phaser/build
2013-04-28 22:04:36 +01:00
..
phaser-06.js Updated so it no longer always tries to run in fullscreen unless you tell it to. 2013-04-13 20:17:51 +01:00
phaser-06.min.js Updated so it no longer always tries to run in fullscreen unless you tell it to. 2013-04-13 20:17:51 +01:00
phaser-07.js Version 0.7 release. StageScaleMode support added and world input values exposed. 2013-04-14 02:31:00 +01:00
phaser-07.min.js Version 0.7 release. StageScaleMode support added and world input values exposed. 2013-04-14 02:31:00 +01:00
phaser-08.js V0.8 - added DynamicTexture support and 2 examples, plus animation frame names and removed a few bugs. 2013-04-15 22:13:11 +01:00
phaser-08.min.js V0.8 - added DynamicTexture support and 2 examples, plus animation frame names and removed a few bugs. 2013-04-15 22:13:11 +01:00
phaser-09.min.js Added minifed build. 2013-04-18 16:52:20 +01:00
phaser-092.js Added Stage.disablePauseScreen 2013-04-20 03:50:21 +01:00
phaser-092.min.js Added Stage.disablePauseScreen 2013-04-20 03:50:21 +01:00
phaser-093.js Fixed Game.boot syntax error. 2013-04-24 09:37:29 +01:00
phaser-093.min.js Fixed Game.boot syntax error. 2013-04-24 09:37:29 +01:00
phaser.js Tilemap collision is now working but all Camera following seems to be broken as a result. Awesome. 2013-04-28 22:04:36 +01:00