config#postBoot - [description]
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*/
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this.postBoot = GetValue(config, 'callbacks.postBoot', NOOP);
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// Physics
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// physics: {
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// system: 'impact',
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// setBounds: true,
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// gravity: 0,
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// cellSize: 64
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// }
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/**
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* @const {object} Phaser.Boot.Config#physics - [description]
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*/
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this.physics = GetValue(config, 'physics', {});
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/**
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* @const {boolean} Phaser.Boot.Config#defaultPhysicsSystem - [description]
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*/
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this.defaultPhysicsSystem = GetValue(this.physics, 'default', false);
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// Loader Defaults
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/**
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* @const {string} Phaser.Boot.Config#loaderBaseURL - [description]
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*/
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this.loaderBaseURL = GetValue(config, 'loader.baseURL', '');
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/**
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* @const {string} Phaser.Boot.Config#loaderPath - [description]
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*/
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this.loaderPath = GetValue(config, 'loader.path', '');
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/**
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* @const {integer} Phaser.Boot.Config#loaderMaxParallelDownloads - [description]
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*/
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this.loaderMaxParallelDownloads = GetValue(config, 'loader.maxParallelDownloads', 32);
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/**
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* @const {(string|undefined)} Phaser.Boot.Config#loaderCrossOrigin - [description]
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*/
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this.loaderCrossOrigin = GetValue(config, 'loader.crossOrigin', undefined);
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/**
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* @const {string} Phaser.Boot.Config#loaderResponseType - [description]
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*/
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this.loaderResponseType = GetValue(config, 'loader.responseType', '');
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/**
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* @const {boolean} Phaser.Boot.Config#loaderAsync - [description]
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*/
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this.loaderAsync = GetValue(config, 'loader.async', true);
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/**
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* @const {string} Phaser.Boot.Config#loaderUser - [description]
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*/
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this.loaderUser = GetValue(config, 'loader.user', '');
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/**
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* @const {string} Phaser.Boot.Config#loaderPassword - [description]
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*/
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this.loaderPassword = GetValue(config, 'loader.password', '');
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/**
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* @const {integer} Phaser.Boot.Config#loaderTimeout - [description]
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*/
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this.loaderTimeout = GetValue(config, 'loader.timeout', 0);
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// Plugins
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/*
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* Allows `plugins` property to either be an array, in which case it just replaces
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* the default plugins like previously, or a config object.
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*
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* plugins: {
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* global: [
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* { key: 'TestPlugin', plugin: TestPlugin, start: true, data: { msg: 'The plugin is alive' } },
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* ],
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* scene: [
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* { key: 'WireFramePlugin', plugin: WireFramePlugin, systemKey: 'wireFramePlugin', sceneKey: 'wireframe' }
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* ],
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* default: [], OR
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* defaultMerge: {
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* 'ModPlayer'
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* }
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* }
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*/
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/**
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* @const {any} Phaser.Boot.Config#installGlobalPlugins - [description]
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*/
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this.installGlobalPlugins = [];
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/**
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* @const {any} Phaser.Boot.Config#installScenePlugins - [description]
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*/
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this.installScenePlugins = [];
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var plugins = GetValue(config, 'plugins', null);
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var defaultPlugins = DefaultPlugins.DefaultScene;
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if (plugins)
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{
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// Old 3.7 array format?
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if (Array.isArray(plugins))
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{
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this.defaultPlugins = plugins;
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}
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else if (IsPlainObject(plugins))
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{
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this.installGlobalPlugins = GetFastValue(plugins, 'global', []);
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this.installScenePlugins = GetFastValue(plugins, 'scene', []);
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if (Array.isArray(plugins.default))
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{
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defaultPlugins = plugins.default;
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}
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else if (Array.isArray(plugins.defaultMerge))
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{
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defaultPlugins = defaultPlugins.concat(plugins.defaultMerge);
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}
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}
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}
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/**
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* @const {any} Phaser.Boot.Config#defaultPlugins - The plugins installed into every Scene (in addition to CoreScene and Global).
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*/
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this.defaultPlugins = defaultPlugins;
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// Default / Missing Images
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var pngPrefix = 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAg';
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/**
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* @const {string} Phaser.Boot.Config#defaultImage - [description]
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*/
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this.defaultImage = GetValue(config, 'images.default', pngPrefix + 'AQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg==');
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/**
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* @const {string} Phaser.Boot.Config#missingImage - [description]
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*/
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this.missingImage = GetValue(config, 'images.missing', pngPrefix + 'CAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg==');
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}
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});
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module.exports = Config;
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