phaser/package.json
Richard Davey 480d90b009 * Removed the callbackContext parameter from Group.callAll because it's no longer needed.
* Updated Group.forEach, forEachAlive and forEachDead so you can now pass as many parameters as you want, which will all be given to the callback after the child.
* Updated build script so it can be run from the command-line and includes UMD wrappers (thanks iaincarsberg)
2013-10-01 02:19:08 +01:00

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{
"name": "Phaser",
"version": "1.0.7",
"description": "html5 game framework",
"main": "build/phaser.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"repository": {
"type": "git",
"url": "https://photonstorm@github.com/photonstorm/phaser.git"
},
"keywords": [
"HTML5",
"game",
"canvas",
"2d"
],
"author": "Richard Davey",
"license": "MIT",
"readmeFilename": "README.md",
"gitHead": "1217bf4722768514fe15ff904dab59f848d146f4",
"devDependencies": {
"grunt": "~0.4.1",
"typescript": "~0.8.3",
"grunt-typescript": "~0.1.4",
"grunt-contrib-watch": "~0.3.1",
"grunt-contrib-connect": "~0.3.0",
"grunt-open": "~0.2.0",
"grunt-contrib-copy": "~0.4.1"
}
}